2018-01-10 21:58:28  
Myth II Build 442 running under Modern Windows 6.200000 ----------------------------------------------
Loading poweruser.txt... not found.
DEBUG: Updating monolithic tag cache:
	Initial count: 367
	Number removed: 0
	Number added: 0
	New count: 367
INFO: ignoring non-required patch file 'Patch 1.4 Interface'
INFO: ignoring non-required patch file 'Patch MariusNet'
DEBUG: Adding 19 monolithic tags:
	small install
	medium install
	large install
	international small install
	international large install
	Patch 1.2
	Patch 1.3
	Patch 1.4
	Patch 1.5
	GateofStormsNet
	Patch 1.8 Interface
	Expanded Interface
	Patch Templates
	Green Berets Detail Textures
	Great Journey HD Textures
	Bogged Down dtex addon
	Gladiators Armageddon Textures
	DR - TSG Texture Pack
	Myth III Textures v5
Scanning for software devices...
	Found 1 to use
Scanning for Direct3D devices...
	Found 1 to use
Scanning for DirectX 11 devices...
	Found adapter: Intel(R) HD Graphics 4000
	Found 1 to use
Scanning for 3Dfx devices...
	Found 0 to use
Scanning for OpenGL devices...
	Found 1 to use
	Intel(R) HD Graphics 4000 | Intel | OpenGL 4.0
Initializing sound with DirectSound...
Initialized for DirectSound3D using COM
DirectSound initialized successfully.
Establishing connection with metaserver at metaserver.gateofstorms.net:6321...
  Connected.
Running DirectX 11 at 1366 x 768 (VSync ON)
Starting mesh "Clicking Grounds" with 2 plugins...
	coonbrostagsetv2
	HaveATrow_v1
Using 1.8.2 gameplay...
@game_time 0 (0:00) ### MA [tuni] t0 test jman cmd  trigger
@game_time 0 (0:00) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 0 (0:00) ### MA [peas] monster 0 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 1 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 6 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 7 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 8 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 11 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 14 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 15 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 17 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 18 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 19 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 21 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 23 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 24 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 27 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 28 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 30 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 31 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 32 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 33 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 34 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 35 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 37 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 42 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 43 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 44 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 45 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 46 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 47 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 48 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 53 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 54 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 55 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 56 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 59 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 61 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 62 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 63 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 65 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 66 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 70 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 71 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 73 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 74 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 76 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 78 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 83 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 84 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 86 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 87 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 88 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 90 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 91 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 92 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 95 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 98 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 99 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 102 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 103 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 105 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 106 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 108 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 109 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 111 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 112 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 113 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 114 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 116 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 119 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 120 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 122 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 123 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 125 ambient action  trigger
@game_time 0 (0:00) ### MA [deer] monster 128 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 131 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 132 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 133 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 134 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 135 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 137 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 139 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 143 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 144 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 147 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 151 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 152 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 156 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 157 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 158 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 159 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 161 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 163 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 164 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 169 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 170 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 175 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 177 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 178 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 180 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 182 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 183 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 184 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 185 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 186 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 188 ambient action  trigger
@game_time 0 (0:00) ### MA [girl] some harassment  trigger
@game_time 0 (0:00) ### MA [tuni] t0 test jman cmd  trigger
@game_time 0 (0:00) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 0 (0:00) ### MA [peas] monster 0 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 1 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 6 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 7 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 8 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 11 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 14 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 15 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 17 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 18 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 19 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 21 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 23 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 24 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 27 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 28 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 30 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 31 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 32 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 33 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 34 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 35 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 37 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 42 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 43 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 44 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 45 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 46 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 47 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 48 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 53 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 54 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 55 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 56 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 59 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 61 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 62 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 63 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 65 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 66 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 70 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 71 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 73 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 74 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 76 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 78 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 83 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 84 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 86 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 87 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 88 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 90 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 91 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 92 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 95 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 98 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 99 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 102 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 103 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 105 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 106 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 108 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 109 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 111 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 112 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 113 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 114 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 116 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 119 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 120 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 122 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 123 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 125 ambient action  trigger
@game_time 0 (0:00) ### MA [deer] monster 128 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 131 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 132 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 133 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 134 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 135 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 137 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 139 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 143 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 144 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 147 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 151 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 152 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 156 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 157 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 158 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 159 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 161 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 163 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 164 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 169 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 170 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 175 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 177 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 178 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 180 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 182 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 183 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 184 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 185 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 186 ambient action  trigger
@game_time 0 (0:00) ### MA [peas] monster 188 ambient action  trigger
@game_time 32 (0:01) ### MA [girl] some harassment  trigger
@game_time 32 (0:01) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 32 (0:01) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 32 (0:01) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 32 (0:01) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 32 (0:01) ### MA [tuni] t0 test jman cmd  trigger
@game_time 32 (0:01) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 32 (0:01) ### MA [peas] monster 0 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 1 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 6 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 7 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 8 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 11 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 14 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 15 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 17 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 18 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 19 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 21 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 23 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 24 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 27 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 28 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 30 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 31 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 32 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 33 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 34 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 35 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 37 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 42 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 43 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 44 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 45 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 46 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 47 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 48 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 53 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 54 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 55 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 56 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 59 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 61 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 62 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 63 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 65 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 66 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 70 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 71 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 73 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 74 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 76 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 78 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 83 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 84 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 86 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 87 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 88 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 90 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 91 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 92 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 95 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 98 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 99 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 102 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 103 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 105 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 106 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 108 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 109 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 111 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 112 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 113 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 114 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 116 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 119 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 120 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 122 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 123 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 125 ambient action  trigger
@game_time 32 (0:01) ### MA [deer] monster 128 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 131 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 132 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 133 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 134 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 135 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 137 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 139 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 143 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 144 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 147 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 151 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 152 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 156 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 157 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 158 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 159 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 161 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 163 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 164 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 169 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 170 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 175 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 177 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 178 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 180 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 182 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 183 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 184 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 185 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 186 ambient action  trigger
@game_time 32 (0:01) ### MA [peas] monster 188 ambient action  trigger
@game_time 64 (0:02) ### MA [girl] some harassment  trigger
@game_time 64 (0:02) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 64 (0:02) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 64 (0:02) ### MA [sham] T2 Shaman  trigger
@game_time 64 (0:02) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 64 (0:02) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 64 (0:02) ### MA [tuni] t0 test jman cmd  trigger
@game_time 64 (0:02) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 64 (0:02) ### MA [peas] monster 0 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 1 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 6 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 7 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 8 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 11 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 14 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 15 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 17 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 18 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 19 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 21 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 23 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 24 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 27 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 28 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 30 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 31 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 32 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 33 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 34 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 35 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 37 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 42 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 43 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 44 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 45 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 46 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 47 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 48 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 53 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 54 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 55 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 56 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 59 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 61 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 62 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 63 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 65 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 66 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 70 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 71 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 73 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 74 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 76 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 78 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 83 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 84 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 86 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 87 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 88 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 90 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 91 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 92 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 95 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 98 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 99 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 102 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 103 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 105 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 106 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 108 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 109 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 111 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 112 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 113 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 114 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 116 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 119 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 120 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 122 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 123 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 125 ambient action  trigger
@game_time 64 (0:02) ### MA [deer] monster 128 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 131 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 132 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 133 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 134 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 135 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 137 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 139 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 143 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 144 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 147 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 151 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 152 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 156 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 157 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 158 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 159 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 161 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 163 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 164 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 169 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 170 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 175 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 177 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 178 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 180 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 182 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 183 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 184 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 185 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 186 ambient action  trigger
@game_time 64 (0:02) ### MA [peas] monster 188 ambient action  trigger
@game_time 96 (0:03) ### MA [girl] some harassment  trigger
@game_time 96 (0:03) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 96 (0:03) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 96 (0:03) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 96 (0:03) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 96 (0:03) ### MA [tuni] t0 test jman cmd  trigger
@game_time 96 (0:03) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 96 (0:03) ### MA [peas] monster 0 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 1 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 6 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 7 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 8 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 11 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 14 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 15 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 17 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 18 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 19 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 21 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 23 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 24 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 27 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 28 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 30 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 31 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 32 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 33 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 34 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 35 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 37 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 42 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 43 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 44 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 45 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 46 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 47 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 48 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 53 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 54 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 55 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 56 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 59 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 61 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 62 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 63 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 65 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 66 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 70 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 71 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 73 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 74 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 76 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 78 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 83 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 84 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 86 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 87 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 88 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 90 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 91 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 92 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 95 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 98 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 99 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 102 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 103 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 105 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 106 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 108 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 109 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 111 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 112 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 113 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 114 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 116 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 119 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 120 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 122 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 123 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 125 ambient action  trigger
@game_time 96 (0:03) ### MA [deer] monster 128 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 131 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 132 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 133 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 134 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 135 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 137 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 139 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 143 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 144 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 147 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 151 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 152 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 156 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 157 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 158 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 159 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 161 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 163 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 164 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 169 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 170 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 175 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 177 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 178 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 180 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 182 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 183 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 184 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 185 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 186 ambient action  trigger
@game_time 96 (0:03) ### MA [peas] monster 188 ambient action  trigger
@game_time 128 (0:04) ### MA [girl] some harassment  trigger
@game_time 128 (0:04) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 128 (0:04) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 128 (0:04) ### MA [sham] T2 Shaman  trigger
@game_time 128 (0:04) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 128 (0:04) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 128 (0:04) ### MA [tuni] t0 test jman cmd  trigger
@game_time 128 (0:04) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 128 (0:04) ### MA [peas] monster 0 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 1 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 6 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 7 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 8 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 11 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 14 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 15 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 17 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 18 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 19 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 21 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 23 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 24 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 27 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 28 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 30 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 31 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 32 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 33 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 34 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 35 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 37 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 42 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 43 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 44 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 45 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 46 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 47 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 48 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 53 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 54 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 55 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 56 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 59 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 61 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 62 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 63 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 65 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 66 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 70 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 71 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 73 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 74 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 76 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 78 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 83 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 84 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 86 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 87 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 88 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 90 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 91 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 92 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 95 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 98 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 99 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 102 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 103 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 105 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 106 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 108 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 109 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 111 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 112 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 113 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 114 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 116 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 119 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 120 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 122 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 123 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 125 ambient action  trigger
@game_time 128 (0:04) ### MA [deer] monster 128 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 131 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 132 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 133 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 134 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 135 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 137 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 139 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 143 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 144 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 147 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 151 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 152 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 156 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 157 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 158 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 159 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 161 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 163 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 164 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 169 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 170 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 175 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 177 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 178 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 180 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 182 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 183 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 184 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 185 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 186 ambient action  trigger
@game_time 128 (0:04) ### MA [peas] monster 188 ambient action  trigger
@game_time 160 (0:05) ### MA [girl] some harassment  trigger
@game_time 160 (0:05) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 160 (0:05) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 160 (0:05) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 160 (0:05) ### MA [geom] T2 Less Than 5 Melee  found 9 monsters
@game_time 160 (0:05) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 160 (0:05) ### MA [geom] T2 Less Than 5 Melee  9 monsters inside geometry (added to subj)
@game_time 160 (0:05) ### MA [geom] T2 Less Than 5 Melee  9 monsters outside geometry ignored
@game_time 160 (0:05) ### MA [geom] T2 Less Than 5 Melee  0 monsters points inside geometry ignored
@game_time 160 (0:05) ### MA [geom] T2 Less Than 5 Melee  9 monsters points outside geometry ignored
@game_time 160 (0:05) ### MA [geom] T2 Less Than 5 Melee  succeeded
@game_time 160 (0:05) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 160 (0:05) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 160 (0:05) ### MA [tuni] t0 test jman cmd  trigger
@game_time 160 (0:05) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 160 (0:05) ### MA [peas] monster 0 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 1 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 6 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 7 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 8 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 11 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 14 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 15 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 17 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 18 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 19 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 21 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 23 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 24 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 27 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 28 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 30 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 31 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 32 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 33 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 34 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 35 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 37 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 42 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 43 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 44 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 45 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 46 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 47 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 48 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 53 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 54 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 55 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 56 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 59 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 61 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 62 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 63 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 65 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 66 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 70 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 71 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 73 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 74 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 76 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 78 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 83 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 84 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 86 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 87 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 88 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 90 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 91 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 92 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 95 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 98 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 99 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 102 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 103 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 105 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 106 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 108 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 109 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 111 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 112 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 113 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 114 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 116 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 119 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 120 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 122 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 123 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 125 ambient action  trigger
@game_time 160 (0:05) ### MA [deer] monster 128 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 131 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 132 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 133 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 134 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 135 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 137 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 139 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 143 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 144 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 147 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 151 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 152 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 156 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 157 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 158 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 159 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 161 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 163 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 164 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 169 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 170 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 175 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 177 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 178 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 180 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 182 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 183 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 184 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 185 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 186 ambient action  trigger
@game_time 160 (0:05) ### MA [peas] monster 188 ambient action  trigger
@game_time 192 (0:06) ### MA [girl] some harassment  trigger
@game_time 192 (0:06) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 192 (0:06) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 192 (0:06) ### MA [sham] T2 Shaman  trigger
@game_time 192 (0:06) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 192 (0:06) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 192 (0:06) ### MA [tuni] t0 test jman cmd  trigger
@game_time 192 (0:06) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 192 (0:06) ### MA [peas] monster 0 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 1 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 6 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 7 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 8 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 11 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 14 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 15 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 17 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 18 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 19 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 21 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 23 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 24 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 27 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 28 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 30 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 31 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 32 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 33 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 34 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 35 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 37 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 42 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 43 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 44 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 45 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 46 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 47 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 48 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 53 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 54 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 55 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 56 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 59 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 61 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 62 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 63 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 65 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 66 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 70 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 71 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 73 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 74 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 76 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 78 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 83 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 84 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 86 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 87 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 88 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 90 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 91 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 92 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 95 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 98 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 99 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 102 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 103 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 105 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 106 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 108 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 109 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 111 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 112 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 113 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 114 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 116 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 119 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 120 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 122 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 123 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 125 ambient action  trigger
@game_time 192 (0:06) ### MA [deer] monster 128 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 131 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 132 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 133 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 134 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 135 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 137 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 139 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 143 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 144 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 147 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 151 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 152 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 156 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 157 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 158 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 159 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 161 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 163 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 164 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 169 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 170 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 175 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 177 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 178 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 180 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 182 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 183 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 184 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 185 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 186 ambient action  trigger
@game_time 192 (0:06) ### MA [peas] monster 188 ambient action  trigger
@game_time 224 (0:07) ### MA [girl] some harassment  trigger
@game_time 224 (0:07) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 224 (0:07) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 224 (0:07) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 224 (0:07) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 224 (0:07) ### MA [tuni] t0 test jman cmd  trigger
@game_time 224 (0:07) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 224 (0:07) ### MA [peas] monster 0 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 1 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 6 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 7 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 8 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 11 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 14 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 15 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 17 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 18 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 19 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 21 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 23 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 24 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 27 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 28 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 30 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 31 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 32 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 33 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 34 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 35 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 37 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 42 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 43 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 44 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 45 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 46 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 47 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 48 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 53 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 54 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 55 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 56 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 59 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 61 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 62 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 63 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 65 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 66 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 70 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 71 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 73 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 74 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 76 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 78 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 83 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 84 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 86 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 87 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 88 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 90 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 91 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 92 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 95 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 98 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 99 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 102 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 103 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 105 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 106 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 108 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 109 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 111 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 112 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 113 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 114 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 116 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 119 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 120 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 122 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 123 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 125 ambient action  trigger
@game_time 224 (0:07) ### MA [deer] monster 128 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 131 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 132 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 133 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 134 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 135 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 137 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 139 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 143 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 144 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 147 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 151 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 152 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 156 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 157 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 158 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 159 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 161 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 163 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 164 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 169 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 170 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 175 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 177 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 178 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 180 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 182 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 183 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 184 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 185 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 186 ambient action  trigger
@game_time 224 (0:07) ### MA [peas] monster 188 ambient action  trigger
@game_time 256 (0:08) ### MA [girl] some harassment  trigger
@game_time 256 (0:08) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 256 (0:08) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 256 (0:08) ### MA [sham] T2 Shaman  trigger
@game_time 256 (0:08) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 256 (0:08) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 256 (0:08) ### MA [tuni] t0 test jman cmd  trigger
@game_time 256 (0:08) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 256 (0:08) ### MA [peas] monster 0 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 1 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 6 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 7 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 8 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 11 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 14 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 15 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 17 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 18 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 19 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 21 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 23 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 24 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 27 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 28 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 30 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 31 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 32 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 33 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 34 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 35 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 37 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 42 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 43 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 44 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 45 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 46 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 47 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 48 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 53 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 54 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 55 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 56 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 59 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 61 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 62 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 63 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 65 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 66 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 70 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 71 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 73 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 74 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 76 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 78 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 83 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 84 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 86 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 87 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 88 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 90 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 91 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 92 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 95 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 98 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 99 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 102 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 103 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 105 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 106 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 108 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 109 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 111 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 112 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 113 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 114 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 116 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 119 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 120 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 122 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 123 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 125 ambient action  trigger
@game_time 256 (0:08) ### MA [deer] monster 128 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 131 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 132 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 133 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 134 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 135 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 137 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 139 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 143 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 144 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 147 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 151 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 152 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 156 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 157 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 158 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 159 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 161 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 163 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 164 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 169 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 170 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 175 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 177 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 178 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 180 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 182 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 183 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 184 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 185 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 186 ambient action  trigger
@game_time 256 (0:08) ### MA [peas] monster 188 ambient action  trigger
@game_time 288 (0:09) ### MA [girl] some harassment  trigger
@game_time 288 (0:09) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 288 (0:09) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 288 (0:09) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 288 (0:09) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 288 (0:09) ### MA [tuni] t0 test jman cmd  trigger
@game_time 288 (0:09) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 288 (0:09) ### MA [peas] monster 0 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 1 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 6 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 7 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 8 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 11 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 14 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 15 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 17 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 18 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 19 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 21 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 23 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 24 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 27 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 28 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 30 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 31 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 32 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 33 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 34 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 35 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 37 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 42 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 43 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 44 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 45 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 46 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 47 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 48 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 53 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 54 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 55 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 56 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 59 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 61 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 62 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 63 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 65 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 66 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 70 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 71 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 73 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 74 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 76 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 78 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 83 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 84 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 86 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 87 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 88 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 90 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 91 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 92 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 95 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 98 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 99 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 102 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 103 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 105 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 106 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 108 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 109 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 111 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 112 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 113 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 114 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 116 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 119 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 120 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 122 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 123 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 125 ambient action  trigger
@game_time 288 (0:09) ### MA [deer] monster 128 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 131 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 132 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 133 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 134 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 135 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 137 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 139 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 143 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 144 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 147 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 151 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 152 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 156 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 157 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 158 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 159 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 161 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 163 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 164 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 169 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 170 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 175 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 177 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 178 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 180 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 182 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 183 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 184 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 185 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 186 ambient action  trigger
@game_time 288 (0:09) ### MA [peas] monster 188 ambient action  trigger
@game_time 320 (0:10) ### MA [girl] some harassment  trigger
@game_time 320 (0:10) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 320 (0:10) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 320 (0:10) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 320 (0:10) ### MA [geom] T2 Less Than 5 Melee  found 9 monsters
@game_time 320 (0:10) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 320 (0:10) ### MA [geom] T2 Less Than 5 Melee  9 monsters inside geometry (added to subj)
@game_time 320 (0:10) ### MA [geom] T2 Less Than 5 Melee  9 monsters outside geometry ignored
@game_time 320 (0:10) ### MA [geom] T2 Less Than 5 Melee  0 monsters points inside geometry ignored
@game_time 320 (0:10) ### MA [geom] T2 Less Than 5 Melee  9 monsters points outside geometry ignored
@game_time 320 (0:10) ### MA [geom] T2 Less Than 5 Melee  succeeded
@game_time 320 (0:10) ### MA [sham] T2 Shaman  trigger
@game_time 320 (0:10) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 320 (0:10) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 320 (0:10) ### MA [tuni] t0 test jman cmd  trigger
@game_time 320 (0:10) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 320 (0:10) ### MA [peas] monster 0 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 1 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 6 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 7 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 8 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 11 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 14 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 15 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 17 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 18 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 19 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 21 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 23 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 24 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 27 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 28 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 30 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 31 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 32 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 33 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 34 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 35 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 37 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 42 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 43 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 44 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 45 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 46 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 47 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 48 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 53 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 54 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 55 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 56 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 59 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 61 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 62 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 63 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 65 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 66 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 70 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 71 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 73 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 74 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 76 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 78 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 83 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 84 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 86 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 87 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 88 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 90 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 91 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 92 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 95 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 98 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 99 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 102 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 103 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 105 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 106 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 108 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 109 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 111 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 112 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 113 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 114 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 116 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 119 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 120 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 122 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 123 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 125 ambient action  trigger
@game_time 320 (0:10) ### MA [deer] monster 128 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 131 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 132 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 133 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 134 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 135 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 137 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 139 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 143 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 144 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 147 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 151 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 152 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 156 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 157 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 158 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 159 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 161 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 163 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 164 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 169 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 170 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 175 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 177 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 178 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 180 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 182 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 183 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 184 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 185 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 186 ambient action  trigger
@game_time 320 (0:10) ### MA [peas] monster 188 ambient action  trigger
@game_time 352 (0:11) ### MA [girl] some harassment  trigger
@game_time 352 (0:11) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 352 (0:11) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 352 (0:11) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 352 (0:11) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 352 (0:11) ### MA [tuni] t0 test jman cmd  trigger
@game_time 352 (0:11) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 352 (0:11) ### MA [peas] monster 0 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 1 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 6 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 7 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 8 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 11 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 14 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 15 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 17 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 18 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 19 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 21 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 23 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 24 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 27 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 28 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 30 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 31 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 32 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 33 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 34 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 35 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 37 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 42 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 43 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 44 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 45 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 46 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 47 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 48 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 53 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 54 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 55 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 56 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 59 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 61 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 62 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 63 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 65 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 66 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 70 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 71 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 73 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 74 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 76 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 78 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 83 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 84 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 86 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 87 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 88 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 90 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 91 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 92 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 95 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 98 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 99 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 102 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 103 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 105 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 106 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 108 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 109 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 111 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 112 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 113 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 114 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 116 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 119 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 120 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 122 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 123 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 125 ambient action  trigger
@game_time 352 (0:11) ### MA [deer] monster 128 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 131 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 132 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 133 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 134 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 135 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 137 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 139 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 143 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 144 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 147 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 151 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 152 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 156 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 157 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 158 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 159 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 161 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 163 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 164 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 169 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 170 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 175 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 177 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 178 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 180 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 182 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 183 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 184 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 185 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 186 ambient action  trigger
@game_time 352 (0:11) ### MA [peas] monster 188 ambient action  trigger
@game_time 384 (0:12) ### MA [girl] some harassment  trigger
@game_time 384 (0:12) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 384 (0:12) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 384 (0:12) ### MA [sham] T2 Shaman  trigger
@game_time 384 (0:12) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 384 (0:12) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 384 (0:12) ### MA [tuni] t0 test jman cmd  trigger
@game_time 384 (0:12) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 384 (0:12) ### MA [peas] monster 0 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 1 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 6 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 7 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 8 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 11 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 14 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 15 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 17 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 18 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 19 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 21 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 23 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 24 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 27 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 28 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 30 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 31 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 32 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 33 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 34 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 35 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 37 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 42 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 43 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 44 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 45 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 46 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 47 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 48 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 53 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 54 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 55 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 56 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 59 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 61 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 62 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 63 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 65 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 66 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 70 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 71 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 73 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 74 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 76 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 78 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 83 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 84 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 86 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 87 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 88 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 90 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 91 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 92 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 95 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 98 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 99 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 102 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 103 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 105 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 106 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 108 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 109 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 111 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 112 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 113 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 114 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 116 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 119 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 120 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 122 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 123 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 125 ambient action  trigger
@game_time 384 (0:12) ### MA [deer] monster 128 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 131 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 132 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 133 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 134 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 135 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 137 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 139 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 143 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 144 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 147 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 151 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 152 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 156 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 157 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 158 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 159 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 161 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 163 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 164 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 169 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 170 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 175 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 177 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 178 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 180 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 182 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 183 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 184 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 185 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 186 ambient action  trigger
@game_time 384 (0:12) ### MA [peas] monster 188 ambient action  trigger
@game_time 416 (0:13) ### MA [girl] some harassment  trigger
@game_time 416 (0:13) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 416 (0:13) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 416 (0:13) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 416 (0:13) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 416 (0:13) ### MA [tuni] t0 test jman cmd  trigger
@game_time 416 (0:13) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 416 (0:13) ### MA [peas] monster 0 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 1 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 6 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 7 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 8 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 11 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 14 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 15 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 17 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 18 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 19 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 21 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 23 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 24 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 27 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 28 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 30 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 31 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 32 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 33 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 34 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 35 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 37 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 42 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 43 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 44 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 45 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 46 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 47 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 48 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 53 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 54 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 55 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 56 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 59 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 61 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 62 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 63 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 65 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 66 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 70 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 71 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 73 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 74 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 76 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 78 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 83 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 84 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 86 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 87 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 88 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 90 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 91 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 92 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 95 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 98 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 99 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 102 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 103 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 105 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 106 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 108 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 109 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 111 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 112 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 113 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 114 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 116 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 119 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 120 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 122 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 123 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 125 ambient action  trigger
@game_time 416 (0:13) ### MA [deer] monster 128 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 131 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 132 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 133 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 134 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 135 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 137 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 139 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 143 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 144 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 147 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 151 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 152 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 156 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 157 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 158 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 159 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 161 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 163 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 164 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 169 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 170 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 175 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 177 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 178 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 180 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 182 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 183 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 184 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 185 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 186 ambient action  trigger
@game_time 416 (0:13) ### MA [peas] monster 188 ambient action  trigger
@game_time 448 (0:14) ### MA [girl] some harassment  trigger
@game_time 448 (0:14) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 448 (0:14) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 448 (0:14) ### MA [sham] T2 Shaman  trigger
@game_time 448 (0:14) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 448 (0:14) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 448 (0:14) ### MA [tuni] t0 test jman cmd  trigger
@game_time 448 (0:14) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 448 (0:14) ### MA [peas] monster 0 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 1 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 6 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 7 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 8 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 11 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 14 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 15 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 17 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 18 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 19 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 21 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 23 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 24 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 27 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 28 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 30 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 31 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 32 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 33 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 34 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 35 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 37 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 42 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 43 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 44 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 45 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 46 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 47 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 48 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 53 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 54 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 55 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 56 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 59 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 61 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 62 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 63 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 65 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 66 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 70 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 71 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 73 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 74 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 76 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 78 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 83 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 84 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 86 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 87 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 88 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 90 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 91 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 92 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 95 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 98 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 99 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 102 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 103 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 105 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 106 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 108 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 109 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 111 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 112 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 113 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 114 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 116 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 119 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 120 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 122 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 123 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 125 ambient action  trigger
@game_time 448 (0:14) ### MA [deer] monster 128 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 131 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 132 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 133 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 134 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 135 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 137 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 139 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 143 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 144 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 147 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 151 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 152 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 156 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 157 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 158 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 159 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 161 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 163 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 164 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 169 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 170 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 175 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 177 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 178 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 180 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 182 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 183 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 184 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 185 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 186 ambient action  trigger
@game_time 448 (0:14) ### MA [peas] monster 188 ambient action  trigger
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy  trigger
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy  Activating all actions
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy  Deactivating all actions
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy  succeeded
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy  deactivated
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy Pos Strobe  trigger
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy Pos Strobe  Activating all actions
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy Pos Strobe  succeeded
@game_time 480 (0:16) ### MA [acli] T2 Hold Strategy Pos Strobe  deactivated
@game_time 480 (0:16) ### MA [girl] some harassment  trigger
@game_time 480 (0:16) ### MA [acli] T2 Level1 Stygs Hold Acts  trigger
@game_time 480 (0:16) ### MA [acli] T2 Level1 Stygs Hold Acts  Activating all actions
@game_time 480 (0:16) ### MA [acli] T2 Level1 Stygs Hold Acts  succeeded
@game_time 480 (0:16) ### MA [acli] T2 Level1 Stygs Hold Acts  deactivated
@game_time 480 (0:16) ### MA [acli] T2 Level1 Wars Hold Acts  trigger
@game_time 480 (0:16) ### MA [acli] T2 Level1 Wars Hold Acts  Activating all actions
@game_time 480 (0:16) ### MA [acli] T2 Level1 Wars Hold Acts  succeeded
@game_time 480 (0:16) ### MA [acli] T2 Level1 Wars Hold Acts  deactivated
@game_time 480 (0:16) ### MA [acli] Select Flame Archer  trigger
@game_time 480 (0:16) ### MA [acli] Select Flame Archer  Activating single action
@game_time 480 (0:16) ### MA [acli] Select Flame Archer  succeeded
@game_time 480 (0:16) ### MA [acli] Select Flame Archer  deactivated
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  found 2 monsters
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  testing monsters against entire map
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  2 monsters inside geometry (added to subj)
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  2 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  2 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  succeeded
@game_time 480 (0:16) ### MA [geom] Make T2 Archer2 the Pyro  deactivated
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  trigger
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  found 1 monsters
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  testing monsters against entire map
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  1 monsters inside geometry (added to subj)
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  1 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  1 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  succeeded
@game_time 480 (0:16) ### MA [geom] Make T2 Archer3 Normal  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 480 (0:16) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 480 (0:16) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 480 (0:16) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 480 (0:16) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 480 (0:16) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 480 (0:16) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 480 (0:16) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 480 (0:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 480 (0:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 480 (0:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 480 (0:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [acli] T2 Arc P1 Hold  trigger
@game_time 480 (0:16) ### MA [acli] T2 Arc P1 Hold  Activating all actions
@game_time 480 (0:16) ### MA [acli] T2 Arc P1 Hold  succeeded
@game_time 480 (0:16) ### MA [acli] T2 Arc P1 Hold  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  trigger
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  found 2 monsters
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  testing monsters against a circle at (39928, 33047) w/radius 10240
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  2 monsters inside geometry (added to subj)
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  2 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  2 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  succeeded
@game_time 480 (0:16) ### MA [geom] T2 Arcs P2 Into Att  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 480 (0:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 480 (0:16) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 480 (0:16) ### MA [geom] T2 Less Than 5 Melee  found 9 monsters
@game_time 480 (0:16) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 480 (0:16) ### MA [geom] T2 Less Than 5 Melee  9 monsters inside geometry (added to subj)
@game_time 480 (0:16) ### MA [geom] T2 Less Than 5 Melee  9 monsters outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Less Than 5 Melee  0 monsters points inside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Less Than 5 Melee  9 monsters points outside geometry ignored
@game_time 480 (0:16) ### MA [geom] T2 Less Than 5 Melee  succeeded
@game_time 480 (0:16) ### MA [tuni] If T1 JMan Has Cookbook  trigger
@game_time 480 (0:16) ### MA [tuni] If T1 JMan Has Cookbook  0 monsters carrying anco
@game_time 480 (0:16) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 480 (0:16) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 480 (0:16) ### MA [tuni] t0 test jman cmd  trigger
@game_time 480 (0:16) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 480 (0:16) ### MA [peas] monster 0 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 1 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 6 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 7 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 8 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 11 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 14 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 15 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 17 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 18 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 19 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 21 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 23 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 24 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 27 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 28 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 30 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 31 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 32 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 33 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 34 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 35 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 37 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 42 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 43 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 44 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 45 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 46 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 47 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 48 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 53 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 54 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 55 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 56 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 59 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 61 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 62 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 63 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 65 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 66 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 70 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 71 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 73 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 74 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 76 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 78 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 83 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 84 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 86 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 87 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 88 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 90 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 91 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 92 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 95 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 98 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 99 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 102 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 103 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 105 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 106 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 108 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 109 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 111 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 112 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 113 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 114 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 116 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 119 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 120 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 122 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 123 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 125 ambient action  trigger
@game_time 480 (0:16) ### MA [deer] monster 128 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 131 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 132 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 133 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 134 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 135 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 137 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 139 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 143 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 144 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 147 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 151 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 152 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 156 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 157 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 158 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 159 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 161 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 163 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 164 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 169 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 170 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 175 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 177 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 178 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 180 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 182 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 183 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 184 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 185 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 186 ambient action  trigger
@game_time 480 (0:16) ### MA [peas] monster 188 ambient action  trigger
@game_time 512 (0:17) ### MA [girl] some harassment  trigger
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  trigger
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  found 1 monsters
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  testing monsters against entire map
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  1 monsters inside geometry (added to obje)
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  1 monsters outside geometry ignored
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  0 monsters points inside geometry ignored
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  1 monsters points outside geometry ignored
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  succeeded
@game_time 512 (0:17) ### MA [geom] Make T1 Dwarf the Flame Target  deactivated
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 512 (0:17) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 512 (0:17) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 512 (0:17) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 512 (0:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 512 (0:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 512 (0:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 512 (0:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 512 (0:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 512 (0:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 512 (0:17) ### MA [sham] T2 Shaman  trigger
@game_time 512 (0:17) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 512 (0:17) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 512 (0:17) ### MA [tuni] t0 test jman cmd  trigger
@game_time 512 (0:17) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 512 (0:17) ### MA [peas] monster 0 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 1 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 6 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 7 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 8 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 11 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 14 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 15 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 17 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 18 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 19 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 21 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 23 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 24 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 27 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 28 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 30 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 31 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 32 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 33 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 34 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 35 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 37 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 42 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 43 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 44 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 45 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 46 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 47 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 48 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 53 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 54 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 55 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 56 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 59 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 61 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 62 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 63 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 65 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 66 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 70 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 71 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 73 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 74 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 76 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 78 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 83 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 84 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 86 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 87 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 88 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 90 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 91 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 92 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 95 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 98 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 99 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 102 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 103 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 105 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 106 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 108 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 109 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 111 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 112 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 113 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 114 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 116 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 119 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 120 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 122 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 123 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 125 ambient action  trigger
@game_time 512 (0:17) ### MA [deer] monster 128 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 131 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 132 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 133 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 134 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 135 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 137 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 139 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 143 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 144 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 147 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 151 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 152 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 156 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 157 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 158 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 159 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 161 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 163 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 164 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 169 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 170 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 175 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 177 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 178 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 180 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 182 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 183 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 184 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 185 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 186 ambient action  trigger
@game_time 512 (0:17) ### MA [peas] monster 188 ambient action  trigger
@game_time 544 (0:18) ### MA [girl] some harassment  trigger
@game_time 544 (0:18) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 544 (0:18) ### MA [geom] T2 Styg Inter Rad Strobe  found 4 monsters
@game_time 544 (0:18) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 544 (0:18) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 544 (0:18) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Styg Inter Rad Strobe  4 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 544 (0:18) ### MA [geom] T2 Hold Styg Strobe  found 4 monsters
@game_time 544 (0:18) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 544 (0:18) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 544 (0:18) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Hold Styg Strobe  4 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 544 (0:18) ### MA [geom] T2 War Inter Rad Strobe  found 5 monsters
@game_time 544 (0:18) ### MA [geom] T2 War Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 544 (0:18) ### MA [geom] T2 War Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 War Inter Rad Strobe  5 monsters oustide geometry (added to subj)
@game_time 544 (0:18) ### MA [geom] T2 War Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 War Inter Rad Strobe  5 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 War Inter Rad Strobe  succeeded
@game_time 544 (0:18) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 544 (0:18) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 544 (0:18) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 544 (0:18) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 544 (0:18) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 544 (0:18) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 544 (0:18) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 544 (0:18) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 544 (0:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 544 (0:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 544 (0:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 544 (0:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 544 (0:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 544 (0:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 544 (0:18) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 544 (0:18) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 544 (0:18) ### MA [tuni] t0 test jman cmd  trigger
@game_time 544 (0:18) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 544 (0:18) ### MA [peas] monster 0 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 1 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 6 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 7 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 8 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 11 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 14 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 15 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 17 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 18 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 19 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 21 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 23 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 24 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 27 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 28 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 30 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 31 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 32 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 33 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 34 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 35 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 37 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 42 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 43 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 44 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 45 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 46 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 47 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 48 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 53 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 54 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 55 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 56 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 59 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 61 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 62 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 63 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 65 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 66 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 70 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 71 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 73 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 74 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 76 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 78 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 83 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 84 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 86 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 87 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 88 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 90 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 91 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 92 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 95 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 98 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 99 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 102 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 103 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 105 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 106 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 108 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 109 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 111 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 112 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 113 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 114 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 116 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 119 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 120 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 122 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 123 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 125 ambient action  trigger
@game_time 544 (0:18) ### MA [deer] monster 128 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 131 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 132 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 133 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 134 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 135 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 137 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 139 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 143 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 144 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 147 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 151 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 152 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 156 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 157 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 158 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 159 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 161 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 163 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 164 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 169 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 170 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 175 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 177 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 178 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 180 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 182 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 183 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 184 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 185 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 186 ambient action  trigger
@game_time 544 (0:18) ### MA [peas] monster 188 ambient action  trigger
@game_time 576 (0:19) ### MA [girl] some harassment  trigger
@game_time 576 (0:19) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 576 (0:19) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 576 (0:19) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29280, 51629) w/radius 2816
@game_time 576 (0:19) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 576 (0:19) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 576 (0:19) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 576 (0:19) ### MA [geom] T2 Hold War Strobe  found 5 monsters
@game_time 576 (0:19) ### MA [geom] T2 Hold War Strobe  testing monsters against a circle at (34398, 37834) w/radius 4608
@game_time 576 (0:19) ### MA [geom] T2 Hold War Strobe  0 monsters inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Hold War Strobe  0 monsters oustide geometry (added to subj)
@game_time 576 (0:19) ### MA [geom] T2 Hold War Strobe  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Hold War Strobe  5 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 576 (0:19) ### MA [geom] T2 Hold Ghol Arc Strobe  found 3 monsters
@game_time 576 (0:19) ### MA [geom] T2 Hold Ghol Arc Strobe  testing monsters against a circle at (32707, 36180) w/radius 3072
@game_time 576 (0:19) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters oustide geometry (added to subj)
@game_time 576 (0:19) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Hold Ghol Arc Strobe  3 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 576 (0:19) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 576 (0:19) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 576 (0:19) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 576 (0:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 576 (0:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 576 (0:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 576 (0:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 576 (0:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 576 (0:19) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 576 (0:19) ### MA [sham] T2 Shaman  trigger
@game_time 576 (0:19) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 576 (0:19) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 576 (0:19) ### MA [tuni] t0 test jman cmd  trigger
@game_time 576 (0:19) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 576 (0:19) ### MA [peas] monster 0 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 1 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 6 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 7 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 8 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 11 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 14 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 15 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 17 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 18 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 19 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 21 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 23 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 24 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 27 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 28 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 30 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 31 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 32 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 33 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 34 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 35 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 37 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 42 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 43 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 44 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 45 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 46 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 47 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 48 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 53 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 54 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 55 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 56 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 59 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 61 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 62 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 63 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 65 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 66 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 70 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 71 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 73 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 74 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 76 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 78 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 83 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 84 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 86 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 87 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 88 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 90 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 91 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 92 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 95 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 98 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 99 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 102 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 103 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 105 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 106 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 108 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 109 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 111 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 112 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 113 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 114 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 116 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 119 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 120 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 122 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 123 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 125 ambient action  trigger
@game_time 576 (0:19) ### MA [deer] monster 128 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 131 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 132 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 133 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 134 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 135 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 137 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 139 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 143 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 144 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 147 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 151 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 152 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 156 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 157 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 158 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 159 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 161 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 163 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 164 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 169 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 170 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 175 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 177 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 178 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 180 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 182 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 183 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 184 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 185 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 186 ambient action  trigger
@game_time 576 (0:19) ### MA [peas] monster 188 ambient action  trigger
@game_time 608 (0:20) ### MA [girl] some harassment  trigger
@game_time 608 (0:20) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 608 (0:20) ### MA [geom] T2 Styg Inter Rad Strobe  found 4 monsters
@game_time 608 (0:20) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 608 (0:20) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 608 (0:20) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Styg Inter Rad Strobe  4 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 608 (0:20) ### MA [geom] T2 Hold Styg Strobe  found 4 monsters
@game_time 608 (0:20) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 608 (0:20) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 608 (0:20) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Hold Styg Strobe  4 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 608 (0:20) ### MA [geom] T2 War Inter Rad Strobe  found 5 monsters
@game_time 608 (0:20) ### MA [geom] T2 War Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 608 (0:20) ### MA [geom] T2 War Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 War Inter Rad Strobe  5 monsters oustide geometry (added to subj)
@game_time 608 (0:20) ### MA [geom] T2 War Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 War Inter Rad Strobe  5 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 War Inter Rad Strobe  succeeded
@game_time 608 (0:20) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 608 (0:20) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 608 (0:20) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29280, 51629) w/radius 2816
@game_time 608 (0:20) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 608 (0:20) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 608 (0:20) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 608 (0:20) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 608 (0:20) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 608 (0:20) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 608 (0:20) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 608 (0:20) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 608 (0:20) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 608 (0:20) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 608 (0:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 608 (0:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 608 (0:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 608 (0:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 608 (0:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 608 (0:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 608 (0:20) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 608 (0:20) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 608 (0:20) ### MA [tuni] t0 test jman cmd  trigger
@game_time 608 (0:20) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 608 (0:20) ### MA [peas] monster 0 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 1 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 6 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 7 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 8 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 11 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 14 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 15 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 17 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 18 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 19 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 21 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 23 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 24 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 27 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 28 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 30 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 31 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 32 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 33 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 34 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 35 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 37 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 42 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 43 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 44 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 45 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 46 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 47 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 48 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 53 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 54 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 55 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 56 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 59 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 61 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 62 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 63 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 65 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 66 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 70 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 71 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 73 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 74 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 76 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 78 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 83 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 84 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 86 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 87 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 88 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 90 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 91 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 92 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 95 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 98 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 99 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 102 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 103 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 105 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 106 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 108 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 109 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 111 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 112 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 113 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 114 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 116 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 119 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 120 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 122 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 123 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 125 ambient action  trigger
@game_time 608 (0:20) ### MA [deer] monster 128 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 131 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 132 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 133 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 134 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 135 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 137 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 139 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 143 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 144 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 147 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 151 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 152 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 156 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 157 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 158 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 159 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 161 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 163 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 164 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 169 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 170 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 175 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 177 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 178 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 180 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 182 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 183 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 184 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 185 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 186 ambient action  trigger
@game_time 608 (0:20) ### MA [peas] monster 188 ambient action  trigger
@game_time 640 (0:21) ### MA [girl] some harassment  trigger
@game_time 640 (0:21) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 640 (0:21) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 640 (0:21) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29340, 51439) w/radius 2816
@game_time 640 (0:21) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 640 (0:21) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 640 (0:21) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 640 (0:21) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 640 (0:21) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 640 (0:21) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 640 (0:21) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 640 (0:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 640 (0:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 640 (0:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 640 (0:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 640 (0:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 640 (0:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 640 (0:21) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 640 (0:21) ### MA [geom] T2 Less Than 5 Melee  found 9 monsters
@game_time 640 (0:21) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 640 (0:21) ### MA [geom] T2 Less Than 5 Melee  9 monsters inside geometry (added to subj)
@game_time 640 (0:21) ### MA [geom] T2 Less Than 5 Melee  9 monsters outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Less Than 5 Melee  0 monsters points inside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Less Than 5 Melee  9 monsters points outside geometry ignored
@game_time 640 (0:21) ### MA [geom] T2 Less Than 5 Melee  succeeded
@game_time 640 (0:21) ### MA [sham] T2 Shaman  trigger
@game_time 640 (0:21) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 640 (0:21) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 640 (0:21) ### MA [tuni] t0 test jman cmd  trigger
@game_time 640 (0:21) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 640 (0:21) ### MA [peas] monster 0 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 1 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 6 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 7 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 8 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 11 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 14 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 15 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 17 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 18 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 19 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 21 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 23 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 24 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 27 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 28 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 30 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 31 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 32 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 33 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 34 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 35 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 37 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 42 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 43 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 44 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 45 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 46 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 47 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 48 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 53 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 54 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 55 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 56 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 59 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 61 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 62 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 63 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 65 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 66 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 70 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 71 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 73 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 74 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 76 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 78 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 83 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 84 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 86 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 87 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 88 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 90 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 91 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 92 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 95 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 98 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 99 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 102 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 103 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 105 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 106 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 108 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 109 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 111 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 112 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 113 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 114 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 116 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 119 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 120 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 122 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 123 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 125 ambient action  trigger
@game_time 640 (0:21) ### MA [deer] monster 128 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 131 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 132 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 133 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 134 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 135 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 137 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 139 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 143 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 144 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 147 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 151 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 152 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 156 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 157 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 158 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 159 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 161 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 163 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 164 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 169 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 170 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 175 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 177 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 178 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 180 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 182 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 183 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 184 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 185 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 186 ambient action  trigger
@game_time 640 (0:21) ### MA [peas] monster 188 ambient action  trigger
@game_time 672 (0:22) ### MA [girl] some harassment  trigger
@game_time 672 (0:22) ### MA [girl] some harassment  unit 0 looked around for items to throw found 1092
@game_time 672 (0:22) ### MA [girl] some harassment  unit 0 is picking up 1092 (dis: 8710);g
@game_time 672 (0:22) ### MA [girl] some harassment  unit 1 looked around for items to throw found 1088
@game_time 672 (0:22) ### MA [girl] some harassment  unit 1 is picking up 1088 (dis: 619);g
@game_time 672 (0:22) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 672 (0:22) ### MA [geom] T2 Styg Inter Rad Strobe  found 4 monsters
@game_time 672 (0:22) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 672 (0:22) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 672 (0:22) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Styg Inter Rad Strobe  4 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 672 (0:22) ### MA [geom] T2 Hold Styg Strobe  found 4 monsters
@game_time 672 (0:22) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 672 (0:22) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 672 (0:22) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold Styg Strobe  4 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 672 (0:22) ### MA [geom] T2 War Inter Rad Strobe  found 5 monsters
@game_time 672 (0:22) ### MA [geom] T2 War Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 672 (0:22) ### MA [geom] T2 War Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 War Inter Rad Strobe  5 monsters oustide geometry (added to subj)
@game_time 672 (0:22) ### MA [geom] T2 War Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 War Inter Rad Strobe  5 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 War Inter Rad Strobe  succeeded
@game_time 672 (0:22) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 672 (0:22) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 672 (0:22) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29480, 51137) w/radius 2816
@game_time 672 (0:22) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 672 (0:22) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 672 (0:22) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 672 (0:22) ### MA [geom] T2 Hold War Strobe  found 5 monsters
@game_time 672 (0:22) ### MA [geom] T2 Hold War Strobe  testing monsters against a circle at (34398, 37834) w/radius 4608
@game_time 672 (0:22) ### MA [geom] T2 Hold War Strobe  0 monsters inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold War Strobe  0 monsters oustide geometry (added to subj)
@game_time 672 (0:22) ### MA [geom] T2 Hold War Strobe  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold War Strobe  5 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 672 (0:22) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 672 (0:22) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 672 (0:22) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 672 (0:22) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 672 (0:22) ### MA [geom] T2 Hold Ghol Arc Strobe  found 3 monsters
@game_time 672 (0:22) ### MA [geom] T2 Hold Ghol Arc Strobe  testing monsters against a circle at (32707, 36180) w/radius 3072
@game_time 672 (0:22) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters oustide geometry (added to subj)
@game_time 672 (0:22) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Hold Ghol Arc Strobe  3 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 672 (0:22) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 672 (0:22) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 672 (0:22) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 672 (0:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 672 (0:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 672 (0:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 672 (0:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 672 (0:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 672 (0:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 672 (0:22) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 672 (0:22) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 672 (0:22) ### MA [tuni] t0 test jman cmd  trigger
@game_time 672 (0:22) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 672 (0:22) ### MA [peas] monster 0 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 1 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 6 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 7 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 8 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 11 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 14 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 15 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 17 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 18 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 19 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 21 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 23 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 24 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 27 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 28 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 30 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 31 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 32 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 33 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 34 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 35 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 37 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 42 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 43 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 44 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 45 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 46 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 47 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 48 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 53 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 54 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 55 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 56 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 59 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 61 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 62 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 63 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 65 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 66 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 70 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 71 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 73 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 74 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 76 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 78 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 83 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 84 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 86 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 87 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 88 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 90 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 91 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 92 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 95 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 98 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 99 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 102 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 103 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 105 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 106 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 108 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 109 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 111 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 112 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 113 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 114 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 116 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 119 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 120 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 122 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 123 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 125 ambient action  trigger
@game_time 672 (0:22) ### MA [deer] monster 128 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 131 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 132 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 133 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 134 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 135 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 137 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 139 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 143 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 144 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 147 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 151 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 152 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 156 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 157 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 158 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 159 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 161 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 163 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 164 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 169 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 170 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 175 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 177 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 178 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 180 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 182 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 183 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 184 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 185 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 186 ambient action  trigger
@game_time 672 (0:22) ### MA [peas] monster 188 ambient action  trigger
@game_time 704 (0:23) ### MA [girl] some harassment  trigger
@game_time 704 (0:23) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 704 (0:23) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 704 (0:23) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29480, 51137) w/radius 2816
@game_time 704 (0:23) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 704 (0:23) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 704 (0:23) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 704 (0:23) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 704 (0:23) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 704 (0:23) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 704 (0:23) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 704 (0:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 704 (0:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 704 (0:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 704 (0:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 704 (0:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 704 (0:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 704 (0:23) ### MA [sham] T2 Shaman  trigger
@game_time 704 (0:23) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 704 (0:23) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 704 (0:23) ### MA [tuni] t0 test jman cmd  trigger
@game_time 704 (0:23) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 704 (0:23) ### MA [peas] monster 0 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 1 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 6 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 7 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 8 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 11 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 14 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 15 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 17 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 18 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 19 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 21 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 23 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 24 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 27 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 28 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 30 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 31 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 32 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 33 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 34 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 35 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 37 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 42 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 43 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 44 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 45 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 46 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 47 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 48 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 53 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 54 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 55 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 56 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 59 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 61 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 62 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 63 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 65 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 66 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 70 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 71 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 73 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 74 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 76 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 78 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 83 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 84 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 86 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 87 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 88 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 90 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 91 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 92 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 95 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 98 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 99 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 102 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 103 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 105 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 106 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 108 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 109 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 111 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 112 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 113 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 114 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 116 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 119 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 120 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 122 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 123 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 125 ambient action  trigger
@game_time 704 (0:23) ### MA [deer] monster 128 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 131 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 132 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 133 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 134 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 135 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 137 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 139 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 143 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 144 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 147 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 151 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 152 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 156 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 157 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 158 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 159 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 161 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 163 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 164 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 169 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 170 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 175 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 177 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 178 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 180 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 182 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 183 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 184 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 185 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 186 ambient action  trigger
@game_time 704 (0:23) ### MA [peas] monster 188 ambient action  trigger
@game_time 736 (0:24) ### MA [girl] some harassment  trigger
@game_time 736 (0:24) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 736 (0:24) ### MA [geom] T2 Styg Inter Rad Strobe  found 4 monsters
@game_time 736 (0:24) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 736 (0:24) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 736 (0:24) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Styg Inter Rad Strobe  4 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 736 (0:24) ### MA [geom] T2 Hold Styg Strobe  found 4 monsters
@game_time 736 (0:24) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 736 (0:24) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 736 (0:24) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Hold Styg Strobe  4 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 736 (0:24) ### MA [geom] T2 War Inter Rad Strobe  found 5 monsters
@game_time 736 (0:24) ### MA [geom] T2 War Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 736 (0:24) ### MA [geom] T2 War Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 War Inter Rad Strobe  5 monsters oustide geometry (added to subj)
@game_time 736 (0:24) ### MA [geom] T2 War Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 War Inter Rad Strobe  5 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 War Inter Rad Strobe  succeeded
@game_time 736 (0:24) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 736 (0:24) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 736 (0:24) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29480, 51137) w/radius 2816
@game_time 736 (0:24) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 736 (0:24) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 736 (0:24) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 736 (0:24) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 736 (0:24) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 736 (0:24) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 736 (0:24) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 736 (0:24) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 736 (0:24) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 736 (0:24) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 736 (0:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 736 (0:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 736 (0:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 736 (0:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 736 (0:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 736 (0:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 736 (0:24) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 736 (0:24) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 736 (0:24) ### MA [tuni] t0 test jman cmd  trigger
@game_time 736 (0:24) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 736 (0:24) ### MA [peas] monster 0 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 1 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 6 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 7 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 8 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 11 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 14 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 15 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 17 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 18 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 19 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 21 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 23 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 24 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 27 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 28 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 30 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 31 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 32 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 33 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 34 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 35 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 37 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 42 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 43 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 44 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 45 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 46 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 47 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 48 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 53 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 54 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 55 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 56 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 59 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 61 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 62 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 63 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 65 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 66 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 70 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 71 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 73 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 74 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 76 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 78 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 83 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 84 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 86 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 87 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 88 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 90 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 91 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 92 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 95 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 98 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 99 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 102 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 103 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 105 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 106 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 108 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 109 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 111 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 112 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 113 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 114 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 116 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 119 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 120 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 122 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 123 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 125 ambient action  trigger
@game_time 736 (0:24) ### MA [deer] monster 128 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 131 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 132 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 133 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 134 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 135 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 137 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 139 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 143 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 144 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 147 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 151 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 152 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 156 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 157 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 158 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 159 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 161 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 163 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 164 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 169 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 170 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 175 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 177 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 178 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 180 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 182 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 183 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 184 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 185 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 186 ambient action  trigger
@game_time 736 (0:24) ### MA [peas] monster 188 ambient action  trigger
@game_time 768 (0:25) ### MA [girl] some harassment  trigger
@game_time 768 (0:25) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 768 (0:25) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 768 (0:25) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29480, 51137) w/radius 2816
@game_time 768 (0:25) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 768 (0:25) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 768 (0:25) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 768 (0:25) ### MA [geom] T2 Hold War Strobe  found 5 monsters
@game_time 768 (0:25) ### MA [geom] T2 Hold War Strobe  testing monsters against a circle at (34398, 37834) w/radius 4608
@game_time 768 (0:25) ### MA [geom] T2 Hold War Strobe  0 monsters inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Hold War Strobe  0 monsters oustide geometry (added to subj)
@game_time 768 (0:25) ### MA [geom] T2 Hold War Strobe  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Hold War Strobe  5 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 768 (0:25) ### MA [geom] T2 Hold Ghol Arc Strobe  found 3 monsters
@game_time 768 (0:25) ### MA [geom] T2 Hold Ghol Arc Strobe  testing monsters against a circle at (32707, 36180) w/radius 3072
@game_time 768 (0:25) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters oustide geometry (added to subj)
@game_time 768 (0:25) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Hold Ghol Arc Strobe  3 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 768 (0:25) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 768 (0:25) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 768 (0:25) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 768 (0:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 768 (0:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 768 (0:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 768 (0:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 768 (0:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 768 (0:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 768 (0:25) ### MA [sham] T2 Shaman  trigger
@game_time 768 (0:25) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 768 (0:25) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 768 (0:25) ### MA [tuni] t0 test jman cmd  trigger
@game_time 768 (0:25) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 768 (0:25) ### MA [peas] monster 0 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 1 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 6 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 7 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 8 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 11 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 14 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 15 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 17 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 18 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 19 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 21 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 23 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 24 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 27 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 28 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 30 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 31 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 32 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 33 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 34 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 35 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 37 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 42 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 43 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 44 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 45 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 46 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 47 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 48 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 53 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 54 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 55 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 56 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 59 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 61 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 62 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 63 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 65 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 66 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 70 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 71 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 73 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 74 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 76 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 78 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 83 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 84 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 86 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 87 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 88 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 90 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 91 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 92 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 95 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 98 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 99 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 102 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 103 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 105 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 106 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 108 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 109 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 111 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 112 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 113 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 114 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 116 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 119 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 120 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 122 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 123 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 125 ambient action  trigger
@game_time 768 (0:25) ### MA [deer] monster 128 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 131 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 132 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 133 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 134 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 135 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 137 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 139 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 143 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 144 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 147 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 151 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 152 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 156 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 157 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 158 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 159 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 161 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 163 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 164 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 169 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 170 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 175 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 177 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 178 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 180 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 182 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 183 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 184 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 185 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 186 ambient action  trigger
@game_time 768 (0:25) ### MA [peas] monster 188 ambient action  trigger
@game_time 800 (0:26) ### MA [girl] some harassment  trigger
@game_time 800 (0:26) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 800 (0:26) ### MA [geom] T2 Styg Inter Rad Strobe  found 4 monsters
@game_time 800 (0:26) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 800 (0:26) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 800 (0:26) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Styg Inter Rad Strobe  4 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 800 (0:26) ### MA [geom] T2 Hold Styg Strobe  found 4 monsters
@game_time 800 (0:26) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 800 (0:26) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 800 (0:26) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Hold Styg Strobe  4 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 800 (0:26) ### MA [geom] T2 War Inter Rad Strobe  found 5 monsters
@game_time 800 (0:26) ### MA [geom] T2 War Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 800 (0:26) ### MA [geom] T2 War Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 War Inter Rad Strobe  5 monsters oustide geometry (added to subj)
@game_time 800 (0:26) ### MA [geom] T2 War Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 War Inter Rad Strobe  5 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 War Inter Rad Strobe  succeeded
@game_time 800 (0:26) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 800 (0:26) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 800 (0:26) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29480, 51137) w/radius 2816
@game_time 800 (0:26) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 800 (0:26) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 800 (0:26) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 800 (0:26) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 800 (0:26) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 800 (0:26) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters inside geometry (added to obje)
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters inside geometry (added to obje)
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 800 (0:26) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 800 (0:26) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 800 (0:26) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 800 (0:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 800 (0:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 800 (0:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 800 (0:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 800 (0:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 800 (0:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 800 (0:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 800 (0:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  normal attack: attackers: 2 defenders: 5
@game_time 800 (0:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  succeeded
@game_time 800 (0:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 800 (0:26) ### MA [tuni] T2 Ghol P1 Shake or Bake  trigger
@game_time 800 (0:26) ### MA [tuni] T2 Ghol P1 Shake or Bake  0 monsters carrying dwsc
@game_time 800 (0:26) ### MA [tuni] T2 Ghol P1 Shake or Bake  test action failed
@game_time 800 (0:26) ### MA [tuni] T2 Ghol P1 Shake or Bake  failed
@game_time 800 (0:26) ### MA [tuni] T2 Ghol P1 Shake or Bake  deactivated
@game_time 800 (0:26) ### MA [ctrl] T2 Ghol P1 SaB Pick Up  trigger
@game_time 800 (0:26) ### MA [ctrl] T2 Ghol P1 SaB Pick Up  succeeded
@game_time 800 (0:26) ### MA [ctrl] T2 Ghol P1 SaB Pick Up  deactivated
@game_time 800 (0:26) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 800 (0:26) ### MA [geom] T2 Less Than 5 Melee  found 9 monsters
@game_time 800 (0:26) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 800 (0:26) ### MA [geom] T2 Less Than 5 Melee  9 monsters inside geometry (added to subj)
@game_time 800 (0:26) ### MA [geom] T2 Less Than 5 Melee  9 monsters outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Less Than 5 Melee  0 monsters points inside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Less Than 5 Melee  9 monsters points outside geometry ignored
@game_time 800 (0:26) ### MA [geom] T2 Less Than 5 Melee  succeeded
@game_time 800 (0:26) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 800 (0:26) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 800 (0:26) ### MA [tuni] t0 test jman cmd  trigger
@game_time 800 (0:26) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 800 (0:26) ### MA [peas] monster 0 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 1 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 6 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 7 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 8 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 11 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 14 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 15 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 17 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 18 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 19 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 21 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 23 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 24 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 27 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 28 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 30 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 31 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 32 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 33 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 34 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 35 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 37 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 42 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 43 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 44 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 45 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 46 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 47 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 48 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 53 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 54 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 55 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 56 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 59 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 61 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 62 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 63 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 65 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 66 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 70 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 71 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 73 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 74 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 76 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 78 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 83 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 84 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 86 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 87 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 88 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 90 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 91 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 92 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 95 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 98 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 99 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 102 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 103 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 105 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 106 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 108 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 109 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 111 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 112 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 113 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 114 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 116 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 119 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 120 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 122 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 123 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 125 ambient action  trigger
@game_time 800 (0:26) ### MA [deer] monster 128 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 131 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 132 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 133 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 134 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 135 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 137 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 139 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 143 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 144 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 147 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 151 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 152 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 156 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 157 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 158 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 159 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 161 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 163 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 164 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 169 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 170 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 175 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 177 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 178 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 180 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 182 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 183 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 184 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 185 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 186 ambient action  trigger
@game_time 800 (0:26) ### MA [peas] monster 188 ambient action  trigger
@game_time 832 (0:27) ### MA [girl] some harassment  trigger
@game_time 832 (0:27) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 832 (0:27) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 832 (0:27) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29480, 51137) w/radius 2816
@game_time 832 (0:27) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 832 (0:27) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 832 (0:27) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 832 (0:27) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 832 (0:27) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 832 (0:27) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 832 (0:27) ### MA [atta] T2 Archer Protocol 1b Target  normal attack: attackers: 1 defenders: 5
@game_time 832 (0:27) ### MA [atta] T2 Archer Protocol 1b Target  succeeded
@game_time 832 (0:27) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 832 (0:27) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 832 (0:27) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 832 (0:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 832 (0:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 832 (0:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 832 (0:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 832 (0:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 832 (0:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 832 (0:27) ### MA [sham] T2 Shaman  trigger
@game_time 832 (0:27) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 832 (0:27) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 832 (0:27) ### MA [tuni] t0 test jman cmd  trigger
@game_time 832 (0:27) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 832 (0:27) ### MA [peas] monster 0 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 1 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 6 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 7 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 8 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 11 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 14 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 15 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 17 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 18 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 19 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 21 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 23 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 24 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 27 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 28 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 30 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 31 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 32 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 33 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 34 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 35 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 37 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 42 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 43 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 44 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 45 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 46 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 47 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 48 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 53 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 54 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 55 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 56 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 59 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 61 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 62 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 63 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 65 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 66 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 70 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 71 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 73 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 74 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 76 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 78 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 83 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 84 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 86 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 87 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 88 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 90 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 91 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 92 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 95 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 98 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 99 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 102 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 103 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 105 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 106 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 108 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 109 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 111 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 112 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 113 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 114 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 116 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 119 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 120 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 122 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 123 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 125 ambient action  trigger
@game_time 832 (0:27) ### MA [deer] monster 128 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 131 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 132 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 133 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 134 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 135 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 137 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 139 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 143 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 144 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 147 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 151 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 152 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 156 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 157 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 158 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 159 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 161 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 163 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 164 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 169 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 170 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 175 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 177 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 178 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 180 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 182 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 183 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 184 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 185 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 186 ambient action  trigger
@game_time 832 (0:27) ### MA [peas] monster 188 ambient action  trigger
@game_time 864 (0:28) ### MA [girl] some harassment  trigger
@game_time 864 (0:28) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 864 (0:28) ### MA [geom] T2 Styg Inter Rad Strobe  found 4 monsters
@game_time 864 (0:28) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 864 (0:28) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 864 (0:28) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Styg Inter Rad Strobe  4 monsters points outside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 864 (0:28) ### MA [geom] T2 Hold Styg Strobe  found 4 monsters
@game_time 864 (0:28) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 864 (0:28) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 864 (0:28) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold Styg Strobe  4 monsters points outside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 864 (0:28) ### MA [geom] T2 War Inter Rad Strobe  found 5 monsters
@game_time 864 (0:28) ### MA [geom] T2 War Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 864 (0:28) ### MA [geom] T2 War Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 War Inter Rad Strobe  5 monsters oustide geometry (added to subj)
@game_time 864 (0:28) ### MA [geom] T2 War Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 War Inter Rad Strobe  5 monsters points outside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 War Inter Rad Strobe  succeeded
@game_time 864 (0:28) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 864 (0:28) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 864 (0:28) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29480, 51137) w/radius 2816
@game_time 864 (0:28) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 864 (0:28) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 864 (0:28) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 864 (0:28) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 864 (0:28) ### MA [geom] T2 Hold War Strobe  found 5 monsters
@game_time 864 (0:28) ### MA [geom] T2 Hold War Strobe  testing monsters against a circle at (34398, 37834) w/radius 4608
@game_time 864 (0:28) ### MA [geom] T2 Hold War Strobe  0 monsters inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold War Strobe  0 monsters oustide geometry (added to subj)
@game_time 864 (0:28) ### MA [geom] T2 Hold War Strobe  0 monsters points inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold War Strobe  5 monsters points outside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 864 (0:28) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 864 (0:28) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 864 (0:28) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 864 (0:28) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 864 (0:28) ### MA [geom] T2 Hold Ghol Arc Strobe  found 3 monsters
@game_time 864 (0:28) ### MA [geom] T2 Hold Ghol Arc Strobe  testing monsters against a circle at (32707, 36180) w/radius 3072
@game_time 864 (0:28) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters oustide geometry (added to subj)
@game_time 864 (0:28) ### MA [geom] T2 Hold Ghol Arc Strobe  0 monsters points inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Hold Ghol Arc Strobe  3 monsters points outside geometry ignored
@game_time 864 (0:28) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 864 (0:28) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 864 (0:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 864 (0:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 864 (0:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 864 (0:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 864 (0:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 864 (0:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 864 (0:28) ### MA [move] T2 Arc P1 Bake After Attack  trigger
@game_time 864 (0:28) ### MA [move] T2 Arc P1 Bake After Attack  #2 monsters moved
@game_time 864 (0:28) ### MA [move] T2 Arc P1 Bake After Attack  failed
@game_time 864 (0:28) ### MA [move] T2 Arc P1 Bake After Attack  deactivated
@game_time 864 (0:28) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 864 (0:28) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 864 (0:28) ### MA [tuni] t0 test jman cmd  trigger
@game_time 864 (0:28) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 864 (0:28) ### MA [peas] monster 0 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 1 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 6 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 7 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 8 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 11 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 14 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 15 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 17 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 18 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 19 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 21 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 23 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 24 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 27 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 28 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 30 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 31 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 32 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 33 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 34 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 35 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 37 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 42 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 43 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 44 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 45 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 46 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 47 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 48 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 53 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 54 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 55 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 56 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 59 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 61 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 62 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 63 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 65 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 66 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 70 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 71 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 73 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 74 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 76 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 78 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 83 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 84 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 86 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 87 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 88 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 90 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 91 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 92 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 95 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 98 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 99 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 102 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 103 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 105 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 106 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 108 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 109 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 111 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 112 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 113 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 114 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 116 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 119 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 120 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 122 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 123 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 125 ambient action  trigger
@game_time 864 (0:28) ### MA [deer] monster 128 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 131 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 132 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 133 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 134 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 135 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 137 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 139 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 143 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 144 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 147 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 151 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 152 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 156 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 157 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 158 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 159 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 161 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 163 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 164 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 169 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 170 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 175 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 177 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 178 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 180 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 182 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 183 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 184 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 185 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 186 ambient action  trigger
@game_time 864 (0:28) ### MA [peas] monster 188 ambient action  trigger
@game_time 896 (0:29) ### MA [girl] some harassment  trigger
@game_time 896 (0:29) ### MA [geom] If Wars Are Close To Enemy Dwarf1  trigger
@game_time 896 (0:29) ### MA [geom] If Wars Are Close To Enemy Dwarf1  found 5 monsters
@game_time 896 (0:29) ### MA [geom] If Wars Are Close To Enemy Dwarf1  testing monsters against a circle at (29480, 51137) w/radius 2816
@game_time 896 (0:29) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters inside geometry (added to subj)
@game_time 896 (0:29) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters outside geometry ignored
@game_time 896 (0:29) ### MA [geom] If Wars Are Close To Enemy Dwarf1  0 monsters points inside geometry ignored
@game_time 896 (0:29) ### MA [geom] If Wars Are Close To Enemy Dwarf1  5 monsters points outside geometry ignored
@game_time 896 (0:29) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 896 (0:29) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 896 (0:29) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 896 (0:29) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 896 (0:29) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 896 (0:29) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 896 (0:29) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 896 (0:29) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 896 (0:29) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 896 (0:29) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 896 (0:29) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 896 (0:29) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 896 (0:29) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 896 (0:29) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 896 (0:29) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 896 (0:29) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 896 (0:29) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 896 (0:29) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 896 (0:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 896 (0:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 896 (0:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 896 (0:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 896 (0:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 896 (0:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 896 (0:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 896 (0:29) ### MA [gene] T2 Arc P1 After Attack 2  trigger
@game_time 896 (0:29) ### MA [gene] T2 Arc P1 After Attack 2  missing or invalid subject field
@game_time 896 (0:29) ### MA [gene] T2 Arc P1 After Attack 2  failed
@game_time 896 (0:29) ### MA [gene] T2 Arc P1 After Attack 2  deactivated
@game_time 896 (0:29) ### MA [sham] T2 Shaman  trigger
@game_time 896 (0:29) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 896 (0:29) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 896 (0:29) ### MA [tuni] t0 test jman cmd  trigger
@game_time 896 (0:29) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 896 (0:29) ### MA [peas] monster 0 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 1 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 6 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 7 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 8 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 11 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 14 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 15 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 17 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 18 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 19 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 21 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 23 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 24 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 27 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 28 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 30 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 31 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 32 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 33 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 34 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 35 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 37 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 42 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 43 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 44 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 45 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 46 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 47 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 48 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 53 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 54 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 55 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 56 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 59 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 61 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 62 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 63 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 65 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 66 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 70 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 71 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 73 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 74 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 76 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 78 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 83 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 84 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 86 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 87 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 88 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 90 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 91 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 92 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 95 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 98 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 99 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 102 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 103 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 105 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 106 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 108 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 109 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 111 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 112 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 113 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 114 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 116 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 119 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 120 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 122 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 123 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 125 ambient action  trigger
@game_time 896 (0:29) ### MA [deer] monster 128 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 131 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 132 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 133 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 134 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 135 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 137 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 139 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 143 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 144 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 147 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 151 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 152 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 156 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 157 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 158 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 159 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 161 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 163 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 164 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 169 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 170 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 175 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 177 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 178 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 180 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 182 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 183 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 184 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 185 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 186 ambient action  trigger
@game_time 896 (0:29) ### MA [peas] monster 188 ambient action  trigger
@game_time 928 (0:30) ### MA [girl] some harassment  trigger
@game_time 928 (0:30) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 928 (0:30) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 928 (0:30) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 928 (0:30) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 928 (0:30) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 928 (0:30) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 928 (0:30) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 928 (0:30) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 928 (0:30) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 928 (0:30) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 928 (0:30) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 928 (0:30) ### MA [geom] If Wars Are Close To Enemy Dwarf1  deactivated
@game_time 928 (0:30) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 928 (0:30) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 928 (0:30) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 928 (0:30) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 928 (0:30) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 928 (0:30) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 928 (0:30) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 928 (0:30) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 928 (0:30) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 928 (0:30) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 928 (0:30) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 928 (0:30) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 928 (0:30) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 928 (0:30) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 928 (0:30) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 928 (0:30) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 928 (0:30) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 928 (0:30) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 928 (0:30) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 928 (0:30) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 928 (0:30) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 928 (0:30) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 928 (0:30) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 928 (0:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 928 (0:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 928 (0:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 928 (0:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 928 (0:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 928 (0:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 928 (0:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 928 (0:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 928 (0:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 928 (0:30) ### MA [tuni] If T1 Ghol Has WH  trigger
@game_time 928 (0:30) ### MA [tuni] If T1 Ghol Has WH  0 monsters carrying wihe
@game_time 928 (0:30) ### MA [tuni] If T1 Ghol Has WH  test action failed
@game_time 928 (0:30) ### MA [tuni] If T1 Ghol Has WH  failed
@game_time 928 (0:30) ### MA [tuni] If T1 Ghol Has WH  deactivated
@game_time 928 (0:30) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 928 (0:30) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 928 (0:30) ### MA [tuni] t0 test jman cmd  trigger
@game_time 928 (0:30) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 928 (0:30) ### MA [peas] monster 0 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 1 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 6 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 7 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 8 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 11 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 14 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 15 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 17 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 18 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 19 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 21 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 23 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 24 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 27 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 28 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 30 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 31 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 32 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 33 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 34 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 35 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 37 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 42 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 43 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 44 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 45 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 46 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 47 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 48 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 53 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 54 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 55 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 56 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 59 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 61 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 62 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 63 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 65 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 66 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 70 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 71 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 73 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 74 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 76 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 78 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 83 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 84 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 86 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 87 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 88 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 90 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 91 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 92 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 95 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 98 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 99 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 102 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 103 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 105 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 106 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 108 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 109 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 111 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 112 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 113 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 114 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 116 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 119 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 120 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 122 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 123 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 125 ambient action  trigger
@game_time 928 (0:30) ### MA [deer] monster 128 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 131 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 132 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 133 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 134 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 135 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 137 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 139 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 143 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 144 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 147 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 151 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 152 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 156 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 157 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 158 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 159 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 161 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 163 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 164 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 169 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 170 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 175 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 177 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 178 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 180 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 182 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 183 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 184 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 185 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 186 ambient action  trigger
@game_time 928 (0:30) ### MA [peas] monster 188 ambient action  trigger
@game_time 960 (0:32) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 960 (0:32) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 960 (0:32) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 960 (0:32) ### MA [girl] some harassment  trigger
@game_time 960 (0:32) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 960 (0:32) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 960 (0:32) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 960 (0:32) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 960 (0:32) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 960 (0:32) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 960 (0:32) ### MA [acli] Select Flame Archer  trigger
@game_time 960 (0:32) ### MA [acli] Select Flame Archer  Activating single action
@game_time 960 (0:32) ### MA [acli] Select Flame Archer  succeeded
@game_time 960 (0:32) ### MA [acli] Select Flame Archer  deactivated
@game_time 960 (0:32) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 960 (0:32) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 960 (0:32) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 960 (0:32) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 960 (0:32) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 960 (0:32) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 960 (0:32) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 960 (0:32) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 960 (0:32) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 960 (0:32) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 960 (0:32) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 960 (0:32) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 960 (0:32) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 960 (0:32) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 960 (0:32) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 960 (0:32) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 960 (0:32) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 960 (0:32) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 960 (0:32) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 960 (0:32) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 960 (0:32) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 960 (0:32) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 960 (0:32) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 960 (0:32) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 960 (0:32) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 960 (0:32) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 960 (0:32) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 960 (0:32) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 960 (0:32) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 960 (0:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 960 (0:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 960 (0:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 960 (0:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 960 (0:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 960 (0:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 960 (0:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 960 (0:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 960 (0:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 960 (0:32) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 960 (0:32) ### MA [geom] T2 Less Than 5 Melee  found 3 monsters
@game_time 960 (0:32) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 960 (0:32) ### MA [geom] T2 Less Than 5 Melee  didn't perform any tests (no circles or geometries)!
@game_time 960 (0:32) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 960 (0:32) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 960 (0:32) ### MA [sham] T2 Shaman  trigger
@game_time 960 (0:32) ### MA [tuni] If T1 JMan Has Cookbook  trigger
@game_time 960 (0:32) ### MA [tuni] If T1 JMan Has Cookbook  0 monsters carrying anco
@game_time 960 (0:32) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 960 (0:32) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 960 (0:32) ### MA [tuni] t0 test jman cmd  trigger
@game_time 960 (0:32) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 960 (0:32) ### MA [peas] monster 0 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 1 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 6 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 7 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 8 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 11 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 14 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 15 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 17 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 18 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 19 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 21 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 23 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 24 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 27 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 28 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 30 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 31 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 32 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 33 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 34 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 35 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 37 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 42 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 43 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 44 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 45 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 46 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 47 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 48 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 53 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 54 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 55 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 56 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 59 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 61 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 62 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 63 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 65 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 66 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 70 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 71 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 73 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 74 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 76 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 78 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 83 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 84 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 86 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 87 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 88 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 90 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 91 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 92 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 95 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 98 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 99 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 102 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 103 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 105 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 106 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 108 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 109 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 111 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 112 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 113 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 114 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 116 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 119 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 120 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 122 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 123 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 125 ambient action  trigger
@game_time 960 (0:32) ### MA [deer] monster 128 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 131 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 132 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 133 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 134 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 135 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 137 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 139 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 143 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 144 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 147 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 151 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 152 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 156 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 157 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 158 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 159 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 161 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 163 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 164 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 169 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 170 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 175 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 177 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 178 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 180 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 182 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 183 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 184 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 185 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 186 ambient action  trigger
@game_time 960 (0:32) ### MA [peas] monster 188 ambient action  trigger
@game_time 992 (0:33) ### MA [girl] some harassment  trigger
@game_time 992 (0:33) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 992 (0:33) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 992 (0:33) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 992 (0:33) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 992 (0:33) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 992 (0:33) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 992 (0:33) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 992 (0:33) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 992 (0:33) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 992 (0:33) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 992 (0:33) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 992 (0:33) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 992 (0:33) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 992 (0:33) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 992 (0:33) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 992 (0:33) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 992 (0:33) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 992 (0:33) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 992 (0:33) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 992 (0:33) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 992 (0:33) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 992 (0:33) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 992 (0:33) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 992 (0:33) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 992 (0:33) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 992 (0:33) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 992 (0:33) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 992 (0:33) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 992 (0:33) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 992 (0:33) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 992 (0:33) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 992 (0:33) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 992 (0:33) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 992 (0:33) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 992 (0:33) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 992 (0:33) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 992 (0:33) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 992 (0:33) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 992 (0:33) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 992 (0:33) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 992 (0:33) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 992 (0:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 992 (0:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 992 (0:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 992 (0:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 992 (0:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 992 (0:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 992 (0:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 992 (0:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 992 (0:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 992 (0:33) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 992 (0:33) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 992 (0:33) ### MA [tuni] t0 test jman cmd  trigger
@game_time 992 (0:33) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 992 (0:33) ### MA [peas] monster 0 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 1 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 6 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 7 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 8 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 11 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 14 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 15 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 17 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 18 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 19 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 21 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 23 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 24 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 27 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 28 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 30 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 31 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 32 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 33 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 34 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 35 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 37 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 42 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 43 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 44 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 45 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 46 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 47 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 48 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 53 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 54 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 55 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 56 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 59 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 61 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 62 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 63 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 65 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 66 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 70 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 71 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 73 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 74 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 76 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 78 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 83 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 84 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 86 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 87 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 88 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 90 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 91 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 92 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 95 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 98 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 99 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 102 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 103 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 105 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 106 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 108 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 109 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 111 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 112 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 113 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 114 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 116 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 119 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 120 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 122 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 123 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 125 ambient action  trigger
@game_time 992 (0:33) ### MA [deer] monster 128 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 131 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 132 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 133 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 134 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 135 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 137 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 139 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 143 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 144 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 147 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 151 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 152 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 156 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 157 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 158 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 159 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 161 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 163 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 164 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 169 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 170 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 175 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 177 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 178 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 180 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 182 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 183 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 184 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 185 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 186 ambient action  trigger
@game_time 992 (0:33) ### MA [peas] monster 188 ambient action  trigger
@game_time 1024 (0:34) ### MA [girl] some harassment  trigger
@game_time 1024 (0:34) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1024 (0:34) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1024 (0:34) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1024 (0:34) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1024 (0:34) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1024 (0:34) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1024 (0:34) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1024 (0:34) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1024 (0:34) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1024 (0:34) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1024 (0:34) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1024 (0:34) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1024 (0:34) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1024 (0:34) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1024 (0:34) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1024 (0:34) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1024 (0:34) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1024 (0:34) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1024 (0:34) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1024 (0:34) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1024 (0:34) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1024 (0:34) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1024 (0:34) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1024 (0:34) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1024 (0:34) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1024 (0:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1024 (0:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1024 (0:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1024 (0:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 1024 (0:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1024 (0:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1024 (0:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1024 (0:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1024 (0:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1024 (0:34) ### MA [sham] T2 Shaman  trigger
@game_time 1024 (0:34) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1024 (0:34) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1024 (0:34) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1024 (0:34) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1024 (0:34) ### MA [peas] monster 0 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 1 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 6 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 7 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 8 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 11 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 14 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 15 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 17 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 18 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 19 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 21 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 23 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 24 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 27 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 28 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 30 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 31 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 32 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 33 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 34 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 35 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 37 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 42 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 43 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 44 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 45 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 46 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 47 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 48 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 53 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 54 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 55 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 56 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 59 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 61 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 62 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 63 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 65 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 66 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 70 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 71 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 73 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 74 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 76 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 78 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 83 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 84 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 86 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 87 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 88 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 90 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 91 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 92 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 95 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 98 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 99 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 102 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 103 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 105 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 106 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 108 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 109 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 111 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 112 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 113 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 114 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 116 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 119 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 120 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 122 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 123 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 125 ambient action  trigger
@game_time 1024 (0:34) ### MA [deer] monster 128 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 131 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 132 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 133 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 134 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 135 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 137 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 139 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 143 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 144 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 147 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 151 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 152 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 156 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 157 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 158 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 159 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 161 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 163 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 164 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 169 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 170 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 175 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 177 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 178 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 180 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 182 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 183 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 184 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 185 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 186 ambient action  trigger
@game_time 1024 (0:34) ### MA [peas] monster 188 ambient action  trigger
@game_time 1056 (0:35) ### MA [girl] some harassment  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1056 (0:35) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1056 (0:35) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1056 (0:35) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1056 (0:35) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1056 (0:35) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1056 (0:35) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1056 (0:35) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1056 (0:35) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1056 (0:35) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1056 (0:35) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1056 (0:35) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1056 (0:35) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1056 (0:35) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1056 (0:35) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1056 (0:35) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1056 (0:35) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1056 (0:35) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1056 (0:35) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1056 (0:35) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1056 (0:35) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1056 (0:35) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1056 (0:35) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1056 (0:35) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1056 (0:35) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1056 (0:35) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1056 (0:35) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1056 (0:35) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1056 (0:35) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1056 (0:35) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1056 (0:35) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1056 (0:35) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1056 (0:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1056 (0:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 1056 (0:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1056 (0:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1056 (0:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1056 (0:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1056 (0:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1056 (0:35) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1056 (0:35) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1056 (0:35) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1056 (0:35) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1056 (0:35) ### MA [peas] monster 0 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 1 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 6 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 7 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 8 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 11 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 14 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 15 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 17 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 18 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 19 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 21 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 23 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 24 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 27 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 28 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 30 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 31 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 32 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 33 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 34 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 35 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 37 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 42 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 43 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 44 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 45 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 46 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 47 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 48 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 53 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 54 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 55 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 56 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 59 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 61 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 62 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 63 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 65 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 66 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 70 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 71 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 73 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 74 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 76 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 78 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 83 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 84 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 86 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 87 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 88 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 90 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 91 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 92 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 95 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 98 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 99 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 102 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 103 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 105 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 106 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 108 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 109 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 111 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 112 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 113 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 114 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 116 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 119 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 120 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 122 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 123 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 125 ambient action  trigger
@game_time 1056 (0:35) ### MA [deer] monster 128 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 131 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 132 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 133 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 134 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 135 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 137 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 139 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 143 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 144 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 147 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 151 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 152 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 156 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 157 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 158 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 159 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 161 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 163 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 164 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 169 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 170 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 175 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 177 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 178 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 180 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 182 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 183 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 184 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 185 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 186 ambient action  trigger
@game_time 1056 (0:35) ### MA [peas] monster 188 ambient action  trigger
@game_time 1088 (0:36) ### MA [girl] some harassment  trigger
@game_time 1088 (0:36) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1088 (0:36) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1088 (0:36) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1088 (0:36) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1088 (0:36) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1088 (0:36) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1088 (0:36) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1088 (0:36) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1088 (0:36) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1088 (0:36) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1088 (0:36) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1088 (0:36) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1088 (0:36) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1088 (0:36) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1088 (0:36) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1088 (0:36) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1088 (0:36) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1088 (0:36) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1088 (0:36) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1088 (0:36) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1088 (0:36) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1088 (0:36) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1088 (0:36) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1088 (0:36) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1088 (0:36) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1088 (0:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1088 (0:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1088 (0:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1088 (0:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1088 (0:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1088 (0:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1088 (0:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1088 (0:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1088 (0:36) ### MA [sham] T2 Shaman  trigger
@game_time 1088 (0:36) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1088 (0:36) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1088 (0:36) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1088 (0:36) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1088 (0:36) ### MA [peas] monster 0 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 1 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 6 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 7 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 8 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 11 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 14 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 15 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 17 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 18 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 19 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 21 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 23 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 24 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 27 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 28 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 30 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 31 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 32 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 33 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 34 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 35 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 37 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 42 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 43 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 44 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 45 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 46 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 47 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 48 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 53 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 54 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 55 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 56 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 59 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 61 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 62 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 63 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 65 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 66 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 70 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 71 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 73 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 74 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 76 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 78 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 83 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 84 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 86 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 87 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 88 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 90 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 91 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 92 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 95 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 98 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 99 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 102 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 103 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 105 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 106 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 108 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 109 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 111 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 112 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 113 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 114 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 116 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 119 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 120 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 122 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 123 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 125 ambient action  trigger
@game_time 1088 (0:36) ### MA [deer] monster 128 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 131 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 132 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 133 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 134 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 135 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 137 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 139 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 143 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 144 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 147 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 151 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 152 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 156 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 157 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 158 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 159 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 161 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 163 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 164 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 169 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 170 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 175 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 177 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 178 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 180 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 182 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 183 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 184 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 185 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 186 ambient action  trigger
@game_time 1088 (0:36) ### MA [peas] monster 188 ambient action  trigger
@game_time 1120 (0:37) ### MA [girl] some harassment  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1120 (0:37) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1120 (0:37) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1120 (0:37) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1120 (0:37) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1120 (0:37) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1120 (0:37) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1120 (0:37) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1120 (0:37) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1120 (0:37) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1120 (0:37) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1120 (0:37) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1120 (0:37) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1120 (0:37) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1120 (0:37) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1120 (0:37) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1120 (0:37) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1120 (0:37) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1120 (0:37) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1120 (0:37) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1120 (0:37) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1120 (0:37) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1120 (0:37) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1120 (0:37) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1120 (0:37) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1120 (0:37) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1120 (0:37) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1120 (0:37) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1120 (0:37) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1120 (0:37) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1120 (0:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1120 (0:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1120 (0:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1120 (0:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1120 (0:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1120 (0:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1120 (0:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1120 (0:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1120 (0:37) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 1120 (0:37) ### MA [geom] T2 Less Than 5 Melee  found 3 monsters
@game_time 1120 (0:37) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 1120 (0:37) ### MA [geom] T2 Less Than 5 Melee  didn't perform any tests (no circles or geometries)!
@game_time 1120 (0:37) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 1120 (0:37) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 1120 (0:37) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1120 (0:37) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1120 (0:37) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1120 (0:37) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1120 (0:37) ### MA [peas] monster 0 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 1 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 6 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 7 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 8 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 11 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 14 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 15 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 17 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 18 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 19 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 21 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 23 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 24 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 27 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 28 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 30 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 31 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 32 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 33 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 34 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 35 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 37 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 42 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 43 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 44 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 45 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 46 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 47 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 48 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 53 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 54 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 55 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 56 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 59 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 61 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 62 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 63 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 65 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 66 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 70 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 71 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 73 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 74 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 76 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 78 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 83 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 84 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 86 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 87 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 88 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 90 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 91 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 92 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 95 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 98 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 99 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 102 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 103 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 105 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 106 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 108 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 109 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 111 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 112 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 113 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 114 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 116 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 119 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 120 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 122 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 123 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 125 ambient action  trigger
@game_time 1120 (0:37) ### MA [deer] monster 128 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 131 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 132 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 133 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 134 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 135 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 137 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 139 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 143 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 144 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 147 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 151 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 152 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 156 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 157 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 158 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 159 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 161 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 163 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 164 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 169 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 170 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 175 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 177 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 178 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 180 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 182 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 183 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 184 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 185 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 186 ambient action  trigger
@game_time 1120 (0:37) ### MA [peas] monster 188 ambient action  trigger
@game_time 1152 (0:38) ### MA [girl] some harassment  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1152 (0:38) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1152 (0:38) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1152 (0:38) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1152 (0:38) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1152 (0:38) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1152 (0:38) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1152 (0:38) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1152 (0:38) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1152 (0:38) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1152 (0:38) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1152 (0:38) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1152 (0:38) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1152 (0:38) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1152 (0:38) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1152 (0:38) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1152 (0:38) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1152 (0:38) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1152 (0:38) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1152 (0:38) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1152 (0:38) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1152 (0:38) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1152 (0:38) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1152 (0:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1152 (0:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1152 (0:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1152 (0:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1152 (0:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1152 (0:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1152 (0:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1152 (0:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1152 (0:38) ### MA [sham] T2 Shaman  trigger
@game_time 1152 (0:38) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1152 (0:38) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1152 (0:38) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1152 (0:38) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1152 (0:38) ### MA [peas] monster 0 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 1 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 6 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 7 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 8 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 11 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 14 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 15 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 17 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 18 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 19 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 21 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 23 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 24 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 27 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 28 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 30 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 31 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 32 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 33 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 34 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 35 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 37 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 42 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 43 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 44 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 45 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 46 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 47 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 48 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 53 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 54 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 55 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 56 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 59 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 61 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 62 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 63 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 65 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 66 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 70 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 71 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 73 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 74 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 76 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 78 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 83 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 84 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 86 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 87 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 88 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 90 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 91 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 92 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 95 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 98 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 99 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 102 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 103 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 105 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 106 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 108 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 109 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 111 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 112 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 113 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 114 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 116 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 119 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 120 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 122 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 123 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 125 ambient action  trigger
@game_time 1152 (0:38) ### MA [deer] monster 128 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 131 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 132 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 133 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 134 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 135 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 137 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 139 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 143 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 144 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 147 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 151 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 152 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 156 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 157 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 158 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 159 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 161 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 163 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 164 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 169 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 170 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 175 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 177 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 178 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 180 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 182 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 183 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 184 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 185 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 186 ambient action  trigger
@game_time 1152 (0:38) ### MA [peas] monster 188 ambient action  trigger
@game_time 1184 (0:39) ### MA [girl] some harassment  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1184 (0:39) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1184 (0:39) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1184 (0:39) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1184 (0:39) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1184 (0:39) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1184 (0:39) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1184 (0:39) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1184 (0:39) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1184 (0:39) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1184 (0:39) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1184 (0:39) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1184 (0:39) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1184 (0:39) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1184 (0:39) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1184 (0:39) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1184 (0:39) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1184 (0:39) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1184 (0:39) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1184 (0:39) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1184 (0:39) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1184 (0:39) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1184 (0:39) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1184 (0:39) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1184 (0:39) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1184 (0:39) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1184 (0:39) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1184 (0:39) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1184 (0:39) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1184 (0:39) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1184 (0:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1184 (0:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1184 (0:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1184 (0:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1184 (0:39) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1184 (0:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1184 (0:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1184 (0:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1184 (0:39) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1184 (0:39) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1184 (0:39) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1184 (0:39) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1184 (0:39) ### MA [peas] monster 0 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 1 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 6 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 7 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 8 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 11 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 14 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 15 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 17 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 18 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 19 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 21 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 23 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 24 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 27 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 28 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 30 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 31 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 32 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 33 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 34 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 35 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 37 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 42 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 43 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 44 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 45 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 46 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 47 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 48 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 53 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 54 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 55 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 56 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 59 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 61 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 62 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 63 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 65 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 66 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 70 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 71 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 73 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 74 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 76 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 78 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 83 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 84 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 86 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 87 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 88 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 90 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 91 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 92 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 95 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 98 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 99 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 102 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 103 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 105 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 106 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 108 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 109 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 111 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 112 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 113 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 114 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 116 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 119 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 120 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 122 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 123 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 125 ambient action  trigger
@game_time 1184 (0:39) ### MA [deer] monster 128 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 131 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 132 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 133 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 134 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 135 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 137 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 139 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 143 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 144 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 147 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 151 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 152 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 156 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 157 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 158 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 159 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 161 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 163 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 164 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 169 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 170 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 175 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 177 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 178 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 180 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 182 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 183 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 184 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 185 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 186 ambient action  trigger
@game_time 1184 (0:39) ### MA [peas] monster 188 ambient action  trigger
@game_time 1216 (0:40) ### MA [girl] some harassment  trigger
@game_time 1216 (0:40) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1216 (0:40) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1216 (0:40) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1216 (0:40) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1216 (0:40) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1216 (0:40) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1216 (0:40) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1216 (0:40) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1216 (0:40) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1216 (0:40) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1216 (0:40) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1216 (0:40) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1216 (0:40) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1216 (0:40) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1216 (0:40) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1216 (0:40) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1216 (0:40) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1216 (0:40) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1216 (0:40) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1216 (0:40) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1216 (0:40) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1216 (0:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1216 (0:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1216 (0:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1216 (0:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1216 (0:40) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1216 (0:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1216 (0:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1216 (0:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1216 (0:40) ### MA [sham] T2 Shaman  trigger
@game_time 1216 (0:40) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1216 (0:40) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1216 (0:40) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1216 (0:40) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1216 (0:40) ### MA [peas] monster 0 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 1 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 6 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 7 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 8 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 11 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 14 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 15 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 17 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 18 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 19 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 21 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 23 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 24 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 27 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 28 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 30 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 31 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 32 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 33 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 34 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 35 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 37 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 42 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 43 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 44 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 45 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 46 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 47 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 48 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 53 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 54 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 55 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 56 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 59 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 61 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 62 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 63 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 65 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 66 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 70 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 71 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 73 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 74 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 76 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 78 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 83 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 84 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 86 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 87 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 88 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 90 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 91 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 92 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 95 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 98 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 99 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 102 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 103 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 105 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 106 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 108 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 109 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 111 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 112 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 113 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 114 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 116 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 119 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 120 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 122 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 123 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 125 ambient action  trigger
@game_time 1216 (0:40) ### MA [deer] monster 128 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 131 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 132 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 133 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 134 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 135 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 137 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 139 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 143 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 144 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 147 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 151 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 152 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 156 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 157 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 158 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 159 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 161 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 163 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 164 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 169 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 170 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 175 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 177 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 178 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 180 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 182 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 183 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 184 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 185 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 186 ambient action  trigger
@game_time 1216 (0:40) ### MA [peas] monster 188 ambient action  trigger
@game_time 1248 (0:41) ### MA [girl] some harassment  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1248 (0:41) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1248 (0:41) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1248 (0:41) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1248 (0:41) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1248 (0:41) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1248 (0:41) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1248 (0:41) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1248 (0:41) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1248 (0:41) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1248 (0:41) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1248 (0:41) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1248 (0:41) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1248 (0:41) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1248 (0:41) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1248 (0:41) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1248 (0:41) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1248 (0:41) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1248 (0:41) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1248 (0:41) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1248 (0:41) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1248 (0:41) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1248 (0:41) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1248 (0:41) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1248 (0:41) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1248 (0:41) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1248 (0:41) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1248 (0:41) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1248 (0:41) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1248 (0:41) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1248 (0:41) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1248 (0:41) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1248 (0:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1248 (0:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1248 (0:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1248 (0:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1248 (0:41) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1248 (0:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1248 (0:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1248 (0:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1248 (0:41) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1248 (0:41) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1248 (0:41) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1248 (0:41) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1248 (0:41) ### MA [peas] monster 0 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 1 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 6 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 7 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 8 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 11 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 14 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 15 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 17 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 18 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 19 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 21 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 23 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 24 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 27 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 28 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 30 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 31 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 32 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 33 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 34 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 35 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 37 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 42 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 43 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 44 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 45 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 46 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 47 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 48 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 53 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 54 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 55 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 56 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 59 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 61 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 62 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 63 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 65 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 66 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 70 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 71 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 73 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 74 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 76 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 78 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 83 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 84 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 86 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 87 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 88 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 90 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 91 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 92 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 95 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 98 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 99 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 102 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 103 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 105 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 106 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 108 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 109 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 111 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 112 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 113 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 114 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 116 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 119 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 120 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 122 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 123 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 125 ambient action  trigger
@game_time 1248 (0:41) ### MA [deer] monster 128 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 131 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 132 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 133 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 134 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 135 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 137 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 139 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 143 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 144 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 147 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 151 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 152 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 156 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 157 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 158 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 159 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 161 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 163 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 164 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 169 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 170 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 175 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 177 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 178 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 180 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 182 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 183 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 184 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 185 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 186 ambient action  trigger
@game_time 1248 (0:41) ### MA [peas] monster 188 ambient action  trigger
@game_time 1280 (0:42) ### MA [girl] some harassment  trigger
@game_time 1280 (0:42) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1280 (0:42) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1280 (0:42) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1280 (0:42) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1280 (0:42) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1280 (0:42) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1280 (0:42) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1280 (0:42) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1280 (0:42) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1280 (0:42) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1280 (0:42) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1280 (0:42) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1280 (0:42) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1280 (0:42) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1280 (0:42) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1280 (0:42) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1280 (0:42) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1280 (0:42) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1280 (0:42) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1280 (0:42) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1280 (0:42) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1280 (0:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1280 (0:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1280 (0:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1280 (0:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1280 (0:42) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1280 (0:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1280 (0:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1280 (0:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1280 (0:42) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 1280 (0:42) ### MA [geom] T2 Less Than 5 Melee  found 3 monsters
@game_time 1280 (0:42) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 1280 (0:42) ### MA [geom] T2 Less Than 5 Melee  didn't perform any tests (no circles or geometries)!
@game_time 1280 (0:42) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 1280 (0:42) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 1280 (0:42) ### MA [sham] T2 Shaman  trigger
@game_time 1280 (0:42) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1280 (0:42) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1280 (0:42) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1280 (0:42) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1280 (0:42) ### MA [peas] monster 0 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 1 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 6 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 7 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 8 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 11 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 14 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 15 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 17 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 18 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 19 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 21 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 23 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 24 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 27 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 28 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 30 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 31 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 32 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 33 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 34 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 35 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 37 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 42 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 43 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 44 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 45 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 46 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 47 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 48 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 53 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 54 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 55 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 56 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 59 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 61 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 62 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 63 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 65 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 66 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 70 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 71 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 73 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 74 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 76 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 78 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 83 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 84 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 86 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 87 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 88 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 90 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 91 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 92 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 95 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 98 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 99 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 102 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 103 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 105 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 106 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 108 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 109 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 111 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 112 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 113 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 114 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 116 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 119 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 120 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 122 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 123 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 125 ambient action  trigger
@game_time 1280 (0:42) ### MA [deer] monster 128 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 131 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 132 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 133 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 134 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 135 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 137 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 139 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 143 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 144 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 147 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 151 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 152 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 156 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 157 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 158 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 159 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 161 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 163 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 164 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 169 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 170 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 175 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 177 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 178 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 180 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 182 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 183 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 184 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 185 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 186 ambient action  trigger
@game_time 1280 (0:42) ### MA [peas] monster 188 ambient action  trigger
@game_time 1312 (0:43) ### MA [girl] some harassment  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1312 (0:43) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1312 (0:43) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1312 (0:43) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1312 (0:43) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1312 (0:43) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1312 (0:43) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1312 (0:43) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1312 (0:43) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1312 (0:43) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1312 (0:43) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1312 (0:43) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1312 (0:43) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1312 (0:43) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1312 (0:43) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1312 (0:43) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1312 (0:43) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1312 (0:43) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1312 (0:43) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1312 (0:43) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1312 (0:43) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1312 (0:43) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1312 (0:43) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1312 (0:43) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1312 (0:43) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1312 (0:43) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1312 (0:43) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1312 (0:43) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1312 (0:43) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1312 (0:43) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1312 (0:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1312 (0:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1312 (0:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1312 (0:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1312 (0:43) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1312 (0:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1312 (0:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1312 (0:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1312 (0:43) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1312 (0:43) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1312 (0:43) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1312 (0:43) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1312 (0:43) ### MA [peas] monster 0 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 1 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 6 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 7 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 8 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 11 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 14 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 15 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 17 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 18 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 19 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 21 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 23 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 24 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 27 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 28 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 30 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 31 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 32 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 33 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 34 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 35 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 37 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 42 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 43 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 44 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 45 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 46 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 47 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 48 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 53 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 54 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 55 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 56 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 59 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 61 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 62 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 63 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 65 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 66 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 70 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 71 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 73 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 74 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 76 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 78 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 83 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 84 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 86 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 87 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 88 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 90 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 91 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 92 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 95 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 98 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 99 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 102 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 103 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 105 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 106 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 108 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 109 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 111 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 112 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 113 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 114 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 116 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 119 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 120 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 122 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 123 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 125 ambient action  trigger
@game_time 1312 (0:43) ### MA [deer] monster 128 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 131 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 132 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 133 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 134 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 135 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 137 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 139 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 143 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 144 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 147 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 151 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 152 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 156 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 157 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 158 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 159 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 161 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 163 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 164 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 169 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 170 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 175 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 177 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 178 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 180 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 182 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 183 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 184 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 185 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 186 ambient action  trigger
@game_time 1312 (0:43) ### MA [peas] monster 188 ambient action  trigger
@game_time 1344 (0:44) ### MA [girl] some harassment  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1344 (0:44) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1344 (0:44) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1344 (0:44) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1344 (0:44) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1344 (0:44) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1344 (0:44) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1344 (0:44) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1344 (0:44) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1344 (0:44) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1344 (0:44) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1344 (0:44) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1344 (0:44) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1344 (0:44) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1344 (0:44) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1344 (0:44) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1344 (0:44) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1344 (0:44) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1344 (0:44) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1344 (0:44) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1344 (0:44) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1344 (0:44) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1344 (0:44) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1344 (0:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1344 (0:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1344 (0:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1344 (0:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1344 (0:44) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1344 (0:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1344 (0:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1344 (0:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1344 (0:44) ### MA [sham] T2 Shaman  trigger
@game_time 1344 (0:44) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1344 (0:44) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1344 (0:44) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1344 (0:44) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1344 (0:44) ### MA [peas] monster 0 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 1 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 6 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 7 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 8 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 11 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 14 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 15 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 17 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 18 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 19 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 21 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 23 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 24 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 27 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 28 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 30 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 31 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 32 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 33 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 34 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 35 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 37 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 42 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 43 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 44 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 45 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 46 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 47 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 48 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 53 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 54 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 55 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 56 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 59 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 61 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 62 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 63 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 65 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 66 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 70 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 71 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 73 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 74 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 76 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 78 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 83 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 84 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 86 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 87 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 88 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 90 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 91 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 92 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 95 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 98 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 99 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 102 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 103 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 105 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 106 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 108 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 109 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 111 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 112 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 113 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 114 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 116 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 119 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 120 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 122 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 123 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 125 ambient action  trigger
@game_time 1344 (0:44) ### MA [deer] monster 128 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 131 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 132 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 133 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 134 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 135 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 137 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 139 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 143 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 144 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 147 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 151 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 152 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 156 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 157 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 158 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 159 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 161 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 163 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 164 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 169 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 170 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 175 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 177 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 178 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 180 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 182 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 183 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 184 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 185 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 186 ambient action  trigger
@game_time 1344 (0:44) ### MA [peas] monster 188 ambient action  trigger
@game_time 1376 (0:45) ### MA [girl] some harassment  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1376 (0:45) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1376 (0:45) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1376 (0:45) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1376 (0:45) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1376 (0:45) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1376 (0:45) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1376 (0:45) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1376 (0:45) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1376 (0:45) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1376 (0:45) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1376 (0:45) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1376 (0:45) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1376 (0:45) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1376 (0:45) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1376 (0:45) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1376 (0:45) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1376 (0:45) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1376 (0:45) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1376 (0:45) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1376 (0:45) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1376 (0:45) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1376 (0:45) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1376 (0:45) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1376 (0:45) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1376 (0:45) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1376 (0:45) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1376 (0:45) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1376 (0:45) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1376 (0:45) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1376 (0:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1376 (0:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1376 (0:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1376 (0:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1376 (0:45) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1376 (0:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1376 (0:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1376 (0:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1376 (0:45) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1376 (0:45) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1376 (0:45) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1376 (0:45) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1376 (0:45) ### MA [peas] monster 0 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 1 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 6 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 7 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 8 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 11 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 14 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 15 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 17 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 18 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 19 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 21 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 23 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 24 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 27 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 28 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 30 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 31 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 32 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 33 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 34 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 35 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 37 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 42 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 43 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 44 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 45 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 46 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 47 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 48 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 53 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 54 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 55 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 56 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 59 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 61 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 62 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 63 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 65 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 66 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 70 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 71 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 73 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 74 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 76 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 78 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 83 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 84 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 86 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 87 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 88 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 90 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 91 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 92 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 95 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 98 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 99 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 102 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 103 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 105 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 106 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 108 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 109 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 111 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 112 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 113 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 114 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 116 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 119 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 120 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 122 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 123 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 125 ambient action  trigger
@game_time 1376 (0:45) ### MA [deer] monster 128 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 131 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 132 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 133 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 134 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 135 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 137 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 139 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 143 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 144 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 147 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 151 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 152 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 156 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 157 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 158 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 159 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 161 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 163 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 164 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 169 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 170 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 175 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 177 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 178 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 180 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 182 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 183 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 184 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 185 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 186 ambient action  trigger
@game_time 1376 (0:45) ### MA [peas] monster 188 ambient action  trigger
@game_time 1408 (0:46) ### MA [girl] some harassment  trigger
@game_time 1408 (0:46) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1408 (0:46) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1408 (0:46) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1408 (0:46) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1408 (0:46) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1408 (0:46) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1408 (0:46) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1408 (0:46) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1408 (0:46) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1408 (0:46) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1408 (0:46) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1408 (0:46) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1408 (0:46) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1408 (0:46) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1408 (0:46) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1408 (0:46) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1408 (0:46) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1408 (0:46) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1408 (0:46) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1408 (0:46) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1408 (0:46) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1408 (0:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1408 (0:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1408 (0:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1408 (0:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1408 (0:46) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1408 (0:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1408 (0:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1408 (0:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1408 (0:46) ### MA [sham] T2 Shaman  trigger
@game_time 1408 (0:46) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1408 (0:46) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1408 (0:46) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1408 (0:46) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1408 (0:46) ### MA [peas] monster 0 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 1 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 6 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 7 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 8 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 11 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 14 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 15 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 17 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 18 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 19 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 21 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 23 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 24 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 27 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 28 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 30 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 31 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 32 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 33 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 34 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 35 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 37 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 42 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 43 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 44 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 45 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 46 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 47 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 48 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 53 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 54 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 55 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 56 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 59 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 61 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 62 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 63 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 65 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 66 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 70 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 71 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 73 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 74 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 76 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 78 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 83 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 84 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 86 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 87 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 88 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 90 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 91 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 92 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 95 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 98 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 99 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 102 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 103 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 105 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 106 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 108 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 109 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 111 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 112 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 113 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 114 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 116 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 119 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 120 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 122 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 123 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 125 ambient action  trigger
@game_time 1408 (0:46) ### MA [deer] monster 128 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 131 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 132 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 133 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 134 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 135 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 137 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 139 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 143 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 144 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 147 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 151 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 152 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 156 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 157 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 158 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 159 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 161 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 163 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 164 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 169 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 170 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 175 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 177 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 178 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 180 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 182 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 183 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 184 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 185 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 186 ambient action  trigger
@game_time 1408 (0:46) ### MA [peas] monster 188 ambient action  trigger
@game_time 1440 (0:48) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 1440 (0:48) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 1440 (0:48) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 1440 (0:48) ### MA [girl] some harassment  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Styg Inter Rad Strobe  found 3 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1440 (0:48) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1440 (0:48) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Styg Inter Rad Strobe  3 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Hold Styg Strobe  found 3 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1440 (0:48) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1440 (0:48) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Hold Styg Strobe  3 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1440 (0:48) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1440 (0:48) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1440 (0:48) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1440 (0:48) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1440 (0:48) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1440 (0:48) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1440 (0:48) ### MA [acli] Select Flame Archer  trigger
@game_time 1440 (0:48) ### MA [acli] Select Flame Archer  Activating single action
@game_time 1440 (0:48) ### MA [acli] Select Flame Archer  succeeded
@game_time 1440 (0:48) ### MA [acli] Select Flame Archer  deactivated
@game_time 1440 (0:48) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1440 (0:48) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1440 (0:48) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1440 (0:48) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1440 (0:48) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1440 (0:48) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1440 (0:48) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1440 (0:48) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1440 (0:48) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1440 (0:48) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1440 (0:48) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1440 (0:48) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1440 (0:48) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1440 (0:48) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1440 (0:48) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1440 (0:48) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1440 (0:48) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1440 (0:48) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1440 (0:48) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1440 (0:48) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1440 (0:48) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1440 (0:48) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1440 (0:48) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1440 (0:48) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1440 (0:48) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 1440 (0:48) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 1440 (0:48) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 1440 (0:48) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1440 (0:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1440 (0:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1440 (0:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1440 (0:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1440 (0:48) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1440 (0:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1440 (0:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1440 (0:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1440 (0:48) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 1440 (0:48) ### MA [geom] T2 Less Than 5 Melee  found 3 monsters
@game_time 1440 (0:48) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 1440 (0:48) ### MA [geom] T2 Less Than 5 Melee  didn't perform any tests (no circles or geometries)!
@game_time 1440 (0:48) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 1440 (0:48) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 1440 (0:48) ### MA [tuni] If T1 JMan Has Cookbook  trigger
@game_time 1440 (0:48) ### MA [tuni] If T1 JMan Has Cookbook  0 monsters carrying anco
@game_time 1440 (0:48) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1440 (0:48) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1440 (0:48) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1440 (0:48) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1440 (0:48) ### MA [peas] monster 0 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 1 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 6 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 7 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 8 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 11 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 14 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 15 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 17 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 18 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 19 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 21 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 23 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 24 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 27 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 28 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 30 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 31 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 32 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 33 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 34 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 35 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 37 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 42 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 43 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 44 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 45 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 46 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 47 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 48 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 53 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 54 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 55 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 56 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 59 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 61 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 62 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 63 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 65 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 66 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 70 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 71 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 73 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 74 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 76 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 78 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 83 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 84 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 86 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 87 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 88 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 90 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 91 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 92 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 95 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 98 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 99 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 102 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 103 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 105 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 106 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 108 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 109 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 111 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 112 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 113 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 114 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 116 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 119 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 120 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 122 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 123 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 125 ambient action  trigger
@game_time 1440 (0:48) ### MA [deer] monster 128 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 131 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 132 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 133 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 134 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 135 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 137 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 139 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 143 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 144 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 147 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 151 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 152 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 156 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 157 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 158 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 159 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 161 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 163 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 164 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 169 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 170 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 175 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 177 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 178 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 180 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 182 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 183 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 184 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 185 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 186 ambient action  trigger
@game_time 1440 (0:48) ### MA [peas] monster 188 ambient action  trigger
@game_time 1472 (0:49) ### MA [girl] some harassment  trigger
@game_time 1472 (0:49) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1472 (0:49) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1472 (0:49) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1472 (0:49) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1472 (0:49) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1472 (0:49) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1472 (0:49) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1472 (0:49) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1472 (0:49) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1472 (0:49) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1472 (0:49) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1472 (0:49) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1472 (0:49) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1472 (0:49) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1472 (0:49) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1472 (0:49) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1472 (0:49) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1472 (0:49) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1472 (0:49) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1472 (0:49) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1472 (0:49) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1472 (0:49) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1472 (0:49) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1472 (0:49) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1472 (0:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1472 (0:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1472 (0:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1472 (0:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1472 (0:49) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1472 (0:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1472 (0:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1472 (0:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1472 (0:49) ### MA [sham] T2 Shaman  trigger
@game_time 1472 (0:49) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1472 (0:49) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1472 (0:49) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1472 (0:49) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1472 (0:49) ### MA [peas] monster 0 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 1 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 6 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 7 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 8 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 11 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 14 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 15 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 17 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 18 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 19 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 21 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 23 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 24 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 27 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 28 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 30 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 31 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 32 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 33 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 34 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 35 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 37 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 42 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 43 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 44 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 45 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 46 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 47 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 48 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 53 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 54 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 55 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 56 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 59 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 61 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 62 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 63 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 65 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 66 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 70 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 71 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 73 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 74 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 76 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 78 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 83 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 84 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 86 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 87 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 88 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 90 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 91 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 92 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 95 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 98 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 99 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 102 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 103 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 105 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 106 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 108 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 109 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 111 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 112 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 113 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 114 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 116 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 119 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 120 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 122 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 123 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 125 ambient action  trigger
@game_time 1472 (0:49) ### MA [deer] monster 128 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 131 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 132 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 133 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 134 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 135 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 137 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 139 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 143 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 144 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 147 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 151 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 152 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 156 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 157 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 158 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 159 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 161 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 163 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 164 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 169 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 170 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 175 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 177 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 178 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 180 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 182 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 183 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 184 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 185 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 186 ambient action  trigger
@game_time 1472 (0:49) ### MA [peas] monster 188 ambient action  trigger
@game_time 1504 (0:50) ### MA [girl] some harassment  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Styg Inter Rad Strobe  found 2 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1504 (0:50) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1504 (0:50) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Styg Inter Rad Strobe  2 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Hold Styg Strobe  found 2 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1504 (0:50) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1504 (0:50) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Hold Styg Strobe  2 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1504 (0:50) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1504 (0:50) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1504 (0:50) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1504 (0:50) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1504 (0:50) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1504 (0:50) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1504 (0:50) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1504 (0:50) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1504 (0:50) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1504 (0:50) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1504 (0:50) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1504 (0:50) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1504 (0:50) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1504 (0:50) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1504 (0:50) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1504 (0:50) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1504 (0:50) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1504 (0:50) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1504 (0:50) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1504 (0:50) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1504 (0:50) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1504 (0:50) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1504 (0:50) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1504 (0:50) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1504 (0:50) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1504 (0:50) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1504 (0:50) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1504 (0:50) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1504 (0:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1504 (0:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1504 (0:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1504 (0:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1504 (0:50) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1504 (0:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1504 (0:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1504 (0:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1504 (0:50) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1504 (0:50) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1504 (0:50) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1504 (0:50) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1504 (0:50) ### MA [peas] monster 0 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 1 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 6 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 7 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 8 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 11 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 14 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 15 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 17 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 18 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 19 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 21 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 23 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 24 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 27 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 28 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 30 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 31 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 32 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 33 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 34 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 35 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 37 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 42 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 43 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 44 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 45 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 46 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 47 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 48 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 53 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 54 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 55 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 56 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 59 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 61 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 62 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 63 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 65 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 66 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 70 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 71 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 73 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 74 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 76 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 78 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 83 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 84 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 86 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 87 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 88 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 90 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 91 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 92 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 95 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 98 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 99 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 102 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 103 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 105 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 106 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 108 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 109 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 111 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 112 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 113 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 114 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 116 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 119 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 120 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 122 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 123 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 125 ambient action  trigger
@game_time 1504 (0:50) ### MA [deer] monster 128 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 131 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 132 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 133 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 134 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 135 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 137 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 139 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 143 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 144 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 147 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 151 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 152 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 156 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 157 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 158 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 159 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 161 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 163 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 164 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 169 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 170 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 175 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 177 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 178 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 180 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 182 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 183 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 184 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 185 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 186 ambient action  trigger
@game_time 1504 (0:50) ### MA [peas] monster 188 ambient action  trigger
@game_time 1536 (0:51) ### MA [girl] some harassment  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1536 (0:51) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1536 (0:51) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1536 (0:51) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1536 (0:51) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1536 (0:51) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1536 (0:51) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1536 (0:51) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1536 (0:51) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1536 (0:51) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1536 (0:51) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1536 (0:51) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1536 (0:51) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1536 (0:51) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1536 (0:51) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1536 (0:51) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1536 (0:51) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1536 (0:51) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1536 (0:51) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1536 (0:51) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1536 (0:51) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1536 (0:51) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1536 (0:51) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1536 (0:51) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1536 (0:51) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1536 (0:51) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1536 (0:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1536 (0:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1536 (0:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1536 (0:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1536 (0:51) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1536 (0:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1536 (0:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1536 (0:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1536 (0:51) ### MA [sham] T2 Shaman  trigger
@game_time 1536 (0:51) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1536 (0:51) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1536 (0:51) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1536 (0:51) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1536 (0:51) ### MA [peas] monster 0 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 1 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 6 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 7 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 8 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 11 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 14 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 15 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 17 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 18 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 19 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 21 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 23 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 24 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 27 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 28 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 30 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 31 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 32 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 33 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 34 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 35 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 37 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 42 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 43 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 44 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 45 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 46 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 47 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 48 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 53 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 54 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 55 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 56 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 59 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 61 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 62 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 63 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 65 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 66 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 70 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 71 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 73 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 74 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 76 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 78 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 83 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 84 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 86 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 87 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 88 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 90 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 91 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 92 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 95 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 98 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 99 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 102 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 103 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 105 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 106 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 108 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 109 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 111 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 112 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 113 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 114 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 116 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 119 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 120 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 122 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 123 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 125 ambient action  trigger
@game_time 1536 (0:51) ### MA [deer] monster 128 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 131 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 132 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 133 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 134 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 135 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 137 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 139 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 143 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 144 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 147 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 151 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 152 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 156 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 157 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 158 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 159 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 161 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 163 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 164 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 169 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 170 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 175 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 177 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 178 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 180 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 182 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 183 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 184 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 185 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 186 ambient action  trigger
@game_time 1536 (0:51) ### MA [peas] monster 188 ambient action  trigger
@game_time 1568 (0:52) ### MA [girl] some harassment  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Styg Inter Rad Strobe  found 2 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1568 (0:52) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1568 (0:52) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Styg Inter Rad Strobe  2 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Hold Styg Strobe  found 2 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1568 (0:52) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1568 (0:52) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Hold Styg Strobe  2 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1568 (0:52) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1568 (0:52) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1568 (0:52) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1568 (0:52) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1568 (0:52) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1568 (0:52) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1568 (0:52) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1568 (0:52) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1568 (0:52) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1568 (0:52) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1568 (0:52) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1568 (0:52) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1568 (0:52) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1568 (0:52) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1568 (0:52) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1568 (0:52) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1568 (0:52) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1568 (0:52) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1568 (0:52) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1568 (0:52) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1568 (0:52) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1568 (0:52) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1568 (0:52) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1568 (0:52) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1568 (0:52) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1568 (0:52) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1568 (0:52) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1568 (0:52) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1568 (0:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1568 (0:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1568 (0:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1568 (0:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1568 (0:52) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1568 (0:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1568 (0:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1568 (0:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1568 (0:52) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1568 (0:52) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1568 (0:52) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1568 (0:52) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1568 (0:52) ### MA [peas] monster 0 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 1 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 6 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 7 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 8 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 11 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 14 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 15 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 17 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 18 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 19 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 21 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 23 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 24 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 27 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 28 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 30 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 31 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 32 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 33 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 34 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 35 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 37 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 42 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 43 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 44 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 45 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 46 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 47 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 48 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 53 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 54 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 55 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 56 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 59 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 61 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 62 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 63 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 65 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 66 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 70 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 71 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 73 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 74 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 76 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 78 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 83 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 84 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 86 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 87 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 88 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 90 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 91 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 92 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 95 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 98 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 99 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 102 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 103 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 105 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 106 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 108 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 109 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 111 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 112 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 113 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 114 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 116 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 119 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 120 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 122 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 123 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 125 ambient action  trigger
@game_time 1568 (0:52) ### MA [deer] monster 128 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 131 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 132 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 133 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 134 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 135 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 137 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 139 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 143 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 144 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 147 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 151 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 152 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 156 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 157 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 158 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 159 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 161 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 163 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 164 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 169 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 170 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 175 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 177 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 178 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 180 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 182 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 183 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 184 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 185 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 186 ambient action  trigger
@game_time 1568 (0:52) ### MA [peas] monster 188 ambient action  trigger
@game_time 1600 (0:53) ### MA [girl] some harassment  trigger
@game_time 1600 (0:53) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1600 (0:53) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1600 (0:53) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1600 (0:53) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1600 (0:53) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1600 (0:53) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1600 (0:53) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1600 (0:53) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1600 (0:53) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1600 (0:53) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1600 (0:53) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1600 (0:53) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1600 (0:53) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1600 (0:53) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1600 (0:53) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1600 (0:53) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1600 (0:53) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1600 (0:53) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1600 (0:53) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1600 (0:53) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1600 (0:53) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1600 (0:53) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1600 (0:53) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1600 (0:53) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1600 (0:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1600 (0:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1600 (0:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1600 (0:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1600 (0:53) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1600 (0:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1600 (0:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1600 (0:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1600 (0:53) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 1600 (0:53) ### MA [geom] T2 Less Than 5 Melee  found 2 monsters
@game_time 1600 (0:53) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 1600 (0:53) ### MA [geom] T2 Less Than 5 Melee  didn't perform any tests (no circles or geometries)!
@game_time 1600 (0:53) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 1600 (0:53) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 1600 (0:53) ### MA [sham] T2 Shaman  trigger
@game_time 1600 (0:53) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1600 (0:53) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1600 (0:53) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1600 (0:53) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1600 (0:53) ### MA [peas] monster 0 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 1 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 6 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 7 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 8 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 11 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 14 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 15 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 17 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 18 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 19 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 21 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 23 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 24 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 27 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 28 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 30 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 31 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 32 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 33 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 34 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 35 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 37 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 42 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 43 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 44 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 45 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 46 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 47 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 48 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 53 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 54 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 55 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 56 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 59 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 61 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 62 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 63 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 65 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 66 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 70 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 71 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 73 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 74 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 76 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 78 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 83 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 84 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 86 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 87 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 88 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 90 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 91 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 92 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 95 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 98 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 99 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 102 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 103 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 105 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 106 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 108 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 109 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 111 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 112 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 113 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 114 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 116 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 119 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 120 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 122 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 123 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 125 ambient action  trigger
@game_time 1600 (0:53) ### MA [deer] monster 128 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 131 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 132 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 133 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 134 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 135 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 137 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 139 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 143 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 144 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 147 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 151 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 152 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 156 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 157 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 158 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 159 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 161 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 163 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 164 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 169 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 170 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 175 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 177 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 178 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 180 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 182 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 183 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 184 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 185 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 186 ambient action  trigger
@game_time 1600 (0:53) ### MA [peas] monster 188 ambient action  trigger
@game_time 1632 (0:54) ### MA [girl] some harassment  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Styg Inter Rad Strobe  found 2 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1632 (0:54) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1632 (0:54) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Styg Inter Rad Strobe  2 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Hold Styg Strobe  found 2 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1632 (0:54) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1632 (0:54) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Hold Styg Strobe  2 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1632 (0:54) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1632 (0:54) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1632 (0:54) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1632 (0:54) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1632 (0:54) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1632 (0:54) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1632 (0:54) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1632 (0:54) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1632 (0:54) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1632 (0:54) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1632 (0:54) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1632 (0:54) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1632 (0:54) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1632 (0:54) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1632 (0:54) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1632 (0:54) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1632 (0:54) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1632 (0:54) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1632 (0:54) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1632 (0:54) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1632 (0:54) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1632 (0:54) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1632 (0:54) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1632 (0:54) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1632 (0:54) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1632 (0:54) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1632 (0:54) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1632 (0:54) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1632 (0:54) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1632 (0:54) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1632 (0:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1632 (0:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1632 (0:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1632 (0:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1632 (0:54) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1632 (0:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1632 (0:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1632 (0:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1632 (0:54) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1632 (0:54) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1632 (0:54) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1632 (0:54) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1632 (0:54) ### MA [peas] monster 0 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 1 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 6 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 7 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 8 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 11 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 14 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 15 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 17 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 18 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 19 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 21 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 23 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 24 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 27 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 28 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 30 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 31 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 32 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 33 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 34 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 35 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 37 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 42 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 43 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 44 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 45 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 46 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 47 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 48 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 53 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 54 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 55 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 56 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 59 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 61 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 62 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 63 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 65 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 66 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 70 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 71 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 73 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 74 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 76 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 78 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 83 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 84 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 86 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 87 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 88 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 90 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 91 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 92 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 95 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 98 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 99 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 102 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 103 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 105 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 106 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 108 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 109 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 111 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 112 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 113 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 114 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 116 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 119 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 120 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 122 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 123 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 125 ambient action  trigger
@game_time 1632 (0:54) ### MA [deer] monster 128 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 131 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 132 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 133 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 134 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 135 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 137 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 139 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 143 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 144 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 147 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 151 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 152 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 156 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 157 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 158 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 159 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 161 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 163 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 164 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 169 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 170 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 175 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 177 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 178 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 180 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 182 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 183 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 184 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 185 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 186 ambient action  trigger
@game_time 1632 (0:54) ### MA [peas] monster 188 ambient action  trigger
@game_time 1664 (0:55) ### MA [girl] some harassment  trigger
@game_time 1664 (0:55) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1664 (0:55) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1664 (0:55) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1664 (0:55) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1664 (0:55) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1664 (0:55) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1664 (0:55) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1664 (0:55) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1664 (0:55) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1664 (0:55) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1664 (0:55) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1664 (0:55) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1664 (0:55) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1664 (0:55) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1664 (0:55) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1664 (0:55) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1664 (0:55) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1664 (0:55) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1664 (0:55) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1664 (0:55) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1664 (0:55) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1664 (0:55) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1664 (0:55) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1664 (0:55) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1664 (0:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1664 (0:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1664 (0:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1664 (0:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1664 (0:55) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1664 (0:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1664 (0:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1664 (0:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1664 (0:55) ### MA [sham] T2 Shaman  trigger
@game_time 1664 (0:55) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1664 (0:55) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1664 (0:55) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1664 (0:55) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1664 (0:55) ### MA [peas] monster 0 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 1 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 6 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 7 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 8 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 11 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 14 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 15 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 17 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 18 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 19 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 21 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 23 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 24 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 27 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 28 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 30 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 31 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 32 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 33 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 34 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 35 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 37 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 42 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 43 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 44 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 45 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 46 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 47 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 48 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 53 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 54 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 55 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 56 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 59 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 61 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 62 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 63 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 65 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 66 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 70 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 71 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 73 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 74 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 76 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 78 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 83 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 84 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 86 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 87 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 88 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 90 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 91 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 92 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 95 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 98 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 99 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 102 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 103 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 105 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 106 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 108 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 109 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 111 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 112 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 113 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 114 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 116 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 119 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 120 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 122 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 123 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 125 ambient action  trigger
@game_time 1664 (0:55) ### MA [deer] monster 128 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 131 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 132 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 133 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 134 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 135 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 137 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 139 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 143 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 144 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 147 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 151 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 152 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 156 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 157 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 158 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 159 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 161 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 163 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 164 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 169 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 170 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 175 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 177 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 178 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 180 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 182 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 183 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 184 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 185 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 186 ambient action  trigger
@game_time 1664 (0:55) ### MA [peas] monster 188 ambient action  trigger
@game_time 1696 (0:56) ### MA [girl] some harassment  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Styg Inter Rad Strobe  found 2 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1696 (0:56) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1696 (0:56) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Styg Inter Rad Strobe  2 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Hold Styg Strobe  found 2 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1696 (0:56) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1696 (0:56) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Hold Styg Strobe  2 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1696 (0:56) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1696 (0:56) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1696 (0:56) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1696 (0:56) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1696 (0:56) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1696 (0:56) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1696 (0:56) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1696 (0:56) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1696 (0:56) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1696 (0:56) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1696 (0:56) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1696 (0:56) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1696 (0:56) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1696 (0:56) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1696 (0:56) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1696 (0:56) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1696 (0:56) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1696 (0:56) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1696 (0:56) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1696 (0:56) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1696 (0:56) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1696 (0:56) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1696 (0:56) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1696 (0:56) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1696 (0:56) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1696 (0:56) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1696 (0:56) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1696 (0:56) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1696 (0:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1696 (0:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1696 (0:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1696 (0:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1696 (0:56) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1696 (0:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1696 (0:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1696 (0:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1696 (0:56) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1696 (0:56) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1696 (0:56) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1696 (0:56) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1696 (0:56) ### MA [peas] monster 0 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 1 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 6 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 7 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 8 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 11 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 14 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 15 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 17 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 18 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 19 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 21 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 23 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 24 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 27 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 28 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 30 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 31 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 32 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 33 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 34 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 35 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 37 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 42 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 43 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 44 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 45 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 46 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 47 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 48 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 53 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 54 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 55 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 56 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 59 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 61 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 62 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 63 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 65 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 66 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 70 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 71 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 73 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 74 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 76 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 78 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 83 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 84 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 86 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 87 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 88 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 90 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 91 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 92 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 95 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 98 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 99 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 102 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 103 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 105 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 106 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 108 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 109 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 111 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 112 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 113 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 114 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 116 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 119 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 120 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 122 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 123 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 125 ambient action  trigger
@game_time 1696 (0:56) ### MA [deer] monster 128 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 131 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 132 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 133 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 134 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 135 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 137 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 139 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 143 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 144 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 147 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 151 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 152 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 156 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 157 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 158 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 159 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 161 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 163 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 164 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 169 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 170 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 175 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 177 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 178 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 180 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 182 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 183 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 184 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 185 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 186 ambient action  trigger
@game_time 1696 (0:56) ### MA [peas] monster 188 ambient action  trigger
@game_time 1728 (0:57) ### MA [girl] some harassment  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1728 (0:57) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1728 (0:57) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1728 (0:57) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1728 (0:57) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1728 (0:57) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1728 (0:57) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1728 (0:57) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1728 (0:57) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1728 (0:57) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1728 (0:57) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1728 (0:57) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1728 (0:57) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1728 (0:57) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1728 (0:57) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1728 (0:57) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1728 (0:57) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1728 (0:57) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1728 (0:57) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1728 (0:57) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1728 (0:57) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1728 (0:57) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1728 (0:57) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1728 (0:57) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1728 (0:57) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1728 (0:57) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1728 (0:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1728 (0:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1728 (0:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1728 (0:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1728 (0:57) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1728 (0:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1728 (0:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1728 (0:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1728 (0:57) ### MA [sham] T2 Shaman  trigger
@game_time 1728 (0:57) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1728 (0:57) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1728 (0:57) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1728 (0:57) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1728 (0:57) ### MA [peas] monster 0 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 1 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 6 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 7 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 8 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 11 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 14 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 15 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 17 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 18 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 19 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 21 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 23 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 24 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 27 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 28 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 30 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 31 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 32 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 33 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 34 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 35 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 37 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 42 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 43 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 44 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 45 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 46 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 47 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 48 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 53 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 54 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 55 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 56 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 59 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 61 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 62 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 63 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 65 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 66 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 70 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 71 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 73 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 74 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 76 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 78 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 83 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 84 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 86 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 87 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 88 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 90 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 91 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 92 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 95 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 98 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 99 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 102 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 103 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 105 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 106 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 108 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 109 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 111 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 112 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 113 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 114 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 116 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 119 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 120 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 122 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 123 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 125 ambient action  trigger
@game_time 1728 (0:57) ### MA [deer] monster 128 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 131 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 132 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 133 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 134 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 135 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 137 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 139 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 143 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 144 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 147 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 151 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 152 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 156 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 157 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 158 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 159 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 161 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 163 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 164 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 169 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 170 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 175 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 177 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 178 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 180 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 182 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 183 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 184 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 185 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 186 ambient action  trigger
@game_time 1728 (0:57) ### MA [peas] monster 188 ambient action  trigger
@game_time 1760 (0:58) ### MA [girl] some harassment  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Styg Inter Rad Strobe  found 2 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1760 (0:58) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1760 (0:58) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Styg Inter Rad Strobe  2 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Hold Styg Strobe  found 2 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1760 (0:58) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1760 (0:58) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Hold Styg Strobe  2 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1760 (0:58) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1760 (0:58) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1760 (0:58) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1760 (0:58) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1760 (0:58) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1760 (0:58) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1760 (0:58) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1760 (0:58) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1760 (0:58) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1760 (0:58) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1760 (0:58) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1760 (0:58) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1760 (0:58) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1760 (0:58) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1760 (0:58) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1760 (0:58) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1760 (0:58) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1760 (0:58) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1760 (0:58) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1760 (0:58) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1760 (0:58) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1760 (0:58) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1760 (0:58) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1760 (0:58) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1760 (0:58) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1760 (0:58) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1760 (0:58) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1760 (0:58) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1760 (0:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1760 (0:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1760 (0:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1760 (0:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1760 (0:58) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1760 (0:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1760 (0:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1760 (0:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1760 (0:58) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 1760 (0:58) ### MA [geom] T2 Less Than 5 Melee  found 2 monsters
@game_time 1760 (0:58) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 1760 (0:58) ### MA [geom] T2 Less Than 5 Melee  didn't perform any tests (no circles or geometries)!
@game_time 1760 (0:58) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 1760 (0:58) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 1760 (0:58) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1760 (0:58) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1760 (0:58) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1760 (0:58) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1760 (0:58) ### MA [peas] monster 0 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 1 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 6 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 7 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 8 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 11 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 14 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 15 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 17 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 18 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 19 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 21 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 23 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 24 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 27 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 28 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 30 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 31 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 32 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 33 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 34 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 35 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 37 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 42 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 43 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 44 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 45 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 46 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 47 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 48 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 53 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 54 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 55 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 56 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 59 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 61 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 62 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 63 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 65 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 66 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 70 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 71 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 73 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 74 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 76 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 78 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 83 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 84 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 86 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 87 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 88 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 90 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 91 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 92 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 95 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 98 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 99 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 102 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 103 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 105 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 106 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 108 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 109 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 111 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 112 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 113 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 114 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 116 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 119 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 120 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 122 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 123 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 125 ambient action  trigger
@game_time 1760 (0:58) ### MA [deer] monster 128 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 131 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 132 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 133 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 134 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 135 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 137 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 139 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 143 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 144 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 147 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 151 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 152 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 156 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 157 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 158 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 159 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 161 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 163 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 164 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 169 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 170 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 175 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 177 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 178 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 180 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 182 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 183 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 184 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 185 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 186 ambient action  trigger
@game_time 1760 (0:58) ### MA [peas] monster 188 ambient action  trigger
@game_time 1792 (0:59) ### MA [girl] some harassment  trigger
@game_time 1792 (0:59) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1792 (0:59) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1792 (0:59) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1792 (0:59) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1792 (0:59) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1792 (0:59) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1792 (0:59) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1792 (0:59) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1792 (0:59) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1792 (0:59) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1792 (0:59) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1792 (0:59) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1792 (0:59) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1792 (0:59) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1792 (0:59) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1792 (0:59) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1792 (0:59) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1792 (0:59) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1792 (0:59) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1792 (0:59) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1792 (0:59) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1792 (0:59) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1792 (0:59) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1792 (0:59) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1792 (0:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1792 (0:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1792 (0:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1792 (0:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1792 (0:59) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1792 (0:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1792 (0:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1792 (0:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1792 (0:59) ### MA [sham] T2 Shaman  trigger
@game_time 1792 (0:59) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1792 (0:59) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1792 (0:59) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1792 (0:59) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1792 (0:59) ### MA [peas] monster 0 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 1 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 6 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 7 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 8 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 11 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 14 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 15 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 17 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 18 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 19 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 21 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 23 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 24 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 27 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 28 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 30 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 31 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 32 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 33 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 34 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 35 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 37 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 42 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 43 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 44 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 45 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 46 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 47 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 48 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 53 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 54 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 55 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 56 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 59 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 61 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 62 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 63 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 65 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 66 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 70 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 71 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 73 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 74 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 76 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 78 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 83 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 84 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 86 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 87 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 88 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 90 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 91 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 92 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 95 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 98 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 99 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 102 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 103 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 105 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 106 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 108 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 109 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 111 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 112 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 113 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 114 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 116 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 119 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 120 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 122 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 123 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 125 ambient action  trigger
@game_time 1792 (0:59) ### MA [deer] monster 128 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 131 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 132 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 133 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 134 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 135 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 137 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 139 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 143 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 144 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 147 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 151 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 152 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 156 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 157 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 158 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 159 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 161 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 163 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 164 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 169 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 170 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 175 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 177 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 178 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 180 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 182 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 183 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 184 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 185 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 186 ambient action  trigger
@game_time 1792 (0:59) ### MA [peas] monster 188 ambient action  trigger
@game_time 1824 (1:00) ### MA [girl] some harassment  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Styg Inter Rad Strobe  found 2 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1824 (1:00) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1824 (1:00) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Styg Inter Rad Strobe  2 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Hold Styg Strobe  found 2 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1824 (1:00) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1824 (1:00) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Hold Styg Strobe  2 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1824 (1:00) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1824 (1:00) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1824 (1:00) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1824 (1:00) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1824 (1:00) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1824 (1:00) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1824 (1:00) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1824 (1:00) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1824 (1:00) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  5 monsters inside geometry (added to obje)
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1824 (1:00) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1824 (1:00) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1824 (1:00) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1824 (1:00) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1824 (1:00) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1824 (1:00) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1824 (1:00) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1824 (1:00) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1824 (1:00) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1824 (1:00) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1824 (1:00) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1824 (1:00) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1824 (1:00) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1824 (1:00) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1824 (1:00) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1824 (1:00) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1824 (1:00) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1824 (1:00) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1824 (1:00) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1824 (1:00) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1824 (1:00) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1824 (1:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1824 (1:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1824 (1:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1824 (1:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  7 monsters inside geometry (added to obje)
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1824 (1:00) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1824 (1:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1824 (1:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1824 (1:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1824 (1:00) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1824 (1:00) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1824 (1:00) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1824 (1:00) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1824 (1:00) ### MA [peas] monster 0 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 1 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 6 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 7 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 8 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 11 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 14 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 15 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 17 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 18 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 19 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 21 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 23 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 24 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 27 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 28 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 30 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 31 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 32 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 33 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 34 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 35 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 37 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 42 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 43 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 44 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 45 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 46 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 47 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 48 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 53 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 54 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 55 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 56 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 59 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 61 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 62 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 63 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 65 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 66 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 70 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 71 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 73 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 74 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 76 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 78 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 83 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 84 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 86 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 87 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 88 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 90 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 91 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 92 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 95 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 98 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 99 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 102 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 103 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 105 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 106 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 108 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 109 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 111 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 112 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 113 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 114 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 116 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 119 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 120 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 122 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 123 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 125 ambient action  trigger
@game_time 1824 (1:00) ### MA [deer] monster 128 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 131 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 132 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 133 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 134 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 135 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 137 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 139 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 143 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 144 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 147 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 151 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 152 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 156 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 157 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 158 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 159 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 161 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 163 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 164 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 169 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 170 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 175 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 177 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 178 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 180 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 182 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 183 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 184 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 185 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 186 ambient action  trigger
@game_time 1824 (1:00) ### MA [peas] monster 188 ambient action  trigger
@game_time 1856 (1:01) ### MA [girl] some harassment  trigger
@game_time 1856 (1:01) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1856 (1:01) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1856 (1:01) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  8 monsters inside geometry (added to obje)
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1856 (1:01) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1856 (1:01) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1856 (1:01) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1856 (1:01) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1856 (1:01) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1856 (1:01) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1856 (1:01) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1856 (1:01) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1856 (1:01) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1856 (1:01) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1856 (1:01) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1856 (1:01) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1856 (1:01) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1856 (1:01) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1856 (1:01) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1856 (1:01) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1856 (1:01) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1856 (1:01) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1856 (1:01) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1856 (1:01) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1856 (1:01) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1856 (1:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1856 (1:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1856 (1:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1856 (1:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  8 monsters inside geometry (added to obje)
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1856 (1:01) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1856 (1:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1856 (1:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1856 (1:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1856 (1:01) ### MA [sham] T2 Shaman  trigger
@game_time 1856 (1:01) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1856 (1:01) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1856 (1:01) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1856 (1:01) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1856 (1:01) ### MA [peas] monster 0 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 1 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 6 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 7 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 8 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 11 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 14 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 15 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 17 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 18 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 19 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 21 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 23 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 24 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 27 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 28 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 30 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 31 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 32 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 33 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 34 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 35 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 37 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 42 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 43 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 44 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 45 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 46 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 47 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 48 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 53 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 54 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 55 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 56 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 59 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 61 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 62 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 63 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 65 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 66 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 70 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 71 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 73 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 74 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 76 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 78 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 83 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 84 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 86 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 87 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 88 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 90 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 91 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 92 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 95 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 98 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 99 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 102 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 103 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 105 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 106 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 108 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 109 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 111 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 112 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 113 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 114 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 116 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 119 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 120 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 122 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 123 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 125 ambient action  trigger
@game_time 1856 (1:01) ### MA [deer] monster 128 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 131 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 132 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 133 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 134 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 135 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 137 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 139 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 143 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 144 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 147 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 151 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 152 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 156 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 157 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 158 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 159 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 161 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 163 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 164 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 169 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 170 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 175 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 177 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 178 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 180 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 182 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 183 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 184 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 185 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 186 ambient action  trigger
@game_time 1856 (1:01) ### MA [peas] monster 188 ambient action  trigger
@game_time 1888 (1:02) ### MA [girl] some harassment  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Styg Inter Rad Strobe  found 2 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1888 (1:02) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1888 (1:02) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Styg Inter Rad Strobe  2 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Hold Styg Strobe  found 2 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1888 (1:02) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1888 (1:02) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Hold Styg Strobe  2 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1888 (1:02) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1888 (1:02) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1888 (1:02) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1888 (1:02) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1888 (1:02) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1888 (1:02) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1888 (1:02) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  10 monsters inside geometry (added to obje)
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1888 (1:02) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1888 (1:02) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1888 (1:02) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1888 (1:02) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1888 (1:02) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1888 (1:02) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1888 (1:02) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1888 (1:02) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1888 (1:02) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1888 (1:02) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1888 (1:02) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1888 (1:02) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1888 (1:02) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1888 (1:02) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1888 (1:02) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1888 (1:02) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1888 (1:02) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1888 (1:02) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1888 (1:02) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1888 (1:02) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1888 (1:02) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  5 monsters inside geometry (added to obje)
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1888 (1:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1888 (1:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1888 (1:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1888 (1:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1888 (1:02) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1888 (1:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1888 (1:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1888 (1:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1888 (1:02) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1888 (1:02) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1888 (1:02) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1888 (1:02) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1888 (1:02) ### MA [peas] monster 0 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 1 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 6 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 7 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 8 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 11 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 14 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 15 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 17 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 18 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 19 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 21 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 23 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 24 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 27 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 28 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 30 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 31 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 32 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 33 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 34 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 35 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 37 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 42 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 43 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 44 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 45 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 46 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 47 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 48 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 53 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 54 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 55 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 56 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 59 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 61 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 62 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 63 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 65 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 66 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 70 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 71 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 73 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 74 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 76 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 78 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 83 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 84 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 86 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 87 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 88 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 90 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 91 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 92 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 95 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 98 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 99 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 102 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 103 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 105 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 106 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 108 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 109 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 111 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 112 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 113 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 114 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 116 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 119 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 120 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 122 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 123 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 125 ambient action  trigger
@game_time 1888 (1:02) ### MA [deer] monster 128 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 131 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 132 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 133 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 134 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 135 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 137 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 139 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 143 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 144 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 147 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 151 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 152 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 156 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 157 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 158 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 159 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 161 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 163 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 164 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 169 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 170 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 175 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 177 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 178 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 180 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 182 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 183 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 184 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 185 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 186 ambient action  trigger
@game_time 1888 (1:02) ### MA [peas] monster 188 ambient action  trigger
@game_time 1920 (1:04) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 1920 (1:04) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 1920 (1:04) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 1920 (1:04) ### MA [girl] some harassment  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 1920 (1:04) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 1920 (1:04) ### MA [acli] Select Flame Archer  trigger
@game_time 1920 (1:04) ### MA [acli] Select Flame Archer  Activating single action
@game_time 1920 (1:04) ### MA [acli] Select Flame Archer  succeeded
@game_time 1920 (1:04) ### MA [acli] Select Flame Archer  deactivated
@game_time 1920 (1:04) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1920 (1:04) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1920 (1:04) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1920 (1:04) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1920 (1:04) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1920 (1:04) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1920 (1:04) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1920 (1:04) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1920 (1:04) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1920 (1:04) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1920 (1:04) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1920 (1:04) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1920 (1:04) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1920 (1:04) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1920 (1:04) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1920 (1:04) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1920 (1:04) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1920 (1:04) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1920 (1:04) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1920 (1:04) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1920 (1:04) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1920 (1:04) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1920 (1:04) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1920 (1:04) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1920 (1:04) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 1920 (1:04) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 1920 (1:04) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 1920 (1:04) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  8 monsters inside geometry (added to obje)
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1920 (1:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1920 (1:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1920 (1:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1920 (1:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1920 (1:04) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1920 (1:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1920 (1:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1920 (1:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1920 (1:04) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 1920 (1:04) ### MA [geom] T2 Less Than 5 Melee  found 2 monsters
@game_time 1920 (1:04) ### MA [geom] T2 Less Than 5 Melee  testing monsters against entire map
@game_time 1920 (1:04) ### MA [geom] T2 Less Than 5 Melee  didn't perform any tests (no circles or geometries)!
@game_time 1920 (1:04) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 1920 (1:04) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 1920 (1:04) ### MA [sham] T2 Shaman  trigger
@game_time 1920 (1:04) ### MA [tuni] If T1 JMan Has Cookbook  trigger
@game_time 1920 (1:04) ### MA [tuni] If T1 JMan Has Cookbook  0 monsters carrying anco
@game_time 1920 (1:04) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1920 (1:04) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1920 (1:04) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1920 (1:04) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1920 (1:04) ### MA [peas] monster 0 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 1 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 6 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 7 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 8 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 11 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 14 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 15 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 17 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 18 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 19 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 21 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 23 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 24 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 27 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 28 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 30 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 31 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 32 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 33 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 34 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 35 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 37 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 42 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 43 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 44 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 45 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 46 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 47 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 48 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 53 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 54 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 55 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 56 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 59 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 61 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 62 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 63 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 65 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 66 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 70 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 71 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 73 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 74 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 76 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 78 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 83 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 84 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 86 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 87 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 88 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 90 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 91 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 92 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 95 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 98 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 99 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 102 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 103 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 105 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 106 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 108 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 109 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 111 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 112 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 113 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 114 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 116 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 119 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 120 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 122 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 123 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 125 ambient action  trigger
@game_time 1920 (1:04) ### MA [deer] monster 128 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 131 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 132 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 133 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 134 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 135 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 137 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 139 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 143 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 144 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 147 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 151 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 152 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 156 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 157 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 158 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 159 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 161 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 163 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 164 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 169 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 170 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 175 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 177 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 178 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 180 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 182 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 183 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 184 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 185 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 186 ambient action  trigger
@game_time 1920 (1:04) ### MA [peas] monster 188 ambient action  trigger
@game_time 1952 (1:05) ### MA [girl] some harassment  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Styg Inter Rad Strobe  found 2 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 1952 (1:05) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 1952 (1:05) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Styg Inter Rad Strobe  2 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Hold Styg Strobe  found 2 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 1952 (1:05) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 1952 (1:05) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Hold Styg Strobe  2 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 1952 (1:05) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 1952 (1:05) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 1952 (1:05) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 1952 (1:05) ### MA [geom] T2 Close Enemies Strobe  0 monsters inside geometry (added to subj)
@game_time 1952 (1:05) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1952 (1:05) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1952 (1:05) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1952 (1:05) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1952 (1:05) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1952 (1:05) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1952 (1:05) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1952 (1:05) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1952 (1:05) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1952 (1:05) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1952 (1:05) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1952 (1:05) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1952 (1:05) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1952 (1:05) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1952 (1:05) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1952 (1:05) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1952 (1:05) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1952 (1:05) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1952 (1:05) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1952 (1:05) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1952 (1:05) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1952 (1:05) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1952 (1:05) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1952 (1:05) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1952 (1:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1952 (1:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1952 (1:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1952 (1:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1952 (1:05) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1952 (1:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1952 (1:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1952 (1:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1952 (1:05) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1952 (1:05) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1952 (1:05) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1952 (1:05) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1952 (1:05) ### MA [peas] monster 0 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 1 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 6 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 7 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 8 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 11 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 14 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 15 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 17 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 18 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 19 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 21 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 23 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 24 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 27 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 28 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 30 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 31 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 32 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 33 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 34 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 35 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 37 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 42 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 43 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 44 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 45 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 46 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 47 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 48 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 53 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 54 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 55 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 56 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 59 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 61 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 62 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 63 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 65 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 66 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 70 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 71 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 73 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 74 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 76 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 78 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 83 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 84 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 86 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 87 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 88 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 90 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 91 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 92 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 95 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 98 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 99 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 102 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 103 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 105 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 106 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 108 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 109 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 111 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 112 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 113 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 114 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 116 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 119 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 120 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 122 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 123 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 125 ambient action  trigger
@game_time 1952 (1:05) ### MA [deer] monster 128 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 131 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 132 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 133 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 134 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 135 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 137 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 139 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 143 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 144 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 147 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 151 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 152 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 156 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 157 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 158 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 159 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 161 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 163 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 164 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 169 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 170 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 175 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 177 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 178 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 180 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 182 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 183 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 184 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 185 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 186 ambient action  trigger
@game_time 1952 (1:05) ### MA [peas] monster 188 ambient action  trigger
@game_time 1984 (1:06) ### MA [girl] some harassment  trigger
@game_time 1984 (1:06) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 1984 (1:06) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 1984 (1:06) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 1984 (1:06) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 1984 (1:06) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 1984 (1:06) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 1984 (1:06) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 1984 (1:06) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 1984 (1:06) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 1984 (1:06) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 1984 (1:06) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 1984 (1:06) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 1984 (1:06) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 1984 (1:06) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 1984 (1:06) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 1984 (1:06) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 1984 (1:06) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 1984 (1:06) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 1984 (1:06) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 1984 (1:06) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 1984 (1:06) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 1984 (1:06) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 1984 (1:06) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 1984 (1:06) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 1984 (1:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 1984 (1:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 1984 (1:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 1984 (1:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 1984 (1:06) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 1984 (1:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 1984 (1:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 1984 (1:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 1984 (1:06) ### MA [sham] T2 Shaman  trigger
@game_time 1984 (1:06) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 1984 (1:06) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 1984 (1:06) ### MA [tuni] t0 test jman cmd  trigger
@game_time 1984 (1:06) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 1984 (1:06) ### MA [peas] monster 0 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 1 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 6 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 7 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 8 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 11 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 14 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 15 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 17 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 18 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 19 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 21 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 23 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 24 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 27 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 28 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 30 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 31 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 32 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 33 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 34 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 35 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 37 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 42 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 43 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 44 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 45 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 46 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 47 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 48 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 53 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 54 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 55 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 56 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 59 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 61 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 62 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 63 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 65 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 66 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 70 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 71 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 73 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 74 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 76 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 78 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 83 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 84 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 86 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 87 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 88 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 90 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 91 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 92 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 95 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 98 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 99 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 102 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 103 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 105 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 106 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 108 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 109 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 111 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 112 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 113 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 114 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 116 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 119 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 120 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 122 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 123 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 125 ambient action  trigger
@game_time 1984 (1:06) ### MA [deer] monster 128 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 131 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 132 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 133 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 134 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 135 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 137 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 139 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 143 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 144 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 147 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 151 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 152 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 156 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 157 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 158 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 159 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 161 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 163 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 164 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 169 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 170 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 175 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 177 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 178 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 180 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 182 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 183 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 184 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 185 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 186 ambient action  trigger
@game_time 1984 (1:06) ### MA [peas] monster 188 ambient action  trigger
@game_time 2016 (1:07) ### MA [girl] some harassment  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Styg Inter Rad Strobe  found 1 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Styg Inter Rad Strobe  testing monsters against a circle at (34398, 37834) w/radius 2816
@game_time 2016 (1:07) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters oustide geometry (added to subj)
@game_time 2016 (1:07) ### MA [geom] T2 Styg Inter Rad Strobe  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Styg Inter Rad Strobe  1 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Hold Styg Strobe  found 1 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Hold Styg Strobe  testing monsters against a circle at (34398, 37834) w/radius 4352
@game_time 2016 (1:07) ### MA [geom] T2 Hold Styg Strobe  0 monsters inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Hold Styg Strobe  0 monsters oustide geometry (added to subj)
@game_time 2016 (1:07) ### MA [geom] T2 Hold Styg Strobe  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Hold Styg Strobe  1 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2016 (1:07) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2016 (1:07) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  1 monsters inside geometry (added to subj)
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  succeeded
@game_time 2016 (1:07) ### MA [geom] T2 Close Enemies Strobe  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Enemy Count  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Enemy Count  found 1 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Enemy Count  testing monsters against entire map
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Enemy Count  didn't perform any tests (no circles or geometries)!
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Enemy Count  failed
@game_time 2016 (1:07) ### MA [geom] T2 Hold War Enemy Count  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2016 (1:07) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2016 (1:07) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2016 (1:07) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2016 (1:07) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2016 (1:07) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2016 (1:07) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2016 (1:07) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2016 (1:07) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2016 (1:07) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2016 (1:07) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2016 (1:07) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2016 (1:07) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2016 (1:07) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2016 (1:07) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2016 (1:07) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2016 (1:07) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2016 (1:07) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2016 (1:07) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2016 (1:07) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2016 (1:07) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2016 (1:07) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2016 (1:07) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2016 (1:07) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2016 (1:07) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2016 (1:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2016 (1:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2016 (1:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2016 (1:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2016 (1:07) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2016 (1:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2016 (1:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2016 (1:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2016 (1:07) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2016 (1:07) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2016 (1:07) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2016 (1:07) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2016 (1:07) ### MA [peas] monster 0 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 1 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 6 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 7 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 8 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 11 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 14 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 15 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 17 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 18 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 19 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 21 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 23 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 24 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 27 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 28 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 30 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 31 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 32 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 33 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 34 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 35 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 37 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 42 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 43 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 44 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 45 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 46 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 47 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 48 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 53 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 54 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 55 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 56 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 59 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 61 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 62 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 63 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 65 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 66 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 70 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 71 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 73 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 74 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 76 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 78 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 83 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 84 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 86 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 87 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 88 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 90 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 91 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 92 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 95 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 98 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 99 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 102 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 103 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 105 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 106 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 108 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 109 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 111 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 112 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 113 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 114 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 116 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 119 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 120 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 122 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 123 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 125 ambient action  trigger
@game_time 2016 (1:07) ### MA [deer] monster 128 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 131 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 132 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 133 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 134 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 135 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 137 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 139 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 143 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 144 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 147 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 151 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 152 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 156 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 157 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 158 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 159 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 161 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 163 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 164 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 169 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 170 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 175 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 177 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 178 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 180 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 182 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 183 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 184 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 185 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 186 ambient action  trigger
@game_time 2016 (1:07) ### MA [peas] monster 188 ambient action  trigger
@game_time 2048 (1:08) ### MA [girl] some harassment  trigger
@game_time 2048 (1:08) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2048 (1:08) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2048 (1:08) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2048 (1:08) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2048 (1:08) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2048 (1:08) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2048 (1:08) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2048 (1:08) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2048 (1:08) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2048 (1:08) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2048 (1:08) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2048 (1:08) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2048 (1:08) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2048 (1:08) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2048 (1:08) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2048 (1:08) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2048 (1:08) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2048 (1:08) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2048 (1:08) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2048 (1:08) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2048 (1:08) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2048 (1:08) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2048 (1:08) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2048 (1:08) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2048 (1:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2048 (1:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2048 (1:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2048 (1:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2048 (1:08) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2048 (1:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2048 (1:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2048 (1:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2048 (1:08) ### MA [sham] T2 Shaman  trigger
@game_time 2048 (1:08) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2048 (1:08) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2048 (1:08) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2048 (1:08) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2048 (1:08) ### MA [peas] monster 0 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 1 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 6 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 7 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 8 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 11 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 14 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 15 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 17 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 18 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 19 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 21 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 23 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 24 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 27 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 28 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 30 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 31 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 32 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 33 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 34 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 35 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 37 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 42 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 43 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 44 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 45 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 46 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 47 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 48 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 53 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 54 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 55 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 56 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 59 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 61 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 62 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 63 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 65 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 66 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 70 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 71 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 73 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 74 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 76 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 78 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 83 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 84 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 86 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 87 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 88 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 90 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 91 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 92 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 95 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 98 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 99 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 102 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 103 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 105 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 106 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 108 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 109 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 111 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 112 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 113 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 114 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 116 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 119 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 120 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 122 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 123 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 125 ambient action  trigger
@game_time 2048 (1:08) ### MA [deer] monster 128 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 131 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 132 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 133 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 134 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 135 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 137 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 139 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 143 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 144 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 147 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 151 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 152 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 156 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 157 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 158 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 159 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 161 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 163 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 164 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 169 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 170 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 175 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 177 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 178 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 180 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 182 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 183 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 184 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 185 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 186 ambient action  trigger
@game_time 2048 (1:08) ### MA [peas] monster 188 ambient action  trigger
@game_time 2080 (1:09) ### MA [girl] some harassment  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2080 (1:09) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2080 (1:09) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2080 (1:09) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  1 monsters inside geometry (added to subj)
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  succeeded
@game_time 2080 (1:09) ### MA [geom] T2 Close Enemies Strobe  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Hold War Enemy Count  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Hold War Enemy Count  found 1 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Hold War Enemy Count  testing monsters against entire map
@game_time 2080 (1:09) ### MA [geom] T2 Hold War Enemy Count  didn't perform any tests (no circles or geometries)!
@game_time 2080 (1:09) ### MA [geom] T2 Hold War Enemy Count  failed
@game_time 2080 (1:09) ### MA [geom] T2 Hold War Enemy Count  deactivated
@game_time 2080 (1:09) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2080 (1:09) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2080 (1:09) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2080 (1:09) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2080 (1:09) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2080 (1:09) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2080 (1:09) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2080 (1:09) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2080 (1:09) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2080 (1:09) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2080 (1:09) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2080 (1:09) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2080 (1:09) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2080 (1:09) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2080 (1:09) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2080 (1:09) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2080 (1:09) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2080 (1:09) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2080 (1:09) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2080 (1:09) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2080 (1:09) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2080 (1:09) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2080 (1:09) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2080 (1:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2080 (1:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2080 (1:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2080 (1:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2080 (1:09) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2080 (1:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2080 (1:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2080 (1:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2080 (1:09) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 2080 (1:09) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 2080 (1:09) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 2080 (1:09) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 2080 (1:09) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 2080 (1:09) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2080 (1:09) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2080 (1:09) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2080 (1:09) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2080 (1:09) ### MA [peas] monster 0 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 1 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 6 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 7 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 8 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 11 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 14 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 15 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 17 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 18 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 19 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 21 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 23 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 24 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 27 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 28 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 30 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 31 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 32 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 33 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 34 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 35 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 37 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 42 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 43 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 44 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 45 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 46 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 47 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 48 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 53 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 54 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 55 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 56 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 59 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 61 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 62 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 63 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 65 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 66 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 70 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 71 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 73 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 74 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 76 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 78 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 83 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 84 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 86 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 87 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 88 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 90 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 91 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 92 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 95 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 98 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 99 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 102 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 103 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 105 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 106 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 108 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 109 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 111 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 112 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 113 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 114 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 116 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 119 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 120 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 122 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 123 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 125 ambient action  trigger
@game_time 2080 (1:09) ### MA [deer] monster 128 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 131 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 132 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 133 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 134 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 135 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 137 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 139 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 143 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 144 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 147 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 151 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 152 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 156 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 157 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 158 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 159 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 161 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 163 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 164 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 169 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 170 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 175 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 177 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 178 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 180 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 182 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 183 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 184 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 185 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 186 ambient action  trigger
@game_time 2080 (1:09) ### MA [peas] monster 188 ambient action  trigger
@game_time 2112 (1:10) ### MA [girl] some harassment  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2112 (1:10) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2112 (1:10) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2112 (1:10) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2112 (1:10) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2112 (1:10) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2112 (1:10) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2112 (1:10) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2112 (1:10) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2112 (1:10) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2112 (1:10) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2112 (1:10) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2112 (1:10) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2112 (1:10) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2112 (1:10) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2112 (1:10) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2112 (1:10) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2112 (1:10) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2112 (1:10) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2112 (1:10) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2112 (1:10) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2112 (1:10) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2112 (1:10) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2112 (1:10) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2112 (1:10) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2112 (1:10) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2112 (1:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2112 (1:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2112 (1:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2112 (1:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2112 (1:10) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2112 (1:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2112 (1:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2112 (1:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2112 (1:10) ### MA [sham] T2 Shaman  trigger
@game_time 2112 (1:10) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2112 (1:10) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2112 (1:10) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2112 (1:10) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2112 (1:10) ### MA [peas] monster 0 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 1 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 6 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 7 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 8 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 11 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 14 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 15 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 17 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 18 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 19 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 21 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 23 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 24 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 27 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 28 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 30 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 31 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 32 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 33 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 34 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 35 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 37 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 42 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 43 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 44 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 45 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 46 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 47 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 48 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 53 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 54 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 55 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 56 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 59 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 61 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 62 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 63 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 65 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 66 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 70 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 71 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 73 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 74 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 76 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 78 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 83 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 84 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 86 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 87 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 88 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 90 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 91 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 92 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 95 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 98 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 99 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 102 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 103 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 105 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 106 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 108 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 109 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 111 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 112 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 113 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 114 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 116 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 119 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 120 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 122 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 123 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 125 ambient action  trigger
@game_time 2112 (1:10) ### MA [deer] monster 128 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 131 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 132 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 133 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 134 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 135 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 137 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 139 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 143 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 144 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 147 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 151 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 152 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 156 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 157 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 158 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 159 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 161 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 163 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 164 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 169 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 170 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 175 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 177 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 178 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 180 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 182 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 183 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 184 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 185 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 186 ambient action  trigger
@game_time 2112 (1:10) ### MA [peas] monster 188 ambient action  trigger
@game_time 2144 (1:11) ### MA [girl] some harassment  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2144 (1:11) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2144 (1:11) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2144 (1:11) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2144 (1:11) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  1 monsters inside geometry (added to subj)
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  succeeded
@game_time 2144 (1:11) ### MA [geom] T2 Close Enemies Strobe  deactivated
@game_time 2144 (1:11) ### MA [geom] T2 Hold War Enemy Count  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Hold War Enemy Count  found 1 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Hold War Enemy Count  testing monsters against entire map
@game_time 2144 (1:11) ### MA [geom] T2 Hold War Enemy Count  didn't perform any tests (no circles or geometries)!
@game_time 2144 (1:11) ### MA [geom] T2 Hold War Enemy Count  failed
@game_time 2144 (1:11) ### MA [geom] T2 Hold War Enemy Count  deactivated
@game_time 2144 (1:11) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2144 (1:11) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2144 (1:11) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2144 (1:11) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2144 (1:11) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2144 (1:11) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2144 (1:11) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2144 (1:11) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2144 (1:11) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2144 (1:11) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2144 (1:11) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2144 (1:11) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2144 (1:11) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2144 (1:11) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2144 (1:11) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2144 (1:11) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2144 (1:11) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2144 (1:11) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2144 (1:11) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2144 (1:11) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2144 (1:11) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2144 (1:11) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2144 (1:11) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2144 (1:11) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2144 (1:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2144 (1:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2144 (1:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2144 (1:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2144 (1:11) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2144 (1:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2144 (1:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2144 (1:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2144 (1:11) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2144 (1:11) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2144 (1:11) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2144 (1:11) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2144 (1:11) ### MA [peas] monster 0 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 1 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 6 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 7 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 8 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 11 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 14 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 15 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 17 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 18 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 19 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 21 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 23 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 24 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 27 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 28 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 30 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 31 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 32 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 33 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 34 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 35 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 37 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 42 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 43 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 44 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 45 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 46 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 47 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 48 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 53 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 54 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 55 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 56 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 59 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 61 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 62 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 63 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 65 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 66 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 70 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 71 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 73 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 74 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 76 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 78 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 83 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 84 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 86 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 87 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 88 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 90 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 91 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 92 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 95 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 98 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 99 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 102 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 103 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 105 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 106 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 108 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 109 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 111 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 112 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 113 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 114 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 116 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 119 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 120 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 122 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 123 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 125 ambient action  trigger
@game_time 2144 (1:11) ### MA [deer] monster 128 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 131 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 132 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 133 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 134 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 135 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 137 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 139 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 143 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 144 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 147 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 151 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 152 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 156 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 157 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 158 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 159 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 161 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 163 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 164 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 169 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 170 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 175 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 177 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 178 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 180 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 182 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 183 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 184 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 185 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 186 ambient action  trigger
@game_time 2144 (1:11) ### MA [peas] monster 188 ambient action  trigger
@game_time 2176 (1:12) ### MA [girl] some harassment  trigger
@game_time 2176 (1:12) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2176 (1:12) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2176 (1:12) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2176 (1:12) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2176 (1:12) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2176 (1:12) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2176 (1:12) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2176 (1:12) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2176 (1:12) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2176 (1:12) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2176 (1:12) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2176 (1:12) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2176 (1:12) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2176 (1:12) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2176 (1:12) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2176 (1:12) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2176 (1:12) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2176 (1:12) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2176 (1:12) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2176 (1:12) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2176 (1:12) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2176 (1:12) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2176 (1:12) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2176 (1:12) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2176 (1:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2176 (1:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2176 (1:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2176 (1:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2176 (1:12) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2176 (1:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2176 (1:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2176 (1:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2176 (1:12) ### MA [sham] T2 Shaman  trigger
@game_time 2176 (1:12) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2176 (1:12) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2176 (1:12) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2176 (1:12) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2176 (1:12) ### MA [peas] monster 0 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 1 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 6 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 7 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 8 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 11 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 14 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 15 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 17 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 18 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 19 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 21 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 23 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 24 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 27 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 28 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 30 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 31 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 32 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 33 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 34 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 35 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 37 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 42 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 43 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 44 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 45 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 46 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 47 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 48 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 53 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 54 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 55 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 56 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 59 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 61 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 62 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 63 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 65 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 66 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 70 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 71 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 73 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 74 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 76 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 78 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 83 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 84 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 86 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 87 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 88 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 90 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 91 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 92 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 95 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 98 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 99 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 102 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 103 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 105 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 106 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 108 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 109 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 111 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 112 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 113 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 114 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 116 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 119 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 120 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 122 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 123 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 125 ambient action  trigger
@game_time 2176 (1:12) ### MA [deer] monster 128 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 131 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 132 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 133 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 134 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 135 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 137 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 139 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 143 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 144 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 147 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 151 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 152 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 156 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 157 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 158 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 159 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 161 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 163 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 164 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 169 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 170 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 175 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 177 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 178 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 180 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 182 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 183 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 184 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 185 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 186 ambient action  trigger
@game_time 2176 (1:12) ### MA [peas] monster 188 ambient action  trigger
@game_time 2208 (1:13) ### MA [girl] some harassment  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2208 (1:13) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  1 monsters inside geometry (added to subj)
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  succeeded
@game_time 2208 (1:13) ### MA [geom] T2 Close Enemies Strobe  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Enemy Count  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Enemy Count  found 1 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Enemy Count  testing monsters against entire map
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Enemy Count  didn't perform any tests (no circles or geometries)!
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Enemy Count  failed
@game_time 2208 (1:13) ### MA [geom] T2 Hold War Enemy Count  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2208 (1:13) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2208 (1:13) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2208 (1:13) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2208 (1:13) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2208 (1:13) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2208 (1:13) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2208 (1:13) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2208 (1:13) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2208 (1:13) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2208 (1:13) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2208 (1:13) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2208 (1:13) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2208 (1:13) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2208 (1:13) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2208 (1:13) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2208 (1:13) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2208 (1:13) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2208 (1:13) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2208 (1:13) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2208 (1:13) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2208 (1:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2208 (1:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2208 (1:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2208 (1:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2208 (1:13) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2208 (1:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2208 (1:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2208 (1:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2208 (1:13) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2208 (1:13) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2208 (1:13) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2208 (1:13) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2208 (1:13) ### MA [peas] monster 0 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 1 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 6 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 7 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 8 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 11 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 14 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 15 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 17 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 18 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 19 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 21 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 23 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 24 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 27 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 28 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 30 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 31 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 32 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 33 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 34 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 35 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 37 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 42 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 43 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 44 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 45 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 46 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 47 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 48 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 53 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 54 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 55 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 56 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 59 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 61 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 62 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 63 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 65 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 66 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 70 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 71 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 73 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 74 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 76 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 78 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 83 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 84 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 86 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 87 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 88 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 90 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 91 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 92 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 95 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 98 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 99 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 102 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 103 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 105 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 106 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 108 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 109 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 111 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 112 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 113 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 114 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 116 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 119 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 120 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 122 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 123 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 125 ambient action  trigger
@game_time 2208 (1:13) ### MA [deer] monster 128 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 131 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 132 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 133 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 134 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 135 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 137 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 139 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 143 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 144 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 147 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 151 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 152 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 156 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 157 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 158 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 159 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 161 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 163 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 164 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 169 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 170 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 175 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 177 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 178 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 180 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 182 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 183 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 184 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 185 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 186 ambient action  trigger
@game_time 2208 (1:13) ### MA [peas] monster 188 ambient action  trigger
@game_time 2240 (1:14) ### MA [girl] some harassment  trigger
@game_time 2240 (1:14) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2240 (1:14) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2240 (1:14) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2240 (1:14) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2240 (1:14) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2240 (1:14) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2240 (1:14) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2240 (1:14) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2240 (1:14) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2240 (1:14) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2240 (1:14) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2240 (1:14) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2240 (1:14) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2240 (1:14) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2240 (1:14) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2240 (1:14) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2240 (1:14) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2240 (1:14) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2240 (1:14) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2240 (1:14) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2240 (1:14) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2240 (1:14) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2240 (1:14) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2240 (1:14) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2240 (1:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2240 (1:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2240 (1:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2240 (1:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2240 (1:14) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2240 (1:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2240 (1:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2240 (1:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2240 (1:14) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 2240 (1:14) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 2240 (1:14) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 2240 (1:14) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 2240 (1:14) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 2240 (1:14) ### MA [sham] T2 Shaman  trigger
@game_time 2240 (1:14) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2240 (1:14) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2240 (1:14) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2240 (1:14) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2240 (1:14) ### MA [peas] monster 0 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 1 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 6 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 7 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 8 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 11 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 14 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 15 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 17 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 18 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 19 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 21 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 23 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 24 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 27 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 28 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 30 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 31 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 32 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 33 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 34 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 35 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 37 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 42 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 43 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 44 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 45 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 46 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 47 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 48 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 53 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 54 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 55 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 56 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 59 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 61 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 62 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 63 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 65 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 66 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 70 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 71 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 73 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 74 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 76 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 78 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 83 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 84 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 86 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 87 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 88 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 90 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 91 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 92 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 95 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 98 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 99 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 102 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 103 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 105 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 106 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 108 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 109 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 111 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 112 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 113 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 114 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 116 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 119 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 120 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 122 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 123 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 125 ambient action  trigger
@game_time 2240 (1:14) ### MA [deer] monster 128 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 131 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 132 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 133 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 134 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 135 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 137 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 139 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 143 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 144 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 147 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 151 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 152 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 156 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 157 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 158 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 159 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 161 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 163 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 164 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 169 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 170 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 175 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 177 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 178 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 180 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 182 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 183 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 184 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 185 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 186 ambient action  trigger
@game_time 2240 (1:14) ### MA [peas] monster 188 ambient action  trigger
@game_time 2272 (1:15) ### MA [girl] some harassment  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2272 (1:15) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2272 (1:15) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2272 (1:15) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2272 (1:15) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  1 monsters inside geometry (added to subj)
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  succeeded
@game_time 2272 (1:15) ### MA [geom] T2 Close Enemies Strobe  deactivated
@game_time 2272 (1:15) ### MA [geom] T2 Hold War Enemy Count  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Hold War Enemy Count  found 1 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Hold War Enemy Count  testing monsters against entire map
@game_time 2272 (1:15) ### MA [geom] T2 Hold War Enemy Count  didn't perform any tests (no circles or geometries)!
@game_time 2272 (1:15) ### MA [geom] T2 Hold War Enemy Count  failed
@game_time 2272 (1:15) ### MA [geom] T2 Hold War Enemy Count  deactivated
@game_time 2272 (1:15) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2272 (1:15) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2272 (1:15) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2272 (1:15) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2272 (1:15) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2272 (1:15) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2272 (1:15) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2272 (1:15) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2272 (1:15) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2272 (1:15) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2272 (1:15) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2272 (1:15) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2272 (1:15) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2272 (1:15) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2272 (1:15) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2272 (1:15) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2272 (1:15) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2272 (1:15) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2272 (1:15) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2272 (1:15) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2272 (1:15) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2272 (1:15) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2272 (1:15) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2272 (1:15) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2272 (1:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2272 (1:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2272 (1:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2272 (1:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2272 (1:15) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2272 (1:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2272 (1:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2272 (1:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2272 (1:15) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2272 (1:15) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2272 (1:15) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2272 (1:15) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2272 (1:15) ### MA [peas] monster 0 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 1 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 6 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 7 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 8 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 11 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 14 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 15 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 17 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 18 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 19 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 21 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 23 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 24 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 27 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 28 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 30 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 31 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 32 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 33 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 34 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 35 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 37 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 42 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 43 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 44 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 45 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 46 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 47 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 48 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 53 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 54 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 55 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 56 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 59 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 61 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 62 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 63 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 65 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 66 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 70 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 71 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 73 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 74 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 76 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 78 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 83 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 84 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 86 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 87 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 88 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 90 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 91 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 92 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 95 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 98 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 99 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 102 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 103 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 105 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 106 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 108 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 109 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 111 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 112 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 113 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 114 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 116 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 119 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 120 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 122 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 123 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 125 ambient action  trigger
@game_time 2272 (1:15) ### MA [deer] monster 128 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 131 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 132 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 133 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 134 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 135 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 137 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 139 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 143 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 144 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 147 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 151 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 152 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 156 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 157 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 158 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 159 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 161 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 163 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 164 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 169 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 170 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 175 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 177 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 178 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 180 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 182 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 183 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 184 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 185 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 186 ambient action  trigger
@game_time 2272 (1:15) ### MA [peas] monster 188 ambient action  trigger
@game_time 2304 (1:16) ### MA [girl] some harassment  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2304 (1:16) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2304 (1:16) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2304 (1:16) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2304 (1:16) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2304 (1:16) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2304 (1:16) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2304 (1:16) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2304 (1:16) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2304 (1:16) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2304 (1:16) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2304 (1:16) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2304 (1:16) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2304 (1:16) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2304 (1:16) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2304 (1:16) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2304 (1:16) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2304 (1:16) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2304 (1:16) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2304 (1:16) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2304 (1:16) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2304 (1:16) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2304 (1:16) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2304 (1:16) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2304 (1:16) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2304 (1:16) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2304 (1:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2304 (1:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2304 (1:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2304 (1:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2304 (1:16) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2304 (1:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2304 (1:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2304 (1:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2304 (1:16) ### MA [sham] T2 Shaman  trigger
@game_time 2304 (1:16) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2304 (1:16) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2304 (1:16) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2304 (1:16) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2304 (1:16) ### MA [peas] monster 0 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 1 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 6 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 7 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 8 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 11 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 14 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 15 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 17 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 18 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 19 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 21 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 23 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 24 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 27 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 28 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 30 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 31 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 32 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 33 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 34 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 35 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 37 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 42 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 43 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 44 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 45 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 46 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 47 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 48 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 53 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 54 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 55 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 56 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 59 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 61 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 62 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 63 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 65 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 66 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 70 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 71 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 73 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 74 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 76 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 78 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 83 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 84 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 86 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 87 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 88 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 90 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 91 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 92 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 95 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 98 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 99 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 102 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 103 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 105 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 106 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 108 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 109 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 111 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 112 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 113 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 114 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 116 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 119 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 120 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 122 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 123 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 125 ambient action  trigger
@game_time 2304 (1:16) ### MA [deer] monster 128 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 131 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 132 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 133 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 134 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 135 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 137 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 139 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 143 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 144 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 147 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 151 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 152 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 156 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 157 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 158 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 159 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 161 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 163 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 164 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 169 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 170 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 175 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 177 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 178 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 180 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 182 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 183 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 184 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 185 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 186 ambient action  trigger
@game_time 2304 (1:16) ### MA [peas] monster 188 ambient action  trigger
@game_time 2336 (1:17) ### MA [girl] some harassment  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2336 (1:17) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2336 (1:17) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2336 (1:17) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2336 (1:17) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  found 9 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 7168
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  2 monsters inside geometry (added to subj)
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  succeeded
@game_time 2336 (1:17) ### MA [geom] T2 Close Enemies Strobe  deactivated
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  found 2 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  testing monsters against entire map
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  2 monsters inside geometry (added to subj)
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  2 monsters outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  0 monsters points inside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  2 monsters points outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  succeeded
@game_time 2336 (1:17) ### MA [geom] T2 Hold War Enemy Count  deactivated
@game_time 2336 (1:17) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2336 (1:17) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2336 (1:17) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2336 (1:17) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2336 (1:17) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2336 (1:17) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2336 (1:17) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2336 (1:17) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2336 (1:17) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2336 (1:17) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2336 (1:17) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2336 (1:17) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2336 (1:17) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2336 (1:17) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2336 (1:17) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2336 (1:17) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2336 (1:17) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2336 (1:17) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2336 (1:17) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2336 (1:17) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2336 (1:17) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2336 (1:17) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2336 (1:17) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2336 (1:17) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2336 (1:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2336 (1:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2336 (1:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2336 (1:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2336 (1:17) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2336 (1:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2336 (1:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2336 (1:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2336 (1:17) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2336 (1:17) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2336 (1:17) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2336 (1:17) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2336 (1:17) ### MA [peas] monster 0 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 1 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 6 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 7 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 8 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 11 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 14 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 15 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 17 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 18 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 19 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 21 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 23 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 24 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 27 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 28 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 30 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 31 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 32 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 33 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 34 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 35 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 37 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 42 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 43 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 44 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 45 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 46 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 47 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 48 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 53 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 54 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 55 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 56 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 59 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 61 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 62 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 63 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 65 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 66 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 70 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 71 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 73 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 74 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 76 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 78 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 83 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 84 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 86 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 87 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 88 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 90 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 91 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 92 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 95 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 98 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 99 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 102 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 103 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 105 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 106 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 108 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 109 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 111 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 112 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 113 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 114 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 116 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 119 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 120 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 122 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 123 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 125 ambient action  trigger
@game_time 2336 (1:17) ### MA [deer] monster 128 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 131 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 132 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 133 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 134 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 135 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 137 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 139 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 143 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 144 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 147 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 151 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 152 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 156 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 157 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 158 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 159 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 161 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 163 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 164 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 169 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 170 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 175 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 177 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 178 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 180 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 182 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 183 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 184 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 185 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 186 ambient action  trigger
@game_time 2336 (1:17) ### MA [peas] monster 188 ambient action  trigger
@game_time 2368 (1:18) ### MA [girl] some harassment  trigger
@game_time 2368 (1:18) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2368 (1:18) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2368 (1:18) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2368 (1:18) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2368 (1:18) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2368 (1:18) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2368 (1:18) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2368 (1:18) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2368 (1:18) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2368 (1:18) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2368 (1:18) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2368 (1:18) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2368 (1:18) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2368 (1:18) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2368 (1:18) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2368 (1:18) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2368 (1:18) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2368 (1:18) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2368 (1:18) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2368 (1:18) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2368 (1:18) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2368 (1:18) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2368 (1:18) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2368 (1:18) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2368 (1:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2368 (1:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2368 (1:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2368 (1:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2368 (1:18) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2368 (1:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2368 (1:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2368 (1:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2368 (1:18) ### MA [sham] T2 Shaman  trigger
@game_time 2368 (1:18) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2368 (1:18) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2368 (1:18) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2368 (1:18) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2368 (1:18) ### MA [peas] monster 0 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 1 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 6 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 7 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 8 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 11 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 14 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 15 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 17 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 18 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 19 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 21 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 23 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 24 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 27 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 28 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 30 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 31 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 32 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 33 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 34 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 35 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 37 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 42 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 43 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 44 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 45 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 46 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 47 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 48 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 53 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 54 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 55 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 56 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 59 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 61 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 62 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 63 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 65 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 66 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 70 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 71 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 73 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 74 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 76 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 78 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 83 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 84 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 86 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 87 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 88 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 90 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 91 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 92 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 95 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 98 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 99 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 102 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 103 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 105 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 106 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 108 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 109 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 111 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 112 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 113 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 114 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 116 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 119 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 120 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 122 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 123 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 125 ambient action  trigger
@game_time 2368 (1:18) ### MA [deer] monster 128 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 131 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 132 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 133 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 134 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 135 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 137 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 139 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 143 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 144 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 147 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 151 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 152 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 156 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 157 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 158 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 159 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 161 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 163 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 164 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 169 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 170 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 175 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 177 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 178 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 180 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 182 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 183 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 184 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 185 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 186 ambient action  trigger
@game_time 2368 (1:18) ### MA [peas] monster 188 ambient action  trigger
@game_time 2400 (1:20) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 2400 (1:20) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 2400 (1:20) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 2400 (1:20) ### MA [girl] some harassment  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2400 (1:20) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 Too Close Enemies Strobe  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Too Close Enemies Strobe  found 9 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Too Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 4608
@game_time 2400 (1:20) ### MA [geom] T2 Too Close Enemies Strobe  0 monsters inside geometry (added to obje)
@game_time 2400 (1:20) ### MA [geom] T2 Too Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Too Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Too Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 2400 (1:20) ### MA [move] Wars Back Up Styg  trigger
@game_time 2400 (1:20) ### MA [move] Wars Back Up Styg  #0 monsters moved
@game_time 2400 (1:20) ### MA [move] Wars Back Up Styg  failed
@game_time 2400 (1:20) ### MA [move] Wars Back Up Styg  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2400 (1:20) ### MA [acli] Select Flame Archer  trigger
@game_time 2400 (1:20) ### MA [acli] Select Flame Archer  Activating single action
@game_time 2400 (1:20) ### MA [acli] Select Flame Archer  succeeded
@game_time 2400 (1:20) ### MA [acli] Select Flame Archer  deactivated
@game_time 2400 (1:20) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2400 (1:20) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2400 (1:20) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2400 (1:20) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2400 (1:20) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2400 (1:20) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2400 (1:20) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2400 (1:20) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2400 (1:20) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2400 (1:20) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2400 (1:20) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2400 (1:20) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2400 (1:20) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2400 (1:20) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2400 (1:20) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2400 (1:20) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2400 (1:20) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2400 (1:20) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2400 (1:20) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2400 (1:20) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2400 (1:20) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2400 (1:20) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 2400 (1:20) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 2400 (1:20) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 2400 (1:20) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2400 (1:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2400 (1:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2400 (1:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2400 (1:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2400 (1:20) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2400 (1:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2400 (1:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2400 (1:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2400 (1:20) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 2400 (1:20) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 2400 (1:20) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 2400 (1:20) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 2400 (1:20) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 2400 (1:20) ### MA [tuni] If T1 JMan Has Cookbook  trigger
@game_time 2400 (1:20) ### MA [tuni] If T1 JMan Has Cookbook  0 monsters carrying anco
@game_time 2400 (1:20) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2400 (1:20) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2400 (1:20) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2400 (1:20) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2400 (1:20) ### MA [peas] monster 0 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 1 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 6 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 7 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 8 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 11 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 14 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 15 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 17 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 18 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 19 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 21 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 23 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 24 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 27 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 28 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 30 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 31 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 32 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 33 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 34 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 35 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 37 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 42 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 43 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 44 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 45 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 46 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 47 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 48 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 53 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 54 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 55 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 56 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 59 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 61 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 62 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 63 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 65 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 66 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 70 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 71 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 73 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 74 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 76 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 78 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 83 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 84 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 86 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 87 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 88 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 90 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 91 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 92 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 95 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 98 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 99 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 102 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 103 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 105 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 106 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 108 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 109 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 111 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 112 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 113 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 114 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 116 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 119 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 120 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 122 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 123 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 125 ambient action  trigger
@game_time 2400 (1:20) ### MA [deer] monster 128 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 131 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 132 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 133 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 134 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 135 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 137 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 139 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 143 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 144 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 147 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 151 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 152 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 156 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 157 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 158 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 159 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 161 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 163 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 164 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 169 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 170 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 175 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 177 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 178 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 180 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 182 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 183 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 184 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 185 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 186 ambient action  trigger
@game_time 2400 (1:20) ### MA [peas] monster 188 ambient action  trigger
@game_time 2432 (1:21) ### MA [girl] some harassment  trigger
@game_time 2432 (1:21) ### MA [acli] T2 Enemies Too Close  trigger
@game_time 2432 (1:21) ### MA [acli] T2 Enemies Too Close  Activating all actions
@game_time 2432 (1:21) ### MA [acli] T2 Enemies Too Close  Deactivating all actions
@game_time 2432 (1:21) ### MA [acli] T2 Enemies Too Close  succeeded
@game_time 2432 (1:21) ### MA [acli] T2 Enemies Too Close  deactivated
@game_time 2432 (1:21) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2432 (1:21) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2432 (1:21) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2432 (1:21) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2432 (1:21) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2432 (1:21) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2432 (1:21) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2432 (1:21) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2432 (1:21) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2432 (1:21) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2432 (1:21) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2432 (1:21) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2432 (1:21) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2432 (1:21) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2432 (1:21) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2432 (1:21) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2432 (1:21) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2432 (1:21) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2432 (1:21) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2432 (1:21) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2432 (1:21) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2432 (1:21) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2432 (1:21) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2432 (1:21) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2432 (1:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2432 (1:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2432 (1:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2432 (1:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2432 (1:21) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2432 (1:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2432 (1:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2432 (1:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2432 (1:21) ### MA [geom] T2 Dwarf Hold FIND TARGET  trigger
@game_time 2432 (1:21) ### MA [geom] T2 Dwarf Hold FIND TARGET  found 9 monsters
@game_time 2432 (1:21) ### MA [geom] T2 Dwarf Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 2432 (1:21) ### MA [geom] T2 Dwarf Hold FIND TARGET  9 monsters outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Dwarf Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Dwarf Hold FIND TARGET  9 monsters points outside geometry ignored
@game_time 2432 (1:21) ### MA [geom] T2 Dwarf Hold FIND TARGET  failed
@game_time 2432 (1:21) ### MA [geom] T2 Dwarf Hold FIND TARGET  deactivated
@game_time 2432 (1:21) ### MA [sham] T2 Shaman  trigger
@game_time 2432 (1:21) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2432 (1:21) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2432 (1:21) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2432 (1:21) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2432 (1:21) ### MA [peas] monster 0 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 1 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 6 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 7 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 8 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 11 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 14 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 15 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 17 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 18 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 19 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 21 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 23 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 24 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 27 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 28 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 30 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 31 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 32 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 33 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 34 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 35 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 37 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 42 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 43 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 44 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 45 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 46 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 47 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 48 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 53 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 54 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 55 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 56 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 59 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 61 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 62 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 63 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 65 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 66 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 70 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 71 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 73 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 74 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 76 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 78 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 83 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 84 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 86 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 87 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 88 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 90 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 91 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 92 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 95 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 98 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 99 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 102 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 103 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 105 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 106 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 108 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 109 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 111 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 112 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 113 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 114 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 116 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 119 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 120 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 122 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 123 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 125 ambient action  trigger
@game_time 2432 (1:21) ### MA [deer] monster 128 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 131 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 132 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 133 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 134 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 135 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 137 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 139 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 143 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 144 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 147 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 151 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 152 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 156 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 157 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 158 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 159 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 161 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 163 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 164 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 169 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 170 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 175 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 177 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 178 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 180 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 182 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 183 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 184 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 185 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 186 ambient action  trigger
@game_time 2432 (1:21) ### MA [peas] monster 188 ambient action  trigger
@game_time 2464 (1:22) ### MA [girl] some harassment  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2464 (1:22) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2464 (1:22) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2464 (1:22) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2464 (1:22) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  found 9 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  testing monsters against a circle at (32707, 36180) w/radius 4608
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  3 monsters inside geometry (added to obje)
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  9 monsters outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  0 monsters points inside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  9 monsters points outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  succeeded
@game_time 2464 (1:22) ### MA [geom] T2 Too Close Enemies Strobe  deactivated
@game_time 2464 (1:22) ### MA [atta] T2 Attacks Intrusion  trigger
@game_time 2464 (1:22) ### MA [atta] T2 Attacks Intrusion  attack closest: attackers: 1 defenders: 3
@game_time 2464 (1:22) ### MA [atta] T2 Attacks Intrusion  succeeded
@game_time 2464 (1:22) ### MA [atta] T2 Attacks Intrusion  deactivated
@game_time 2464 (1:22) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2464 (1:22) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2464 (1:22) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2464 (1:22) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2464 (1:22) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2464 (1:22) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2464 (1:22) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2464 (1:22) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2464 (1:22) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2464 (1:22) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2464 (1:22) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2464 (1:22) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2464 (1:22) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2464 (1:22) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2464 (1:22) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2464 (1:22) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2464 (1:22) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2464 (1:22) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2464 (1:22) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2464 (1:22) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2464 (1:22) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2464 (1:22) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2464 (1:22) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2464 (1:22) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2464 (1:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2464 (1:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2464 (1:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2464 (1:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2464 (1:22) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2464 (1:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2464 (1:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2464 (1:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2464 (1:22) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2464 (1:22) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2464 (1:22) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2464 (1:22) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2464 (1:22) ### MA [peas] monster 0 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 1 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 6 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 7 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 8 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 11 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 14 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 15 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 17 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 18 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 19 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 21 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 23 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 24 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 27 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 28 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 30 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 31 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 32 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 33 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 34 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 35 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 37 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 42 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 43 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 44 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 45 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 46 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 47 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 48 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 53 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 54 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 55 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 56 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 59 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 61 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 62 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 63 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 65 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 66 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 70 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 71 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 73 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 74 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 76 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 78 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 83 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 84 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 86 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 87 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 88 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 90 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 91 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 92 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 95 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 98 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 99 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 102 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 103 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 105 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 106 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 108 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 109 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 111 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 112 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 113 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 114 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 116 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 119 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 120 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 122 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 123 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 125 ambient action  trigger
@game_time 2464 (1:22) ### MA [deer] monster 128 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 131 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 132 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 133 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 134 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 135 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 137 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 139 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 143 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 144 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 147 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 151 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 152 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 156 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 157 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 158 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 159 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 161 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 163 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 164 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 169 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 170 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 175 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 177 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 178 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 180 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 182 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 183 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 184 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 185 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 186 ambient action  trigger
@game_time 2464 (1:22) ### MA [peas] monster 188 ambient action  trigger
@game_time 2496 (1:23) ### MA [girl] some harassment  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2496 (1:23) ### MA [acli] T2 Enemies Too Close  trigger
@game_time 2496 (1:23) ### MA [acli] T2 Enemies Too Close  Activating all actions
@game_time 2496 (1:23) ### MA [acli] T2 Enemies Too Close  Deactivating all actions
@game_time 2496 (1:23) ### MA [acli] T2 Enemies Too Close  succeeded
@game_time 2496 (1:23) ### MA [acli] T2 Enemies Too Close  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2496 (1:23) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2496 (1:23) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2496 (1:23) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2496 (1:23) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2496 (1:23) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2496 (1:23) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2496 (1:23) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2496 (1:23) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2496 (1:23) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2496 (1:23) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2496 (1:23) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2496 (1:23) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2496 (1:23) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2496 (1:23) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2496 (1:23) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2496 (1:23) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2496 (1:23) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2496 (1:23) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2496 (1:23) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2496 (1:23) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2496 (1:23) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2496 (1:23) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2496 (1:23) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2496 (1:23) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2496 (1:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2496 (1:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2496 (1:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2496 (1:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2496 (1:23) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2496 (1:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2496 (1:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2496 (1:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2496 (1:23) ### MA [geom] T2 Dwarf Hold FIND TARGET  trigger
@game_time 2496 (1:23) ### MA [geom] T2 Dwarf Hold FIND TARGET  found 9 monsters
@game_time 2496 (1:23) ### MA [geom] T2 Dwarf Hold FIND TARGET  0 monsters inside geometry (added to obje)
@game_time 2496 (1:23) ### MA [geom] T2 Dwarf Hold FIND TARGET  9 monsters outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Dwarf Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Dwarf Hold FIND TARGET  9 monsters points outside geometry ignored
@game_time 2496 (1:23) ### MA [geom] T2 Dwarf Hold FIND TARGET  failed
@game_time 2496 (1:23) ### MA [geom] T2 Dwarf Hold FIND TARGET  deactivated
@game_time 2496 (1:23) ### MA [sham] T2 Shaman  trigger
@game_time 2496 (1:23) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2496 (1:23) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2496 (1:23) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2496 (1:23) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2496 (1:23) ### MA [peas] monster 0 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 1 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 6 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 7 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 8 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 11 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 14 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 15 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 17 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 18 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 19 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 21 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 23 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 24 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 27 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 28 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 30 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 31 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 32 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 33 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 34 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 35 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 37 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 42 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 43 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 44 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 45 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 46 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 47 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 48 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 53 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 54 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 55 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 56 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 59 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 61 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 62 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 63 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 65 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 66 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 70 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 71 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 73 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 74 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 76 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 78 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 83 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 84 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 86 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 87 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 88 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 90 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 91 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 92 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 95 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 98 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 99 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 102 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 103 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 105 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 106 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 108 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 109 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 111 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 112 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 113 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 114 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 116 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 119 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 120 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 122 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 123 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 125 ambient action  trigger
@game_time 2496 (1:23) ### MA [deer] monster 128 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 131 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 132 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 133 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 134 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 135 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 137 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 139 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 143 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 144 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 147 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 151 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 152 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 156 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 157 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 158 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 159 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 161 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 163 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 164 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 169 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 170 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 175 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 177 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 178 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 180 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 182 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 183 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 184 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 185 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 186 ambient action  trigger
@game_time 2496 (1:23) ### MA [peas] monster 188 ambient action  trigger
@game_time 2528 (1:24) ### MA [girl] some harassment  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2528 (1:24) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2528 (1:24) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2528 (1:24) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2528 (1:24) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2528 (1:24) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2528 (1:24) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2528 (1:24) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2528 (1:24) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2528 (1:24) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2528 (1:24) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2528 (1:24) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2528 (1:24) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2528 (1:24) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2528 (1:24) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2528 (1:24) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2528 (1:24) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2528 (1:24) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2528 (1:24) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2528 (1:24) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2528 (1:24) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2528 (1:24) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2528 (1:24) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2528 (1:24) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2528 (1:24) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2528 (1:24) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2528 (1:24) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2528 (1:24) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2528 (1:24) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2528 (1:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2528 (1:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2528 (1:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2528 (1:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2528 (1:24) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2528 (1:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2528 (1:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2528 (1:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2528 (1:24) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2528 (1:24) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2528 (1:24) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2528 (1:24) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2528 (1:24) ### MA [peas] monster 0 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 1 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 6 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 7 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 8 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 11 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 14 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 15 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 17 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 18 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 19 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 21 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 23 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 24 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 27 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 28 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 30 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 31 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 32 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 33 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 34 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 35 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 37 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 42 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 43 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 44 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 45 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 46 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 47 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 48 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 53 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 54 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 55 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 56 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 59 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 61 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 62 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 63 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 65 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 66 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 70 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 71 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 73 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 74 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 76 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 78 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 83 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 84 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 86 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 87 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 88 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 90 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 91 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 92 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 95 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 98 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 99 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 102 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 103 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 105 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 106 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 108 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 109 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 111 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 112 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 113 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 114 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 116 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 119 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 120 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 122 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 123 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 125 ambient action  trigger
@game_time 2528 (1:24) ### MA [deer] monster 128 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 131 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 132 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 133 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 134 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 135 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 137 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 139 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 143 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 144 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 147 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 151 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 152 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 156 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 157 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 158 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 159 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 161 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 163 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 164 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 169 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 170 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 175 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 177 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 178 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 180 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 182 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 183 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 184 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 185 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 186 ambient action  trigger
@game_time 2528 (1:24) ### MA [peas] monster 188 ambient action  trigger
@game_time 2560 (1:25) ### MA [girl] some harassment  trigger
@game_time 2560 (1:25) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2560 (1:25) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2560 (1:25) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2560 (1:25) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2560 (1:25) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2560 (1:25) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2560 (1:25) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2560 (1:25) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2560 (1:25) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2560 (1:25) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2560 (1:25) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2560 (1:25) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2560 (1:25) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2560 (1:25) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2560 (1:25) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2560 (1:25) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2560 (1:25) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2560 (1:25) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2560 (1:25) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2560 (1:25) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2560 (1:25) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2560 (1:25) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2560 (1:25) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2560 (1:25) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2560 (1:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2560 (1:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2560 (1:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2560 (1:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2560 (1:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2560 (1:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2560 (1:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2560 (1:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2560 (1:25) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 2560 (1:25) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 2560 (1:25) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 2560 (1:25) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 2560 (1:25) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 2560 (1:25) ### MA [sham] T2 Shaman  trigger
@game_time 2560 (1:25) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2560 (1:25) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2560 (1:25) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2560 (1:25) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2560 (1:25) ### MA [peas] monster 0 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 1 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 6 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 7 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 8 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 11 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 14 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 15 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 17 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 18 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 19 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 21 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 23 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 24 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 27 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 28 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 30 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 31 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 32 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 33 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 34 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 35 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 37 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 42 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 43 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 44 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 45 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 46 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 47 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 48 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 53 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 54 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 55 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 56 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 59 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 61 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 62 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 63 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 65 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 66 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 70 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 71 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 73 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 74 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 76 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 78 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 83 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 84 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 86 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 87 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 88 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 90 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 91 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 92 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 95 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 98 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 99 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 102 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 103 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 105 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 106 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 108 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 109 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 111 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 112 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 113 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 114 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 116 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 119 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 120 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 122 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 123 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 125 ambient action  trigger
@game_time 2560 (1:25) ### MA [deer] monster 128 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 131 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 132 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 133 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 134 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 135 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 137 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 139 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 143 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 144 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 147 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 151 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 152 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 156 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 157 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 158 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 159 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 161 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 163 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 164 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 169 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 170 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 175 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 177 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 178 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 180 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 182 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 183 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 184 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 185 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 186 ambient action  trigger
@game_time 2560 (1:25) ### MA [peas] monster 188 ambient action  trigger
@game_time 2592 (1:26) ### MA [girl] some harassment  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2592 (1:26) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2592 (1:26) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2592 (1:26) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2592 (1:26) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2592 (1:26) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2592 (1:26) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2592 (1:26) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2592 (1:26) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2592 (1:26) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2592 (1:26) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2592 (1:26) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2592 (1:26) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2592 (1:26) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2592 (1:26) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2592 (1:26) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2592 (1:26) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2592 (1:26) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2592 (1:26) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2592 (1:26) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2592 (1:26) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2592 (1:26) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2592 (1:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2592 (1:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2592 (1:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2592 (1:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2592 (1:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2592 (1:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2592 (1:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2592 (1:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2592 (1:26) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2592 (1:26) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2592 (1:26) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2592 (1:26) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2592 (1:26) ### MA [peas] monster 0 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 1 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 6 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 7 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 8 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 11 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 14 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 15 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 17 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 18 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 19 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 21 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 23 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 24 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 27 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 28 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 30 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 31 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 32 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 33 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 34 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 35 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 37 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 42 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 43 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 44 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 45 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 46 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 47 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 48 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 53 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 54 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 55 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 56 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 59 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 61 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 62 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 63 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 65 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 66 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 70 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 71 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 73 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 74 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 76 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 78 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 83 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 84 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 86 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 87 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 88 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 90 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 91 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 92 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 95 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 98 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 99 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 102 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 103 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 105 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 106 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 108 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 109 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 111 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 112 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 113 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 114 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 116 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 119 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 120 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 122 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 123 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 125 ambient action  trigger
@game_time 2592 (1:26) ### MA [deer] monster 128 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 131 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 132 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 133 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 134 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 135 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 137 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 139 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 143 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 144 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 147 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 151 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 152 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 156 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 157 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 158 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 159 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 161 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 163 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 164 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 169 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 170 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 175 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 177 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 178 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 180 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 182 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 183 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 184 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 185 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 186 ambient action  trigger
@game_time 2592 (1:26) ### MA [peas] monster 188 ambient action  trigger
@game_time 2624 (1:27) ### MA [girl] some harassment  trigger
@game_time 2624 (1:27) ### MA [girl] some harassment  deactivated
@game_time 2624 (1:27) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2624 (1:27) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2624 (1:27) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2624 (1:27) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2624 (1:27) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2624 (1:27) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2624 (1:27) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2624 (1:27) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2624 (1:27) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2624 (1:27) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2624 (1:27) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2624 (1:27) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2624 (1:27) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2624 (1:27) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2624 (1:27) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2624 (1:27) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2624 (1:27) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2624 (1:27) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2624 (1:27) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2624 (1:27) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2624 (1:27) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2624 (1:27) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2624 (1:27) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2624 (1:27) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2624 (1:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2624 (1:27) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2624 (1:27) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2624 (1:27) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2624 (1:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2624 (1:27) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2624 (1:27) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2624 (1:27) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2624 (1:27) ### MA [sham] T2 Shaman  trigger
@game_time 2624 (1:27) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2624 (1:27) ### MA [tuni] IF T2 Eliminated  trigger
@game_time 2624 (1:27) ### MA [tuni] IF T2 Eliminated  count: 0<1
@game_time 2624 (1:27) ### MA [tuni] IF T2 Eliminated  test action successful
@game_time 2624 (1:27) ### MA [tuni] IF T2 Eliminated  succeeded
@game_time 2624 (1:27) ### MA [tuni] IF T2 Eliminated  deactivated
@game_time 2624 (1:27) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2624 (1:27) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2624 (1:27) ### MA [peas] monster 0 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 1 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 6 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 7 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 8 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 11 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 14 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 15 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 17 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 18 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 19 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 21 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 23 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 24 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 27 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 28 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 30 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 31 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 32 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 33 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 34 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 35 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 37 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 42 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 43 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 44 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 45 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 46 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 47 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 48 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 53 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 54 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 55 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 56 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 59 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 61 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 62 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 63 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 65 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 66 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 70 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 71 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 73 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 74 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 76 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 78 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 83 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 84 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 86 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 87 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 88 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 90 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 91 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 92 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 95 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 98 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 99 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 102 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 103 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 105 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 106 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 108 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 109 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 111 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 112 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 113 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 114 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 116 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 119 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 120 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 122 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 123 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 125 ambient action  trigger
@game_time 2624 (1:27) ### MA [deer] monster 128 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 131 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 132 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 133 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 134 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 135 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 137 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 139 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 143 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 144 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 147 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 151 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 152 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 156 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 157 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 158 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 159 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 161 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 163 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 164 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 169 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 170 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 175 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 177 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 178 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 180 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 182 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 183 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 184 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 185 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 186 ambient action  trigger
@game_time 2624 (1:27) ### MA [peas] monster 188 ambient action  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2656 (1:28) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2656 (1:28) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2656 (1:28) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2656 (1:28) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2656 (1:28) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2656 (1:28) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2656 (1:28) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2656 (1:28) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2656 (1:28) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2656 (1:28) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2656 (1:28) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2656 (1:28) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2656 (1:28) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2656 (1:28) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2656 (1:28) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2656 (1:28) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2656 (1:28) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2656 (1:28) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2656 (1:28) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2656 (1:28) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2656 (1:28) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2656 (1:28) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2656 (1:28) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2656 (1:28) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2656 (1:28) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2656 (1:28) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2656 (1:28) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2656 (1:28) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2656 (1:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2656 (1:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2656 (1:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2656 (1:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2656 (1:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2656 (1:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2656 (1:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2656 (1:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2656 (1:28) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2656 (1:28) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2656 (1:28) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2656 (1:28) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2656 (1:28) ### MA [peas] monster 0 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 1 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 6 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 7 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 8 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 11 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 14 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 15 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 17 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 18 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 19 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 21 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 23 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 24 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 27 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 28 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 30 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 31 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 32 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 33 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 34 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 35 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 37 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 42 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 43 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 44 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 45 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 46 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 47 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 48 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 53 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 54 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 55 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 56 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 59 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 61 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 62 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 63 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 65 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 66 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 70 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 71 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 73 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 74 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 76 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 78 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 83 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 84 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 86 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 87 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 88 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 90 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 91 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 92 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 95 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 98 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 99 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 102 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 103 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 105 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 106 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 108 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 109 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 111 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 112 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 113 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 114 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 116 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 119 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 120 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 122 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 123 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 125 ambient action  trigger
@game_time 2656 (1:28) ### MA [deer] monster 128 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 131 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 132 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 133 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 134 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 135 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 137 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 139 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 143 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 144 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 147 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 151 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 152 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 156 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 157 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 158 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 159 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 161 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 163 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 164 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 169 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 170 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 175 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 177 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 178 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 180 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 182 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 183 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 184 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 185 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 186 ambient action  trigger
@game_time 2656 (1:28) ### MA [peas] monster 188 ambient action  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2688 (1:29) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2688 (1:29) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2688 (1:29) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2688 (1:29) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2688 (1:29) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2688 (1:29) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2688 (1:29) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2688 (1:29) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2688 (1:29) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2688 (1:29) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2688 (1:29) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2688 (1:29) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2688 (1:29) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2688 (1:29) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2688 (1:29) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2688 (1:29) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2688 (1:29) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2688 (1:29) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2688 (1:29) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2688 (1:29) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2688 (1:29) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2688 (1:29) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2688 (1:29) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2688 (1:29) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2688 (1:29) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2688 (1:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2688 (1:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2688 (1:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2688 (1:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2688 (1:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2688 (1:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2688 (1:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2688 (1:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2688 (1:29) ### MA [sham] T2 Shaman  trigger
@game_time 2688 (1:29) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2688 (1:29) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2688 (1:29) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2688 (1:29) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2688 (1:29) ### MA [peas] monster 0 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 1 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 6 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 7 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 8 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 11 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 14 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 15 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 17 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 18 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 19 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 21 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 23 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 24 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 27 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 28 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 30 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 31 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 32 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 33 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 34 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 35 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 37 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 42 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 43 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 44 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 45 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 46 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 47 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 48 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 53 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 54 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 55 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 56 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 59 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 61 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 62 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 63 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 65 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 66 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 70 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 71 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 73 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 74 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 76 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 78 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 83 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 84 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 86 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 87 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 88 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 90 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 91 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 92 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 95 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 98 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 99 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 102 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 103 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 105 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 106 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 108 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 109 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 111 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 112 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 113 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 114 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 116 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 119 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 120 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 122 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 123 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 125 ambient action  trigger
@game_time 2688 (1:29) ### MA [deer] monster 128 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 131 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 132 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 133 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 134 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 135 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 137 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 139 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 143 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 144 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 147 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 151 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 152 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 156 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 157 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 158 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 159 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 161 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 163 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 164 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 169 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 170 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 175 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 177 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 178 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 180 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 182 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 183 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 184 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 185 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 186 ambient action  trigger
@game_time 2688 (1:29) ### MA [peas] monster 188 ambient action  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2720 (1:30) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2720 (1:30) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2720 (1:30) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2720 (1:30) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2720 (1:30) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters inside geometry (added to obje)
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2720 (1:30) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2720 (1:30) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2720 (1:30) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2720 (1:30) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2720 (1:30) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2720 (1:30) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2720 (1:30) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2720 (1:30) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2720 (1:30) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2720 (1:30) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2720 (1:30) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2720 (1:30) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2720 (1:30) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2720 (1:30) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2720 (1:30) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2720 (1:30) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2720 (1:30) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2720 (1:30) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2720 (1:30) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2720 (1:30) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2720 (1:30) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2720 (1:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2720 (1:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2720 (1:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2720 (1:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2720 (1:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2720 (1:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2720 (1:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2720 (1:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2720 (1:30) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 2720 (1:30) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 2720 (1:30) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 2720 (1:30) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 2720 (1:30) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 2720 (1:30) ### MA [tuni] If Shaman Out of Root  trigger
@game_time 2720 (1:30) ### MA [tuni] If Shaman Out of Root  0 monsters carrying jomr
@game_time 2720 (1:30) ### MA [tuni] If Shaman Out of Root  test action failed
@game_time 2720 (1:30) ### MA [tuni] If Shaman Out of Root  failed
@game_time 2720 (1:30) ### MA [sham] T2 Shaman  deactivated
@game_time 2720 (1:30) ### MA [tuni] If Shaman Out of Root  deactivated
@game_time 2720 (1:30) ### MA [ctrl] T2 Shaman Will Auto  trigger
@game_time 2720 (1:30) ### MA [ctrl] T2 Shaman Will Auto  succeeded
@game_time 2720 (1:30) ### MA [ctrl] T2 Shaman Will Auto  deactivated
@game_time 2720 (1:30) ### MA [move] JMan Move  trigger
@game_time 2720 (1:30) ### MA [move] JMan Move  #0 monsters moved
@game_time 2720 (1:30) ### MA [move] JMan Move  failed
@game_time 2720 (1:30) ### MA [move] JMan Move  deactivated
@game_time 2720 (1:30) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2720 (1:30) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2720 (1:30) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2720 (1:30) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2720 (1:30) ### MA [peas] monster 0 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 1 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 6 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 7 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 8 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 11 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 14 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 15 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 17 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 18 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 19 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 21 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 23 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 24 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 27 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 28 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 30 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 31 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 32 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 33 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 34 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 35 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 37 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 42 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 43 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 44 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 45 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 46 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 47 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 48 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 53 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 54 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 55 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 56 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 59 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 61 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 62 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 63 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 65 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 66 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 70 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 71 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 73 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 74 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 76 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 78 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 83 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 84 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 86 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 87 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 88 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 90 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 91 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 92 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 95 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 98 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 99 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 102 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 103 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 105 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 106 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 108 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 109 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 111 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 112 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 113 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 114 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 116 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 119 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 120 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 122 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 123 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 125 ambient action  trigger
@game_time 2720 (1:30) ### MA [deer] monster 128 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 131 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 132 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 133 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 134 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 135 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 137 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 139 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 143 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 144 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 147 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 151 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 152 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 156 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 157 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 158 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 159 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 161 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 163 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 164 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 169 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 170 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 175 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 177 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 178 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 180 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 182 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 183 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 184 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 185 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 186 ambient action  trigger
@game_time 2720 (1:30) ### MA [peas] monster 188 ambient action  trigger
@game_time 2752 (1:31) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2752 (1:31) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2752 (1:31) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2752 (1:31) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2752 (1:31) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2752 (1:31) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2752 (1:31) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2752 (1:31) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2752 (1:31) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2752 (1:31) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2752 (1:31) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2752 (1:31) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2752 (1:31) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2752 (1:31) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2752 (1:31) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2752 (1:31) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2752 (1:31) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2752 (1:31) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2752 (1:31) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2752 (1:31) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2752 (1:31) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2752 (1:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2752 (1:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2752 (1:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2752 (1:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters inside geometry (added to obje)
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 12 monsters
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  succeeded
@game_time 2752 (1:31) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 2752 (1:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2752 (1:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2752 (1:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2752 (1:31) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2752 (1:31) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2752 (1:31) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2752 (1:31) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2752 (1:31) ### MA [peas] monster 0 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 1 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 6 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 7 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 8 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 11 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 14 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 15 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 17 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 18 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 19 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 21 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 23 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 24 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 27 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 28 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 30 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 31 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 32 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 33 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 34 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 35 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 37 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 42 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 43 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 44 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 45 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 46 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 47 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 48 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 53 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 54 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 55 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 56 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 59 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 61 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 62 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 63 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 65 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 66 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 70 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 71 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 73 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 74 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 76 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 78 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 83 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 84 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 86 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 87 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 88 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 90 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 91 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 92 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 95 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 98 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 99 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 102 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 103 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 105 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 106 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 108 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 109 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 111 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 112 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 113 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 114 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 116 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 119 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 120 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 122 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 123 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 125 ambient action  trigger
@game_time 2752 (1:31) ### MA [deer] monster 128 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 131 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 132 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 133 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 134 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 135 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 137 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 139 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 143 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 144 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 147 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 151 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 152 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 156 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 157 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 158 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 159 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 161 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 163 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 164 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 169 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 170 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 175 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 177 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 178 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 180 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 182 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 183 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 184 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 185 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 186 ambient action  trigger
@game_time 2752 (1:31) ### MA [peas] monster 188 ambient action  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2784 (1:32) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2784 (1:32) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 2784 (1:32) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2784 (1:32) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 2784 (1:32) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 2784 (1:32) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 2784 (1:32) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2784 (1:32) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2784 (1:32) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2784 (1:32) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2784 (1:32) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2784 (1:32) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2784 (1:32) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2784 (1:32) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2784 (1:32) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2784 (1:32) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2784 (1:32) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2784 (1:32) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2784 (1:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2784 (1:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2784 (1:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2784 (1:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 2784 (1:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2784 (1:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2784 (1:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2784 (1:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2784 (1:32) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2784 (1:32) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2784 (1:32) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2784 (1:32) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2784 (1:32) ### MA [peas] monster 0 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 1 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 6 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 7 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 8 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 11 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 14 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 15 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 17 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 18 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 19 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 21 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 23 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 24 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 27 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 28 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 30 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 31 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 32 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 33 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 34 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 35 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 37 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 42 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 43 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 44 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 45 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 46 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 47 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 48 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 53 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 54 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 55 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 56 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 59 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 61 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 62 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 63 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 65 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 66 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 70 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 71 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 73 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 74 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 76 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 78 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 83 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 84 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 86 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 87 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 88 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 90 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 91 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 92 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 95 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 98 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 99 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 102 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 103 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 105 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 106 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 108 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 109 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 111 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 112 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 113 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 114 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 116 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 119 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 120 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 122 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 123 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 125 ambient action  trigger
@game_time 2784 (1:32) ### MA [deer] monster 128 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 131 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 132 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 133 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 134 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 135 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 137 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 139 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 143 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 144 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 147 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 151 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 152 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 156 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 157 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 158 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 159 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 161 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 163 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 164 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 169 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 170 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 175 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 177 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 178 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 180 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 182 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 183 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 184 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 185 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 186 ambient action  trigger
@game_time 2784 (1:32) ### MA [peas] monster 188 ambient action  trigger
@game_time 2816 (1:33) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2816 (1:33) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2816 (1:33) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2816 (1:33) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2816 (1:33) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2816 (1:33) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2816 (1:33) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2816 (1:33) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2816 (1:33) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2816 (1:33) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2816 (1:33) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2816 (1:33) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2816 (1:33) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2816 (1:33) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2816 (1:33) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2816 (1:33) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2816 (1:33) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2816 (1:33) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2816 (1:33) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2816 (1:33) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2816 (1:33) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2816 (1:33) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2816 (1:33) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2816 (1:33) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2816 (1:33) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2816 (1:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2816 (1:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2816 (1:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2816 (1:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 2816 (1:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2816 (1:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2816 (1:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2816 (1:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2816 (1:33) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2816 (1:33) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2816 (1:33) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2816 (1:33) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2816 (1:33) ### MA [peas] monster 0 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 1 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 6 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 7 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 8 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 11 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 14 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 15 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 17 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 18 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 19 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 21 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 23 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 24 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 27 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 28 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 30 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 31 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 32 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 33 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 34 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 35 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 37 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 42 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 43 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 44 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 45 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 46 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 47 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 48 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 53 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 54 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 55 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 56 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 59 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 61 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 62 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 63 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 65 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 66 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 70 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 71 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 73 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 74 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 76 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 78 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 83 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 84 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 86 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 87 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 88 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 90 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 91 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 92 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 95 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 98 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 99 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 102 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 103 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 105 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 106 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 108 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 109 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 111 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 112 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 113 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 114 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 116 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 119 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 120 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 122 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 123 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 125 ambient action  trigger
@game_time 2816 (1:33) ### MA [deer] monster 128 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 131 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 132 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 133 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 134 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 135 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 137 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 139 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 143 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 144 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 147 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 151 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 152 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 156 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 157 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 158 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 159 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 161 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 163 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 164 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 169 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 170 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 175 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 177 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 178 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 180 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 182 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 183 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 184 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 185 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 186 ambient action  trigger
@game_time 2816 (1:33) ### MA [peas] monster 188 ambient action  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2848 (1:34) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2848 (1:34) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2848 (1:34) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2848 (1:34) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2848 (1:34) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2848 (1:34) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2848 (1:34) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2848 (1:34) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2848 (1:34) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2848 (1:34) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2848 (1:34) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2848 (1:34) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2848 (1:34) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2848 (1:34) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2848 (1:34) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2848 (1:34) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2848 (1:34) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2848 (1:34) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2848 (1:34) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2848 (1:34) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2848 (1:34) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2848 (1:34) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2848 (1:34) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2848 (1:34) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2848 (1:34) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2848 (1:34) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2848 (1:34) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2848 (1:34) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2848 (1:34) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2848 (1:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2848 (1:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2848 (1:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2848 (1:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 2848 (1:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2848 (1:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2848 (1:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2848 (1:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2848 (1:34) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2848 (1:34) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2848 (1:34) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2848 (1:34) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2848 (1:34) ### MA [peas] monster 0 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 1 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 6 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 7 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 8 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 11 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 14 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 15 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 17 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 18 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 19 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 21 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 23 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 24 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 27 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 28 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 30 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 31 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 32 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 33 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 34 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 35 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 37 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 42 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 43 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 44 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 45 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 46 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 47 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 48 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 53 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 54 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 55 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 56 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 59 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 61 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 62 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 63 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 65 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 66 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 70 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 71 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 73 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 74 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 76 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 78 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 83 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 84 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 86 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 87 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 88 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 90 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 91 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 92 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 95 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 98 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 99 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 102 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 103 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 105 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 106 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 108 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 109 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 111 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 112 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 113 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 114 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 116 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 119 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 120 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 122 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 123 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 125 ambient action  trigger
@game_time 2848 (1:34) ### MA [deer] monster 128 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 131 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 132 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 133 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 134 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 135 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 137 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 139 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 143 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 144 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 147 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 151 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 152 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 156 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 157 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 158 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 159 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 161 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 163 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 164 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 169 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 170 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 175 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 177 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 178 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 180 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 182 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 183 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 184 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 185 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 186 ambient action  trigger
@game_time 2848 (1:34) ### MA [peas] monster 188 ambient action  trigger
@game_time 2880 (1:36) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 2880 (1:36) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 2880 (1:36) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 2880 (1:36) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2880 (1:36) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2880 (1:36) ### MA [acli] Select Flame Archer  trigger
@game_time 2880 (1:36) ### MA [acli] Select Flame Archer  Activating single action
@game_time 2880 (1:36) ### MA [acli] Select Flame Archer  succeeded
@game_time 2880 (1:36) ### MA [acli] Select Flame Archer  deactivated
@game_time 2880 (1:36) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2880 (1:36) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2880 (1:36) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2880 (1:36) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 2880 (1:36) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 2880 (1:36) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 2880 (1:36) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 2880 (1:36) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2880 (1:36) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2880 (1:36) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2880 (1:36) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2880 (1:36) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2880 (1:36) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2880 (1:36) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2880 (1:36) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2880 (1:36) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2880 (1:36) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2880 (1:36) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2880 (1:36) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2880 (1:36) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2880 (1:36) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2880 (1:36) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 2880 (1:36) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 2880 (1:36) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 2880 (1:36) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2880 (1:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2880 (1:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2880 (1:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2880 (1:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 2880 (1:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2880 (1:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2880 (1:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2880 (1:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2880 (1:36) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 2880 (1:36) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 2880 (1:36) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 2880 (1:36) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 2880 (1:36) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 2880 (1:36) ### MA [tuni] If T1 JMan Has Cookbook  trigger
@game_time 2880 (1:36) ### MA [tuni] If T1 JMan Has Cookbook  0 monsters carrying anco
@game_time 2880 (1:36) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2880 (1:36) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2880 (1:36) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2880 (1:36) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2880 (1:36) ### MA [peas] monster 0 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 1 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 6 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 7 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 8 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 11 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 14 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 15 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 17 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 18 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 19 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 21 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 23 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 24 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 27 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 28 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 30 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 31 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 32 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 33 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 34 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 35 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 37 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 42 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 43 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 44 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 45 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 46 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 47 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 48 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 53 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 54 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 55 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 56 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 59 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 61 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 62 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 63 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 65 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 66 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 70 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 71 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 73 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 74 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 76 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 78 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 83 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 84 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 86 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 87 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 88 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 90 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 91 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 92 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 95 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 98 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 99 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 102 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 103 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 105 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 106 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 108 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 109 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 111 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 112 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 113 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 114 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 116 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 119 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 120 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 122 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 123 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 125 ambient action  trigger
@game_time 2880 (1:36) ### MA [deer] monster 128 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 131 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 132 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 133 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 134 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 135 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 137 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 139 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 143 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 144 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 147 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 151 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 152 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 156 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 157 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 158 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 159 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 161 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 163 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 164 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 169 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 170 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 175 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 177 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 178 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 180 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 182 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 183 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 184 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 185 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 186 ambient action  trigger
@game_time 2880 (1:36) ### MA [peas] monster 188 ambient action  trigger
@game_time 2912 (1:37) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2912 (1:37) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2912 (1:37) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2912 (1:37) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2912 (1:37) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2912 (1:37) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2912 (1:37) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2912 (1:37) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2912 (1:37) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2912 (1:37) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2912 (1:37) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2912 (1:37) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2912 (1:37) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 2912 (1:37) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 2912 (1:37) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 2912 (1:37) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 2912 (1:37) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 2912 (1:37) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 2912 (1:37) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2912 (1:37) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2912 (1:37) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2912 (1:37) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2912 (1:37) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2912 (1:37) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2912 (1:37) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2912 (1:37) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2912 (1:37) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2912 (1:37) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2912 (1:37) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2912 (1:37) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2912 (1:37) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2912 (1:37) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2912 (1:37) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2912 (1:37) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2912 (1:37) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2912 (1:37) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2912 (1:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2912 (1:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2912 (1:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2912 (1:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 2912 (1:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2912 (1:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2912 (1:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2912 (1:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2912 (1:37) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2912 (1:37) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2912 (1:37) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2912 (1:37) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2912 (1:37) ### MA [peas] monster 0 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 1 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 6 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 7 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 8 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 11 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 14 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 15 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 17 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 18 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 19 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 21 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 23 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 24 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 27 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 28 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 30 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 31 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 32 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 33 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 34 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 35 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 37 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 42 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 43 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 44 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 45 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 46 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 47 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 48 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 53 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 54 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 55 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 56 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 59 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 61 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 62 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 63 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 65 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 66 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 70 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 71 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 73 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 74 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 76 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 78 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 83 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 84 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 86 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 87 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 88 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 90 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 91 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 92 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 95 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 98 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 99 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 102 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 103 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 105 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 106 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 108 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 109 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 111 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 112 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 113 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 114 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 116 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 119 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 120 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 122 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 123 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 125 ambient action  trigger
@game_time 2912 (1:37) ### MA [deer] monster 128 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 131 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 132 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 133 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 134 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 135 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 137 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 139 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 143 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 144 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 147 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 151 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 152 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 156 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 157 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 158 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 159 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 161 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 163 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 164 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 169 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 170 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 175 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 177 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 178 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 180 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 182 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 183 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 184 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 185 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 186 ambient action  trigger
@game_time 2912 (1:37) ### MA [peas] monster 188 ambient action  trigger
@game_time 2944 (1:38) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2944 (1:38) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2944 (1:38) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2944 (1:38) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 2944 (1:38) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 2944 (1:38) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 2944 (1:38) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 2944 (1:38) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 2944 (1:38) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 2944 (1:38) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 2944 (1:38) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2944 (1:38) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2944 (1:38) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2944 (1:38) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2944 (1:38) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2944 (1:38) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2944 (1:38) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2944 (1:38) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2944 (1:38) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2944 (1:38) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2944 (1:38) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2944 (1:38) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2944 (1:38) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2944 (1:38) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2944 (1:38) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2944 (1:38) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2944 (1:38) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2944 (1:38) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2944 (1:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2944 (1:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2944 (1:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2944 (1:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 2944 (1:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2944 (1:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2944 (1:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2944 (1:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2944 (1:38) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2944 (1:38) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2944 (1:38) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2944 (1:38) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2944 (1:38) ### MA [peas] monster 0 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 1 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 6 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 7 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 8 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 11 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 14 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 15 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 17 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 18 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 19 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 21 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 23 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 24 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 27 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 28 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 30 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 31 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 32 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 33 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 34 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 35 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 37 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 42 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 43 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 44 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 45 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 46 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 47 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 48 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 53 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 54 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 55 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 56 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 59 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 61 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 62 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 63 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 65 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 66 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 70 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 71 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 73 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 74 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 76 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 78 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 83 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 84 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 86 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 87 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 88 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 90 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 91 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 92 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 95 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 98 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 99 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 102 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 103 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 105 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 106 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 108 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 109 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 111 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 112 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 113 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 114 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 116 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 119 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 120 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 122 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 123 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 125 ambient action  trigger
@game_time 2944 (1:38) ### MA [deer] monster 128 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 131 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 132 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 133 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 134 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 135 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 137 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 139 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 143 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 144 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 147 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 151 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 152 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 156 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 157 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 158 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 159 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 161 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 163 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 164 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 169 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 170 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 175 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 177 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 178 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 180 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 182 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 183 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 184 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 185 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 186 ambient action  trigger
@game_time 2944 (1:38) ### MA [peas] monster 188 ambient action  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 2976 (1:39) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 2976 (1:39) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 2976 (1:39) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 2976 (1:39) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 2976 (1:39) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 2976 (1:39) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 2976 (1:39) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 2976 (1:39) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 2976 (1:39) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 2976 (1:39) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 2976 (1:39) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 2976 (1:39) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 2976 (1:39) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 2976 (1:39) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 2976 (1:39) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 2976 (1:39) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 2976 (1:39) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 2976 (1:39) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 2976 (1:39) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 2976 (1:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 2976 (1:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 2976 (1:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 2976 (1:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 2976 (1:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 2976 (1:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 2976 (1:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 2976 (1:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 2976 (1:39) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 2976 (1:39) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 2976 (1:39) ### MA [tuni] t0 test jman cmd  trigger
@game_time 2976 (1:39) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 2976 (1:39) ### MA [peas] monster 0 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 1 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 6 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 7 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 8 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 11 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 14 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 15 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 17 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 18 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 19 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 21 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 23 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 24 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 27 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 28 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 30 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 31 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 32 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 33 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 34 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 35 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 37 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 42 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 43 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 44 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 45 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 46 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 47 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 48 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 53 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 54 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 55 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 56 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 59 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 61 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 62 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 63 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 65 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 66 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 70 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 71 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 73 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 74 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 76 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 78 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 83 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 84 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 86 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 87 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 88 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 90 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 91 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 92 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 95 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 98 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 99 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 102 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 103 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 105 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 106 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 108 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 109 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 111 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 112 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 113 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 114 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 116 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 119 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 120 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 122 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 123 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 125 ambient action  trigger
@game_time 2976 (1:39) ### MA [deer] monster 128 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 131 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 132 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 133 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 134 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 135 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 137 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 139 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 143 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 144 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 147 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 151 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 152 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 156 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 157 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 158 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 159 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 161 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 163 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 164 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 169 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 170 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 175 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 177 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 178 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 180 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 182 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 183 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 184 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 185 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 186 ambient action  trigger
@game_time 2976 (1:39) ### MA [peas] monster 188 ambient action  trigger
@game_time 3008 (1:40) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3008 (1:40) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3008 (1:40) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3008 (1:40) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3008 (1:40) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3008 (1:40) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3008 (1:40) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3008 (1:40) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3008 (1:40) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3008 (1:40) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3008 (1:40) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3008 (1:40) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3008 (1:40) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3008 (1:40) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3008 (1:40) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3008 (1:40) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3008 (1:40) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3008 (1:40) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3008 (1:40) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3008 (1:40) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3008 (1:40) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3008 (1:40) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3008 (1:40) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3008 (1:40) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3008 (1:40) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3008 (1:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3008 (1:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3008 (1:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3008 (1:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3008 (1:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3008 (1:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3008 (1:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3008 (1:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3008 (1:40) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3008 (1:40) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3008 (1:40) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3008 (1:40) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3008 (1:40) ### MA [peas] monster 0 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 1 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 6 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 7 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 8 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 11 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 14 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 15 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 17 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 18 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 19 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 21 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 23 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 24 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 27 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 28 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 30 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 31 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 32 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 33 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 34 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 35 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 37 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 42 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 43 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 44 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 45 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 46 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 47 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 48 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 53 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 54 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 55 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 56 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 59 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 61 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 62 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 63 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 65 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 66 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 70 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 71 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 73 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 74 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 76 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 78 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 83 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 84 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 86 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 87 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 88 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 90 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 91 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 92 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 95 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 98 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 99 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 102 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 103 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 105 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 106 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 108 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 109 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 111 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 112 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 113 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 114 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 116 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 119 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 120 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 122 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 123 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 125 ambient action  trigger
@game_time 3008 (1:40) ### MA [deer] monster 128 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 131 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 132 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 133 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 134 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 135 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 137 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 139 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 143 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 144 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 147 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 151 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 152 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 156 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 157 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 158 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 159 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 161 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 163 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 164 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 169 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 170 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 175 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 177 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 178 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 180 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 182 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 183 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 184 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 185 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 186 ambient action  trigger
@game_time 3008 (1:40) ### MA [peas] monster 188 ambient action  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3040 (1:41) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3040 (1:41) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3040 (1:41) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3040 (1:41) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3040 (1:41) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3040 (1:41) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3040 (1:41) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3040 (1:41) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 3040 (1:41) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 3040 (1:41) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 3040 (1:41) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3040 (1:41) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3040 (1:41) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3040 (1:41) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3040 (1:41) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3040 (1:41) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3040 (1:41) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3040 (1:41) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3040 (1:41) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3040 (1:41) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3040 (1:41) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3040 (1:41) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3040 (1:41) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3040 (1:41) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3040 (1:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3040 (1:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3040 (1:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3040 (1:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3040 (1:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3040 (1:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3040 (1:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3040 (1:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3040 (1:41) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 3040 (1:41) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 3040 (1:41) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 3040 (1:41) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 3040 (1:41) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 3040 (1:41) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3040 (1:41) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3040 (1:41) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3040 (1:41) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3040 (1:41) ### MA [peas] monster 0 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 1 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 6 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 7 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 8 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 11 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 14 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 15 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 17 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 18 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 19 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 21 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 23 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 24 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 27 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 28 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 30 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 31 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 32 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 33 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 34 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 35 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 37 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 42 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 43 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 44 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 45 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 46 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 47 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 48 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 53 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 54 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 55 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 56 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 59 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 61 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 62 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 63 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 65 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 66 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 70 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 71 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 73 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 74 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 76 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 78 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 83 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 84 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 86 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 87 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 88 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 90 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 91 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 92 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 95 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 98 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 99 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 102 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 103 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 105 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 106 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 108 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 109 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 111 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 112 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 113 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 114 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 116 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 119 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 120 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 122 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 123 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 125 ambient action  trigger
@game_time 3040 (1:41) ### MA [deer] monster 128 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 131 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 132 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 133 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 134 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 135 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 137 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 139 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 143 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 144 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 147 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 151 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 152 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 156 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 157 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 158 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 159 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 161 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 163 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 164 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 169 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 170 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 175 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 177 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 178 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 180 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 182 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 183 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 184 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 185 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 186 ambient action  trigger
@game_time 3040 (1:41) ### MA [peas] monster 188 ambient action  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3072 (1:42) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3072 (1:42) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3072 (1:42) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3072 (1:42) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3072 (1:42) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3072 (1:42) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3072 (1:42) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3072 (1:42) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3072 (1:42) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 3072 (1:42) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 3072 (1:42) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 3072 (1:42) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 3072 (1:42) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 3072 (1:42) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3072 (1:42) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3072 (1:42) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3072 (1:42) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3072 (1:42) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3072 (1:42) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3072 (1:42) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3072 (1:42) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3072 (1:42) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3072 (1:42) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3072 (1:42) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3072 (1:42) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3072 (1:42) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3072 (1:42) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3072 (1:42) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3072 (1:42) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3072 (1:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3072 (1:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3072 (1:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3072 (1:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3072 (1:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3072 (1:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3072 (1:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3072 (1:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3072 (1:42) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3072 (1:42) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3072 (1:42) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3072 (1:42) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3072 (1:42) ### MA [peas] monster 0 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 1 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 6 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 7 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 8 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 11 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 14 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 15 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 17 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 18 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 19 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 21 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 23 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 24 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 27 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 28 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 30 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 31 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 32 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 33 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 34 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 35 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 37 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 42 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 43 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 44 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 45 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 46 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 47 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 48 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 53 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 54 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 55 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 56 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 59 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 61 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 62 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 63 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 65 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 66 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 70 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 71 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 73 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 74 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 76 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 78 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 83 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 84 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 86 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 87 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 88 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 90 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 91 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 92 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 95 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 98 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 99 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 102 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 103 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 105 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 106 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 108 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 109 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 111 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 112 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 113 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 114 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 116 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 119 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 120 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 122 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 123 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 125 ambient action  trigger
@game_time 3072 (1:42) ### MA [deer] monster 128 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 131 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 132 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 133 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 134 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 135 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 137 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 139 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 143 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 144 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 147 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 151 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 152 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 156 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 157 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 158 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 159 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 161 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 163 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 164 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 169 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 170 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 175 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 177 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 178 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 180 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 182 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 183 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 184 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 185 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 186 ambient action  trigger
@game_time 3072 (1:42) ### MA [peas] monster 188 ambient action  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3104 (1:43) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3104 (1:43) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3104 (1:43) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3104 (1:43) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3104 (1:43) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3104 (1:43) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3104 (1:43) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3104 (1:43) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3104 (1:43) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3104 (1:43) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3104 (1:43) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3104 (1:43) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 3104 (1:43) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 3104 (1:43) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 3104 (1:43) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 3104 (1:43) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 3104 (1:43) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3104 (1:43) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3104 (1:43) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3104 (1:43) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3104 (1:43) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3104 (1:43) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3104 (1:43) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3104 (1:43) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3104 (1:43) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3104 (1:43) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3104 (1:43) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3104 (1:43) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3104 (1:43) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3104 (1:43) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3104 (1:43) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3104 (1:43) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3104 (1:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3104 (1:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3104 (1:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3104 (1:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3104 (1:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3104 (1:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3104 (1:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3104 (1:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3104 (1:43) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3104 (1:43) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3104 (1:43) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3104 (1:43) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3104 (1:43) ### MA [peas] monster 0 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 1 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 6 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 7 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 8 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 11 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 14 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 15 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 17 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 18 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 19 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 21 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 23 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 24 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 27 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 28 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 30 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 31 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 32 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 33 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 34 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 35 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 37 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 42 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 43 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 44 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 45 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 46 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 47 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 48 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 53 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 54 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 55 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 56 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 59 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 61 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 62 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 63 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 65 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 66 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 70 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 71 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 73 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 74 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 76 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 78 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 83 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 84 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 86 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 87 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 88 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 90 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 91 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 92 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 95 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 98 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 99 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 102 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 103 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 105 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 106 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 108 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 109 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 111 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 112 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 113 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 114 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 116 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 119 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 120 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 122 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 123 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 125 ambient action  trigger
@game_time 3104 (1:43) ### MA [deer] monster 128 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 131 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 132 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 133 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 134 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 135 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 137 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 139 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 143 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 144 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 147 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 151 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 152 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 156 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 157 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 158 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 159 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 161 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 163 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 164 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 169 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 170 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 175 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 177 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 178 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 180 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 182 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 183 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 184 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 185 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 186 ambient action  trigger
@game_time 3104 (1:43) ### MA [peas] monster 188 ambient action  trigger
@game_time 3136 (1:44) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3136 (1:44) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3136 (1:44) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3136 (1:44) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3136 (1:44) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3136 (1:44) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3136 (1:44) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3136 (1:44) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3136 (1:44) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3136 (1:44) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3136 (1:44) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3136 (1:44) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3136 (1:44) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3136 (1:44) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3136 (1:44) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3136 (1:44) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3136 (1:44) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3136 (1:44) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3136 (1:44) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3136 (1:44) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3136 (1:44) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3136 (1:44) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3136 (1:44) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3136 (1:44) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3136 (1:44) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3136 (1:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3136 (1:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3136 (1:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3136 (1:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3136 (1:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3136 (1:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3136 (1:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3136 (1:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3136 (1:44) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3136 (1:44) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3136 (1:44) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3136 (1:44) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3136 (1:44) ### MA [peas] monster 0 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 1 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 6 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 7 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 8 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 11 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 14 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 15 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 17 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 18 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 19 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 21 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 23 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 24 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 27 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 28 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 30 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 31 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 32 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 33 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 34 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 35 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 37 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 42 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 43 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 44 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 45 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 46 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 47 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 48 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 53 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 54 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 55 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 56 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 59 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 61 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 62 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 63 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 65 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 66 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 70 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 71 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 73 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 74 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 76 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 78 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 83 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 84 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 86 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 87 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 88 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 90 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 91 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 92 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 95 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 98 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 99 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 102 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 103 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 105 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 106 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 108 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 109 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 111 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 112 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 113 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 114 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 116 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 119 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 120 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 122 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 123 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 125 ambient action  trigger
@game_time 3136 (1:44) ### MA [deer] monster 128 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 131 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 132 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 133 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 134 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 135 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 137 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 139 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 143 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 144 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 147 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 151 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 152 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 156 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 157 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 158 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 159 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 161 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 163 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 164 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 169 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 170 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 175 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 177 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 178 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 180 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 182 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 183 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 184 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 185 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 186 ambient action  trigger
@game_time 3136 (1:44) ### MA [peas] monster 188 ambient action  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3168 (1:45) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3168 (1:45) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3168 (1:45) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3168 (1:45) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 3168 (1:45) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 3168 (1:45) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 3168 (1:45) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3168 (1:45) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3168 (1:45) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3168 (1:45) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3168 (1:45) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3168 (1:45) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3168 (1:45) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3168 (1:45) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3168 (1:45) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3168 (1:45) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3168 (1:45) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3168 (1:45) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3168 (1:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3168 (1:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3168 (1:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3168 (1:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3168 (1:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3168 (1:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3168 (1:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3168 (1:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3168 (1:45) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3168 (1:45) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3168 (1:45) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3168 (1:45) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3168 (1:45) ### MA [peas] monster 0 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 1 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 6 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 7 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 8 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 11 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 14 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 15 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 17 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 18 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 19 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 21 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 23 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 24 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 27 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 28 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 30 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 31 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 32 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 33 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 34 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 35 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 37 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 42 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 43 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 44 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 45 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 46 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 47 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 48 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 53 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 54 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 55 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 56 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 59 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 61 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 62 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 63 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 65 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 66 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 70 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 71 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 73 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 74 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 76 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 78 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 83 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 84 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 86 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 87 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 88 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 90 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 91 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 92 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 95 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 98 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 99 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 102 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 103 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 105 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 106 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 108 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 109 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 111 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 112 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 113 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 114 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 116 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 119 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 120 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 122 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 123 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 125 ambient action  trigger
@game_time 3168 (1:45) ### MA [deer] monster 128 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 131 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 132 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 133 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 134 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 135 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 137 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 139 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 143 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 144 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 147 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 151 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 152 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 156 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 157 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 158 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 159 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 161 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 163 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 164 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 169 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 170 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 175 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 177 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 178 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 180 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 182 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 183 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 184 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 185 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 186 ambient action  trigger
@game_time 3168 (1:45) ### MA [peas] monster 188 ambient action  trigger
@game_time 3200 (1:46) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3200 (1:46) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3200 (1:46) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3200 (1:46) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3200 (1:46) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3200 (1:46) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 3200 (1:46) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 3200 (1:46) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 3200 (1:46) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 3200 (1:46) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 3200 (1:46) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3200 (1:46) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3200 (1:46) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3200 (1:46) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3200 (1:46) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3200 (1:46) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3200 (1:46) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3200 (1:46) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3200 (1:46) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3200 (1:46) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3200 (1:46) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3200 (1:46) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3200 (1:46) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3200 (1:46) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3200 (1:46) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3200 (1:46) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3200 (1:46) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3200 (1:46) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3200 (1:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3200 (1:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3200 (1:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3200 (1:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3200 (1:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3200 (1:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3200 (1:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3200 (1:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3200 (1:46) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 3200 (1:46) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 3200 (1:46) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 3200 (1:46) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 3200 (1:46) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 3200 (1:46) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3200 (1:46) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3200 (1:46) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3200 (1:46) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3200 (1:46) ### MA [peas] monster 0 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 1 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 6 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 7 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 8 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 11 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 14 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 15 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 17 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 18 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 19 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 21 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 23 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 24 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 27 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 28 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 30 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 31 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 32 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 33 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 34 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 35 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 37 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 42 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 43 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 44 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 45 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 46 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 47 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 48 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 53 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 54 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 55 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 56 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 59 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 61 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 62 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 63 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 65 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 66 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 70 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 71 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 73 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 74 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 76 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 78 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 83 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 84 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 86 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 87 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 88 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 90 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 91 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 92 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 95 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 98 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 99 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 102 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 103 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 105 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 106 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 108 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 109 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 111 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 112 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 113 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 114 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 116 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 119 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 120 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 122 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 123 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 125 ambient action  trigger
@game_time 3200 (1:46) ### MA [deer] monster 128 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 131 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 132 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 133 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 134 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 135 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 137 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 139 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 143 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 144 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 147 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 151 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 152 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 156 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 157 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 158 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 159 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 161 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 163 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 164 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 169 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 170 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 175 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 177 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 178 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 180 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 182 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 183 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 184 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 185 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 186 ambient action  trigger
@game_time 3200 (1:46) ### MA [peas] monster 188 ambient action  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3232 (1:47) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3232 (1:47) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3232 (1:47) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3232 (1:47) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3232 (1:47) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3232 (1:47) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3232 (1:47) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3232 (1:47) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3232 (1:47) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3232 (1:47) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3232 (1:47) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3232 (1:47) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 3232 (1:47) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 3232 (1:47) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 3232 (1:47) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 3232 (1:47) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 3232 (1:47) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3232 (1:47) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3232 (1:47) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3232 (1:47) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3232 (1:47) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3232 (1:47) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3232 (1:47) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3232 (1:47) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3232 (1:47) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3232 (1:47) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3232 (1:47) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3232 (1:47) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3232 (1:47) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3232 (1:47) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3232 (1:47) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3232 (1:47) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3232 (1:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3232 (1:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3232 (1:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3232 (1:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3232 (1:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3232 (1:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3232 (1:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3232 (1:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3232 (1:47) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3232 (1:47) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3232 (1:47) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3232 (1:47) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3232 (1:47) ### MA [peas] monster 0 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 1 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 6 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 7 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 8 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 11 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 14 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 15 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 17 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 18 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 19 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 21 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 23 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 24 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 27 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 28 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 30 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 31 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 32 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 33 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 34 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 35 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 37 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 42 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 43 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 44 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 45 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 46 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 47 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 48 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 53 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 54 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 55 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 56 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 59 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 61 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 62 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 63 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 65 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 66 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 70 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 71 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 73 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 74 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 76 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 78 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 83 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 84 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 86 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 87 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 88 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 90 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 91 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 92 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 95 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 98 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 99 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 102 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 103 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 105 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 106 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 108 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 109 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 111 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 112 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 113 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 114 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 116 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 119 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 120 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 122 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 123 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 125 ambient action  trigger
@game_time 3232 (1:47) ### MA [deer] monster 128 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 131 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 132 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 133 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 134 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 135 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 137 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 139 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 143 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 144 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 147 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 151 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 152 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 156 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 157 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 158 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 159 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 161 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 163 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 164 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 169 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 170 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 175 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 177 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 178 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 180 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 182 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 183 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 184 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 185 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 186 ambient action  trigger
@game_time 3232 (1:47) ### MA [peas] monster 188 ambient action  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3264 (1:48) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3264 (1:48) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3264 (1:48) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3264 (1:48) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3264 (1:48) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3264 (1:48) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3264 (1:48) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3264 (1:48) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3264 (1:48) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3264 (1:48) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3264 (1:48) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3264 (1:48) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3264 (1:48) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3264 (1:48) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3264 (1:48) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3264 (1:48) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3264 (1:48) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3264 (1:48) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3264 (1:48) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3264 (1:48) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3264 (1:48) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3264 (1:48) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3264 (1:48) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3264 (1:48) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3264 (1:48) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3264 (1:48) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3264 (1:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3264 (1:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3264 (1:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3264 (1:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3264 (1:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3264 (1:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3264 (1:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3264 (1:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3264 (1:48) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3264 (1:48) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3264 (1:48) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3264 (1:48) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3264 (1:48) ### MA [peas] monster 0 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 1 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 6 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 7 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 8 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 11 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 14 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 15 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 17 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 18 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 19 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 21 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 23 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 24 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 27 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 28 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 30 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 31 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 32 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 33 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 34 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 35 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 37 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 42 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 43 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 44 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 45 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 46 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 47 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 48 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 53 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 54 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 55 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 56 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 59 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 61 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 62 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 63 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 65 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 66 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 70 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 71 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 73 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 74 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 76 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 78 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 83 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 84 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 86 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 87 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 88 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 90 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 91 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 92 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 95 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 98 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 99 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 102 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 103 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 105 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 106 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 108 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 109 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 111 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 112 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 113 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 114 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 116 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 119 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 120 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 122 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 123 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 125 ambient action  trigger
@game_time 3264 (1:48) ### MA [deer] monster 128 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 131 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 132 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 133 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 134 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 135 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 137 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 139 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 143 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 144 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 147 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 151 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 152 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 156 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 157 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 158 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 159 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 161 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 163 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 164 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 169 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 170 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 175 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 177 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 178 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 180 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 182 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 183 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 184 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 185 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 186 ambient action  trigger
@game_time 3264 (1:48) ### MA [peas] monster 188 ambient action  trigger
@game_time 3296 (1:49) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3296 (1:49) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3296 (1:49) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3296 (1:49) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3296 (1:49) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3296 (1:49) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3296 (1:49) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3296 (1:49) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3296 (1:49) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3296 (1:49) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3296 (1:49) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3296 (1:49) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3296 (1:49) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3296 (1:49) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3296 (1:49) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3296 (1:49) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 3296 (1:49) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 3296 (1:49) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 3296 (1:49) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3296 (1:49) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3296 (1:49) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3296 (1:49) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3296 (1:49) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3296 (1:49) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3296 (1:49) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3296 (1:49) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3296 (1:49) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3296 (1:49) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3296 (1:49) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3296 (1:49) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3296 (1:49) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3296 (1:49) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3296 (1:49) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3296 (1:49) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3296 (1:49) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3296 (1:49) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3296 (1:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3296 (1:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3296 (1:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3296 (1:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3296 (1:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3296 (1:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3296 (1:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3296 (1:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3296 (1:49) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3296 (1:49) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3296 (1:49) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3296 (1:49) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3296 (1:49) ### MA [peas] monster 0 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 1 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 6 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 7 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 8 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 11 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 14 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 15 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 17 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 18 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 19 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 21 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 23 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 24 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 27 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 28 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 30 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 31 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 32 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 33 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 34 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 35 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 37 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 42 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 43 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 44 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 45 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 46 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 47 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 48 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 53 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 54 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 55 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 56 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 59 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 61 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 62 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 63 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 65 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 66 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 70 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 71 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 73 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 74 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 76 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 78 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 83 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 84 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 86 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 87 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 88 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 90 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 91 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 92 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 95 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 98 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 99 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 102 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 103 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 105 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 106 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 108 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 109 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 111 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 112 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 113 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 114 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 116 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 119 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 120 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 122 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 123 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 125 ambient action  trigger
@game_time 3296 (1:49) ### MA [deer] monster 128 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 131 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 132 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 133 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 134 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 135 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 137 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 139 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 143 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 144 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 147 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 151 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 152 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 156 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 157 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 158 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 159 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 161 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 163 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 164 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 169 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 170 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 175 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 177 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 178 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 180 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 182 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 183 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 184 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 185 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 186 ambient action  trigger
@game_time 3296 (1:49) ### MA [peas] monster 188 ambient action  trigger
@game_time 3328 (1:50) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3328 (1:50) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3328 (1:50) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3328 (1:50) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3328 (1:50) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3328 (1:50) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 3328 (1:50) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 3328 (1:50) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 3328 (1:50) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 3328 (1:50) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 3328 (1:50) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3328 (1:50) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3328 (1:50) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3328 (1:50) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3328 (1:50) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3328 (1:50) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3328 (1:50) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3328 (1:50) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3328 (1:50) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3328 (1:50) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3328 (1:50) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3328 (1:50) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3328 (1:50) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3328 (1:50) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3328 (1:50) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3328 (1:50) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3328 (1:50) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3328 (1:50) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3328 (1:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3328 (1:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3328 (1:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3328 (1:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3328 (1:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3328 (1:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3328 (1:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3328 (1:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3328 (1:50) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3328 (1:50) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3328 (1:50) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3328 (1:50) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3328 (1:50) ### MA [peas] monster 0 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 1 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 6 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 7 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 8 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 11 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 14 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 15 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 17 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 18 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 19 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 21 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 23 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 24 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 27 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 28 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 30 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 31 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 32 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 33 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 34 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 35 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 37 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 42 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 43 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 44 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 45 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 46 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 47 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 48 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 53 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 54 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 55 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 56 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 59 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 61 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 62 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 63 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 65 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 66 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 70 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 71 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 73 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 74 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 76 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 78 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 83 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 84 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 86 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 87 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 88 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 90 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 91 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 92 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 95 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 98 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 99 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 102 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 103 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 105 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 106 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 108 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 109 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 111 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 112 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 113 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 114 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 116 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 119 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 120 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 122 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 123 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 125 ambient action  trigger
@game_time 3328 (1:50) ### MA [deer] monster 128 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 131 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 132 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 133 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 134 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 135 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 137 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 139 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 143 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 144 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 147 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 151 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 152 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 156 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 157 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 158 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 159 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 161 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 163 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 164 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 169 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 170 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 175 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 177 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 178 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 180 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 182 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 183 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 184 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 185 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 186 ambient action  trigger
@game_time 3328 (1:50) ### MA [peas] monster 188 ambient action  trigger
@game_time 3360 (1:52) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 3360 (1:52) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 3360 (1:52) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 3360 (1:52) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3360 (1:52) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3360 (1:52) ### MA [acli] Select Flame Archer  trigger
@game_time 3360 (1:52) ### MA [acli] Select Flame Archer  Activating single action
@game_time 3360 (1:52) ### MA [acli] Select Flame Archer  succeeded
@game_time 3360 (1:52) ### MA [acli] Select Flame Archer  deactivated
@game_time 3360 (1:52) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3360 (1:52) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3360 (1:52) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 3360 (1:52) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 3360 (1:52) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 3360 (1:52) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 3360 (1:52) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 3360 (1:52) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3360 (1:52) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3360 (1:52) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3360 (1:52) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3360 (1:52) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3360 (1:52) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3360 (1:52) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3360 (1:52) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3360 (1:52) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3360 (1:52) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3360 (1:52) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3360 (1:52) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3360 (1:52) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 3360 (1:52) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 3360 (1:52) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 3360 (1:52) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3360 (1:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3360 (1:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3360 (1:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3360 (1:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3360 (1:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3360 (1:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3360 (1:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3360 (1:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3360 (1:52) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 3360 (1:52) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 3360 (1:52) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 3360 (1:52) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 3360 (1:52) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 3360 (1:52) ### MA [tuni] If T1 JMan Has Cookbook  trigger
@game_time 3360 (1:52) ### MA [tuni] If T1 JMan Has Cookbook  1 monsters carrying anco
@game_time 3360 (1:52) ### MA [tuni] If T1 JMan Has Cookbook  test action successful
@game_time 3360 (1:52) ### MA [tuni] If T1 JMan Has Cookbook  succeeded
@game_time 3360 (1:52) ### MA [tuni] If T1 JMan Has Cookbook  deactivated
@game_time 3360 (1:52) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3360 (1:52) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3360 (1:52) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3360 (1:52) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3360 (1:52) ### MA [peas] monster 0 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 1 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 6 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 7 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 8 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 11 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 14 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 15 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 17 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 18 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 19 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 21 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 23 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 24 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 27 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 28 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 30 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 31 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 32 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 33 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 34 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 35 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 37 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 42 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 43 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 44 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 45 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 46 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 47 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 48 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 53 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 54 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 55 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 56 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 59 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 61 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 62 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 63 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 65 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 66 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 70 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 71 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 73 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 74 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 76 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 78 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 83 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 84 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 86 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 87 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 88 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 90 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 91 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 92 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 95 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 98 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 99 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 102 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 103 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 105 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 106 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 108 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 109 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 111 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 112 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 113 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 114 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 116 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 119 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 120 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 122 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 123 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 125 ambient action  trigger
@game_time 3360 (1:52) ### MA [deer] monster 128 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 131 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 132 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 133 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 134 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 135 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 137 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 139 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 143 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 144 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 147 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 151 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 152 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 156 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 157 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 158 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 159 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 161 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 163 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 164 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 169 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 170 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 175 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 177 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 178 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 180 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 182 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 183 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 184 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 185 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 186 ambient action  trigger
@game_time 3360 (1:52) ### MA [peas] monster 188 ambient action  trigger
@game_time 3392 (1:53) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3392 (1:53) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3392 (1:53) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3392 (1:53) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3392 (1:53) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3392 (1:53) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3392 (1:53) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3392 (1:53) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 3392 (1:53) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 3392 (1:53) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 3392 (1:53) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3392 (1:53) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3392 (1:53) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3392 (1:53) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3392 (1:53) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3392 (1:53) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3392 (1:53) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3392 (1:53) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3392 (1:53) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3392 (1:53) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3392 (1:53) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3392 (1:53) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3392 (1:53) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3392 (1:53) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3392 (1:53) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3392 (1:53) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3392 (1:53) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3392 (1:53) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3392 (1:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3392 (1:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3392 (1:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3392 (1:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3392 (1:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3392 (1:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3392 (1:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3392 (1:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3392 (1:53) ### MA [ctrl] PowerUpT1  trigger
@game_time 3392 (1:53) ### MA [ctrl] PowerUpT1  succeeded
@game_time 3392 (1:53) ### MA [ctrl] PowerUpT1  deactivated
@game_time 3392 (1:53) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3392 (1:53) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3392 (1:53) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3392 (1:53) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3392 (1:53) ### MA [peas] monster 0 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 1 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 6 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 7 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 8 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 11 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 14 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 15 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 17 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 18 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 19 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 21 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 23 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 24 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 27 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 28 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 30 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 31 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 32 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 33 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 34 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 35 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 37 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 42 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 43 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 44 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 45 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 46 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 47 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 48 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 53 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 54 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 55 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 56 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 59 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 61 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 62 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 63 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 65 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 66 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 70 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 71 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 73 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 74 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 76 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 78 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 83 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 84 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 86 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 87 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 88 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 90 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 91 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 92 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 95 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 98 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 99 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 102 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 103 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 105 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 106 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 108 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 109 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 111 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 112 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 113 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 114 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 116 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 119 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 120 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 122 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 123 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 125 ambient action  trigger
@game_time 3392 (1:53) ### MA [deer] monster 128 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 131 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 132 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 133 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 134 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 135 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 137 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 139 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 143 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 144 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 147 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 151 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 152 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 156 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 157 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 158 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 159 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 161 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 163 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 164 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 169 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 170 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 175 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 177 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 178 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 180 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 182 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 183 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 184 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 185 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 186 ambient action  trigger
@game_time 3392 (1:53) ### MA [peas] monster 188 ambient action  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3424 (1:54) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3424 (1:54) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3424 (1:54) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3424 (1:54) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3424 (1:54) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3424 (1:54) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3424 (1:54) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3424 (1:54) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3424 (1:54) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3424 (1:54) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3424 (1:54) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3424 (1:54) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 3424 (1:54) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 3424 (1:54) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 3424 (1:54) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 3424 (1:54) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 3424 (1:54) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3424 (1:54) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3424 (1:54) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3424 (1:54) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3424 (1:54) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3424 (1:54) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3424 (1:54) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3424 (1:54) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3424 (1:54) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3424 (1:54) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3424 (1:54) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3424 (1:54) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3424 (1:54) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3424 (1:54) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3424 (1:54) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3424 (1:54) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3424 (1:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3424 (1:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3424 (1:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3424 (1:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3424 (1:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3424 (1:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3424 (1:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3424 (1:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3424 (1:54) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3424 (1:54) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3424 (1:54) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3424 (1:54) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3424 (1:54) ### MA [peas] monster 0 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 1 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 6 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 7 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 8 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 11 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 14 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 15 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 17 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 18 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 19 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 21 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 23 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 24 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 27 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 28 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 30 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 31 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 32 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 33 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 34 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 35 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 37 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 42 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 43 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 44 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 45 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 46 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 47 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 48 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 53 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 54 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 55 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 56 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 59 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 61 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 62 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 63 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 65 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 66 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 70 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 71 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 73 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 74 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 76 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 78 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 83 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 84 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 86 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 87 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 88 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 90 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 91 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 92 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 95 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 98 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 99 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 102 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 103 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 105 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 106 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 108 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 109 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 111 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 112 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 113 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 114 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 116 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 119 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 120 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 122 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 123 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 125 ambient action  trigger
@game_time 3424 (1:54) ### MA [deer] monster 128 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 131 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 132 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 133 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 134 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 135 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 137 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 139 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 143 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 144 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 147 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 151 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 152 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 156 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 157 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 158 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 159 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 161 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 163 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 164 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 169 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 170 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 175 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 177 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 178 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 180 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 182 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 183 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 184 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 185 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 186 ambient action  trigger
@game_time 3424 (1:54) ### MA [peas] monster 188 ambient action  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3456 (1:55) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3456 (1:55) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3456 (1:55) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3456 (1:55) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3456 (1:55) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3456 (1:55) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3456 (1:55) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3456 (1:55) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3456 (1:55) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 3456 (1:55) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 3456 (1:55) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 3456 (1:55) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 3456 (1:55) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 3456 (1:55) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3456 (1:55) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3456 (1:55) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3456 (1:55) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3456 (1:55) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3456 (1:55) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3456 (1:55) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3456 (1:55) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3456 (1:55) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3456 (1:55) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3456 (1:55) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3456 (1:55) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3456 (1:55) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3456 (1:55) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3456 (1:55) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3456 (1:55) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3456 (1:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3456 (1:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3456 (1:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3456 (1:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3456 (1:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3456 (1:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3456 (1:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3456 (1:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3456 (1:55) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3456 (1:55) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3456 (1:55) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3456 (1:55) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3456 (1:55) ### MA [peas] monster 0 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 1 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 6 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 7 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 8 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 11 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 14 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 15 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 17 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 18 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 19 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 21 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 23 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 24 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 27 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 28 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 30 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 31 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 32 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 33 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 34 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 35 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 37 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 42 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 43 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 44 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 45 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 46 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 47 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 48 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 53 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 54 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 55 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 56 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 59 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 61 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 62 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 63 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 65 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 66 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 70 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 71 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 73 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 74 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 76 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 78 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 83 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 84 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 86 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 87 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 88 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 90 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 91 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 92 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 95 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 98 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 99 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 102 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 103 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 105 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 106 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 108 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 109 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 111 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 112 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 113 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 114 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 116 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 119 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 120 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 122 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 123 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 125 ambient action  trigger
@game_time 3456 (1:55) ### MA [deer] monster 128 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 131 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 132 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 133 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 134 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 135 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 137 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 139 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 143 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 144 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 147 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 151 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 152 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 156 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 157 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 158 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 159 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 161 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 163 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 164 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 169 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 170 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 175 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 177 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 178 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 180 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 182 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 183 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 184 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 185 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 186 ambient action  trigger
@game_time 3456 (1:55) ### MA [peas] monster 188 ambient action  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3488 (1:56) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3488 (1:56) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3488 (1:56) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3488 (1:56) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3488 (1:56) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3488 (1:56) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3488 (1:56) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3488 (1:56) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3488 (1:56) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3488 (1:56) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3488 (1:56) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3488 (1:56) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3488 (1:56) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3488 (1:56) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3488 (1:56) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3488 (1:56) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3488 (1:56) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3488 (1:56) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3488 (1:56) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3488 (1:56) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3488 (1:56) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3488 (1:56) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3488 (1:56) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3488 (1:56) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3488 (1:56) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3488 (1:56) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3488 (1:56) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3488 (1:56) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3488 (1:56) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3488 (1:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3488 (1:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3488 (1:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3488 (1:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3488 (1:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3488 (1:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3488 (1:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3488 (1:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3488 (1:56) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3488 (1:56) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3488 (1:56) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3488 (1:56) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3488 (1:56) ### MA [peas] monster 0 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 1 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 6 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 7 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 8 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 11 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 14 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 15 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 17 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 18 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 19 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 21 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 23 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 24 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 27 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 28 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 30 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 31 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 32 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 33 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 34 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 35 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 37 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 42 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 43 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 44 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 45 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 46 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 47 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 48 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 53 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 54 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 55 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 56 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 59 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 61 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 62 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 63 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 65 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 66 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 70 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 71 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 73 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 74 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 76 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 78 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 83 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 84 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 86 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 87 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 88 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 90 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 91 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 92 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 95 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 98 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 99 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 102 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 103 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 105 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 106 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 108 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 109 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 111 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 112 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 113 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 114 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 116 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 119 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 120 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 122 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 123 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 125 ambient action  trigger
@game_time 3488 (1:56) ### MA [deer] monster 128 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 131 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 132 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 133 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 134 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 135 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 137 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 139 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 143 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 144 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 147 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 151 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 152 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 156 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 157 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 158 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 159 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 161 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 163 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 164 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 169 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 170 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 175 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 177 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 178 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 180 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 182 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 183 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 184 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 185 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 186 ambient action  trigger
@game_time 3488 (1:56) ### MA [peas] monster 188 ambient action  trigger
@game_time 3520 (1:57) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3520 (1:57) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3520 (1:57) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3520 (1:57) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3520 (1:57) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3520 (1:57) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3520 (1:57) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 3520 (1:57) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 3520 (1:57) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 3520 (1:57) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3520 (1:57) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3520 (1:57) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3520 (1:57) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3520 (1:57) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3520 (1:57) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3520 (1:57) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3520 (1:57) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3520 (1:57) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3520 (1:57) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3520 (1:57) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3520 (1:57) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3520 (1:57) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3520 (1:57) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3520 (1:57) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3520 (1:57) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3520 (1:57) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3520 (1:57) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3520 (1:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3520 (1:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3520 (1:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3520 (1:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3520 (1:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3520 (1:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3520 (1:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3520 (1:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3520 (1:57) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 3520 (1:57) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 3520 (1:57) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 3520 (1:57) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 3520 (1:57) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 3520 (1:57) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3520 (1:57) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3520 (1:57) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3520 (1:57) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3520 (1:57) ### MA [peas] monster 0 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 1 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 6 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 7 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 8 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 11 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 14 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 15 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 17 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 18 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 19 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 21 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 23 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 24 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 27 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 28 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 30 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 31 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 32 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 33 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 34 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 35 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 37 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 42 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 43 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 44 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 45 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 46 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 47 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 48 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 53 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 54 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 55 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 56 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 59 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 61 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 62 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 63 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 65 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 66 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 70 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 71 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 73 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 74 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 76 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 78 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 83 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 84 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 86 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 87 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 88 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 90 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 91 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 92 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 95 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 98 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 99 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 102 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 103 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 105 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 106 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 108 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 109 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 111 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 112 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 113 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 114 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 116 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 119 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 120 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 122 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 123 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 125 ambient action  trigger
@game_time 3520 (1:57) ### MA [deer] monster 128 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 131 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 132 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 133 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 134 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 135 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 137 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 139 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 143 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 144 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 147 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 151 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 152 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 156 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 157 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 158 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 159 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 161 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 163 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 164 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 169 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 170 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 175 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 177 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 178 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 180 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 182 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 183 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 184 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 185 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 186 ambient action  trigger
@game_time 3520 (1:57) ### MA [peas] monster 188 ambient action  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3552 (1:58) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3552 (1:58) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3552 (1:58) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 3552 (1:58) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 3552 (1:58) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 3552 (1:58) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 3552 (1:58) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 3552 (1:58) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3552 (1:58) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3552 (1:58) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3552 (1:58) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3552 (1:58) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3552 (1:58) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3552 (1:58) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3552 (1:58) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3552 (1:58) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3552 (1:58) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3552 (1:58) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3552 (1:58) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3552 (1:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3552 (1:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3552 (1:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3552 (1:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3552 (1:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3552 (1:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3552 (1:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3552 (1:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3552 (1:58) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3552 (1:58) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3552 (1:58) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3552 (1:58) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3552 (1:58) ### MA [peas] monster 0 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 1 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 6 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 7 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 8 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 11 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 14 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 15 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 17 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 18 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 19 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 21 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 23 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 24 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 27 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 28 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 30 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 31 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 32 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 33 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 34 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 35 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 37 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 42 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 43 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 44 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 45 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 46 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 47 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 48 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 53 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 54 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 55 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 56 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 59 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 61 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 62 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 63 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 65 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 66 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 70 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 71 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 73 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 74 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 76 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 78 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 83 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 84 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 86 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 87 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 88 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 90 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 91 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 92 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 95 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 98 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 99 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 102 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 103 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 105 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 106 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 108 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 109 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 111 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 112 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 113 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 114 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 116 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 119 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 120 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 122 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 123 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 125 ambient action  trigger
@game_time 3552 (1:58) ### MA [deer] monster 128 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 131 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 132 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 133 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 134 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 135 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 137 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 139 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 143 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 144 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 147 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 151 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 152 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 156 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 157 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 158 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 159 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 161 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 163 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 164 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 169 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 170 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 175 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 177 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 178 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 180 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 182 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 183 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 184 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 185 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 186 ambient action  trigger
@game_time 3552 (1:58) ### MA [peas] monster 188 ambient action  trigger
@game_time 3584 (1:59) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3584 (1:59) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3584 (1:59) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3584 (1:59) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3584 (1:59) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3584 (1:59) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 3584 (1:59) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 3584 (1:59) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 3584 (1:59) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 3584 (1:59) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 3584 (1:59) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3584 (1:59) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3584 (1:59) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3584 (1:59) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3584 (1:59) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3584 (1:59) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3584 (1:59) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3584 (1:59) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3584 (1:59) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3584 (1:59) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3584 (1:59) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3584 (1:59) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3584 (1:59) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3584 (1:59) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3584 (1:59) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3584 (1:59) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3584 (1:59) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3584 (1:59) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3584 (1:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3584 (1:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3584 (1:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3584 (1:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3584 (1:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3584 (1:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3584 (1:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3584 (1:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3584 (1:59) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3584 (1:59) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3584 (1:59) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3584 (1:59) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3584 (1:59) ### MA [peas] monster 0 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 1 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 6 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 7 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 8 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 11 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 14 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 15 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 17 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 18 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 19 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 21 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 23 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 24 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 27 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 28 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 30 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 31 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 32 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 33 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 34 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 35 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 37 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 42 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 43 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 44 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 45 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 46 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 47 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 48 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 53 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 54 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 55 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 56 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 59 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 61 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 62 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 63 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 65 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 66 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 70 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 71 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 73 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 74 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 76 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 78 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 83 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 84 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 86 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 87 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 88 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 90 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 91 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 92 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 95 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 98 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 99 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 102 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 103 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 105 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 106 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 108 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 109 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 111 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 112 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 113 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 114 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 116 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 119 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 120 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 122 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 123 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 125 ambient action  trigger
@game_time 3584 (1:59) ### MA [deer] monster 128 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 131 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 132 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 133 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 134 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 135 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 137 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 139 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 143 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 144 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 147 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 151 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 152 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 156 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 157 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 158 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 159 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 161 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 163 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 164 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 169 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 170 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 175 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 177 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 178 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 180 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 182 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 183 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 184 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 185 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 186 ambient action  trigger
@game_time 3584 (1:59) ### MA [peas] monster 188 ambient action  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3616 (2:00) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3616 (2:00) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3616 (2:00) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3616 (2:00) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3616 (2:00) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3616 (2:00) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3616 (2:00) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3616 (2:00) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3616 (2:00) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3616 (2:00) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3616 (2:00) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3616 (2:00) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3616 (2:00) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3616 (2:00) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3616 (2:00) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3616 (2:00) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3616 (2:00) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3616 (2:00) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3616 (2:00) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3616 (2:00) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3616 (2:00) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3616 (2:00) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3616 (2:00) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3616 (2:00) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3616 (2:00) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3616 (2:00) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3616 (2:00) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3616 (2:00) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3616 (2:00) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3616 (2:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3616 (2:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3616 (2:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3616 (2:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3616 (2:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3616 (2:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3616 (2:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3616 (2:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3616 (2:00) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3616 (2:00) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3616 (2:00) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3616 (2:00) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3616 (2:00) ### MA [peas] monster 0 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 1 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 6 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 7 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 8 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 11 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 14 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 15 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 17 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 18 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 19 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 21 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 23 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 24 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 27 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 28 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 30 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 31 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 32 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 33 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 34 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 35 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 37 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 42 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 43 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 44 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 45 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 46 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 47 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 48 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 53 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 54 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 55 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 56 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 59 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 61 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 62 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 63 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 65 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 66 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 70 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 71 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 73 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 74 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 76 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 78 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 83 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 84 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 86 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 87 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 88 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 90 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 91 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 92 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 95 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 98 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 99 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 102 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 103 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 105 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 106 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 108 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 109 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 111 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 112 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 113 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 114 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 116 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 119 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 120 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 122 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 123 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 125 ambient action  trigger
@game_time 3616 (2:00) ### MA [deer] monster 128 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 131 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 132 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 133 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 134 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 135 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 137 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 139 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 143 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 144 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 147 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 151 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 152 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 156 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 157 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 158 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 159 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 161 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 163 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 164 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 169 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 170 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 175 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 177 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 178 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 180 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 182 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 183 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 184 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 185 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 186 ambient action  trigger
@game_time 3616 (2:00) ### MA [peas] monster 188 ambient action  trigger
@game_time 3648 (2:01) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3648 (2:01) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3648 (2:01) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3648 (2:01) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3648 (2:01) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3648 (2:01) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3648 (2:01) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3648 (2:01) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3648 (2:01) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3648 (2:01) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3648 (2:01) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3648 (2:01) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3648 (2:01) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 3648 (2:01) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 3648 (2:01) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 3648 (2:01) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3648 (2:01) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3648 (2:01) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3648 (2:01) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3648 (2:01) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3648 (2:01) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3648 (2:01) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3648 (2:01) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3648 (2:01) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3648 (2:01) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3648 (2:01) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3648 (2:01) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3648 (2:01) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3648 (2:01) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3648 (2:01) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3648 (2:01) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3648 (2:01) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3648 (2:01) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3648 (2:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3648 (2:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3648 (2:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3648 (2:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3648 (2:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3648 (2:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3648 (2:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3648 (2:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3648 (2:01) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3648 (2:01) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3648 (2:01) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3648 (2:01) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3648 (2:01) ### MA [peas] monster 0 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 1 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 6 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 7 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 8 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 11 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 14 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 15 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 17 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 18 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 19 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 21 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 23 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 24 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 27 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 28 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 30 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 31 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 32 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 33 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 34 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 35 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 37 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 42 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 43 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 44 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 45 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 46 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 47 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 48 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 53 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 54 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 55 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 56 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 59 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 61 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 62 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 63 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 65 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 66 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 70 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 71 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 73 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 74 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 76 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 78 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 83 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 84 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 86 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 87 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 88 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 90 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 91 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 92 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 95 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 98 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 99 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 102 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 103 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 105 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 106 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 108 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 109 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 111 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 112 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 113 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 114 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 116 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 119 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 120 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 122 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 123 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 125 ambient action  trigger
@game_time 3648 (2:01) ### MA [deer] monster 128 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 131 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 132 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 133 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 134 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 135 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 137 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 139 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 143 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 144 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 147 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 151 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 152 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 156 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 157 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 158 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 159 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 161 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 163 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 164 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 169 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 170 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 175 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 177 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 178 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 180 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 182 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 183 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 184 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 185 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 186 ambient action  trigger
@game_time 3648 (2:01) ### MA [peas] monster 188 ambient action  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3680 (2:02) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3680 (2:02) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3680 (2:02) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3680 (2:02) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3680 (2:02) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3680 (2:02) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3680 (2:02) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 3680 (2:02) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 3680 (2:02) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 3680 (2:02) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 3680 (2:02) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 3680 (2:02) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3680 (2:02) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3680 (2:02) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3680 (2:02) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3680 (2:02) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3680 (2:02) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3680 (2:02) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3680 (2:02) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3680 (2:02) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3680 (2:02) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3680 (2:02) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3680 (2:02) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3680 (2:02) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3680 (2:02) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3680 (2:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3680 (2:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3680 (2:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3680 (2:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3680 (2:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3680 (2:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3680 (2:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3680 (2:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3680 (2:02) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 3680 (2:02) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 3680 (2:02) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 3680 (2:02) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 3680 (2:02) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 3680 (2:02) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3680 (2:02) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3680 (2:02) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3680 (2:02) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3680 (2:02) ### MA [peas] monster 0 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 1 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 6 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 7 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 8 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 11 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 14 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 15 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 17 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 18 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 19 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 21 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 23 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 24 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 27 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 28 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 30 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 31 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 32 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 33 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 34 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 35 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 37 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 42 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 43 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 44 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 45 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 46 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 47 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 48 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 53 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 54 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 55 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 56 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 59 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 61 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 62 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 63 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 65 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 66 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 70 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 71 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 73 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 74 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 76 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 78 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 83 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 84 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 86 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 87 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 88 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 90 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 91 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 92 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 95 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 98 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 99 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 102 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 103 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 105 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 106 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 108 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 109 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 111 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 112 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 113 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 114 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 116 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 119 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 120 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 122 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 123 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 125 ambient action  trigger
@game_time 3680 (2:02) ### MA [deer] monster 128 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 131 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 132 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 133 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 134 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 135 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 137 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 139 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 143 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 144 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 147 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 151 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 152 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 156 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 157 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 158 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 159 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 161 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 163 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 164 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 169 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 170 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 175 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 177 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 178 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 180 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 182 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 183 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 184 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 185 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 186 ambient action  trigger
@game_time 3680 (2:02) ### MA [peas] monster 188 ambient action  trigger
@game_time 3712 (2:03) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3712 (2:03) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3712 (2:03) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3712 (2:03) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3712 (2:03) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3712 (2:03) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 3712 (2:03) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 3712 (2:03) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 3712 (2:03) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 3712 (2:03) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 3712 (2:03) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3712 (2:03) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3712 (2:03) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3712 (2:03) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3712 (2:03) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3712 (2:03) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3712 (2:03) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3712 (2:03) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3712 (2:03) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3712 (2:03) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3712 (2:03) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3712 (2:03) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3712 (2:03) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3712 (2:03) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3712 (2:03) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3712 (2:03) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3712 (2:03) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3712 (2:03) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3712 (2:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3712 (2:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3712 (2:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3712 (2:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3712 (2:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3712 (2:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3712 (2:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3712 (2:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3712 (2:03) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3712 (2:03) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3712 (2:03) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3712 (2:03) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3712 (2:03) ### MA [peas] monster 0 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 1 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 6 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 7 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 8 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 11 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 14 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 15 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 17 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 18 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 19 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 21 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 23 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 24 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 27 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 28 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 30 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 31 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 32 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 33 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 34 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 35 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 37 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 42 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 43 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 44 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 45 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 46 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 47 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 48 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 53 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 54 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 55 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 56 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 59 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 61 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 62 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 63 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 65 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 66 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 70 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 71 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 73 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 74 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 76 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 78 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 83 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 84 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 86 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 87 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 88 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 90 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 91 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 92 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 95 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 98 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 99 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 102 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 103 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 105 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 106 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 108 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 109 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 111 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 112 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 113 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 114 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 116 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 119 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 120 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 122 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 123 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 125 ambient action  trigger
@game_time 3712 (2:03) ### MA [deer] monster 128 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 131 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 132 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 133 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 134 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 135 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 137 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 139 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 143 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 144 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 147 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 151 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 152 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 156 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 157 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 158 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 159 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 161 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 163 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 164 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 169 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 170 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 175 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 177 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 178 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 180 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 182 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 183 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 184 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 185 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 186 ambient action  trigger
@game_time 3712 (2:03) ### MA [peas] monster 188 ambient action  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3744 (2:04) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3744 (2:04) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3744 (2:04) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3744 (2:04) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3744 (2:04) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3744 (2:04) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3744 (2:04) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3744 (2:04) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3744 (2:04) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3744 (2:04) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3744 (2:04) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3744 (2:04) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3744 (2:04) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3744 (2:04) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3744 (2:04) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3744 (2:04) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3744 (2:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3744 (2:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3744 (2:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3744 (2:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3744 (2:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3744 (2:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3744 (2:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3744 (2:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3744 (2:04) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3744 (2:04) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3744 (2:04) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3744 (2:04) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3744 (2:04) ### MA [peas] monster 0 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 1 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 6 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 7 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 8 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 11 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 14 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 15 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 17 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 18 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 19 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 21 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 23 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 24 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 27 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 28 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 30 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 31 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 32 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 33 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 34 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 35 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 37 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 42 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 43 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 44 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 45 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 46 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 47 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 48 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 53 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 54 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 55 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 56 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 59 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 61 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 62 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 63 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 65 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 66 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 70 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 71 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 73 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 74 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 76 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 78 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 83 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 84 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 86 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 87 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 88 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 90 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 91 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 92 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 95 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 98 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 99 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 102 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 103 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 105 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 106 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 108 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 109 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 111 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 112 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 113 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 114 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 116 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 119 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 120 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 122 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 123 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 125 ambient action  trigger
@game_time 3744 (2:04) ### MA [deer] monster 128 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 131 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 132 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 133 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 134 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 135 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 137 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 139 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 143 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 144 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 147 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 151 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 152 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 156 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 157 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 158 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 159 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 161 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 163 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 164 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 169 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 170 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 175 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 177 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 178 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 180 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 182 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 183 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 184 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 185 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 186 ambient action  trigger
@game_time 3744 (2:04) ### MA [peas] monster 188 ambient action  trigger
@game_time 3776 (2:05) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3776 (2:05) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3776 (2:05) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3776 (2:05) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3776 (2:05) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3776 (2:05) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3776 (2:05) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 3776 (2:05) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 3776 (2:05) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 3776 (2:05) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3776 (2:05) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3776 (2:05) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3776 (2:05) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3776 (2:05) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3776 (2:05) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3776 (2:05) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3776 (2:05) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3776 (2:05) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3776 (2:05) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3776 (2:05) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3776 (2:05) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3776 (2:05) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3776 (2:05) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3776 (2:05) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3776 (2:05) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3776 (2:05) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3776 (2:05) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3776 (2:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3776 (2:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3776 (2:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3776 (2:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3776 (2:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3776 (2:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3776 (2:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3776 (2:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3776 (2:05) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3776 (2:05) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3776 (2:05) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3776 (2:05) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3776 (2:05) ### MA [peas] monster 0 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 1 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 6 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 7 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 8 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 11 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 14 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 15 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 17 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 18 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 19 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 21 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 23 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 24 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 27 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 28 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 30 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 31 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 32 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 33 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 34 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 35 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 37 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 42 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 43 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 44 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 45 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 46 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 47 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 48 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 53 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 54 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 55 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 56 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 59 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 61 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 62 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 63 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 65 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 66 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 70 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 71 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 73 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 74 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 76 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 78 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 83 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 84 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 86 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 87 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 88 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 90 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 91 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 92 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 95 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 98 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 99 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 102 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 103 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 105 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 106 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 108 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 109 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 111 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 112 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 113 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 114 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 116 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 119 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 120 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 122 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 123 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 125 ambient action  trigger
@game_time 3776 (2:05) ### MA [deer] monster 128 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 131 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 132 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 133 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 134 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 135 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 137 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 139 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 143 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 144 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 147 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 151 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 152 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 156 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 157 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 158 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 159 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 161 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 163 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 164 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 169 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 170 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 175 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 177 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 178 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 180 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 182 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 183 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 184 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 185 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 186 ambient action  trigger
@game_time 3776 (2:05) ### MA [peas] monster 188 ambient action  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3808 (2:06) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3808 (2:06) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3808 (2:06) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3808 (2:06) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3808 (2:06) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3808 (2:06) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3808 (2:06) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3808 (2:06) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3808 (2:06) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3808 (2:06) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3808 (2:06) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3808 (2:06) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 3808 (2:06) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 3808 (2:06) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 3808 (2:06) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 3808 (2:06) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 3808 (2:06) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3808 (2:06) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3808 (2:06) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3808 (2:06) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3808 (2:06) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3808 (2:06) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3808 (2:06) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3808 (2:06) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3808 (2:06) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3808 (2:06) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3808 (2:06) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3808 (2:06) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3808 (2:06) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3808 (2:06) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3808 (2:06) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3808 (2:06) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3808 (2:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3808 (2:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3808 (2:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3808 (2:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3808 (2:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3808 (2:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3808 (2:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3808 (2:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3808 (2:06) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3808 (2:06) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3808 (2:06) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3808 (2:06) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3808 (2:06) ### MA [peas] monster 0 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 1 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 6 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 7 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 8 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 11 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 14 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 15 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 17 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 18 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 19 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 21 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 23 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 24 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 27 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 28 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 30 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 31 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 32 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 33 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 34 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 35 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 37 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 42 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 43 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 44 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 45 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 46 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 47 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 48 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 53 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 54 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 55 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 56 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 59 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 61 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 62 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 63 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 65 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 66 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 70 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 71 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 73 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 74 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 76 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 78 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 83 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 84 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 86 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 87 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 88 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 90 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 91 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 92 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 95 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 98 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 99 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 102 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 103 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 105 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 106 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 108 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 109 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 111 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 112 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 113 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 114 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 116 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 119 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 120 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 122 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 123 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 125 ambient action  trigger
@game_time 3808 (2:06) ### MA [deer] monster 128 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 131 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 132 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 133 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 134 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 135 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 137 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 139 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 143 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 144 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 147 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 151 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 152 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 156 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 157 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 158 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 159 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 161 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 163 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 164 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 169 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 170 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 175 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 177 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 178 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 180 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 182 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 183 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 184 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 185 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 186 ambient action  trigger
@game_time 3808 (2:06) ### MA [peas] monster 188 ambient action  trigger
@game_time 3840 (2:08) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 3840 (2:08) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 3840 (2:08) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 3840 (2:08) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3840 (2:08) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3840 (2:08) ### MA [acli] Select Flame Archer  trigger
@game_time 3840 (2:08) ### MA [acli] Select Flame Archer  Activating single action
@game_time 3840 (2:08) ### MA [acli] Select Flame Archer  succeeded
@game_time 3840 (2:08) ### MA [acli] Select Flame Archer  deactivated
@game_time 3840 (2:08) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3840 (2:08) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3840 (2:08) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3840 (2:08) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3840 (2:08) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3840 (2:08) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 3840 (2:08) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 3840 (2:08) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 3840 (2:08) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 3840 (2:08) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 3840 (2:08) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3840 (2:08) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3840 (2:08) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3840 (2:08) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3840 (2:08) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3840 (2:08) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3840 (2:08) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3840 (2:08) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3840 (2:08) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3840 (2:08) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3840 (2:08) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3840 (2:08) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3840 (2:08) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3840 (2:08) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3840 (2:08) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 3840 (2:08) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 3840 (2:08) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 3840 (2:08) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3840 (2:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3840 (2:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3840 (2:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3840 (2:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3840 (2:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3840 (2:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3840 (2:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3840 (2:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3840 (2:08) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 3840 (2:08) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 3840 (2:08) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 3840 (2:08) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 3840 (2:08) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 3840 (2:08) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3840 (2:08) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3840 (2:08) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3840 (2:08) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3840 (2:08) ### MA [peas] monster 0 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 1 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 6 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 7 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 8 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 11 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 14 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 15 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 17 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 18 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 19 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 21 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 23 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 24 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 27 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 28 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 30 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 31 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 32 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 33 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 34 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 35 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 37 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 42 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 43 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 44 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 45 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 46 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 47 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 48 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 53 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 54 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 55 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 56 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 59 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 61 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 62 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 63 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 65 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 66 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 70 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 71 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 73 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 74 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 76 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 78 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 83 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 84 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 86 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 87 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 88 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 90 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 91 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 92 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 95 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 98 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 99 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 102 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 103 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 105 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 106 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 108 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 109 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 111 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 112 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 113 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 114 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 116 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 119 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 120 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 122 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 123 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 125 ambient action  trigger
@game_time 3840 (2:08) ### MA [deer] monster 128 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 131 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 132 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 133 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 134 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 135 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 137 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 139 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 143 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 144 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 147 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 151 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 152 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 156 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 157 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 158 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 159 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 161 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 163 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 164 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 169 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 170 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 175 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 177 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 178 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 180 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 182 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 183 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 184 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 185 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 186 ambient action  trigger
@game_time 3840 (2:08) ### MA [peas] monster 188 ambient action  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3872 (2:09) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3872 (2:09) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3872 (2:09) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3872 (2:09) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3872 (2:09) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3872 (2:09) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3872 (2:09) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3872 (2:09) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3872 (2:09) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3872 (2:09) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3872 (2:09) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3872 (2:09) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3872 (2:09) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3872 (2:09) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 3872 (2:09) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 3872 (2:09) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 3872 (2:09) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3872 (2:09) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3872 (2:09) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3872 (2:09) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3872 (2:09) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3872 (2:09) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3872 (2:09) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3872 (2:09) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3872 (2:09) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3872 (2:09) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3872 (2:09) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3872 (2:09) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3872 (2:09) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3872 (2:09) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3872 (2:09) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3872 (2:09) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3872 (2:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3872 (2:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3872 (2:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3872 (2:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3872 (2:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3872 (2:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3872 (2:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3872 (2:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3872 (2:09) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3872 (2:09) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3872 (2:09) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3872 (2:09) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3872 (2:09) ### MA [peas] monster 0 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 1 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 6 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 7 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 8 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 11 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 14 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 15 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 17 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 18 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 19 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 21 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 23 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 24 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 27 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 28 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 30 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 31 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 32 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 33 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 34 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 35 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 37 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 42 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 43 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 44 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 45 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 46 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 47 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 48 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 53 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 54 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 55 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 56 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 59 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 61 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 62 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 63 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 65 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 66 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 70 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 71 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 73 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 74 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 76 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 78 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 83 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 84 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 86 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 87 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 88 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 90 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 91 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 92 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 95 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 98 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 99 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 102 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 103 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 105 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 106 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 108 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 109 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 111 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 112 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 113 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 114 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 116 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 119 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 120 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 122 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 123 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 125 ambient action  trigger
@game_time 3872 (2:09) ### MA [deer] monster 128 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 131 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 132 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 133 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 134 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 135 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 137 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 139 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 143 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 144 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 147 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 151 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 152 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 156 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 157 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 158 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 159 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 161 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 163 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 164 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 169 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 170 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 175 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 177 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 178 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 180 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 182 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 183 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 184 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 185 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 186 ambient action  trigger
@game_time 3872 (2:09) ### MA [peas] monster 188 ambient action  trigger
@game_time 3904 (2:10) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3904 (2:10) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3904 (2:10) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3904 (2:10) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3904 (2:10) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3904 (2:10) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 3904 (2:10) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 3904 (2:10) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 3904 (2:10) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 3904 (2:10) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 3904 (2:10) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3904 (2:10) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3904 (2:10) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3904 (2:10) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3904 (2:10) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3904 (2:10) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3904 (2:10) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3904 (2:10) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3904 (2:10) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3904 (2:10) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3904 (2:10) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3904 (2:10) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3904 (2:10) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3904 (2:10) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3904 (2:10) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3904 (2:10) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3904 (2:10) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3904 (2:10) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3904 (2:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3904 (2:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3904 (2:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3904 (2:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3904 (2:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3904 (2:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3904 (2:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3904 (2:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3904 (2:10) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3904 (2:10) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3904 (2:10) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3904 (2:10) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3904 (2:10) ### MA [peas] monster 0 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 1 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 6 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 7 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 8 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 11 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 14 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 15 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 17 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 18 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 19 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 21 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 23 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 24 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 27 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 28 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 30 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 31 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 32 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 33 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 34 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 35 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 37 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 42 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 43 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 44 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 45 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 46 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 47 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 48 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 53 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 54 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 55 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 56 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 59 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 61 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 62 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 63 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 65 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 66 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 70 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 71 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 73 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 74 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 76 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 78 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 83 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 84 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 86 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 87 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 88 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 90 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 91 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 92 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 95 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 98 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 99 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 102 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 103 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 105 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 106 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 108 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 109 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 111 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 112 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 113 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 114 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 116 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 119 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 120 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 122 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 123 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 125 ambient action  trigger
@game_time 3904 (2:10) ### MA [deer] monster 128 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 131 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 132 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 133 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 134 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 135 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 137 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 139 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 143 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 144 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 147 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 151 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 152 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 156 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 157 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 158 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 159 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 161 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 163 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 164 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 169 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 170 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 175 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 177 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 178 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 180 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 182 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 183 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 184 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 185 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 186 ambient action  trigger
@game_time 3904 (2:10) ### MA [peas] monster 188 ambient action  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 3936 (2:11) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3936 (2:11) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3936 (2:11) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 3936 (2:11) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 3936 (2:11) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 3936 (2:11) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 3936 (2:11) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 3936 (2:11) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3936 (2:11) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3936 (2:11) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3936 (2:11) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3936 (2:11) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3936 (2:11) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3936 (2:11) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3936 (2:11) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3936 (2:11) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3936 (2:11) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3936 (2:11) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3936 (2:11) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3936 (2:11) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3936 (2:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3936 (2:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3936 (2:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3936 (2:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3936 (2:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3936 (2:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3936 (2:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3936 (2:11) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3936 (2:11) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3936 (2:11) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3936 (2:11) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3936 (2:11) ### MA [peas] monster 0 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 1 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 6 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 7 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 8 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 11 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 14 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 15 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 17 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 18 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 19 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 21 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 23 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 24 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 27 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 28 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 30 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 31 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 32 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 33 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 34 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 35 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 37 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 42 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 43 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 44 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 45 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 46 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 47 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 48 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 53 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 54 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 55 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 56 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 59 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 61 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 62 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 63 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 65 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 66 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 70 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 71 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 73 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 74 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 76 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 78 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 83 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 84 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 86 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 87 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 88 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 90 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 91 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 92 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 95 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 98 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 99 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 102 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 103 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 105 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 106 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 108 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 109 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 111 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 112 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 113 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 114 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 116 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 119 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 120 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 122 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 123 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 125 ambient action  trigger
@game_time 3936 (2:11) ### MA [deer] monster 128 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 131 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 132 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 133 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 134 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 135 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 137 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 139 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 143 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 144 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 147 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 151 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 152 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 156 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 157 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 158 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 159 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 161 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 163 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 164 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 169 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 170 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 175 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 177 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 178 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 180 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 182 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 183 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 184 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 185 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 186 ambient action  trigger
@game_time 3936 (2:11) ### MA [peas] monster 188 ambient action  trigger
@game_time 3968 (2:12) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 3968 (2:12) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 3968 (2:12) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 3968 (2:12) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 3968 (2:12) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 3968 (2:12) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 3968 (2:12) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 3968 (2:12) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 3968 (2:12) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 3968 (2:12) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 3968 (2:12) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 3968 (2:12) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 3968 (2:12) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 3968 (2:12) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 3968 (2:12) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 3968 (2:12) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 3968 (2:12) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 3968 (2:12) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 3968 (2:12) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 3968 (2:12) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 3968 (2:12) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 3968 (2:12) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 3968 (2:12) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 3968 (2:12) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 3968 (2:12) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 3968 (2:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 3968 (2:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 3968 (2:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 3968 (2:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 3968 (2:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 3968 (2:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 3968 (2:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 3968 (2:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 3968 (2:12) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 3968 (2:12) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 3968 (2:12) ### MA [tuni] t0 test jman cmd  trigger
@game_time 3968 (2:12) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 3968 (2:12) ### MA [peas] monster 0 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 1 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 6 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 7 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 8 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 11 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 14 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 15 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 17 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 18 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 19 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 21 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 23 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 24 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 27 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 28 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 30 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 31 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 32 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 33 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 34 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 35 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 37 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 42 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 43 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 44 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 45 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 46 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 47 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 48 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 53 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 54 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 55 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 56 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 59 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 61 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 62 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 63 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 65 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 66 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 70 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 71 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 73 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 74 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 76 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 78 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 83 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 84 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 86 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 87 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 88 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 90 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 91 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 92 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 95 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 98 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 99 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 102 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 103 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 105 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 106 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 108 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 109 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 111 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 112 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 113 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 114 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 116 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 119 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 120 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 122 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 123 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 125 ambient action  trigger
@game_time 3968 (2:12) ### MA [deer] monster 128 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 131 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 132 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 133 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 134 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 135 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 137 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 139 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 143 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 144 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 147 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 151 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 152 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 156 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 157 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 158 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 159 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 161 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 163 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 164 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 169 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 170 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 175 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 177 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 178 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 180 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 182 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 183 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 184 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 185 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 186 ambient action  trigger
@game_time 3968 (2:12) ### MA [peas] monster 188 ambient action  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4000 (2:13) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4000 (2:13) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4000 (2:13) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4000 (2:13) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4000 (2:13) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4000 (2:13) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4000 (2:13) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4000 (2:13) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4000 (2:13) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4000 (2:13) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4000 (2:13) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4000 (2:13) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4000 (2:13) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4000 (2:13) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4000 (2:13) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4000 (2:13) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4000 (2:13) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4000 (2:13) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4000 (2:13) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4000 (2:13) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4000 (2:13) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4000 (2:13) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4000 (2:13) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4000 (2:13) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4000 (2:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4000 (2:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4000 (2:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4000 (2:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4000 (2:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4000 (2:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4000 (2:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4000 (2:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4000 (2:13) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 4000 (2:13) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 4000 (2:13) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 4000 (2:13) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 4000 (2:13) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 4000 (2:13) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4000 (2:13) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4000 (2:13) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4000 (2:13) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4000 (2:13) ### MA [peas] monster 0 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 1 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 6 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 7 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 8 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 11 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 14 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 15 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 17 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 18 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 19 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 21 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 23 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 24 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 27 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 28 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 30 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 31 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 32 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 33 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 34 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 35 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 37 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 42 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 43 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 44 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 45 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 46 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 47 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 48 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 53 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 54 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 55 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 56 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 59 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 61 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 62 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 63 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 65 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 66 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 70 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 71 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 73 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 74 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 76 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 78 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 83 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 84 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 86 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 87 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 88 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 90 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 91 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 92 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 95 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 98 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 99 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 102 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 103 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 105 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 106 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 108 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 109 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 111 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 112 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 113 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 114 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 116 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 119 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 120 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 122 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 123 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 125 ambient action  trigger
@game_time 4000 (2:13) ### MA [deer] monster 128 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 131 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 132 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 133 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 134 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 135 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 137 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 139 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 143 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 144 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 147 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 151 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 152 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 156 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 157 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 158 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 159 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 161 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 163 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 164 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 169 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 170 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 175 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 177 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 178 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 180 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 182 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 183 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 184 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 185 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 186 ambient action  trigger
@game_time 4000 (2:13) ### MA [peas] monster 188 ambient action  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4032 (2:14) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4032 (2:14) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4032 (2:14) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4032 (2:14) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4032 (2:14) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4032 (2:14) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4032 (2:14) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4032 (2:14) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4032 (2:14) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4032 (2:14) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4032 (2:14) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4032 (2:14) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4032 (2:14) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4032 (2:14) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4032 (2:14) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4032 (2:14) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4032 (2:14) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4032 (2:14) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4032 (2:14) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4032 (2:14) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4032 (2:14) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4032 (2:14) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4032 (2:14) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4032 (2:14) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4032 (2:14) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4032 (2:14) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4032 (2:14) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4032 (2:14) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4032 (2:14) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4032 (2:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4032 (2:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4032 (2:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4032 (2:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4032 (2:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4032 (2:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4032 (2:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4032 (2:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4032 (2:14) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4032 (2:14) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4032 (2:14) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4032 (2:14) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4032 (2:14) ### MA [peas] monster 0 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 1 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 6 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 7 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 8 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 11 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 14 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 15 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 17 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 18 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 19 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 21 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 23 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 24 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 27 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 28 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 30 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 31 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 32 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 33 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 34 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 35 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 37 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 42 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 43 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 44 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 45 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 46 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 47 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 48 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 53 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 54 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 55 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 56 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 59 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 61 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 62 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 63 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 65 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 66 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 70 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 71 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 73 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 74 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 76 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 78 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 83 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 84 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 86 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 87 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 88 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 90 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 91 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 92 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 95 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 98 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 99 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 102 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 103 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 105 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 106 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 108 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 109 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 111 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 112 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 113 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 114 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 116 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 119 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 120 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 122 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 123 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 125 ambient action  trigger
@game_time 4032 (2:14) ### MA [deer] monster 128 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 131 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 132 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 133 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 134 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 135 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 137 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 139 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 143 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 144 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 147 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 151 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 152 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 156 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 157 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 158 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 159 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 161 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 163 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 164 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 169 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 170 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 175 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 177 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 178 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 180 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 182 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 183 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 184 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 185 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 186 ambient action  trigger
@game_time 4032 (2:14) ### MA [peas] monster 188 ambient action  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4064 (2:15) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4064 (2:15) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4064 (2:15) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4064 (2:15) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4064 (2:15) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4064 (2:15) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4064 (2:15) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4064 (2:15) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4064 (2:15) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4064 (2:15) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4064 (2:15) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4064 (2:15) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 4064 (2:15) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 4064 (2:15) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 4064 (2:15) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 4064 (2:15) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 4064 (2:15) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4064 (2:15) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4064 (2:15) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4064 (2:15) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4064 (2:15) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4064 (2:15) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4064 (2:15) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4064 (2:15) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4064 (2:15) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4064 (2:15) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4064 (2:15) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4064 (2:15) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4064 (2:15) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4064 (2:15) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4064 (2:15) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4064 (2:15) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4064 (2:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4064 (2:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4064 (2:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4064 (2:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4064 (2:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4064 (2:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4064 (2:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4064 (2:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4064 (2:15) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4064 (2:15) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4064 (2:15) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4064 (2:15) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4064 (2:15) ### MA [peas] monster 0 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 1 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 6 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 7 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 8 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 11 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 14 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 15 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 17 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 18 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 19 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 21 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 23 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 24 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 27 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 28 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 30 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 31 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 32 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 33 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 34 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 35 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 37 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 42 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 43 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 44 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 45 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 46 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 47 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 48 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 53 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 54 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 55 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 56 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 59 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 61 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 62 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 63 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 65 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 66 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 70 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 71 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 73 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 74 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 76 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 78 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 83 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 84 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 86 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 87 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 88 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 90 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 91 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 92 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 95 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 98 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 99 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 102 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 103 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 105 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 106 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 108 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 109 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 111 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 112 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 113 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 114 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 116 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 119 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 120 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 122 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 123 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 125 ambient action  trigger
@game_time 4064 (2:15) ### MA [deer] monster 128 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 131 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 132 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 133 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 134 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 135 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 137 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 139 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 143 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 144 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 147 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 151 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 152 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 156 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 157 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 158 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 159 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 161 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 163 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 164 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 169 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 170 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 175 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 177 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 178 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 180 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 182 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 183 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 184 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 185 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 186 ambient action  trigger
@game_time 4064 (2:15) ### MA [peas] monster 188 ambient action  trigger
@game_time 4096 (2:16) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4096 (2:16) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4096 (2:16) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4096 (2:16) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4096 (2:16) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4096 (2:16) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4096 (2:16) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4096 (2:16) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4096 (2:16) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4096 (2:16) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4096 (2:16) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4096 (2:16) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4096 (2:16) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4096 (2:16) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4096 (2:16) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4096 (2:16) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4096 (2:16) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4096 (2:16) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4096 (2:16) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4096 (2:16) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4096 (2:16) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4096 (2:16) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4096 (2:16) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4096 (2:16) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4096 (2:16) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4096 (2:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4096 (2:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4096 (2:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4096 (2:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4096 (2:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4096 (2:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4096 (2:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4096 (2:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4096 (2:16) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4096 (2:16) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4096 (2:16) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4096 (2:16) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4096 (2:16) ### MA [peas] monster 0 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 1 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 6 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 7 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 8 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 11 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 14 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 15 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 17 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 18 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 19 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 21 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 23 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 24 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 27 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 28 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 30 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 31 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 32 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 33 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 34 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 35 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 37 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 42 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 43 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 44 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 45 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 46 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 47 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 48 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 53 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 54 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 55 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 56 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 59 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 61 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 62 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 63 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 65 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 66 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 70 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 71 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 73 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 74 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 76 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 78 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 83 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 84 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 86 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 87 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 88 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 90 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 91 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 92 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 95 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 98 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 99 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 102 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 103 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 105 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 106 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 108 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 109 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 111 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 112 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 113 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 114 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 116 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 119 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 120 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 122 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 123 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 125 ambient action  trigger
@game_time 4096 (2:16) ### MA [deer] monster 128 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 131 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 132 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 133 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 134 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 135 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 137 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 139 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 143 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 144 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 147 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 151 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 152 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 156 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 157 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 158 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 159 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 161 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 163 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 164 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 169 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 170 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 175 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 177 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 178 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 180 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 182 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 183 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 184 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 185 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 186 ambient action  trigger
@game_time 4096 (2:16) ### MA [peas] monster 188 ambient action  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4128 (2:17) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4128 (2:17) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4128 (2:17) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4128 (2:17) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4128 (2:17) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4128 (2:17) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4128 (2:17) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4128 (2:17) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4128 (2:17) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4128 (2:17) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4128 (2:17) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4128 (2:17) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4128 (2:17) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4128 (2:17) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4128 (2:17) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4128 (2:17) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4128 (2:17) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4128 (2:17) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4128 (2:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4128 (2:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4128 (2:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4128 (2:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4128 (2:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4128 (2:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4128 (2:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4128 (2:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4128 (2:17) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4128 (2:17) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4128 (2:17) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4128 (2:17) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4128 (2:17) ### MA [peas] monster 0 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 1 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 6 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 7 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 8 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 11 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 14 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 15 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 17 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 18 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 19 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 21 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 23 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 24 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 27 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 28 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 30 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 31 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 32 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 33 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 34 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 35 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 37 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 42 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 43 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 44 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 45 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 46 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 47 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 48 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 53 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 54 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 55 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 56 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 59 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 61 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 62 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 63 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 65 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 66 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 70 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 71 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 73 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 74 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 76 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 78 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 83 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 84 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 86 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 87 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 88 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 90 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 91 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 92 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 95 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 98 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 99 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 102 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 103 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 105 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 106 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 108 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 109 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 111 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 112 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 113 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 114 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 116 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 119 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 120 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 122 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 123 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 125 ambient action  trigger
@game_time 4128 (2:17) ### MA [deer] monster 128 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 131 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 132 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 133 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 134 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 135 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 137 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 139 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 143 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 144 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 147 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 151 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 152 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 156 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 157 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 158 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 159 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 161 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 163 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 164 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 169 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 170 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 175 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 177 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 178 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 180 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 182 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 183 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 184 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 185 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 186 ambient action  trigger
@game_time 4128 (2:17) ### MA [peas] monster 188 ambient action  trigger
@game_time 4160 (2:18) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4160 (2:18) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4160 (2:18) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4160 (2:18) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4160 (2:18) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4160 (2:18) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4160 (2:18) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4160 (2:18) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4160 (2:18) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4160 (2:18) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4160 (2:18) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4160 (2:18) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4160 (2:18) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4160 (2:18) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4160 (2:18) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4160 (2:18) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4160 (2:18) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4160 (2:18) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4160 (2:18) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4160 (2:18) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4160 (2:18) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4160 (2:18) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4160 (2:18) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4160 (2:18) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4160 (2:18) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4160 (2:18) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4160 (2:18) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4160 (2:18) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4160 (2:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4160 (2:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4160 (2:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4160 (2:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4160 (2:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4160 (2:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4160 (2:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4160 (2:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4160 (2:18) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 4160 (2:18) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 4160 (2:18) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 4160 (2:18) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 4160 (2:18) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 4160 (2:18) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4160 (2:18) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4160 (2:18) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4160 (2:18) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4160 (2:18) ### MA [peas] monster 0 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 1 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 6 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 7 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 8 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 11 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 14 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 15 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 17 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 18 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 19 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 21 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 23 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 24 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 27 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 28 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 30 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 31 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 32 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 33 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 34 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 35 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 37 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 42 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 43 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 44 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 45 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 46 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 47 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 48 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 53 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 54 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 55 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 56 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 59 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 61 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 62 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 63 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 65 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 66 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 70 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 71 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 73 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 74 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 76 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 78 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 83 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 84 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 86 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 87 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 88 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 90 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 91 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 92 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 95 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 98 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 99 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 102 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 103 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 105 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 106 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 108 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 109 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 111 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 112 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 113 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 114 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 116 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 119 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 120 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 122 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 123 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 125 ambient action  trigger
@game_time 4160 (2:18) ### MA [deer] monster 128 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 131 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 132 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 133 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 134 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 135 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 137 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 139 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 143 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 144 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 147 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 151 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 152 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 156 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 157 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 158 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 159 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 161 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 163 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 164 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 169 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 170 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 175 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 177 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 178 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 180 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 182 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 183 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 184 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 185 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 186 ambient action  trigger
@game_time 4160 (2:18) ### MA [peas] monster 188 ambient action  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4192 (2:19) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4192 (2:19) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4192 (2:19) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4192 (2:19) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4192 (2:19) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4192 (2:19) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4192 (2:19) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4192 (2:19) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4192 (2:19) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4192 (2:19) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4192 (2:19) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4192 (2:19) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 4192 (2:19) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 4192 (2:19) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 4192 (2:19) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 4192 (2:19) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 4192 (2:19) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4192 (2:19) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4192 (2:19) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4192 (2:19) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4192 (2:19) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4192 (2:19) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4192 (2:19) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4192 (2:19) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4192 (2:19) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4192 (2:19) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4192 (2:19) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4192 (2:19) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4192 (2:19) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4192 (2:19) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4192 (2:19) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4192 (2:19) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4192 (2:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4192 (2:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4192 (2:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4192 (2:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4192 (2:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4192 (2:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4192 (2:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4192 (2:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4192 (2:19) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4192 (2:19) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4192 (2:19) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4192 (2:19) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4192 (2:19) ### MA [peas] monster 0 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 1 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 6 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 7 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 8 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 11 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 14 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 15 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 17 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 18 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 19 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 21 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 23 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 24 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 27 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 28 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 30 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 31 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 32 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 33 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 34 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 35 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 37 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 42 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 43 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 44 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 45 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 46 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 47 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 48 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 53 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 54 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 55 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 56 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 59 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 61 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 62 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 63 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 65 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 66 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 70 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 71 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 73 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 74 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 76 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 78 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 83 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 84 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 86 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 87 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 88 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 90 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 91 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 92 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 95 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 98 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 99 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 102 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 103 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 105 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 106 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 108 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 109 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 111 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 112 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 113 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 114 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 116 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 119 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 120 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 122 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 123 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 125 ambient action  trigger
@game_time 4192 (2:19) ### MA [deer] monster 128 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 131 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 132 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 133 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 134 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 135 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 137 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 139 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 143 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 144 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 147 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 151 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 152 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 156 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 157 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 158 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 159 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 161 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 163 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 164 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 169 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 170 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 175 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 177 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 178 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 180 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 182 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 183 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 184 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 185 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 186 ambient action  trigger
@game_time 4192 (2:19) ### MA [peas] monster 188 ambient action  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4224 (2:20) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4224 (2:20) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4224 (2:20) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4224 (2:20) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4224 (2:20) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4224 (2:20) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4224 (2:20) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4224 (2:20) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4224 (2:20) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4224 (2:20) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4224 (2:20) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4224 (2:20) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4224 (2:20) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4224 (2:20) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4224 (2:20) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4224 (2:20) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4224 (2:20) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4224 (2:20) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4224 (2:20) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4224 (2:20) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4224 (2:20) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4224 (2:20) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4224 (2:20) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4224 (2:20) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4224 (2:20) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4224 (2:20) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4224 (2:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4224 (2:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4224 (2:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4224 (2:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4224 (2:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4224 (2:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4224 (2:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4224 (2:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4224 (2:20) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4224 (2:20) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4224 (2:20) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4224 (2:20) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4224 (2:20) ### MA [peas] monster 0 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 1 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 6 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 7 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 8 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 11 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 14 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 15 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 17 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 18 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 19 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 21 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 23 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 24 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 27 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 28 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 30 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 31 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 32 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 33 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 34 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 35 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 37 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 42 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 43 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 44 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 45 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 46 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 47 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 48 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 53 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 54 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 55 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 56 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 59 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 61 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 62 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 63 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 65 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 66 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 70 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 71 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 73 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 74 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 76 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 78 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 83 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 84 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 86 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 87 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 88 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 90 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 91 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 92 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 95 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 98 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 99 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 102 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 103 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 105 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 106 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 108 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 109 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 111 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 112 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 113 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 114 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 116 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 119 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 120 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 122 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 123 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 125 ambient action  trigger
@game_time 4224 (2:20) ### MA [deer] monster 128 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 131 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 132 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 133 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 134 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 135 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 137 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 139 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 143 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 144 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 147 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 151 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 152 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 156 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 157 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 158 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 159 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 161 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 163 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 164 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 169 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 170 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 175 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 177 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 178 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 180 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 182 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 183 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 184 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 185 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 186 ambient action  trigger
@game_time 4224 (2:20) ### MA [peas] monster 188 ambient action  trigger
@game_time 4256 (2:21) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4256 (2:21) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4256 (2:21) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4256 (2:21) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4256 (2:21) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4256 (2:21) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4256 (2:21) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4256 (2:21) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4256 (2:21) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4256 (2:21) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4256 (2:21) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4256 (2:21) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4256 (2:21) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4256 (2:21) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4256 (2:21) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4256 (2:21) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4256 (2:21) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4256 (2:21) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4256 (2:21) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4256 (2:21) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4256 (2:21) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4256 (2:21) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4256 (2:21) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4256 (2:21) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4256 (2:21) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4256 (2:21) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4256 (2:21) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4256 (2:21) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4256 (2:21) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4256 (2:21) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4256 (2:21) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4256 (2:21) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4256 (2:21) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4256 (2:21) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4256 (2:21) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4256 (2:21) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4256 (2:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4256 (2:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4256 (2:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4256 (2:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4256 (2:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4256 (2:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4256 (2:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4256 (2:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4256 (2:21) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4256 (2:21) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4256 (2:21) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4256 (2:21) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4256 (2:21) ### MA [peas] monster 0 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 1 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 6 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 7 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 8 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 11 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 14 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 15 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 17 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 18 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 19 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 21 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 23 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 24 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 27 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 28 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 30 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 31 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 32 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 33 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 34 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 35 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 37 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 42 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 43 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 44 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 45 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 46 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 47 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 48 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 53 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 54 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 55 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 56 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 59 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 61 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 62 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 63 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 65 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 66 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 70 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 71 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 73 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 74 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 76 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 78 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 83 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 84 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 86 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 87 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 88 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 90 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 91 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 92 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 95 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 98 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 99 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 102 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 103 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 105 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 106 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 108 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 109 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 111 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 112 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 113 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 114 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 116 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 119 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 120 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 122 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 123 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 125 ambient action  trigger
@game_time 4256 (2:21) ### MA [deer] monster 128 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 131 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 132 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 133 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 134 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 135 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 137 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 139 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 143 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 144 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 147 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 151 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 152 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 156 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 157 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 158 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 159 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 161 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 163 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 164 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 169 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 170 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 175 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 177 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 178 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 180 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 182 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 183 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 184 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 185 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 186 ambient action  trigger
@game_time 4256 (2:21) ### MA [peas] monster 188 ambient action  trigger
@game_time 4288 (2:22) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4288 (2:22) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4288 (2:22) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4288 (2:22) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4288 (2:22) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4288 (2:22) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4288 (2:22) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4288 (2:22) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4288 (2:22) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4288 (2:22) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4288 (2:22) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4288 (2:22) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4288 (2:22) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4288 (2:22) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4288 (2:22) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4288 (2:22) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4288 (2:22) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4288 (2:22) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4288 (2:22) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4288 (2:22) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4288 (2:22) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4288 (2:22) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4288 (2:22) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4288 (2:22) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4288 (2:22) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4288 (2:22) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4288 (2:22) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4288 (2:22) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4288 (2:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4288 (2:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4288 (2:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4288 (2:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4288 (2:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4288 (2:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4288 (2:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4288 (2:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4288 (2:22) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4288 (2:22) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4288 (2:22) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4288 (2:22) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4288 (2:22) ### MA [peas] monster 0 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 1 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 6 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 7 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 8 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 11 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 14 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 15 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 17 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 18 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 19 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 21 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 23 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 24 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 27 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 28 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 30 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 31 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 32 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 33 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 34 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 35 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 37 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 42 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 43 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 44 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 45 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 46 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 47 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 48 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 53 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 54 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 55 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 56 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 59 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 61 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 62 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 63 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 65 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 66 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 70 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 71 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 73 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 74 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 76 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 78 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 83 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 84 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 86 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 87 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 88 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 90 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 91 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 92 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 95 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 98 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 99 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 102 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 103 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 105 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 106 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 108 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 109 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 111 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 112 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 113 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 114 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 116 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 119 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 120 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 122 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 123 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 125 ambient action  trigger
@game_time 4288 (2:22) ### MA [deer] monster 128 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 131 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 132 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 133 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 134 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 135 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 137 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 139 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 143 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 144 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 147 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 151 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 152 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 156 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 157 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 158 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 159 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 161 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 163 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 164 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 169 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 170 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 175 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 177 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 178 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 180 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 182 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 183 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 184 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 185 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 186 ambient action  trigger
@game_time 4288 (2:22) ### MA [peas] monster 188 ambient action  trigger
@game_time 4320 (2:24) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 4320 (2:24) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 4320 (2:24) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 4320 (2:24) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4320 (2:24) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4320 (2:24) ### MA [acli] Select Flame Archer  trigger
@game_time 4320 (2:24) ### MA [acli] Select Flame Archer  Activating single action
@game_time 4320 (2:24) ### MA [acli] Select Flame Archer  succeeded
@game_time 4320 (2:24) ### MA [acli] Select Flame Archer  deactivated
@game_time 4320 (2:24) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4320 (2:24) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4320 (2:24) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 4320 (2:24) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 4320 (2:24) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 4320 (2:24) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 4320 (2:24) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 4320 (2:24) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4320 (2:24) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4320 (2:24) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4320 (2:24) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4320 (2:24) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4320 (2:24) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4320 (2:24) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4320 (2:24) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4320 (2:24) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4320 (2:24) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4320 (2:24) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4320 (2:24) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4320 (2:24) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 4320 (2:24) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 4320 (2:24) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 4320 (2:24) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4320 (2:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4320 (2:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4320 (2:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4320 (2:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4320 (2:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4320 (2:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4320 (2:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4320 (2:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4320 (2:24) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 4320 (2:24) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 4320 (2:24) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 4320 (2:24) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 4320 (2:24) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 4320 (2:24) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4320 (2:24) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4320 (2:24) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4320 (2:24) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4320 (2:24) ### MA [peas] monster 0 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 1 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 6 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 7 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 8 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 11 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 14 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 15 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 17 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 18 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 19 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 21 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 23 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 24 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 27 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 28 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 30 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 31 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 32 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 33 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 34 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 35 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 37 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 42 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 43 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 44 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 45 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 46 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 47 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 48 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 53 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 54 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 55 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 56 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 59 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 61 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 62 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 63 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 65 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 66 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 70 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 71 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 73 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 74 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 76 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 78 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 83 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 84 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 86 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 87 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 88 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 90 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 91 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 92 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 95 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 98 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 99 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 102 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 103 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 105 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 106 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 108 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 109 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 111 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 112 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 113 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 114 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 116 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 119 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 120 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 122 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 123 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 125 ambient action  trigger
@game_time 4320 (2:24) ### MA [deer] monster 128 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 131 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 132 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 133 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 134 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 135 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 137 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 139 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 143 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 144 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 147 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 151 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 152 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 156 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 157 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 158 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 159 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 161 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 163 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 164 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 169 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 170 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 175 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 177 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 178 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 180 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 182 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 183 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 184 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 185 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 186 ambient action  trigger
@game_time 4320 (2:24) ### MA [peas] monster 188 ambient action  trigger
@game_time 4352 (2:25) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4352 (2:25) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4352 (2:25) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4352 (2:25) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4352 (2:25) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4352 (2:25) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4352 (2:25) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4352 (2:25) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4352 (2:25) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4352 (2:25) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4352 (2:25) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4352 (2:25) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4352 (2:25) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4352 (2:25) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4352 (2:25) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4352 (2:25) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4352 (2:25) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4352 (2:25) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4352 (2:25) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4352 (2:25) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4352 (2:25) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4352 (2:25) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4352 (2:25) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4352 (2:25) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4352 (2:25) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4352 (2:25) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4352 (2:25) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4352 (2:25) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4352 (2:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4352 (2:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4352 (2:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4352 (2:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4352 (2:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4352 (2:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4352 (2:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4352 (2:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4352 (2:25) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4352 (2:25) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4352 (2:25) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4352 (2:25) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4352 (2:25) ### MA [peas] monster 0 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 1 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 6 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 7 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 8 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 11 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 14 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 15 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 17 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 18 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 19 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 21 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 23 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 24 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 27 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 28 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 30 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 31 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 32 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 33 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 34 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 35 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 37 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 42 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 43 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 44 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 45 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 46 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 47 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 48 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 53 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 54 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 55 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 56 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 59 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 61 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 62 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 63 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 65 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 66 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 70 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 71 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 73 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 74 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 76 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 78 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 83 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 84 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 86 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 87 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 88 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 90 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 91 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 92 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 95 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 98 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 99 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 102 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 103 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 105 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 106 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 108 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 109 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 111 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 112 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 113 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 114 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 116 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 119 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 120 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 122 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 123 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 125 ambient action  trigger
@game_time 4352 (2:25) ### MA [deer] monster 128 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 131 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 132 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 133 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 134 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 135 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 137 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 139 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 143 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 144 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 147 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 151 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 152 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 156 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 157 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 158 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 159 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 161 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 163 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 164 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 169 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 170 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 175 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 177 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 178 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 180 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 182 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 183 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 184 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 185 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 186 ambient action  trigger
@game_time 4352 (2:25) ### MA [peas] monster 188 ambient action  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4384 (2:26) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4384 (2:26) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4384 (2:26) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4384 (2:26) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4384 (2:26) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4384 (2:26) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4384 (2:26) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4384 (2:26) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4384 (2:26) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4384 (2:26) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4384 (2:26) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4384 (2:26) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4384 (2:26) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4384 (2:26) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4384 (2:26) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4384 (2:26) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4384 (2:26) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4384 (2:26) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4384 (2:26) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4384 (2:26) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4384 (2:26) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4384 (2:26) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4384 (2:26) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4384 (2:26) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4384 (2:26) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4384 (2:26) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4384 (2:26) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4384 (2:26) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4384 (2:26) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4384 (2:26) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4384 (2:26) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4384 (2:26) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4384 (2:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4384 (2:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4384 (2:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4384 (2:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4384 (2:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4384 (2:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4384 (2:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4384 (2:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4384 (2:26) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4384 (2:26) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4384 (2:26) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4384 (2:26) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4384 (2:26) ### MA [peas] monster 0 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 1 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 6 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 7 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 8 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 11 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 14 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 15 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 17 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 18 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 19 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 21 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 23 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 24 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 27 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 28 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 30 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 31 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 32 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 33 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 34 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 35 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 37 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 42 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 43 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 44 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 45 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 46 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 47 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 48 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 53 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 54 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 55 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 56 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 59 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 61 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 62 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 63 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 65 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 66 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 70 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 71 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 73 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 74 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 76 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 78 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 83 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 84 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 86 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 87 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 88 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 90 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 91 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 92 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 95 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 98 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 99 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 102 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 103 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 105 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 106 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 108 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 109 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 111 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 112 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 113 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 114 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 116 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 119 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 120 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 122 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 123 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 125 ambient action  trigger
@game_time 4384 (2:26) ### MA [deer] monster 128 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 131 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 132 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 133 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 134 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 135 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 137 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 139 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 143 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 144 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 147 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 151 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 152 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 156 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 157 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 158 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 159 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 161 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 163 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 164 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 169 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 170 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 175 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 177 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 178 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 180 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 182 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 183 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 184 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 185 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 186 ambient action  trigger
@game_time 4384 (2:26) ### MA [peas] monster 188 ambient action  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4416 (2:27) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4416 (2:27) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4416 (2:27) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4416 (2:27) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4416 (2:27) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4416 (2:27) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4416 (2:27) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4416 (2:27) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4416 (2:27) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 4416 (2:27) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 4416 (2:27) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 4416 (2:27) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 4416 (2:27) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 4416 (2:27) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4416 (2:27) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4416 (2:27) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4416 (2:27) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4416 (2:27) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4416 (2:27) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4416 (2:27) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4416 (2:27) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4416 (2:27) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4416 (2:27) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4416 (2:27) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4416 (2:27) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4416 (2:27) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4416 (2:27) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4416 (2:27) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4416 (2:27) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4416 (2:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4416 (2:27) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4416 (2:27) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4416 (2:27) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4416 (2:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4416 (2:27) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4416 (2:27) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4416 (2:27) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4416 (2:27) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4416 (2:27) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4416 (2:27) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4416 (2:27) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4416 (2:27) ### MA [peas] monster 0 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 1 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 6 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 7 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 8 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 11 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 14 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 15 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 17 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 18 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 19 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 21 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 23 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 24 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 27 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 28 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 30 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 31 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 32 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 33 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 34 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 35 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 37 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 42 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 43 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 44 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 45 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 46 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 47 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 48 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 53 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 54 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 55 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 56 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 59 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 61 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 62 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 63 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 65 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 66 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 70 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 71 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 73 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 74 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 76 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 78 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 83 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 84 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 86 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 87 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 88 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 90 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 91 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 92 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 95 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 98 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 99 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 102 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 103 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 105 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 106 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 108 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 109 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 111 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 112 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 113 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 114 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 116 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 119 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 120 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 122 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 123 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 125 ambient action  trigger
@game_time 4416 (2:27) ### MA [deer] monster 128 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 131 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 132 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 133 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 134 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 135 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 137 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 139 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 143 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 144 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 147 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 151 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 152 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 156 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 157 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 158 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 159 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 161 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 163 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 164 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 169 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 170 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 175 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 177 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 178 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 180 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 182 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 183 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 184 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 185 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 186 ambient action  trigger
@game_time 4416 (2:27) ### MA [peas] monster 188 ambient action  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4448 (2:28) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4448 (2:28) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4448 (2:28) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4448 (2:28) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4448 (2:28) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4448 (2:28) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4448 (2:28) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4448 (2:28) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4448 (2:28) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4448 (2:28) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4448 (2:28) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4448 (2:28) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4448 (2:28) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4448 (2:28) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4448 (2:28) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4448 (2:28) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4448 (2:28) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4448 (2:28) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4448 (2:28) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4448 (2:28) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4448 (2:28) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4448 (2:28) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4448 (2:28) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4448 (2:28) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4448 (2:28) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4448 (2:28) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4448 (2:28) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4448 (2:28) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4448 (2:28) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4448 (2:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4448 (2:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4448 (2:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4448 (2:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4448 (2:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4448 (2:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4448 (2:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4448 (2:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4448 (2:28) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4448 (2:28) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4448 (2:28) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4448 (2:28) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4448 (2:28) ### MA [peas] monster 0 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 1 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 6 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 7 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 8 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 11 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 14 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 15 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 17 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 18 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 19 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 21 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 23 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 24 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 27 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 28 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 30 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 31 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 32 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 33 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 34 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 35 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 37 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 42 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 43 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 44 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 45 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 46 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 47 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 48 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 53 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 54 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 55 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 56 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 59 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 61 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 62 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 63 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 65 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 66 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 70 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 71 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 73 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 74 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 76 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 78 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 83 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 84 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 86 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 87 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 88 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 90 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 91 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 92 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 95 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 98 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 99 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 102 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 103 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 105 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 106 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 108 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 109 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 111 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 112 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 113 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 114 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 116 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 119 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 120 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 122 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 123 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 125 ambient action  trigger
@game_time 4448 (2:28) ### MA [deer] monster 128 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 131 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 132 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 133 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 134 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 135 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 137 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 139 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 143 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 144 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 147 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 151 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 152 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 156 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 157 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 158 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 159 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 161 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 163 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 164 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 169 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 170 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 175 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 177 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 178 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 180 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 182 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 183 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 184 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 185 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 186 ambient action  trigger
@game_time 4448 (2:28) ### MA [peas] monster 188 ambient action  trigger
@game_time 4480 (2:29) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4480 (2:29) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4480 (2:29) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4480 (2:29) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4480 (2:29) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4480 (2:29) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4480 (2:29) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4480 (2:29) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4480 (2:29) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4480 (2:29) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4480 (2:29) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4480 (2:29) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4480 (2:29) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4480 (2:29) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4480 (2:29) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4480 (2:29) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4480 (2:29) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4480 (2:29) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4480 (2:29) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4480 (2:29) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4480 (2:29) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4480 (2:29) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4480 (2:29) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4480 (2:29) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4480 (2:29) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4480 (2:29) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4480 (2:29) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4480 (2:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4480 (2:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4480 (2:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4480 (2:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4480 (2:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4480 (2:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4480 (2:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4480 (2:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4480 (2:29) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 4480 (2:29) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 4480 (2:29) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 4480 (2:29) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 4480 (2:29) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 4480 (2:29) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4480 (2:29) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4480 (2:29) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4480 (2:29) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4480 (2:29) ### MA [peas] monster 0 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 1 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 6 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 7 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 8 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 11 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 14 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 15 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 17 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 18 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 19 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 21 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 23 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 24 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 27 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 28 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 30 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 31 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 32 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 33 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 34 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 35 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 37 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 42 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 43 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 44 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 45 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 46 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 47 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 48 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 53 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 54 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 55 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 56 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 59 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 61 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 62 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 63 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 65 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 66 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 70 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 71 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 73 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 74 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 76 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 78 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 83 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 84 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 86 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 87 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 88 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 90 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 91 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 92 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 95 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 98 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 99 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 102 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 103 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 105 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 106 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 108 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 109 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 111 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 112 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 113 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 114 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 116 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 119 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 120 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 122 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 123 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 125 ambient action  trigger
@game_time 4480 (2:29) ### MA [deer] monster 128 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 131 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 132 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 133 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 134 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 135 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 137 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 139 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 143 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 144 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 147 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 151 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 152 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 156 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 157 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 158 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 159 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 161 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 163 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 164 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 169 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 170 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 175 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 177 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 178 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 180 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 182 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 183 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 184 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 185 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 186 ambient action  trigger
@game_time 4480 (2:29) ### MA [peas] monster 188 ambient action  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4512 (2:30) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4512 (2:30) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4512 (2:30) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4512 (2:30) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4512 (2:30) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4512 (2:30) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4512 (2:30) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4512 (2:30) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4512 (2:30) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4512 (2:30) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4512 (2:30) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4512 (2:30) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4512 (2:30) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4512 (2:30) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4512 (2:30) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4512 (2:30) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4512 (2:30) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4512 (2:30) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4512 (2:30) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4512 (2:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4512 (2:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4512 (2:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4512 (2:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4512 (2:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4512 (2:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4512 (2:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4512 (2:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4512 (2:30) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4512 (2:30) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4512 (2:30) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4512 (2:30) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4512 (2:30) ### MA [peas] monster 0 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 1 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 6 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 7 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 8 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 11 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 14 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 15 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 17 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 18 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 19 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 21 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 23 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 24 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 27 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 28 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 30 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 31 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 32 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 33 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 34 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 35 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 37 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 42 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 43 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 44 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 45 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 46 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 47 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 48 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 53 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 54 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 55 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 56 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 59 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 61 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 62 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 63 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 65 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 66 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 70 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 71 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 73 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 74 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 76 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 78 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 83 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 84 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 86 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 87 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 88 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 90 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 91 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 92 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 95 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 98 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 99 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 102 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 103 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 105 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 106 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 108 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 109 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 111 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 112 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 113 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 114 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 116 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 119 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 120 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 122 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 123 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 125 ambient action  trigger
@game_time 4512 (2:30) ### MA [deer] monster 128 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 131 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 132 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 133 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 134 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 135 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 137 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 139 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 143 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 144 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 147 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 151 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 152 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 156 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 157 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 158 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 159 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 161 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 163 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 164 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 169 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 170 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 175 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 177 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 178 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 180 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 182 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 183 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 184 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 185 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 186 ambient action  trigger
@game_time 4512 (2:30) ### MA [peas] monster 188 ambient action  trigger
@game_time 4544 (2:31) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4544 (2:31) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4544 (2:31) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4544 (2:31) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4544 (2:31) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4544 (2:31) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 4544 (2:31) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 4544 (2:31) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 4544 (2:31) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 4544 (2:31) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 4544 (2:31) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4544 (2:31) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4544 (2:31) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4544 (2:31) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4544 (2:31) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4544 (2:31) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4544 (2:31) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4544 (2:31) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4544 (2:31) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4544 (2:31) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4544 (2:31) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4544 (2:31) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4544 (2:31) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4544 (2:31) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4544 (2:31) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4544 (2:31) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4544 (2:31) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4544 (2:31) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4544 (2:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4544 (2:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4544 (2:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4544 (2:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4544 (2:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4544 (2:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4544 (2:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4544 (2:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4544 (2:31) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4544 (2:31) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4544 (2:31) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4544 (2:31) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4544 (2:31) ### MA [peas] monster 0 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 1 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 6 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 7 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 8 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 11 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 14 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 15 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 17 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 18 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 19 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 21 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 23 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 24 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 27 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 28 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 30 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 31 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 32 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 33 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 34 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 35 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 37 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 42 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 43 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 44 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 45 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 46 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 47 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 48 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 53 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 54 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 55 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 56 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 59 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 61 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 62 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 63 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 65 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 66 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 70 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 71 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 73 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 74 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 76 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 78 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 83 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 84 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 86 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 87 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 88 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 90 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 91 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 92 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 95 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 98 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 99 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 102 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 103 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 105 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 106 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 108 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 109 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 111 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 112 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 113 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 114 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 116 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 119 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 120 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 122 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 123 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 125 ambient action  trigger
@game_time 4544 (2:31) ### MA [deer] monster 128 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 131 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 132 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 133 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 134 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 135 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 137 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 139 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 143 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 144 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 147 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 151 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 152 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 156 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 157 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 158 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 159 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 161 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 163 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 164 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 169 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 170 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 175 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 177 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 178 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 180 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 182 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 183 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 184 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 185 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 186 ambient action  trigger
@game_time 4544 (2:31) ### MA [peas] monster 188 ambient action  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4576 (2:32) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4576 (2:32) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4576 (2:32) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4576 (2:32) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4576 (2:32) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4576 (2:32) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4576 (2:32) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4576 (2:32) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4576 (2:32) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4576 (2:32) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4576 (2:32) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4576 (2:32) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4576 (2:32) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4576 (2:32) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4576 (2:32) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4576 (2:32) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4576 (2:32) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4576 (2:32) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4576 (2:32) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4576 (2:32) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4576 (2:32) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4576 (2:32) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4576 (2:32) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4576 (2:32) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4576 (2:32) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4576 (2:32) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4576 (2:32) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4576 (2:32) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4576 (2:32) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4576 (2:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4576 (2:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4576 (2:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4576 (2:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4576 (2:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4576 (2:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4576 (2:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4576 (2:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4576 (2:32) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4576 (2:32) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4576 (2:32) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4576 (2:32) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4576 (2:32) ### MA [peas] monster 0 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 1 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 6 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 7 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 8 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 11 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 14 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 15 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 17 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 18 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 19 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 21 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 23 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 24 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 27 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 28 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 30 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 31 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 32 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 33 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 34 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 35 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 37 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 42 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 43 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 44 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 45 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 46 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 47 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 48 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 53 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 54 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 55 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 56 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 59 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 61 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 62 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 63 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 65 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 66 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 70 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 71 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 73 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 74 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 76 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 78 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 83 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 84 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 86 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 87 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 88 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 90 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 91 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 92 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 95 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 98 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 99 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 102 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 103 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 105 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 106 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 108 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 109 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 111 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 112 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 113 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 114 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 116 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 119 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 120 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 122 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 123 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 125 ambient action  trigger
@game_time 4576 (2:32) ### MA [deer] monster 128 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 131 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 132 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 133 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 134 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 135 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 137 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 139 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 143 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 144 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 147 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 151 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 152 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 156 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 157 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 158 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 159 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 161 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 163 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 164 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 169 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 170 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 175 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 177 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 178 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 180 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 182 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 183 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 184 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 185 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 186 ambient action  trigger
@game_time 4576 (2:32) ### MA [peas] monster 188 ambient action  trigger
@game_time 4608 (2:33) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4608 (2:33) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4608 (2:33) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4608 (2:33) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4608 (2:33) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4608 (2:33) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4608 (2:33) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4608 (2:33) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4608 (2:33) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4608 (2:33) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4608 (2:33) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4608 (2:33) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4608 (2:33) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4608 (2:33) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4608 (2:33) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4608 (2:33) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4608 (2:33) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4608 (2:33) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4608 (2:33) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4608 (2:33) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4608 (2:33) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4608 (2:33) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4608 (2:33) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4608 (2:33) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4608 (2:33) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4608 (2:33) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4608 (2:33) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4608 (2:33) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4608 (2:33) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4608 (2:33) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4608 (2:33) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4608 (2:33) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4608 (2:33) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4608 (2:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4608 (2:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4608 (2:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4608 (2:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4608 (2:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4608 (2:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4608 (2:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4608 (2:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4608 (2:33) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4608 (2:33) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4608 (2:33) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4608 (2:33) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4608 (2:33) ### MA [peas] monster 0 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 1 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 6 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 7 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 8 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 11 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 14 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 15 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 17 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 18 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 19 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 21 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 23 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 24 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 27 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 28 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 30 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 31 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 32 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 33 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 34 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 35 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 37 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 42 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 43 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 44 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 45 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 46 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 47 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 48 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 53 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 54 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 55 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 56 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 59 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 61 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 62 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 63 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 65 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 66 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 70 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 71 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 73 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 74 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 76 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 78 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 83 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 84 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 86 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 87 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 88 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 90 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 91 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 92 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 95 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 98 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 99 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 102 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 103 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 105 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 106 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 108 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 109 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 111 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 112 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 113 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 114 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 116 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 119 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 120 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 122 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 123 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 125 ambient action  trigger
@game_time 4608 (2:33) ### MA [deer] monster 128 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 131 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 132 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 133 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 134 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 135 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 137 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 139 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 143 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 144 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 147 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 151 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 152 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 156 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 157 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 158 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 159 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 161 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 163 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 164 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 169 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 170 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 175 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 177 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 178 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 180 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 182 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 183 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 184 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 185 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 186 ambient action  trigger
@game_time 4608 (2:33) ### MA [peas] monster 188 ambient action  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4640 (2:34) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4640 (2:34) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4640 (2:34) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4640 (2:34) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4640 (2:34) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4640 (2:34) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4640 (2:34) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4640 (2:34) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4640 (2:34) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4640 (2:34) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4640 (2:34) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4640 (2:34) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4640 (2:34) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4640 (2:34) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4640 (2:34) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4640 (2:34) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4640 (2:34) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4640 (2:34) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4640 (2:34) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4640 (2:34) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4640 (2:34) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4640 (2:34) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4640 (2:34) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4640 (2:34) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4640 (2:34) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4640 (2:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4640 (2:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4640 (2:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4640 (2:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4640 (2:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4640 (2:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4640 (2:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4640 (2:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4640 (2:34) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 4640 (2:34) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 4640 (2:34) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 4640 (2:34) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 4640 (2:34) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 4640 (2:34) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4640 (2:34) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4640 (2:34) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4640 (2:34) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4640 (2:34) ### MA [peas] monster 0 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 1 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 6 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 7 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 8 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 11 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 14 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 15 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 17 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 18 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 19 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 21 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 23 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 24 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 27 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 28 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 30 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 31 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 32 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 33 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 34 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 35 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 37 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 42 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 43 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 44 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 45 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 46 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 47 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 48 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 53 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 54 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 55 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 56 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 59 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 61 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 62 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 63 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 65 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 66 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 70 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 71 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 73 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 74 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 76 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 78 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 83 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 84 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 86 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 87 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 88 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 90 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 91 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 92 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 95 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 98 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 99 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 102 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 103 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 105 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 106 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 108 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 109 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 111 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 112 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 113 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 114 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 116 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 119 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 120 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 122 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 123 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 125 ambient action  trigger
@game_time 4640 (2:34) ### MA [deer] monster 128 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 131 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 132 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 133 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 134 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 135 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 137 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 139 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 143 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 144 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 147 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 151 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 152 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 156 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 157 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 158 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 159 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 161 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 163 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 164 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 169 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 170 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 175 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 177 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 178 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 180 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 182 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 183 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 184 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 185 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 186 ambient action  trigger
@game_time 4640 (2:34) ### MA [peas] monster 188 ambient action  trigger
@game_time 4672 (2:35) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4672 (2:35) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4672 (2:35) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4672 (2:35) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4672 (2:35) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4672 (2:35) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 4672 (2:35) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 4672 (2:35) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 4672 (2:35) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 4672 (2:35) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 4672 (2:35) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4672 (2:35) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4672 (2:35) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4672 (2:35) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4672 (2:35) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4672 (2:35) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4672 (2:35) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4672 (2:35) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4672 (2:35) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4672 (2:35) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4672 (2:35) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4672 (2:35) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4672 (2:35) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4672 (2:35) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4672 (2:35) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4672 (2:35) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4672 (2:35) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4672 (2:35) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4672 (2:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4672 (2:35) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4672 (2:35) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4672 (2:35) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4672 (2:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4672 (2:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4672 (2:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4672 (2:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4672 (2:35) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4672 (2:35) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4672 (2:35) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4672 (2:35) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4672 (2:35) ### MA [peas] monster 0 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 1 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 6 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 7 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 8 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 11 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 14 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 15 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 17 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 18 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 19 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 21 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 23 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 24 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 27 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 28 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 30 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 31 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 32 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 33 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 34 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 35 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 37 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 42 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 43 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 44 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 45 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 46 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 47 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 48 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 53 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 54 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 55 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 56 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 59 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 61 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 62 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 63 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 65 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 66 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 70 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 71 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 73 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 74 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 76 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 78 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 83 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 84 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 86 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 87 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 88 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 90 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 91 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 92 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 95 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 98 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 99 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 102 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 103 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 105 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 106 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 108 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 109 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 111 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 112 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 113 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 114 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 116 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 119 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 120 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 122 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 123 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 125 ambient action  trigger
@game_time 4672 (2:35) ### MA [deer] monster 128 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 131 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 132 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 133 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 134 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 135 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 137 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 139 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 143 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 144 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 147 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 151 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 152 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 156 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 157 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 158 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 159 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 161 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 163 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 164 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 169 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 170 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 175 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 177 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 178 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 180 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 182 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 183 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 184 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 185 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 186 ambient action  trigger
@game_time 4672 (2:35) ### MA [peas] monster 188 ambient action  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4704 (2:36) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4704 (2:36) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4704 (2:36) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4704 (2:36) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4704 (2:36) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4704 (2:36) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4704 (2:36) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4704 (2:36) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4704 (2:36) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4704 (2:36) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4704 (2:36) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4704 (2:36) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4704 (2:36) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4704 (2:36) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4704 (2:36) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4704 (2:36) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4704 (2:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4704 (2:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4704 (2:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4704 (2:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4704 (2:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4704 (2:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4704 (2:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4704 (2:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4704 (2:36) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4704 (2:36) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4704 (2:36) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4704 (2:36) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4704 (2:36) ### MA [peas] monster 0 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 1 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 6 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 7 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 8 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 11 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 14 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 15 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 17 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 18 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 19 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 21 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 23 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 24 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 27 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 28 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 30 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 31 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 32 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 33 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 34 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 35 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 37 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 42 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 43 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 44 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 45 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 46 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 47 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 48 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 53 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 54 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 55 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 56 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 59 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 61 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 62 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 63 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 65 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 66 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 70 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 71 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 73 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 74 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 76 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 78 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 83 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 84 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 86 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 87 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 88 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 90 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 91 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 92 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 95 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 98 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 99 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 102 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 103 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 105 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 106 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 108 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 109 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 111 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 112 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 113 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 114 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 116 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 119 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 120 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 122 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 123 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 125 ambient action  trigger
@game_time 4704 (2:36) ### MA [deer] monster 128 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 131 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 132 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 133 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 134 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 135 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 137 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 139 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 143 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 144 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 147 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 151 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 152 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 156 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 157 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 158 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 159 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 161 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 163 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 164 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 169 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 170 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 175 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 177 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 178 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 180 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 182 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 183 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 184 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 185 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 186 ambient action  trigger
@game_time 4704 (2:36) ### MA [peas] monster 188 ambient action  trigger
@game_time 4736 (2:37) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4736 (2:37) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4736 (2:37) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4736 (2:37) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4736 (2:37) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4736 (2:37) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4736 (2:37) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4736 (2:37) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4736 (2:37) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4736 (2:37) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4736 (2:37) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4736 (2:37) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4736 (2:37) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4736 (2:37) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4736 (2:37) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4736 (2:37) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4736 (2:37) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4736 (2:37) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4736 (2:37) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4736 (2:37) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4736 (2:37) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4736 (2:37) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4736 (2:37) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4736 (2:37) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4736 (2:37) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4736 (2:37) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4736 (2:37) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4736 (2:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4736 (2:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4736 (2:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4736 (2:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4736 (2:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4736 (2:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4736 (2:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4736 (2:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4736 (2:37) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4736 (2:37) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4736 (2:37) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4736 (2:37) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4736 (2:37) ### MA [peas] monster 0 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 1 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 6 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 7 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 8 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 11 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 14 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 15 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 17 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 18 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 19 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 21 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 23 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 24 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 27 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 28 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 30 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 31 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 32 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 33 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 34 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 35 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 37 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 42 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 43 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 44 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 45 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 46 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 47 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 48 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 53 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 54 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 55 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 56 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 59 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 61 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 62 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 63 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 65 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 66 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 70 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 71 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 73 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 74 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 76 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 78 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 83 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 84 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 86 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 87 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 88 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 90 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 91 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 92 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 95 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 98 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 99 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 102 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 103 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 105 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 106 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 108 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 109 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 111 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 112 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 113 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 114 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 116 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 119 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 120 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 122 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 123 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 125 ambient action  trigger
@game_time 4736 (2:37) ### MA [deer] monster 128 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 131 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 132 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 133 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 134 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 135 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 137 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 139 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 143 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 144 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 147 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 151 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 152 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 156 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 157 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 158 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 159 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 161 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 163 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 164 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 169 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 170 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 175 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 177 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 178 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 180 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 182 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 183 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 184 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 185 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 186 ambient action  trigger
@game_time 4736 (2:37) ### MA [peas] monster 188 ambient action  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4768 (2:38) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4768 (2:38) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4768 (2:38) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4768 (2:38) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4768 (2:38) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4768 (2:38) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4768 (2:38) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4768 (2:38) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4768 (2:38) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4768 (2:38) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4768 (2:38) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4768 (2:38) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4768 (2:38) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4768 (2:38) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4768 (2:38) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4768 (2:38) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4768 (2:38) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4768 (2:38) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4768 (2:38) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4768 (2:38) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4768 (2:38) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4768 (2:38) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4768 (2:38) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4768 (2:38) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4768 (2:38) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4768 (2:38) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4768 (2:38) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4768 (2:38) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4768 (2:38) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4768 (2:38) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4768 (2:38) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4768 (2:38) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4768 (2:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4768 (2:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4768 (2:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4768 (2:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4768 (2:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4768 (2:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4768 (2:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4768 (2:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4768 (2:38) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4768 (2:38) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4768 (2:38) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4768 (2:38) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4768 (2:38) ### MA [peas] monster 0 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 1 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 6 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 7 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 8 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 11 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 14 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 15 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 17 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 18 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 19 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 21 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 23 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 24 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 27 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 28 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 30 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 31 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 32 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 33 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 34 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 35 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 37 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 42 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 43 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 44 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 45 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 46 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 47 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 48 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 53 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 54 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 55 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 56 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 59 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 61 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 62 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 63 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 65 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 66 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 70 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 71 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 73 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 74 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 76 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 78 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 83 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 84 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 86 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 87 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 88 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 90 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 91 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 92 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 95 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 98 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 99 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 102 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 103 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 105 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 106 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 108 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 109 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 111 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 112 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 113 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 114 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 116 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 119 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 120 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 122 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 123 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 125 ambient action  trigger
@game_time 4768 (2:38) ### MA [deer] monster 128 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 131 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 132 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 133 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 134 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 135 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 137 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 139 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 143 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 144 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 147 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 151 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 152 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 156 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 157 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 158 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 159 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 161 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 163 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 164 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 169 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 170 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 175 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 177 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 178 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 180 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 182 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 183 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 184 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 185 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 186 ambient action  trigger
@game_time 4768 (2:38) ### MA [peas] monster 188 ambient action  trigger
@game_time 4800 (2:40) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 4800 (2:40) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 4800 (2:40) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 4800 (2:40) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4800 (2:40) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4800 (2:40) ### MA [acli] Select Flame Archer  trigger
@game_time 4800 (2:40) ### MA [acli] Select Flame Archer  Activating single action
@game_time 4800 (2:40) ### MA [acli] Select Flame Archer  succeeded
@game_time 4800 (2:40) ### MA [acli] Select Flame Archer  deactivated
@game_time 4800 (2:40) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4800 (2:40) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4800 (2:40) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4800 (2:40) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4800 (2:40) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4800 (2:40) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 4800 (2:40) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 4800 (2:40) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 4800 (2:40) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 4800 (2:40) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 4800 (2:40) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4800 (2:40) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4800 (2:40) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4800 (2:40) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4800 (2:40) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4800 (2:40) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4800 (2:40) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4800 (2:40) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4800 (2:40) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4800 (2:40) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4800 (2:40) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4800 (2:40) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4800 (2:40) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4800 (2:40) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4800 (2:40) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 4800 (2:40) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 4800 (2:40) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 4800 (2:40) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4800 (2:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4800 (2:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4800 (2:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4800 (2:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4800 (2:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4800 (2:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4800 (2:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4800 (2:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4800 (2:40) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 4800 (2:40) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 4800 (2:40) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 4800 (2:40) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 4800 (2:40) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 4800 (2:40) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4800 (2:40) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4800 (2:40) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4800 (2:40) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4800 (2:40) ### MA [peas] monster 0 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 1 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 6 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 7 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 8 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 11 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 14 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 15 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 17 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 18 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 19 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 21 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 23 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 24 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 27 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 28 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 30 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 31 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 32 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 33 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 34 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 35 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 37 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 42 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 43 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 44 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 45 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 46 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 47 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 48 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 53 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 54 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 55 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 56 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 59 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 61 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 62 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 63 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 65 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 66 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 70 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 71 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 73 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 74 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 76 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 78 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 83 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 84 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 86 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 87 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 88 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 90 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 91 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 92 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 95 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 98 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 99 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 102 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 103 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 105 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 106 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 108 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 109 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 111 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 112 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 113 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 114 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 116 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 119 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 120 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 122 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 123 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 125 ambient action  trigger
@game_time 4800 (2:40) ### MA [deer] monster 128 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 131 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 132 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 133 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 134 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 135 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 137 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 139 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 143 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 144 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 147 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 151 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 152 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 156 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 157 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 158 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 159 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 161 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 163 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 164 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 169 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 170 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 175 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 177 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 178 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 180 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 182 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 183 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 184 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 185 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 186 ambient action  trigger
@game_time 4800 (2:40) ### MA [peas] monster 188 ambient action  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4832 (2:41) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4832 (2:41) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4832 (2:41) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4832 (2:41) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4832 (2:41) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4832 (2:41) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4832 (2:41) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4832 (2:41) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4832 (2:41) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4832 (2:41) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4832 (2:41) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4832 (2:41) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4832 (2:41) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4832 (2:41) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4832 (2:41) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4832 (2:41) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4832 (2:41) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4832 (2:41) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4832 (2:41) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4832 (2:41) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4832 (2:41) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4832 (2:41) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4832 (2:41) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4832 (2:41) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4832 (2:41) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4832 (2:41) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4832 (2:41) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4832 (2:41) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4832 (2:41) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4832 (2:41) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4832 (2:41) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4832 (2:41) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4832 (2:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4832 (2:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4832 (2:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4832 (2:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4832 (2:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4832 (2:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4832 (2:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4832 (2:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4832 (2:41) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4832 (2:41) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4832 (2:41) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4832 (2:41) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4832 (2:41) ### MA [peas] monster 0 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 1 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 6 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 7 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 8 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 11 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 14 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 15 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 17 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 18 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 19 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 21 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 23 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 24 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 27 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 28 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 30 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 31 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 32 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 33 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 34 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 35 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 37 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 42 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 43 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 44 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 45 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 46 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 47 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 48 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 53 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 54 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 55 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 56 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 59 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 61 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 62 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 63 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 65 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 66 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 70 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 71 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 73 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 74 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 76 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 78 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 83 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 84 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 86 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 87 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 88 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 90 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 91 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 92 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 95 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 98 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 99 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 102 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 103 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 105 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 106 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 108 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 109 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 111 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 112 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 113 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 114 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 116 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 119 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 120 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 122 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 123 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 125 ambient action  trigger
@game_time 4832 (2:41) ### MA [deer] monster 128 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 131 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 132 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 133 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 134 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 135 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 137 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 139 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 143 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 144 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 147 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 151 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 152 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 156 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 157 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 158 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 159 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 161 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 163 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 164 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 169 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 170 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 175 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 177 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 178 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 180 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 182 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 183 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 184 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 185 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 186 ambient action  trigger
@game_time 4832 (2:41) ### MA [peas] monster 188 ambient action  trigger
@game_time 4864 (2:42) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4864 (2:42) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4864 (2:42) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4864 (2:42) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4864 (2:42) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4864 (2:42) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4864 (2:42) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4864 (2:42) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4864 (2:42) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4864 (2:42) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4864 (2:42) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4864 (2:42) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4864 (2:42) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4864 (2:42) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4864 (2:42) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4864 (2:42) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4864 (2:42) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4864 (2:42) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4864 (2:42) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4864 (2:42) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4864 (2:42) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4864 (2:42) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4864 (2:42) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4864 (2:42) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4864 (2:42) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4864 (2:42) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4864 (2:42) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4864 (2:42) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4864 (2:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4864 (2:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4864 (2:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4864 (2:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4864 (2:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4864 (2:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4864 (2:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4864 (2:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4864 (2:42) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4864 (2:42) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4864 (2:42) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4864 (2:42) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4864 (2:42) ### MA [peas] monster 0 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 1 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 6 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 7 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 8 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 11 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 14 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 15 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 17 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 18 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 19 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 21 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 23 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 24 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 27 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 28 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 30 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 31 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 32 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 33 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 34 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 35 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 37 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 42 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 43 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 44 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 45 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 46 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 47 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 48 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 53 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 54 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 55 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 56 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 59 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 61 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 62 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 63 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 65 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 66 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 70 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 71 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 73 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 74 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 76 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 78 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 83 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 84 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 86 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 87 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 88 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 90 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 91 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 92 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 95 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 98 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 99 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 102 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 103 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 105 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 106 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 108 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 109 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 111 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 112 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 113 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 114 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 116 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 119 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 120 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 122 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 123 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 125 ambient action  trigger
@game_time 4864 (2:42) ### MA [deer] monster 128 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 131 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 132 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 133 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 134 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 135 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 137 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 139 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 143 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 144 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 147 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 151 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 152 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 156 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 157 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 158 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 159 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 161 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 163 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 164 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 169 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 170 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 175 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 177 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 178 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 180 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 182 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 183 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 184 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 185 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 186 ambient action  trigger
@game_time 4864 (2:42) ### MA [peas] monster 188 ambient action  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4896 (2:43) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4896 (2:43) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4896 (2:43) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 4896 (2:43) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 4896 (2:43) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 4896 (2:43) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 4896 (2:43) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 4896 (2:43) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4896 (2:43) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4896 (2:43) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4896 (2:43) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4896 (2:43) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4896 (2:43) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4896 (2:43) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4896 (2:43) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4896 (2:43) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4896 (2:43) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4896 (2:43) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4896 (2:43) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4896 (2:43) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4896 (2:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4896 (2:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4896 (2:43) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4896 (2:43) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4896 (2:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4896 (2:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4896 (2:43) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4896 (2:43) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4896 (2:43) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4896 (2:43) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4896 (2:43) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4896 (2:43) ### MA [peas] monster 0 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 1 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 6 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 7 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 8 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 11 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 14 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 15 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 17 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 18 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 19 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 21 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 23 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 24 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 27 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 28 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 30 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 31 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 32 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 33 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 34 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 35 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 37 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 42 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 43 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 44 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 45 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 46 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 47 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 48 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 53 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 54 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 55 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 56 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 59 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 61 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 62 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 63 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 65 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 66 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 70 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 71 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 73 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 74 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 76 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 78 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 83 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 84 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 86 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 87 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 88 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 90 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 91 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 92 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 95 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 98 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 99 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 102 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 103 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 105 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 106 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 108 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 109 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 111 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 112 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 113 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 114 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 116 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 119 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 120 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 122 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 123 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 125 ambient action  trigger
@game_time 4896 (2:43) ### MA [deer] monster 128 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 131 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 132 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 133 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 134 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 135 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 137 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 139 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 143 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 144 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 147 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 151 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 152 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 156 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 157 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 158 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 159 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 161 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 163 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 164 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 169 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 170 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 175 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 177 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 178 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 180 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 182 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 183 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 184 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 185 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 186 ambient action  trigger
@game_time 4896 (2:43) ### MA [peas] monster 188 ambient action  trigger
@game_time 4928 (2:44) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4928 (2:44) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4928 (2:44) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4928 (2:44) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4928 (2:44) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4928 (2:44) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 4928 (2:44) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 4928 (2:44) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4928 (2:44) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4928 (2:44) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4928 (2:44) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4928 (2:44) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4928 (2:44) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4928 (2:44) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4928 (2:44) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4928 (2:44) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4928 (2:44) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4928 (2:44) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4928 (2:44) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4928 (2:44) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4928 (2:44) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4928 (2:44) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4928 (2:44) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4928 (2:44) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4928 (2:44) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4928 (2:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4928 (2:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4928 (2:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4928 (2:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4928 (2:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4928 (2:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4928 (2:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4928 (2:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4928 (2:44) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4928 (2:44) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4928 (2:44) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4928 (2:44) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4928 (2:44) ### MA [peas] monster 0 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 1 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 6 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 7 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 8 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 11 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 14 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 15 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 17 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 18 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 19 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 21 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 23 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 24 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 27 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 28 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 30 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 31 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 32 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 33 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 34 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 35 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 37 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 42 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 43 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 44 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 45 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 46 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 47 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 48 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 53 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 54 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 55 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 56 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 59 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 61 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 62 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 63 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 65 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 66 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 70 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 71 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 73 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 74 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 76 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 78 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 83 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 84 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 86 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 87 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 88 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 90 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 91 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 92 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 95 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 98 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 99 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 102 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 103 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 105 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 106 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 108 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 109 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 111 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 112 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 113 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 114 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 116 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 119 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 120 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 122 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 123 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 125 ambient action  trigger
@game_time 4928 (2:44) ### MA [deer] monster 128 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 131 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 132 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 133 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 134 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 135 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 137 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 139 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 143 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 144 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 147 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 151 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 152 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 156 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 157 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 158 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 159 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 161 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 163 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 164 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 169 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 170 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 175 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 177 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 178 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 180 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 182 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 183 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 184 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 185 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 186 ambient action  trigger
@game_time 4928 (2:44) ### MA [peas] monster 188 ambient action  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 4960 (2:45) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 4960 (2:45) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 4960 (2:45) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 4960 (2:45) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4960 (2:45) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4960 (2:45) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4960 (2:45) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4960 (2:45) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 4960 (2:45) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 4960 (2:45) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 4960 (2:45) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4960 (2:45) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4960 (2:45) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4960 (2:45) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4960 (2:45) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4960 (2:45) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4960 (2:45) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4960 (2:45) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4960 (2:45) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4960 (2:45) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4960 (2:45) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4960 (2:45) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4960 (2:45) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4960 (2:45) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4960 (2:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4960 (2:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4960 (2:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4960 (2:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4960 (2:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4960 (2:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4960 (2:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4960 (2:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4960 (2:45) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 4960 (2:45) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 4960 (2:45) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 4960 (2:45) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 4960 (2:45) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 4960 (2:45) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4960 (2:45) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4960 (2:45) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4960 (2:45) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4960 (2:45) ### MA [peas] monster 0 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 1 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 6 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 7 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 8 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 11 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 14 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 15 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 17 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 18 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 19 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 21 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 23 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 24 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 27 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 28 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 30 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 31 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 32 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 33 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 34 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 35 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 37 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 42 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 43 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 44 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 45 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 46 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 47 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 48 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 53 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 54 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 55 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 56 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 59 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 61 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 62 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 63 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 65 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 66 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 70 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 71 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 73 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 74 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 76 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 78 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 83 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 84 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 86 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 87 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 88 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 90 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 91 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 92 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 95 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 98 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 99 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 102 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 103 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 105 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 106 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 108 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 109 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 111 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 112 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 113 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 114 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 116 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 119 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 120 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 122 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 123 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 125 ambient action  trigger
@game_time 4960 (2:45) ### MA [deer] monster 128 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 131 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 132 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 133 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 134 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 135 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 137 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 139 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 143 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 144 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 147 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 151 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 152 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 156 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 157 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 158 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 159 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 161 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 163 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 164 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 169 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 170 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 175 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 177 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 178 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 180 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 182 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 183 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 184 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 185 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 186 ambient action  trigger
@game_time 4960 (2:45) ### MA [peas] monster 188 ambient action  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 4992 (2:46) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 4992 (2:46) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 4992 (2:46) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 4992 (2:46) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 4992 (2:46) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 4992 (2:46) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 4992 (2:46) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 4992 (2:46) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 4992 (2:46) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 4992 (2:46) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 4992 (2:46) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 4992 (2:46) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 4992 (2:46) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 4992 (2:46) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 4992 (2:46) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 4992 (2:46) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 4992 (2:46) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 4992 (2:46) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 4992 (2:46) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 4992 (2:46) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 4992 (2:46) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 4992 (2:46) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 4992 (2:46) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 4992 (2:46) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 4992 (2:46) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 4992 (2:46) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 4992 (2:46) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 4992 (2:46) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 4992 (2:46) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 4992 (2:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 4992 (2:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 4992 (2:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 4992 (2:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 4992 (2:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 4992 (2:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 4992 (2:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 4992 (2:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 4992 (2:46) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 4992 (2:46) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 4992 (2:46) ### MA [tuni] t0 test jman cmd  trigger
@game_time 4992 (2:46) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 4992 (2:46) ### MA [peas] monster 0 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 1 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 6 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 7 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 8 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 11 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 14 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 15 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 17 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 18 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 19 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 21 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 23 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 24 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 27 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 28 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 30 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 31 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 32 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 33 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 34 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 35 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 37 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 42 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 43 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 44 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 45 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 46 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 47 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 48 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 53 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 54 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 55 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 56 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 59 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 61 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 62 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 63 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 65 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 66 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 70 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 71 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 73 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 74 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 76 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 78 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 83 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 84 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 86 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 87 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 88 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 90 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 91 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 92 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 95 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 98 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 99 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 102 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 103 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 105 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 106 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 108 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 109 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 111 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 112 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 113 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 114 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 116 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 119 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 120 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 122 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 123 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 125 ambient action  trigger
@game_time 4992 (2:46) ### MA [deer] monster 128 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 131 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 132 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 133 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 134 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 135 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 137 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 139 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 143 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 144 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 147 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 151 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 152 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 156 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 157 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 158 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 159 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 161 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 163 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 164 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 169 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 170 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 175 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 177 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 178 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 180 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 182 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 183 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 184 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 185 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 186 ambient action  trigger
@game_time 4992 (2:46) ### MA [peas] monster 188 ambient action  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5024 (2:47) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5024 (2:47) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5024 (2:47) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5024 (2:47) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5024 (2:47) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5024 (2:47) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5024 (2:47) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5024 (2:47) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5024 (2:47) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5024 (2:47) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5024 (2:47) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5024 (2:47) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5024 (2:47) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5024 (2:47) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5024 (2:47) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5024 (2:47) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5024 (2:47) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5024 (2:47) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5024 (2:47) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5024 (2:47) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5024 (2:47) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5024 (2:47) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5024 (2:47) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5024 (2:47) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5024 (2:47) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5024 (2:47) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5024 (2:47) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5024 (2:47) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5024 (2:47) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5024 (2:47) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5024 (2:47) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5024 (2:47) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5024 (2:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5024 (2:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5024 (2:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5024 (2:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5024 (2:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5024 (2:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5024 (2:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5024 (2:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5024 (2:47) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5024 (2:47) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5024 (2:47) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5024 (2:47) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5024 (2:47) ### MA [peas] monster 0 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 1 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 6 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 7 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 8 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 11 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 14 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 15 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 17 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 18 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 19 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 21 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 23 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 24 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 27 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 28 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 30 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 31 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 32 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 33 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 34 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 35 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 37 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 42 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 43 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 44 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 45 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 46 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 47 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 48 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 53 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 54 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 55 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 56 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 59 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 61 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 62 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 63 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 65 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 66 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 70 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 71 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 73 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 74 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 76 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 78 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 83 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 84 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 86 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 87 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 88 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 90 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 91 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 92 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 95 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 98 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 99 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 102 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 103 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 105 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 106 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 108 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 109 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 111 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 112 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 113 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 114 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 116 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 119 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 120 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 122 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 123 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 125 ambient action  trigger
@game_time 5024 (2:47) ### MA [deer] monster 128 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 131 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 132 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 133 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 134 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 135 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 137 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 139 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 143 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 144 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 147 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 151 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 152 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 156 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 157 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 158 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 159 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 161 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 163 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 164 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 169 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 170 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 175 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 177 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 178 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 180 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 182 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 183 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 184 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 185 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 186 ambient action  trigger
@game_time 5024 (2:47) ### MA [peas] monster 188 ambient action  trigger
@game_time 5056 (2:48) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5056 (2:48) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5056 (2:48) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5056 (2:48) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5056 (2:48) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5056 (2:48) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5056 (2:48) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5056 (2:48) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5056 (2:48) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5056 (2:48) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5056 (2:48) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5056 (2:48) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5056 (2:48) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5056 (2:48) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5056 (2:48) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5056 (2:48) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5056 (2:48) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5056 (2:48) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5056 (2:48) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5056 (2:48) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5056 (2:48) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5056 (2:48) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5056 (2:48) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5056 (2:48) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5056 (2:48) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5056 (2:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5056 (2:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5056 (2:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5056 (2:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5056 (2:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5056 (2:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5056 (2:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5056 (2:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5056 (2:48) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5056 (2:48) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5056 (2:48) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5056 (2:48) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5056 (2:48) ### MA [peas] monster 0 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 1 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 6 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 7 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 8 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 11 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 14 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 15 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 17 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 18 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 19 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 21 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 23 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 24 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 27 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 28 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 30 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 31 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 32 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 33 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 34 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 35 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 37 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 42 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 43 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 44 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 45 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 46 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 47 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 48 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 53 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 54 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 55 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 56 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 59 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 61 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 62 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 63 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 65 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 66 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 70 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 71 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 73 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 74 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 76 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 78 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 83 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 84 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 86 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 87 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 88 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 90 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 91 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 92 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 95 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 98 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 99 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 102 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 103 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 105 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 106 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 108 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 109 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 111 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 112 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 113 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 114 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 116 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 119 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 120 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 122 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 123 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 125 ambient action  trigger
@game_time 5056 (2:48) ### MA [deer] monster 128 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 131 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 132 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 133 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 134 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 135 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 137 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 139 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 143 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 144 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 147 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 151 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 152 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 156 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 157 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 158 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 159 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 161 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 163 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 164 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 169 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 170 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 175 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 177 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 178 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 180 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 182 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 183 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 184 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 185 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 186 ambient action  trigger
@game_time 5056 (2:48) ### MA [peas] monster 188 ambient action  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5088 (2:49) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5088 (2:49) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5088 (2:49) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5088 (2:49) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 5088 (2:49) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 5088 (2:49) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 5088 (2:49) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5088 (2:49) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5088 (2:49) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5088 (2:49) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5088 (2:49) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5088 (2:49) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5088 (2:49) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5088 (2:49) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5088 (2:49) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5088 (2:49) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5088 (2:49) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5088 (2:49) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5088 (2:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5088 (2:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5088 (2:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5088 (2:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5088 (2:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5088 (2:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5088 (2:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5088 (2:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5088 (2:49) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5088 (2:49) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5088 (2:49) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5088 (2:49) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5088 (2:49) ### MA [peas] monster 0 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 1 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 6 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 7 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 8 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 11 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 14 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 15 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 17 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 18 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 19 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 21 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 23 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 24 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 27 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 28 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 30 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 31 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 32 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 33 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 34 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 35 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 37 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 42 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 43 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 44 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 45 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 46 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 47 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 48 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 53 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 54 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 55 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 56 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 59 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 61 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 62 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 63 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 65 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 66 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 70 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 71 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 73 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 74 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 76 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 78 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 83 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 84 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 86 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 87 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 88 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 90 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 91 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 92 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 95 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 98 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 99 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 102 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 103 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 105 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 106 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 108 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 109 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 111 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 112 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 113 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 114 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 116 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 119 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 120 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 122 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 123 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 125 ambient action  trigger
@game_time 5088 (2:49) ### MA [deer] monster 128 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 131 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 132 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 133 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 134 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 135 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 137 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 139 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 143 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 144 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 147 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 151 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 152 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 156 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 157 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 158 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 159 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 161 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 163 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 164 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 169 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 170 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 175 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 177 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 178 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 180 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 182 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 183 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 184 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 185 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 186 ambient action  trigger
@game_time 5088 (2:49) ### MA [peas] monster 188 ambient action  trigger
@game_time 5120 (2:50) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5120 (2:50) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5120 (2:50) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5120 (2:50) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5120 (2:50) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5120 (2:50) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 5120 (2:50) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 5120 (2:50) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 5120 (2:50) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 5120 (2:50) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 5120 (2:50) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5120 (2:50) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5120 (2:50) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5120 (2:50) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5120 (2:50) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5120 (2:50) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5120 (2:50) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5120 (2:50) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5120 (2:50) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5120 (2:50) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5120 (2:50) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5120 (2:50) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5120 (2:50) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5120 (2:50) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5120 (2:50) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5120 (2:50) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5120 (2:50) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5120 (2:50) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5120 (2:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5120 (2:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5120 (2:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5120 (2:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5120 (2:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5120 (2:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5120 (2:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5120 (2:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5120 (2:50) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 5120 (2:50) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 5120 (2:50) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 5120 (2:50) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 5120 (2:50) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 5120 (2:50) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5120 (2:50) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5120 (2:50) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5120 (2:50) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5120 (2:50) ### MA [peas] monster 0 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 1 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 6 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 7 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 8 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 11 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 14 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 15 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 17 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 18 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 19 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 21 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 23 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 24 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 27 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 28 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 30 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 31 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 32 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 33 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 34 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 35 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 37 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 42 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 43 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 44 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 45 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 46 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 47 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 48 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 53 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 54 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 55 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 56 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 59 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 61 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 62 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 63 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 65 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 66 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 70 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 71 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 73 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 74 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 76 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 78 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 83 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 84 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 86 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 87 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 88 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 90 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 91 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 92 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 95 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 98 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 99 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 102 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 103 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 105 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 106 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 108 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 109 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 111 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 112 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 113 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 114 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 116 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 119 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 120 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 122 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 123 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 125 ambient action  trigger
@game_time 5120 (2:50) ### MA [deer] monster 128 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 131 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 132 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 133 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 134 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 135 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 137 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 139 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 143 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 144 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 147 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 151 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 152 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 156 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 157 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 158 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 159 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 161 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 163 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 164 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 169 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 170 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 175 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 177 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 178 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 180 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 182 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 183 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 184 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 185 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 186 ambient action  trigger
@game_time 5120 (2:50) ### MA [peas] monster 188 ambient action  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5152 (2:51) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5152 (2:51) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5152 (2:51) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5152 (2:51) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5152 (2:51) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5152 (2:51) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5152 (2:51) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5152 (2:51) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5152 (2:51) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5152 (2:51) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5152 (2:51) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5152 (2:51) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5152 (2:51) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5152 (2:51) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5152 (2:51) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5152 (2:51) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5152 (2:51) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5152 (2:51) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5152 (2:51) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5152 (2:51) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5152 (2:51) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5152 (2:51) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5152 (2:51) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5152 (2:51) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5152 (2:51) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5152 (2:51) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5152 (2:51) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5152 (2:51) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5152 (2:51) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5152 (2:51) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5152 (2:51) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5152 (2:51) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5152 (2:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5152 (2:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5152 (2:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5152 (2:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5152 (2:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5152 (2:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5152 (2:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5152 (2:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5152 (2:51) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5152 (2:51) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5152 (2:51) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5152 (2:51) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5152 (2:51) ### MA [peas] monster 0 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 1 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 6 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 7 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 8 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 11 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 14 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 15 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 17 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 18 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 19 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 21 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 23 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 24 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 27 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 28 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 30 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 31 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 32 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 33 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 34 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 35 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 37 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 42 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 43 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 44 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 45 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 46 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 47 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 48 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 53 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 54 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 55 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 56 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 59 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 61 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 62 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 63 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 65 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 66 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 70 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 71 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 73 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 74 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 76 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 78 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 83 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 84 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 86 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 87 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 88 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 90 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 91 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 92 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 95 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 98 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 99 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 102 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 103 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 105 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 106 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 108 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 109 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 111 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 112 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 113 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 114 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 116 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 119 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 120 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 122 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 123 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 125 ambient action  trigger
@game_time 5152 (2:51) ### MA [deer] monster 128 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 131 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 132 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 133 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 134 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 135 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 137 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 139 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 143 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 144 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 147 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 151 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 152 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 156 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 157 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 158 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 159 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 161 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 163 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 164 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 169 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 170 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 175 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 177 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 178 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 180 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 182 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 183 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 184 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 185 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 186 ambient action  trigger
@game_time 5152 (2:51) ### MA [peas] monster 188 ambient action  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5184 (2:52) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5184 (2:52) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5184 (2:52) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5184 (2:52) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5184 (2:52) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5184 (2:52) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5184 (2:52) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5184 (2:52) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5184 (2:52) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5184 (2:52) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5184 (2:52) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5184 (2:52) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5184 (2:52) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5184 (2:52) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5184 (2:52) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5184 (2:52) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5184 (2:52) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5184 (2:52) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5184 (2:52) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5184 (2:52) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5184 (2:52) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5184 (2:52) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5184 (2:52) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5184 (2:52) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5184 (2:52) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5184 (2:52) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5184 (2:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5184 (2:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5184 (2:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5184 (2:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5184 (2:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5184 (2:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5184 (2:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5184 (2:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5184 (2:52) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5184 (2:52) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5184 (2:52) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5184 (2:52) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5184 (2:52) ### MA [peas] monster 0 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 1 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 6 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 7 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 8 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 11 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 14 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 15 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 17 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 18 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 19 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 21 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 23 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 24 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 27 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 28 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 30 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 31 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 32 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 33 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 34 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 35 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 37 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 42 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 43 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 44 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 45 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 46 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 47 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 48 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 53 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 54 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 55 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 56 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 59 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 61 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 62 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 63 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 65 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 66 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 70 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 71 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 73 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 74 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 76 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 78 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 83 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 84 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 86 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 87 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 88 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 90 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 91 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 92 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 95 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 98 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 99 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 102 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 103 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 105 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 106 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 108 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 109 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 111 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 112 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 113 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 114 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 116 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 119 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 120 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 122 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 123 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 125 ambient action  trigger
@game_time 5184 (2:52) ### MA [deer] monster 128 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 131 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 132 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 133 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 134 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 135 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 137 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 139 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 143 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 144 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 147 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 151 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 152 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 156 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 157 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 158 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 159 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 161 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 163 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 164 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 169 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 170 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 175 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 177 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 178 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 180 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 182 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 183 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 184 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 185 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 186 ambient action  trigger
@game_time 5184 (2:52) ### MA [peas] monster 188 ambient action  trigger
@game_time 5216 (2:53) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5216 (2:53) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5216 (2:53) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5216 (2:53) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5216 (2:53) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5216 (2:53) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5216 (2:53) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5216 (2:53) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5216 (2:53) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5216 (2:53) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5216 (2:53) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5216 (2:53) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5216 (2:53) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5216 (2:53) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5216 (2:53) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5216 (2:53) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 5216 (2:53) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 5216 (2:53) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 5216 (2:53) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5216 (2:53) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5216 (2:53) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5216 (2:53) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5216 (2:53) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5216 (2:53) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5216 (2:53) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5216 (2:53) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5216 (2:53) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5216 (2:53) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5216 (2:53) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5216 (2:53) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5216 (2:53) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5216 (2:53) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5216 (2:53) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5216 (2:53) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5216 (2:53) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5216 (2:53) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5216 (2:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5216 (2:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5216 (2:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5216 (2:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5216 (2:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5216 (2:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5216 (2:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5216 (2:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5216 (2:53) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5216 (2:53) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5216 (2:53) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5216 (2:53) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5216 (2:53) ### MA [peas] monster 0 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 1 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 6 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 7 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 8 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 11 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 14 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 15 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 17 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 18 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 19 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 21 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 23 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 24 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 27 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 28 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 30 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 31 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 32 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 33 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 34 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 35 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 37 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 42 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 43 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 44 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 45 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 46 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 47 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 48 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 53 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 54 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 55 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 56 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 59 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 61 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 62 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 63 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 65 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 66 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 70 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 71 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 73 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 74 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 76 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 78 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 83 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 84 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 86 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 87 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 88 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 90 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 91 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 92 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 95 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 98 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 99 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 102 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 103 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 105 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 106 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 108 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 109 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 111 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 112 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 113 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 114 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 116 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 119 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 120 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 122 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 123 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 125 ambient action  trigger
@game_time 5216 (2:53) ### MA [deer] monster 128 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 131 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 132 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 133 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 134 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 135 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 137 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 139 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 143 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 144 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 147 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 151 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 152 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 156 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 157 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 158 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 159 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 161 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 163 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 164 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 169 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 170 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 175 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 177 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 178 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 180 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 182 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 183 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 184 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 185 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 186 ambient action  trigger
@game_time 5216 (2:53) ### MA [peas] monster 188 ambient action  trigger
@game_time 5248 (2:54) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5248 (2:54) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5248 (2:54) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5248 (2:54) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5248 (2:54) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5248 (2:54) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 5248 (2:54) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 5248 (2:54) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 5248 (2:54) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 5248 (2:54) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 5248 (2:54) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5248 (2:54) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5248 (2:54) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5248 (2:54) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5248 (2:54) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5248 (2:54) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5248 (2:54) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5248 (2:54) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5248 (2:54) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5248 (2:54) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5248 (2:54) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5248 (2:54) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5248 (2:54) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5248 (2:54) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5248 (2:54) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5248 (2:54) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5248 (2:54) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5248 (2:54) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5248 (2:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5248 (2:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5248 (2:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5248 (2:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5248 (2:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5248 (2:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5248 (2:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5248 (2:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5248 (2:54) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5248 (2:54) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5248 (2:54) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5248 (2:54) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5248 (2:54) ### MA [peas] monster 0 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 1 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 6 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 7 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 8 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 11 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 14 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 15 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 17 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 18 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 19 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 21 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 23 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 24 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 27 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 28 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 30 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 31 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 32 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 33 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 34 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 35 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 37 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 42 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 43 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 44 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 45 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 46 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 47 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 48 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 53 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 54 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 55 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 56 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 59 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 61 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 62 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 63 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 65 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 66 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 70 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 71 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 73 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 74 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 76 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 78 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 83 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 84 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 86 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 87 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 88 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 90 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 91 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 92 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 95 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 98 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 99 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 102 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 103 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 105 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 106 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 108 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 109 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 111 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 112 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 113 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 114 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 116 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 119 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 120 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 122 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 123 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 125 ambient action  trigger
@game_time 5248 (2:54) ### MA [deer] monster 128 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 131 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 132 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 133 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 134 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 135 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 137 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 139 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 143 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 144 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 147 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 151 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 152 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 156 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 157 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 158 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 159 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 161 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 163 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 164 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 169 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 170 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 175 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 177 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 178 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 180 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 182 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 183 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 184 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 185 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 186 ambient action  trigger
@game_time 5248 (2:54) ### MA [peas] monster 188 ambient action  trigger
@game_time 5280 (2:56) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 5280 (2:56) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 5280 (2:56) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 5280 (2:56) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5280 (2:56) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5280 (2:56) ### MA [acli] Select Flame Archer  trigger
@game_time 5280 (2:56) ### MA [acli] Select Flame Archer  Activating single action
@game_time 5280 (2:56) ### MA [acli] Select Flame Archer  succeeded
@game_time 5280 (2:56) ### MA [acli] Select Flame Archer  deactivated
@game_time 5280 (2:56) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5280 (2:56) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5280 (2:56) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5280 (2:56) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5280 (2:56) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5280 (2:56) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5280 (2:56) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5280 (2:56) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5280 (2:56) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5280 (2:56) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5280 (2:56) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5280 (2:56) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5280 (2:56) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5280 (2:56) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5280 (2:56) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5280 (2:56) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5280 (2:56) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5280 (2:56) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5280 (2:56) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5280 (2:56) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 5280 (2:56) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 5280 (2:56) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 5280 (2:56) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5280 (2:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5280 (2:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5280 (2:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5280 (2:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5280 (2:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5280 (2:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5280 (2:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5280 (2:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5280 (2:56) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 5280 (2:56) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 5280 (2:56) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 5280 (2:56) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 5280 (2:56) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 5280 (2:56) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5280 (2:56) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5280 (2:56) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5280 (2:56) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5280 (2:56) ### MA [peas] monster 0 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 1 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 6 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 7 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 8 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 11 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 14 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 15 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 17 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 18 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 19 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 21 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 23 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 24 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 27 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 28 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 30 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 31 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 32 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 33 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 34 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 35 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 37 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 42 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 43 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 44 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 45 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 46 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 47 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 48 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 53 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 54 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 55 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 56 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 59 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 61 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 62 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 63 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 65 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 66 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 70 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 71 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 73 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 74 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 76 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 78 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 83 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 84 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 86 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 87 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 88 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 90 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 91 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 92 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 95 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 98 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 99 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 102 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 103 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 105 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 106 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 108 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 109 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 111 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 112 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 113 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 114 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 116 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 119 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 120 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 122 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 123 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 125 ambient action  trigger
@game_time 5280 (2:56) ### MA [deer] monster 128 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 131 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 132 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 133 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 134 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 135 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 137 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 139 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 143 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 144 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 147 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 151 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 152 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 156 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 157 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 158 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 159 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 161 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 163 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 164 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 169 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 170 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 175 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 177 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 178 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 180 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 182 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 183 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 184 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 185 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 186 ambient action  trigger
@game_time 5280 (2:56) ### MA [peas] monster 188 ambient action  trigger
@game_time 5312 (2:57) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5312 (2:57) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5312 (2:57) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5312 (2:57) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5312 (2:57) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5312 (2:57) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5312 (2:57) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5312 (2:57) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 5312 (2:57) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 5312 (2:57) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 5312 (2:57) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5312 (2:57) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5312 (2:57) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5312 (2:57) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5312 (2:57) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5312 (2:57) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5312 (2:57) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5312 (2:57) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5312 (2:57) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5312 (2:57) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5312 (2:57) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5312 (2:57) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5312 (2:57) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5312 (2:57) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5312 (2:57) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5312 (2:57) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5312 (2:57) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5312 (2:57) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5312 (2:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5312 (2:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5312 (2:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5312 (2:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5312 (2:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5312 (2:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5312 (2:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5312 (2:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5312 (2:57) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5312 (2:57) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5312 (2:57) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5312 (2:57) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5312 (2:57) ### MA [peas] monster 0 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 1 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 6 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 7 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 8 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 11 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 14 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 15 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 17 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 18 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 19 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 21 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 23 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 24 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 27 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 28 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 30 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 31 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 32 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 33 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 34 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 35 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 37 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 42 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 43 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 44 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 45 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 46 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 47 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 48 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 53 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 54 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 55 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 56 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 59 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 61 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 62 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 63 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 65 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 66 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 70 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 71 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 73 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 74 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 76 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 78 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 83 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 84 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 86 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 87 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 88 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 90 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 91 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 92 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 95 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 98 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 99 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 102 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 103 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 105 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 106 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 108 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 109 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 111 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 112 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 113 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 114 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 116 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 119 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 120 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 122 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 123 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 125 ambient action  trigger
@game_time 5312 (2:57) ### MA [deer] monster 128 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 131 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 132 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 133 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 134 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 135 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 137 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 139 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 143 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 144 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 147 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 151 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 152 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 156 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 157 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 158 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 159 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 161 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 163 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 164 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 169 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 170 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 175 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 177 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 178 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 180 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 182 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 183 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 184 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 185 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 186 ambient action  trigger
@game_time 5312 (2:57) ### MA [peas] monster 188 ambient action  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5344 (2:58) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5344 (2:58) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5344 (2:58) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5344 (2:58) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5344 (2:58) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5344 (2:58) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5344 (2:58) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5344 (2:58) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5344 (2:58) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5344 (2:58) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5344 (2:58) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5344 (2:58) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 5344 (2:58) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 5344 (2:58) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 5344 (2:58) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 5344 (2:58) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 5344 (2:58) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5344 (2:58) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5344 (2:58) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5344 (2:58) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5344 (2:58) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5344 (2:58) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5344 (2:58) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5344 (2:58) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5344 (2:58) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5344 (2:58) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5344 (2:58) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5344 (2:58) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5344 (2:58) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5344 (2:58) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5344 (2:58) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5344 (2:58) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5344 (2:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5344 (2:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5344 (2:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5344 (2:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5344 (2:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5344 (2:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5344 (2:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5344 (2:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5344 (2:58) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5344 (2:58) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5344 (2:58) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5344 (2:58) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5344 (2:58) ### MA [peas] monster 0 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 1 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 6 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 7 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 8 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 11 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 14 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 15 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 17 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 18 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 19 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 21 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 23 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 24 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 27 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 28 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 30 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 31 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 32 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 33 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 34 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 35 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 37 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 42 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 43 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 44 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 45 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 46 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 47 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 48 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 53 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 54 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 55 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 56 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 59 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 61 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 62 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 63 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 65 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 66 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 70 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 71 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 73 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 74 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 76 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 78 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 83 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 84 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 86 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 87 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 88 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 90 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 91 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 92 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 95 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 98 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 99 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 102 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 103 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 105 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 106 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 108 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 109 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 111 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 112 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 113 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 114 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 116 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 119 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 120 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 122 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 123 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 125 ambient action  trigger
@game_time 5344 (2:58) ### MA [deer] monster 128 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 131 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 132 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 133 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 134 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 135 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 137 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 139 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 143 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 144 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 147 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 151 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 152 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 156 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 157 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 158 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 159 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 161 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 163 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 164 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 169 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 170 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 175 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 177 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 178 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 180 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 182 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 183 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 184 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 185 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 186 ambient action  trigger
@game_time 5344 (2:58) ### MA [peas] monster 188 ambient action  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5376 (2:59) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5376 (2:59) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5376 (2:59) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5376 (2:59) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5376 (2:59) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5376 (2:59) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5376 (2:59) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5376 (2:59) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5376 (2:59) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5376 (2:59) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5376 (2:59) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5376 (2:59) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5376 (2:59) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5376 (2:59) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5376 (2:59) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5376 (2:59) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5376 (2:59) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5376 (2:59) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5376 (2:59) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5376 (2:59) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5376 (2:59) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5376 (2:59) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5376 (2:59) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5376 (2:59) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5376 (2:59) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5376 (2:59) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5376 (2:59) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5376 (2:59) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5376 (2:59) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5376 (2:59) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5376 (2:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5376 (2:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5376 (2:59) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5376 (2:59) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5376 (2:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5376 (2:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5376 (2:59) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5376 (2:59) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5376 (2:59) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5376 (2:59) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5376 (2:59) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5376 (2:59) ### MA [peas] monster 0 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 1 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 6 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 7 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 8 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 11 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 14 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 15 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 17 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 18 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 19 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 21 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 23 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 24 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 27 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 28 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 30 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 31 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 32 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 33 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 34 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 35 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 37 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 42 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 43 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 44 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 45 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 46 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 47 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 48 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 53 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 54 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 55 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 56 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 59 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 61 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 62 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 63 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 65 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 66 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 70 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 71 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 73 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 74 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 76 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 78 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 83 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 84 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 86 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 87 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 88 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 90 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 91 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 92 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 95 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 98 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 99 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 102 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 103 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 105 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 106 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 108 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 109 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 111 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 112 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 113 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 114 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 116 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 119 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 120 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 122 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 123 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 125 ambient action  trigger
@game_time 5376 (2:59) ### MA [deer] monster 128 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 131 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 132 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 133 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 134 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 135 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 137 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 139 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 143 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 144 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 147 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 151 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 152 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 156 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 157 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 158 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 159 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 161 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 163 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 164 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 169 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 170 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 175 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 177 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 178 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 180 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 182 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 183 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 184 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 185 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 186 ambient action  trigger
@game_time 5376 (2:59) ### MA [peas] monster 188 ambient action  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5408 (3:00) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5408 (3:00) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5408 (3:00) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5408 (3:00) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5408 (3:00) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5408 (3:00) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5408 (3:00) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5408 (3:00) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5408 (3:00) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5408 (3:00) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5408 (3:00) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5408 (3:00) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5408 (3:00) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5408 (3:00) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5408 (3:00) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5408 (3:00) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5408 (3:00) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5408 (3:00) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5408 (3:00) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5408 (3:00) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5408 (3:00) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5408 (3:00) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5408 (3:00) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5408 (3:00) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5408 (3:00) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5408 (3:00) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5408 (3:00) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5408 (3:00) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5408 (3:00) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5408 (3:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5408 (3:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5408 (3:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5408 (3:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5408 (3:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5408 (3:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5408 (3:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5408 (3:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5408 (3:00) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5408 (3:00) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5408 (3:00) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5408 (3:00) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5408 (3:00) ### MA [peas] monster 0 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 1 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 6 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 7 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 8 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 11 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 14 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 15 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 17 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 18 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 19 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 21 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 23 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 24 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 27 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 28 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 30 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 31 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 32 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 33 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 34 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 35 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 37 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 42 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 43 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 44 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 45 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 46 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 47 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 48 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 53 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 54 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 55 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 56 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 59 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 61 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 62 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 63 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 65 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 66 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 70 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 71 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 73 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 74 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 76 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 78 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 83 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 84 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 86 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 87 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 88 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 90 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 91 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 92 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 95 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 98 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 99 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 102 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 103 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 105 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 106 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 108 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 109 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 111 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 112 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 113 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 114 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 116 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 119 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 120 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 122 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 123 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 125 ambient action  trigger
@game_time 5408 (3:00) ### MA [deer] monster 128 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 131 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 132 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 133 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 134 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 135 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 137 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 139 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 143 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 144 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 147 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 151 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 152 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 156 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 157 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 158 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 159 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 161 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 163 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 164 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 169 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 170 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 175 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 177 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 178 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 180 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 182 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 183 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 184 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 185 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 186 ambient action  trigger
@game_time 5408 (3:00) ### MA [peas] monster 188 ambient action  trigger
@game_time 5440 (3:01) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5440 (3:01) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5440 (3:01) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5440 (3:01) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5440 (3:01) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5440 (3:01) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5440 (3:01) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 5440 (3:01) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 5440 (3:01) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 5440 (3:01) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5440 (3:01) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5440 (3:01) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5440 (3:01) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5440 (3:01) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5440 (3:01) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5440 (3:01) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5440 (3:01) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5440 (3:01) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5440 (3:01) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5440 (3:01) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5440 (3:01) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5440 (3:01) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5440 (3:01) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5440 (3:01) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5440 (3:01) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5440 (3:01) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5440 (3:01) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5440 (3:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5440 (3:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5440 (3:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5440 (3:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5440 (3:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5440 (3:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5440 (3:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5440 (3:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5440 (3:01) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 5440 (3:01) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 5440 (3:01) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 5440 (3:01) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 5440 (3:01) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 5440 (3:01) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5440 (3:01) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5440 (3:01) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5440 (3:01) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5440 (3:01) ### MA [peas] monster 0 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 1 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 6 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 7 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 8 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 11 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 14 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 15 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 17 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 18 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 19 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 21 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 23 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 24 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 27 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 28 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 30 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 31 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 32 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 33 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 34 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 35 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 37 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 42 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 43 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 44 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 45 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 46 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 47 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 48 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 53 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 54 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 55 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 56 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 59 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 61 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 62 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 63 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 65 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 66 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 70 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 71 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 73 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 74 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 76 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 78 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 83 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 84 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 86 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 87 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 88 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 90 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 91 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 92 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 95 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 98 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 99 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 102 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 103 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 105 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 106 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 108 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 109 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 111 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 112 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 113 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 114 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 116 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 119 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 120 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 122 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 123 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 125 ambient action  trigger
@game_time 5440 (3:01) ### MA [deer] monster 128 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 131 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 132 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 133 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 134 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 135 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 137 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 139 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 143 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 144 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 147 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 151 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 152 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 156 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 157 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 158 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 159 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 161 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 163 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 164 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 169 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 170 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 175 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 177 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 178 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 180 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 182 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 183 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 184 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 185 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 186 ambient action  trigger
@game_time 5440 (3:01) ### MA [peas] monster 188 ambient action  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5472 (3:02) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5472 (3:02) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5472 (3:02) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 5472 (3:02) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 5472 (3:02) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 5472 (3:02) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 5472 (3:02) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 5472 (3:02) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5472 (3:02) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5472 (3:02) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5472 (3:02) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5472 (3:02) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5472 (3:02) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5472 (3:02) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5472 (3:02) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5472 (3:02) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5472 (3:02) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5472 (3:02) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5472 (3:02) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5472 (3:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5472 (3:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5472 (3:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5472 (3:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5472 (3:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5472 (3:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5472 (3:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5472 (3:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5472 (3:02) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5472 (3:02) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5472 (3:02) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5472 (3:02) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5472 (3:02) ### MA [peas] monster 0 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 1 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 6 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 7 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 8 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 11 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 14 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 15 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 17 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 18 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 19 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 21 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 23 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 24 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 27 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 28 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 30 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 31 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 32 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 33 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 34 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 35 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 37 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 42 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 43 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 44 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 45 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 46 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 47 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 48 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 53 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 54 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 55 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 56 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 59 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 61 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 62 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 63 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 65 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 66 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 70 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 71 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 73 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 74 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 76 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 78 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 83 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 84 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 86 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 87 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 88 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 90 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 91 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 92 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 95 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 98 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 99 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 102 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 103 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 105 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 106 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 108 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 109 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 111 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 112 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 113 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 114 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 116 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 119 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 120 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 122 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 123 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 125 ambient action  trigger
@game_time 5472 (3:02) ### MA [deer] monster 128 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 131 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 132 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 133 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 134 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 135 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 137 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 139 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 143 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 144 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 147 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 151 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 152 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 156 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 157 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 158 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 159 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 161 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 163 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 164 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 169 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 170 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 175 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 177 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 178 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 180 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 182 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 183 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 184 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 185 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 186 ambient action  trigger
@game_time 5472 (3:02) ### MA [peas] monster 188 ambient action  trigger
@game_time 5504 (3:03) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5504 (3:03) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5504 (3:03) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5504 (3:03) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5504 (3:03) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5504 (3:03) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5504 (3:03) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5504 (3:03) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5504 (3:03) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5504 (3:03) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5504 (3:03) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5504 (3:03) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5504 (3:03) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5504 (3:03) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5504 (3:03) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5504 (3:03) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5504 (3:03) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5504 (3:03) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5504 (3:03) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5504 (3:03) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5504 (3:03) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5504 (3:03) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5504 (3:03) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5504 (3:03) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5504 (3:03) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5504 (3:03) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5504 (3:03) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5504 (3:03) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5504 (3:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5504 (3:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5504 (3:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5504 (3:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5504 (3:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5504 (3:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5504 (3:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5504 (3:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5504 (3:03) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5504 (3:03) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5504 (3:03) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5504 (3:03) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5504 (3:03) ### MA [peas] monster 0 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 1 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 6 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 7 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 8 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 11 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 14 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 15 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 17 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 18 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 19 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 21 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 23 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 24 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 27 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 28 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 30 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 31 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 32 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 33 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 34 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 35 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 37 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 42 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 43 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 44 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 45 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 46 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 47 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 48 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 53 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 54 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 55 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 56 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 59 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 61 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 62 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 63 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 65 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 66 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 70 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 71 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 73 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 74 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 76 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 78 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 83 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 84 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 86 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 87 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 88 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 90 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 91 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 92 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 95 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 98 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 99 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 102 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 103 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 105 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 106 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 108 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 109 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 111 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 112 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 113 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 114 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 116 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 119 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 120 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 122 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 123 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 125 ambient action  trigger
@game_time 5504 (3:03) ### MA [deer] monster 128 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 131 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 132 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 133 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 134 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 135 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 137 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 139 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 143 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 144 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 147 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 151 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 152 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 156 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 157 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 158 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 159 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 161 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 163 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 164 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 169 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 170 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 175 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 177 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 178 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 180 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 182 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 183 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 184 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 185 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 186 ambient action  trigger
@game_time 5504 (3:03) ### MA [peas] monster 188 ambient action  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5536 (3:04) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5536 (3:04) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5536 (3:04) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5536 (3:04) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5536 (3:04) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5536 (3:04) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5536 (3:04) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5536 (3:04) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5536 (3:04) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5536 (3:04) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5536 (3:04) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5536 (3:04) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5536 (3:04) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5536 (3:04) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5536 (3:04) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5536 (3:04) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5536 (3:04) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5536 (3:04) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5536 (3:04) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5536 (3:04) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5536 (3:04) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5536 (3:04) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5536 (3:04) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5536 (3:04) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5536 (3:04) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5536 (3:04) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5536 (3:04) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5536 (3:04) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5536 (3:04) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5536 (3:04) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5536 (3:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5536 (3:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5536 (3:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5536 (3:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5536 (3:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5536 (3:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5536 (3:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5536 (3:04) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5536 (3:04) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5536 (3:04) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5536 (3:04) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5536 (3:04) ### MA [peas] monster 0 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 1 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 6 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 7 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 8 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 11 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 14 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 15 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 17 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 18 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 19 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 21 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 23 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 24 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 27 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 28 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 30 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 31 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 32 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 33 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 34 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 35 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 37 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 42 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 43 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 44 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 45 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 46 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 47 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 48 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 53 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 54 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 55 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 56 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 59 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 61 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 62 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 63 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 65 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 66 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 70 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 71 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 73 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 74 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 76 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 78 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 83 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 84 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 86 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 87 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 88 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 90 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 91 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 92 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 95 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 98 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 99 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 102 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 103 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 105 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 106 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 108 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 109 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 111 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 112 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 113 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 114 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 116 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 119 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 120 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 122 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 123 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 125 ambient action  trigger
@game_time 5536 (3:04) ### MA [deer] monster 128 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 131 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 132 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 133 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 134 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 135 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 137 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 139 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 143 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 144 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 147 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 151 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 152 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 156 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 157 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 158 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 159 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 161 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 163 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 164 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 169 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 170 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 175 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 177 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 178 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 180 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 182 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 183 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 184 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 185 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 186 ambient action  trigger
@game_time 5536 (3:04) ### MA [peas] monster 188 ambient action  trigger
@game_time 5568 (3:05) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5568 (3:05) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5568 (3:05) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5568 (3:05) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5568 (3:05) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5568 (3:05) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5568 (3:05) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5568 (3:05) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5568 (3:05) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5568 (3:05) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5568 (3:05) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5568 (3:05) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5568 (3:05) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 5568 (3:05) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 5568 (3:05) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 5568 (3:05) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5568 (3:05) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5568 (3:05) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5568 (3:05) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5568 (3:05) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5568 (3:05) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5568 (3:05) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5568 (3:05) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5568 (3:05) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5568 (3:05) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5568 (3:05) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5568 (3:05) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5568 (3:05) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5568 (3:05) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5568 (3:05) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5568 (3:05) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5568 (3:05) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5568 (3:05) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5568 (3:05) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5568 (3:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5568 (3:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5568 (3:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5568 (3:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5568 (3:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5568 (3:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5568 (3:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5568 (3:05) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5568 (3:05) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5568 (3:05) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5568 (3:05) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5568 (3:05) ### MA [peas] monster 0 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 1 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 6 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 7 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 8 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 11 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 14 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 15 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 17 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 18 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 19 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 21 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 23 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 24 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 27 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 28 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 30 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 31 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 32 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 33 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 34 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 35 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 37 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 42 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 43 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 44 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 45 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 46 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 47 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 48 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 53 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 54 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 55 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 56 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 59 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 61 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 62 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 63 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 65 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 66 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 70 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 71 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 73 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 74 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 76 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 78 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 83 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 84 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 86 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 87 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 88 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 90 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 91 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 92 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 95 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 98 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 99 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 102 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 103 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 105 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 106 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 108 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 109 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 111 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 112 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 113 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 114 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 116 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 119 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 120 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 122 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 123 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 125 ambient action  trigger
@game_time 5568 (3:05) ### MA [deer] monster 128 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 131 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 132 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 133 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 134 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 135 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 137 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 139 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 143 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 144 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 147 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 151 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 152 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 156 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 157 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 158 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 159 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 161 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 163 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 164 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 169 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 170 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 175 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 177 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 178 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 180 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 182 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 183 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 184 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 185 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 186 ambient action  trigger
@game_time 5568 (3:05) ### MA [peas] monster 188 ambient action  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5600 (3:06) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5600 (3:06) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5600 (3:06) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5600 (3:06) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5600 (3:06) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5600 (3:06) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5600 (3:06) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 5600 (3:06) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 5600 (3:06) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 5600 (3:06) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 5600 (3:06) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 5600 (3:06) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5600 (3:06) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5600 (3:06) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5600 (3:06) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5600 (3:06) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5600 (3:06) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5600 (3:06) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5600 (3:06) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5600 (3:06) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5600 (3:06) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5600 (3:06) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5600 (3:06) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5600 (3:06) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5600 (3:06) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5600 (3:06) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5600 (3:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5600 (3:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5600 (3:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5600 (3:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5600 (3:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5600 (3:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5600 (3:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5600 (3:06) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 5600 (3:06) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 5600 (3:06) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 5600 (3:06) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 5600 (3:06) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 5600 (3:06) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5600 (3:06) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5600 (3:06) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5600 (3:06) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5600 (3:06) ### MA [peas] monster 0 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 1 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 6 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 7 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 8 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 11 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 14 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 15 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 17 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 18 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 19 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 21 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 23 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 24 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 27 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 28 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 30 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 31 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 32 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 33 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 34 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 35 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 37 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 42 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 43 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 44 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 45 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 46 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 47 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 48 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 53 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 54 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 55 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 56 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 59 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 61 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 62 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 63 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 65 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 66 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 70 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 71 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 73 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 74 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 76 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 78 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 83 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 84 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 86 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 87 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 88 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 90 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 91 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 92 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 95 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 98 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 99 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 102 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 103 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 105 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 106 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 108 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 109 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 111 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 112 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 113 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 114 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 116 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 119 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 120 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 122 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 123 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 125 ambient action  trigger
@game_time 5600 (3:06) ### MA [deer] monster 128 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 131 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 132 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 133 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 134 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 135 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 137 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 139 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 143 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 144 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 147 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 151 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 152 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 156 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 157 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 158 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 159 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 161 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 163 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 164 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 169 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 170 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 175 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 177 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 178 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 180 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 182 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 183 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 184 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 185 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 186 ambient action  trigger
@game_time 5600 (3:06) ### MA [peas] monster 188 ambient action  trigger
@game_time 5632 (3:07) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5632 (3:07) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5632 (3:07) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5632 (3:07) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5632 (3:07) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5632 (3:07) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5632 (3:07) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5632 (3:07) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5632 (3:07) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5632 (3:07) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5632 (3:07) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5632 (3:07) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5632 (3:07) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5632 (3:07) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5632 (3:07) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5632 (3:07) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5632 (3:07) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5632 (3:07) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5632 (3:07) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5632 (3:07) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5632 (3:07) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5632 (3:07) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5632 (3:07) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5632 (3:07) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5632 (3:07) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5632 (3:07) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5632 (3:07) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5632 (3:07) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5632 (3:07) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5632 (3:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5632 (3:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5632 (3:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5632 (3:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5632 (3:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5632 (3:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5632 (3:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5632 (3:07) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5632 (3:07) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5632 (3:07) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5632 (3:07) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5632 (3:07) ### MA [peas] monster 0 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 1 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 6 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 7 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 8 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 11 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 14 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 15 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 17 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 18 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 19 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 21 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 23 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 24 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 27 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 28 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 30 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 31 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 32 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 33 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 34 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 35 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 37 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 42 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 43 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 44 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 45 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 46 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 47 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 48 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 53 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 54 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 55 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 56 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 59 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 61 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 62 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 63 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 65 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 66 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 70 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 71 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 73 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 74 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 76 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 78 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 83 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 84 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 86 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 87 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 88 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 90 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 91 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 92 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 95 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 98 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 99 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 102 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 103 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 105 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 106 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 108 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 109 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 111 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 112 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 113 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 114 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 116 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 119 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 120 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 122 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 123 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 125 ambient action  trigger
@game_time 5632 (3:07) ### MA [deer] monster 128 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 131 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 132 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 133 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 134 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 135 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 137 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 139 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 143 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 144 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 147 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 151 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 152 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 156 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 157 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 158 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 159 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 161 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 163 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 164 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 169 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 170 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 175 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 177 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 178 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 180 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 182 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 183 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 184 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 185 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 186 ambient action  trigger
@game_time 5632 (3:07) ### MA [peas] monster 188 ambient action  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5664 (3:08) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5664 (3:08) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5664 (3:08) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5664 (3:08) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5664 (3:08) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5664 (3:08) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5664 (3:08) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5664 (3:08) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5664 (3:08) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5664 (3:08) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5664 (3:08) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5664 (3:08) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5664 (3:08) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5664 (3:08) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5664 (3:08) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5664 (3:08) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5664 (3:08) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5664 (3:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5664 (3:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5664 (3:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5664 (3:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5664 (3:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5664 (3:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5664 (3:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5664 (3:08) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5664 (3:08) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5664 (3:08) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5664 (3:08) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5664 (3:08) ### MA [peas] monster 0 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 1 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 6 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 7 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 8 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 11 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 14 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 15 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 17 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 18 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 19 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 21 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 23 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 24 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 27 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 28 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 30 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 31 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 32 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 33 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 34 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 35 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 37 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 42 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 43 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 44 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 45 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 46 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 47 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 48 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 53 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 54 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 55 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 56 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 59 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 61 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 62 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 63 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 65 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 66 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 70 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 71 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 73 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 74 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 76 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 78 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 83 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 84 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 86 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 87 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 88 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 90 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 91 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 92 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 95 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 98 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 99 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 102 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 103 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 105 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 106 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 108 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 109 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 111 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 112 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 113 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 114 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 116 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 119 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 120 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 122 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 123 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 125 ambient action  trigger
@game_time 5664 (3:08) ### MA [deer] monster 128 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 131 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 132 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 133 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 134 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 135 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 137 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 139 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 143 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 144 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 147 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 151 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 152 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 156 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 157 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 158 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 159 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 161 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 163 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 164 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 169 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 170 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 175 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 177 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 178 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 180 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 182 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 183 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 184 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 185 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 186 ambient action  trigger
@game_time 5664 (3:08) ### MA [peas] monster 188 ambient action  trigger
@game_time 5696 (3:09) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5696 (3:09) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5696 (3:09) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5696 (3:09) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5696 (3:09) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5696 (3:09) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5696 (3:09) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 5696 (3:09) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 5696 (3:09) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 5696 (3:09) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5696 (3:09) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5696 (3:09) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5696 (3:09) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5696 (3:09) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5696 (3:09) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5696 (3:09) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5696 (3:09) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5696 (3:09) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5696 (3:09) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5696 (3:09) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5696 (3:09) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5696 (3:09) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5696 (3:09) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5696 (3:09) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5696 (3:09) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5696 (3:09) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5696 (3:09) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  10 monsters inside geometry (added to obje)
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5696 (3:09) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5696 (3:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5696 (3:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5696 (3:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5696 (3:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5696 (3:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5696 (3:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5696 (3:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5696 (3:09) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5696 (3:09) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5696 (3:09) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5696 (3:09) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5696 (3:09) ### MA [peas] monster 0 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 1 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 6 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 7 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 8 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 11 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 14 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 15 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 17 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 18 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 19 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 21 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 23 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 24 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 27 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 28 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 30 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 31 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 32 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 33 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 34 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 35 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 37 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 42 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 43 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 44 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 45 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 46 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 47 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 48 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 53 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 54 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 55 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 56 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 59 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 61 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 62 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 63 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 65 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 66 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 70 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 71 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 73 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 74 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 76 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 78 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 83 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 84 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 86 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 87 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 88 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 90 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 91 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 92 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 95 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 98 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 99 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 102 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 103 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 105 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 106 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 108 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 109 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 111 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 112 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 113 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 114 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 116 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 119 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 120 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 122 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 123 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 125 ambient action  trigger
@game_time 5696 (3:09) ### MA [deer] monster 128 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 131 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 132 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 133 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 134 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 135 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 137 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 139 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 143 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 144 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 147 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 151 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 152 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 156 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 157 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 158 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 159 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 161 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 163 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 164 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 169 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 170 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 175 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 177 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 178 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 180 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 182 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 183 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 184 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 185 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 186 ambient action  trigger
@game_time 5696 (3:09) ### MA [peas] monster 188 ambient action  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5728 (3:10) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5728 (3:10) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5728 (3:10) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5728 (3:10) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5728 (3:10) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5728 (3:10) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5728 (3:10) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5728 (3:10) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5728 (3:10) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5728 (3:10) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5728 (3:10) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5728 (3:10) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 5728 (3:10) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 5728 (3:10) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 5728 (3:10) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 5728 (3:10) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 5728 (3:10) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5728 (3:10) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5728 (3:10) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5728 (3:10) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5728 (3:10) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5728 (3:10) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5728 (3:10) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5728 (3:10) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5728 (3:10) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5728 (3:10) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5728 (3:10) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5728 (3:10) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5728 (3:10) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5728 (3:10) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5728 (3:10) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5728 (3:10) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5728 (3:10) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5728 (3:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5728 (3:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5728 (3:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5728 (3:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5728 (3:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5728 (3:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5728 (3:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5728 (3:10) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5728 (3:10) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5728 (3:10) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5728 (3:10) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5728 (3:10) ### MA [peas] monster 0 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 1 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 6 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 7 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 8 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 11 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 14 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 15 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 17 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 18 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 19 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 21 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 23 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 24 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 27 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 28 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 30 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 31 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 32 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 33 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 34 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 35 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 37 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 42 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 43 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 44 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 45 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 46 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 47 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 48 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 53 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 54 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 55 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 56 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 59 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 61 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 62 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 63 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 65 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 66 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 70 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 71 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 73 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 74 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 76 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 78 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 83 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 84 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 86 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 87 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 88 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 90 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 91 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 92 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 95 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 98 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 99 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 102 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 103 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 105 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 106 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 108 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 109 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 111 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 112 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 113 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 114 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 116 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 119 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 120 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 122 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 123 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 125 ambient action  trigger
@game_time 5728 (3:10) ### MA [deer] monster 128 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 131 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 132 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 133 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 134 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 135 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 137 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 139 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 143 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 144 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 147 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 151 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 152 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 156 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 157 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 158 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 159 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 161 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 163 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 164 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 169 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 170 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 175 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 177 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 178 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 180 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 182 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 183 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 184 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 185 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 186 ambient action  trigger
@game_time 5728 (3:10) ### MA [peas] monster 188 ambient action  trigger
@game_time 5760 (3:12) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 5760 (3:12) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 5760 (3:12) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 5760 (3:12) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5760 (3:12) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5760 (3:12) ### MA [acli] Select Flame Archer  trigger
@game_time 5760 (3:12) ### MA [acli] Select Flame Archer  Activating single action
@game_time 5760 (3:12) ### MA [acli] Select Flame Archer  succeeded
@game_time 5760 (3:12) ### MA [acli] Select Flame Archer  deactivated
@game_time 5760 (3:12) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5760 (3:12) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5760 (3:12) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5760 (3:12) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5760 (3:12) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5760 (3:12) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5760 (3:12) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5760 (3:12) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5760 (3:12) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5760 (3:12) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5760 (3:12) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5760 (3:12) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5760 (3:12) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5760 (3:12) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5760 (3:12) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5760 (3:12) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5760 (3:12) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5760 (3:12) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5760 (3:12) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5760 (3:12) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5760 (3:12) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5760 (3:12) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5760 (3:12) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5760 (3:12) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5760 (3:12) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 5760 (3:12) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 5760 (3:12) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 5760 (3:12) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5760 (3:12) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5760 (3:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5760 (3:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5760 (3:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5760 (3:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5760 (3:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5760 (3:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5760 (3:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5760 (3:12) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 5760 (3:12) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 5760 (3:12) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 5760 (3:12) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 5760 (3:12) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 5760 (3:12) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5760 (3:12) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5760 (3:12) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5760 (3:12) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5760 (3:12) ### MA [peas] monster 0 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 1 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 6 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 7 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 8 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 11 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 14 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 15 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 17 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 18 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 19 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 21 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 23 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 24 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 27 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 28 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 30 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 31 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 32 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 33 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 34 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 35 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 37 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 42 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 43 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 44 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 45 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 46 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 47 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 48 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 53 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 54 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 55 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 56 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 59 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 61 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 62 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 63 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 65 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 66 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 70 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 71 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 73 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 74 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 76 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 78 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 83 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 84 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 86 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 87 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 88 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 90 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 91 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 92 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 95 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 98 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 99 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 102 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 103 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 105 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 106 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 108 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 109 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 111 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 112 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 113 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 114 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 116 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 119 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 120 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 122 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 123 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 125 ambient action  trigger
@game_time 5760 (3:12) ### MA [deer] monster 128 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 131 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 132 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 133 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 134 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 135 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 137 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 139 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 143 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 144 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 147 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 151 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 152 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 156 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 157 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 158 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 159 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 161 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 163 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 164 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 169 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 170 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 175 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 177 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 178 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 180 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 182 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 183 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 184 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 185 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 186 ambient action  trigger
@game_time 5760 (3:12) ### MA [peas] monster 188 ambient action  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5792 (3:13) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5792 (3:13) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5792 (3:13) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5792 (3:13) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5792 (3:13) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5792 (3:13) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5792 (3:13) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5792 (3:13) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5792 (3:13) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5792 (3:13) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5792 (3:13) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5792 (3:13) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5792 (3:13) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5792 (3:13) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 5792 (3:13) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 5792 (3:13) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 5792 (3:13) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5792 (3:13) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5792 (3:13) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5792 (3:13) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5792 (3:13) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5792 (3:13) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5792 (3:13) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5792 (3:13) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5792 (3:13) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5792 (3:13) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5792 (3:13) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5792 (3:13) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5792 (3:13) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5792 (3:13) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5792 (3:13) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5792 (3:13) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5792 (3:13) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5792 (3:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5792 (3:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5792 (3:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5792 (3:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5792 (3:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5792 (3:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5792 (3:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5792 (3:13) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5792 (3:13) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5792 (3:13) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5792 (3:13) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5792 (3:13) ### MA [peas] monster 0 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 1 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 6 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 7 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 8 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 11 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 14 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 15 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 17 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 18 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 19 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 21 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 23 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 24 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 27 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 28 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 30 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 31 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 32 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 33 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 34 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 35 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 37 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 42 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 43 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 44 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 45 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 46 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 47 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 48 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 53 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 54 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 55 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 56 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 59 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 61 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 62 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 63 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 65 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 66 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 70 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 71 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 73 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 74 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 76 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 78 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 83 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 84 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 86 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 87 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 88 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 90 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 91 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 92 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 95 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 98 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 99 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 102 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 103 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 105 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 106 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 108 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 109 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 111 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 112 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 113 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 114 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 116 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 119 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 120 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 122 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 123 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 125 ambient action  trigger
@game_time 5792 (3:13) ### MA [deer] monster 128 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 131 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 132 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 133 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 134 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 135 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 137 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 139 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 143 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 144 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 147 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 151 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 152 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 156 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 157 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 158 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 159 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 161 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 163 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 164 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 169 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 170 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 175 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 177 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 178 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 180 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 182 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 183 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 184 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 185 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 186 ambient action  trigger
@game_time 5792 (3:13) ### MA [peas] monster 188 ambient action  trigger
@game_time 5824 (3:14) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5824 (3:14) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5824 (3:14) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5824 (3:14) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5824 (3:14) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5824 (3:14) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 5824 (3:14) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 5824 (3:14) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 5824 (3:14) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 5824 (3:14) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 5824 (3:14) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5824 (3:14) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5824 (3:14) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5824 (3:14) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5824 (3:14) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5824 (3:14) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5824 (3:14) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5824 (3:14) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5824 (3:14) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5824 (3:14) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5824 (3:14) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5824 (3:14) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5824 (3:14) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5824 (3:14) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5824 (3:14) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5824 (3:14) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5824 (3:14) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5824 (3:14) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5824 (3:14) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5824 (3:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5824 (3:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5824 (3:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5824 (3:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5824 (3:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5824 (3:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5824 (3:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5824 (3:14) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5824 (3:14) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5824 (3:14) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5824 (3:14) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5824 (3:14) ### MA [peas] monster 0 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 1 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 6 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 7 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 8 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 11 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 14 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 15 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 17 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 18 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 19 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 21 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 23 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 24 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 27 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 28 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 30 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 31 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 32 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 33 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 34 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 35 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 37 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 42 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 43 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 44 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 45 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 46 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 47 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 48 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 53 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 54 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 55 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 56 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 59 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 61 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 62 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 63 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 65 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 66 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 70 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 71 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 73 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 74 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 76 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 78 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 83 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 84 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 86 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 87 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 88 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 90 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 91 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 92 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 95 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 98 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 99 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 102 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 103 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 105 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 106 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 108 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 109 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 111 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 112 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 113 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 114 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 116 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 119 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 120 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 122 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 123 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 125 ambient action  trigger
@game_time 5824 (3:14) ### MA [deer] monster 128 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 131 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 132 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 133 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 134 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 135 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 137 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 139 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 143 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 144 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 147 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 151 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 152 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 156 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 157 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 158 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 159 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 161 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 163 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 164 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 169 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 170 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 175 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 177 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 178 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 180 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 182 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 183 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 184 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 185 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 186 ambient action  trigger
@game_time 5824 (3:14) ### MA [peas] monster 188 ambient action  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5856 (3:15) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5856 (3:15) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5856 (3:15) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5856 (3:15) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5856 (3:15) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5856 (3:15) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5856 (3:15) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5856 (3:15) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5856 (3:15) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5856 (3:15) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5856 (3:15) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5856 (3:15) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5856 (3:15) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5856 (3:15) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5856 (3:15) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5856 (3:15) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5856 (3:15) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5856 (3:15) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5856 (3:15) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5856 (3:15) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5856 (3:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5856 (3:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5856 (3:15) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5856 (3:15) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5856 (3:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5856 (3:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5856 (3:15) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5856 (3:15) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5856 (3:15) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5856 (3:15) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5856 (3:15) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5856 (3:15) ### MA [peas] monster 0 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 1 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 6 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 7 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 8 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 11 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 14 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 15 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 17 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 18 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 19 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 21 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 23 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 24 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 27 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 28 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 30 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 31 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 32 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 33 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 34 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 35 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 37 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 42 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 43 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 44 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 45 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 46 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 47 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 48 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 53 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 54 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 55 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 56 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 59 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 61 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 62 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 63 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 65 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 66 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 70 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 71 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 73 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 74 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 76 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 78 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 83 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 84 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 86 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 87 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 88 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 90 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 91 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 92 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 95 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 98 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 99 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 102 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 103 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 105 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 106 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 108 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 109 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 111 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 112 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 113 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 114 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 116 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 119 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 120 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 122 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 123 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 125 ambient action  trigger
@game_time 5856 (3:15) ### MA [deer] monster 128 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 131 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 132 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 133 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 134 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 135 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 137 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 139 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 143 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 144 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 147 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 151 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 152 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 156 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 157 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 158 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 159 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 161 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 163 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 164 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 169 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 170 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 175 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 177 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 178 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 180 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 182 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 183 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 184 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 185 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 186 ambient action  trigger
@game_time 5856 (3:15) ### MA [peas] monster 188 ambient action  trigger
@game_time 5888 (3:16) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5888 (3:16) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5888 (3:16) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5888 (3:16) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5888 (3:16) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5888 (3:16) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 5888 (3:16) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 5888 (3:16) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5888 (3:16) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5888 (3:16) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5888 (3:16) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5888 (3:16) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5888 (3:16) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5888 (3:16) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5888 (3:16) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5888 (3:16) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5888 (3:16) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5888 (3:16) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5888 (3:16) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5888 (3:16) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5888 (3:16) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5888 (3:16) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5888 (3:16) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5888 (3:16) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5888 (3:16) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5888 (3:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5888 (3:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5888 (3:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5888 (3:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5888 (3:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5888 (3:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5888 (3:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5888 (3:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5888 (3:16) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5888 (3:16) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5888 (3:16) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5888 (3:16) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5888 (3:16) ### MA [peas] monster 0 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 1 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 6 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 7 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 8 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 11 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 14 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 15 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 17 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 18 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 19 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 21 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 23 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 24 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 27 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 28 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 30 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 31 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 32 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 33 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 34 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 35 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 37 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 42 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 43 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 44 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 45 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 46 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 47 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 48 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 53 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 54 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 55 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 56 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 59 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 61 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 62 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 63 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 65 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 66 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 70 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 71 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 73 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 74 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 76 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 78 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 83 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 84 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 86 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 87 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 88 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 90 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 91 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 92 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 95 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 98 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 99 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 102 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 103 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 105 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 106 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 108 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 109 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 111 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 112 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 113 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 114 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 116 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 119 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 120 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 122 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 123 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 125 ambient action  trigger
@game_time 5888 (3:16) ### MA [deer] monster 128 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 131 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 132 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 133 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 134 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 135 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 137 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 139 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 143 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 144 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 147 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 151 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 152 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 156 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 157 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 158 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 159 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 161 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 163 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 164 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 169 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 170 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 175 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 177 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 178 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 180 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 182 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 183 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 184 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 185 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 186 ambient action  trigger
@game_time 5888 (3:16) ### MA [peas] monster 188 ambient action  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5920 (3:17) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5920 (3:17) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5920 (3:17) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5920 (3:17) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5920 (3:17) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5920 (3:17) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5920 (3:17) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5920 (3:17) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 5920 (3:17) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 5920 (3:17) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 5920 (3:17) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5920 (3:17) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5920 (3:17) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5920 (3:17) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5920 (3:17) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5920 (3:17) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5920 (3:17) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5920 (3:17) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5920 (3:17) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5920 (3:17) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5920 (3:17) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5920 (3:17) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5920 (3:17) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5920 (3:17) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5920 (3:17) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5920 (3:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5920 (3:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5920 (3:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5920 (3:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5920 (3:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5920 (3:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5920 (3:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5920 (3:17) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 5920 (3:17) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 5920 (3:17) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 5920 (3:17) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 5920 (3:17) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 5920 (3:17) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5920 (3:17) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5920 (3:17) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5920 (3:17) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5920 (3:17) ### MA [peas] monster 0 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 1 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 6 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 7 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 8 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 11 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 14 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 15 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 17 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 18 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 19 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 21 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 23 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 24 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 27 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 28 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 30 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 31 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 32 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 33 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 34 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 35 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 37 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 42 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 43 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 44 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 45 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 46 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 47 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 48 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 53 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 54 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 55 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 56 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 59 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 61 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 62 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 63 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 65 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 66 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 70 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 71 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 73 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 74 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 76 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 78 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 83 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 84 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 86 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 87 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 88 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 90 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 91 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 92 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 95 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 98 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 99 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 102 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 103 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 105 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 106 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 108 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 109 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 111 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 112 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 113 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 114 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 116 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 119 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 120 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 122 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 123 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 125 ambient action  trigger
@game_time 5920 (3:17) ### MA [deer] monster 128 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 131 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 132 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 133 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 134 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 135 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 137 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 139 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 143 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 144 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 147 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 151 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 152 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 156 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 157 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 158 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 159 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 161 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 163 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 164 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 169 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 170 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 175 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 177 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 178 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 180 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 182 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 183 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 184 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 185 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 186 ambient action  trigger
@game_time 5920 (3:17) ### MA [peas] monster 188 ambient action  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 5952 (3:18) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 5952 (3:18) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 5952 (3:18) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 5952 (3:18) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5952 (3:18) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5952 (3:18) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5952 (3:18) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5952 (3:18) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5952 (3:18) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 5952 (3:18) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 5952 (3:18) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 5952 (3:18) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 5952 (3:18) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 5952 (3:18) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5952 (3:18) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5952 (3:18) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5952 (3:18) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5952 (3:18) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5952 (3:18) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5952 (3:18) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5952 (3:18) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5952 (3:18) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5952 (3:18) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5952 (3:18) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5952 (3:18) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5952 (3:18) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5952 (3:18) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5952 (3:18) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5952 (3:18) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5952 (3:18) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5952 (3:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5952 (3:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5952 (3:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5952 (3:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5952 (3:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5952 (3:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5952 (3:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5952 (3:18) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5952 (3:18) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5952 (3:18) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5952 (3:18) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5952 (3:18) ### MA [peas] monster 0 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 1 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 6 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 7 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 8 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 11 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 14 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 15 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 17 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 18 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 19 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 21 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 23 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 24 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 27 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 28 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 30 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 31 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 32 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 33 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 34 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 35 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 37 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 42 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 43 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 44 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 45 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 46 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 47 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 48 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 53 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 54 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 55 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 56 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 59 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 61 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 62 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 63 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 65 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 66 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 70 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 71 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 73 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 74 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 76 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 78 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 83 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 84 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 86 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 87 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 88 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 90 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 91 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 92 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 95 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 98 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 99 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 102 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 103 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 105 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 106 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 108 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 109 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 111 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 112 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 113 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 114 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 116 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 119 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 120 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 122 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 123 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 125 ambient action  trigger
@game_time 5952 (3:18) ### MA [deer] monster 128 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 131 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 132 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 133 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 134 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 135 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 137 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 139 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 143 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 144 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 147 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 151 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 152 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 156 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 157 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 158 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 159 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 161 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 163 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 164 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 169 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 170 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 175 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 177 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 178 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 180 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 182 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 183 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 184 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 185 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 186 ambient action  trigger
@game_time 5952 (3:18) ### MA [peas] monster 188 ambient action  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 5984 (3:19) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 5984 (3:19) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 5984 (3:19) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 5984 (3:19) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 5984 (3:19) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 5984 (3:19) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 5984 (3:19) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 5984 (3:19) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 5984 (3:19) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 5984 (3:19) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 5984 (3:19) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 5984 (3:19) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 5984 (3:19) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 5984 (3:19) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 5984 (3:19) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 5984 (3:19) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 5984 (3:19) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 5984 (3:19) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 5984 (3:19) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 5984 (3:19) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 5984 (3:19) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 5984 (3:19) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 5984 (3:19) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 5984 (3:19) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 5984 (3:19) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 5984 (3:19) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 5984 (3:19) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 5984 (3:19) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 5984 (3:19) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 5984 (3:19) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 5984 (3:19) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 5984 (3:19) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 5984 (3:19) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 5984 (3:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 5984 (3:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 5984 (3:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 5984 (3:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 5984 (3:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 5984 (3:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 5984 (3:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 5984 (3:19) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 5984 (3:19) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 5984 (3:19) ### MA [tuni] t0 test jman cmd  trigger
@game_time 5984 (3:19) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 5984 (3:19) ### MA [peas] monster 0 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 1 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 6 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 7 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 8 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 11 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 14 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 15 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 17 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 18 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 19 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 21 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 23 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 24 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 27 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 28 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 30 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 31 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 32 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 33 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 34 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 35 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 37 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 42 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 43 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 44 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 45 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 46 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 47 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 48 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 53 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 54 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 55 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 56 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 59 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 61 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 62 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 63 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 65 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 66 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 70 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 71 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 73 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 74 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 76 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 78 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 83 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 84 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 86 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 87 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 88 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 90 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 91 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 92 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 95 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 98 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 99 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 102 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 103 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 105 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 106 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 108 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 109 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 111 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 112 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 113 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 114 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 116 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 119 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 120 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 122 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 123 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 125 ambient action  trigger
@game_time 5984 (3:19) ### MA [deer] monster 128 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 131 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 132 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 133 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 134 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 135 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 137 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 139 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 143 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 144 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 147 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 151 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 152 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 156 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 157 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 158 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 159 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 161 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 163 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 164 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 169 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 170 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 175 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 177 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 178 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 180 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 182 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 183 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 184 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 185 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 186 ambient action  trigger
@game_time 5984 (3:19) ### MA [peas] monster 188 ambient action  trigger
@game_time 6016 (3:20) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6016 (3:20) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6016 (3:20) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6016 (3:20) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6016 (3:20) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6016 (3:20) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6016 (3:20) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6016 (3:20) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6016 (3:20) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6016 (3:20) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6016 (3:20) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6016 (3:20) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6016 (3:20) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6016 (3:20) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6016 (3:20) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6016 (3:20) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6016 (3:20) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6016 (3:20) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6016 (3:20) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6016 (3:20) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6016 (3:20) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6016 (3:20) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6016 (3:20) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6016 (3:20) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6016 (3:20) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6016 (3:20) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6016 (3:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6016 (3:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6016 (3:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6016 (3:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6016 (3:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6016 (3:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6016 (3:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6016 (3:20) ### MA [atta] T3 Attacks T1  trigger
@game_time 6016 (3:20) ### MA [atta] T3 Attacks T1  attacking all nearby units
@game_time 6016 (3:20) ### MA [atta] T3 Attacks T1  succeeded
@game_time 6016 (3:20) ### MA [atta] T3 Attacks T1  deactivated
@game_time 6016 (3:20) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6016 (3:20) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6016 (3:20) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6016 (3:20) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6016 (3:20) ### MA [peas] monster 0 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 1 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 6 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 7 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 8 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 11 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 14 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 15 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 17 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 18 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 19 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 21 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 23 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 24 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 27 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 28 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 30 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 31 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 32 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 33 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 34 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 35 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 37 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 42 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 43 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 44 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 45 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 46 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 47 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 48 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 53 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 54 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 55 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 56 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 59 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 61 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 62 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 63 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 65 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 66 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 70 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 71 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 73 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 74 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 76 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 78 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 83 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 84 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 86 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 87 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 88 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 90 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 91 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 92 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 95 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 98 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 99 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 102 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 103 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 105 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 106 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 108 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 109 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 111 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 112 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 113 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 114 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 116 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 119 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 120 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 122 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 123 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 125 ambient action  trigger
@game_time 6016 (3:20) ### MA [deer] monster 128 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 131 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 132 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 133 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 134 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 135 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 137 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 139 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 143 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 144 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 147 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 151 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 152 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 156 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 157 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 158 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 159 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 161 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 163 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 164 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 169 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 170 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 175 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 177 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 178 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 180 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 182 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 183 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 184 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 185 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 186 ambient action  trigger
@game_time 6016 (3:20) ### MA [peas] monster 188 ambient action  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6048 (3:21) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6048 (3:21) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6048 (3:21) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6048 (3:21) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 6048 (3:21) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 6048 (3:21) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 6048 (3:21) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6048 (3:21) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6048 (3:21) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6048 (3:21) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6048 (3:21) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6048 (3:21) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6048 (3:21) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6048 (3:21) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6048 (3:21) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6048 (3:21) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6048 (3:21) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6048 (3:21) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6048 (3:21) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6048 (3:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6048 (3:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6048 (3:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6048 (3:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6048 (3:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6048 (3:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6048 (3:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6048 (3:21) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6048 (3:21) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6048 (3:21) ### MA [atta] T3 Attack All  trigger
@game_time 6048 (3:21) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6048 (3:21) ### MA [atta] T3 Attack All  succeeded
@game_time 6048 (3:21) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6048 (3:21) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6048 (3:21) ### MA [peas] monster 0 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 1 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 6 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 7 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 8 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 11 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 14 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 15 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 17 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 18 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 19 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 21 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 23 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 24 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 27 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 28 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 30 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 31 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 32 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 33 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 34 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 35 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 37 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 42 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 43 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 44 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 45 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 46 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 47 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 48 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 53 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 54 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 55 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 56 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 59 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 61 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 62 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 63 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 65 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 66 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 70 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 71 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 73 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 74 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 76 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 78 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 83 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 84 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 86 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 87 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 88 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 90 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 91 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 92 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 95 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 98 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 99 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 102 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 103 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 105 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 106 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 108 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 109 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 111 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 112 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 113 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 114 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 116 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 119 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 120 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 122 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 123 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 125 ambient action  trigger
@game_time 6048 (3:21) ### MA [deer] monster 128 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 131 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 132 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 133 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 134 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 135 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 137 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 139 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 143 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 144 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 147 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 151 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 152 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 156 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 157 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 158 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 159 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 161 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 163 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 164 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 169 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 170 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 175 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 177 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 178 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 180 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 182 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 183 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 184 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 185 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 186 ambient action  trigger
@game_time 6048 (3:21) ### MA [peas] monster 188 ambient action  trigger
@game_time 6080 (3:22) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6080 (3:22) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6080 (3:22) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6080 (3:22) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6080 (3:22) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6080 (3:22) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  4 monsters inside geometry (added to obje)
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 6080 (3:22) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 6080 (3:22) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 6080 (3:22) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 6080 (3:22) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 6080 (3:22) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6080 (3:22) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6080 (3:22) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6080 (3:22) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6080 (3:22) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6080 (3:22) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6080 (3:22) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6080 (3:22) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6080 (3:22) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6080 (3:22) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6080 (3:22) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6080 (3:22) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6080 (3:22) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6080 (3:22) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6080 (3:22) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6080 (3:22) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6080 (3:22) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6080 (3:22) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6080 (3:22) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6080 (3:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6080 (3:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6080 (3:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6080 (3:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6080 (3:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6080 (3:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6080 (3:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6080 (3:22) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 6080 (3:22) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 6080 (3:22) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 6080 (3:22) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 6080 (3:22) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 6080 (3:22) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6080 (3:22) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6080 (3:22) ### MA [atta] T3 Attack All  trigger
@game_time 6080 (3:22) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6080 (3:22) ### MA [atta] T3 Attack All  succeeded
@game_time 6080 (3:22) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6080 (3:22) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6080 (3:22) ### MA [peas] monster 0 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 1 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 6 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 7 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 8 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 11 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 14 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 15 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 17 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 18 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 19 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 21 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 23 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 24 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 27 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 28 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 30 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 31 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 32 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 33 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 34 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 35 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 37 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 42 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 43 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 44 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 45 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 46 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 47 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 48 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 53 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 54 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 55 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 56 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 59 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 61 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 62 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 63 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 65 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 66 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 70 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 71 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 73 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 74 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 76 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 78 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 83 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 84 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 86 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 87 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 88 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 90 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 91 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 92 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 95 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 98 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 99 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 102 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 103 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 105 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 106 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 108 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 109 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 111 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 112 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 113 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 114 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 116 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 119 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 120 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 122 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 123 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 125 ambient action  trigger
@game_time 6080 (3:22) ### MA [deer] monster 128 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 131 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 132 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 133 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 134 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 135 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 137 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 139 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 143 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 144 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 147 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 151 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 152 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 156 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 157 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 158 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 159 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 161 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 163 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 164 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 169 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 170 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 175 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 177 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 178 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 180 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 182 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 183 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 184 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 185 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 186 ambient action  trigger
@game_time 6080 (3:22) ### MA [peas] monster 188 ambient action  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6112 (3:23) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6112 (3:23) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6112 (3:23) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6112 (3:23) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6112 (3:23) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6112 (3:23) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6112 (3:23) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6112 (3:23) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6112 (3:23) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6112 (3:23) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6112 (3:23) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6112 (3:23) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 6112 (3:23) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 6112 (3:23) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 6112 (3:23) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 6112 (3:23) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 6112 (3:23) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6112 (3:23) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6112 (3:23) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6112 (3:23) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6112 (3:23) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6112 (3:23) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6112 (3:23) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6112 (3:23) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6112 (3:23) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6112 (3:23) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6112 (3:23) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6112 (3:23) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6112 (3:23) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6112 (3:23) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6112 (3:23) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6112 (3:23) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6112 (3:23) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6112 (3:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6112 (3:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6112 (3:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6112 (3:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6112 (3:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6112 (3:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6112 (3:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6112 (3:23) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6112 (3:23) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6112 (3:23) ### MA [atta] T3 Attack All  trigger
@game_time 6112 (3:23) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6112 (3:23) ### MA [atta] T3 Attack All  succeeded
@game_time 6112 (3:23) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6112 (3:23) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6112 (3:23) ### MA [peas] monster 0 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 1 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 6 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 7 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 8 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 11 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 14 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 15 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 17 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 18 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 19 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 21 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 23 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 24 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 27 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 28 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 30 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 31 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 32 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 33 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 34 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 35 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 37 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 42 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 43 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 44 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 45 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 46 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 47 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 48 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 53 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 54 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 55 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 56 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 59 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 61 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 62 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 63 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 65 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 66 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 70 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 71 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 73 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 74 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 76 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 78 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 83 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 84 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 86 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 87 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 88 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 90 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 91 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 92 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 95 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 98 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 99 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 102 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 103 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 105 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 106 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 108 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 109 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 111 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 112 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 113 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 114 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 116 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 119 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 120 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 122 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 123 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 125 ambient action  trigger
@game_time 6112 (3:23) ### MA [deer] monster 128 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 131 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 132 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 133 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 134 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 135 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 137 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 139 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 143 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 144 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 147 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 151 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 152 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 156 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 157 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 158 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 159 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 161 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 163 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 164 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 169 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 170 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 175 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 177 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 178 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 180 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 182 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 183 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 184 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 185 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 186 ambient action  trigger
@game_time 6112 (3:23) ### MA [peas] monster 188 ambient action  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6144 (3:24) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6144 (3:24) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6144 (3:24) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6144 (3:24) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6144 (3:24) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6144 (3:24) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6144 (3:24) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6144 (3:24) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6144 (3:24) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6144 (3:24) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6144 (3:24) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6144 (3:24) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6144 (3:24) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6144 (3:24) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6144 (3:24) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6144 (3:24) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6144 (3:24) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6144 (3:24) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6144 (3:24) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6144 (3:24) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6144 (3:24) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6144 (3:24) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6144 (3:24) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6144 (3:24) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6144 (3:24) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6144 (3:24) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6144 (3:24) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6144 (3:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6144 (3:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6144 (3:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6144 (3:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6144 (3:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6144 (3:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6144 (3:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6144 (3:24) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6144 (3:24) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6144 (3:24) ### MA [atta] T3 Attack All  trigger
@game_time 6144 (3:24) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6144 (3:24) ### MA [atta] T3 Attack All  succeeded
@game_time 6144 (3:24) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6144 (3:24) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6144 (3:24) ### MA [peas] monster 0 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 1 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 6 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 7 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 8 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 11 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 14 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 15 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 17 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 18 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 19 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 21 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 23 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 24 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 27 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 28 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 30 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 31 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 32 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 33 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 34 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 35 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 37 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 42 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 43 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 44 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 45 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 46 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 47 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 48 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 53 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 54 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 55 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 56 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 59 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 61 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 62 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 63 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 65 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 66 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 70 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 71 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 73 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 74 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 76 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 78 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 83 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 84 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 86 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 87 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 88 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 90 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 91 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 92 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 95 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 98 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 99 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 102 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 103 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 105 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 106 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 108 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 109 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 111 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 112 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 113 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 114 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 116 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 119 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 120 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 122 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 123 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 125 ambient action  trigger
@game_time 6144 (3:24) ### MA [deer] monster 128 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 131 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 132 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 133 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 134 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 135 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 137 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 139 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 143 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 144 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 147 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 151 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 152 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 156 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 157 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 158 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 159 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 161 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 163 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 164 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 169 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 170 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 175 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 177 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 178 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 180 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 182 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 183 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 184 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 185 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 186 ambient action  trigger
@game_time 6144 (3:24) ### MA [peas] monster 188 ambient action  trigger
@game_time 6176 (3:25) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6176 (3:25) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6176 (3:25) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6176 (3:25) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6176 (3:25) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6176 (3:25) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6176 (3:25) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6176 (3:25) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6176 (3:25) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6176 (3:25) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6176 (3:25) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6176 (3:25) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6176 (3:25) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6176 (3:25) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6176 (3:25) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6176 (3:25) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 6176 (3:25) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 6176 (3:25) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 6176 (3:25) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6176 (3:25) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6176 (3:25) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6176 (3:25) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6176 (3:25) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6176 (3:25) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6176 (3:25) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6176 (3:25) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6176 (3:25) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6176 (3:25) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6176 (3:25) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6176 (3:25) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6176 (3:25) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6176 (3:25) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6176 (3:25) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6176 (3:25) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6176 (3:25) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6176 (3:25) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  11 monsters inside geometry (added to obje)
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6176 (3:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6176 (3:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6176 (3:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6176 (3:25) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6176 (3:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6176 (3:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6176 (3:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6176 (3:25) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6176 (3:25) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6176 (3:25) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6176 (3:25) ### MA [atta] T3 Attack All  trigger
@game_time 6176 (3:25) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6176 (3:25) ### MA [atta] T3 Attack All  succeeded
@game_time 6176 (3:25) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6176 (3:25) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6176 (3:25) ### MA [peas] monster 0 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 1 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 6 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 7 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 8 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 11 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 14 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 15 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 17 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 18 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 19 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 21 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 23 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 24 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 27 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 28 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 30 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 31 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 32 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 33 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 34 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 35 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 37 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 42 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 43 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 44 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 45 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 46 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 47 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 48 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 53 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 54 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 55 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 56 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 59 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 61 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 62 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 63 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 65 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 66 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 70 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 71 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 73 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 74 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 76 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 78 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 83 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 84 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 86 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 87 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 88 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 90 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 91 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 92 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 95 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 98 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 99 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 102 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 103 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 105 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 106 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 108 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 109 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 111 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 112 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 113 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 114 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 116 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 119 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 120 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 122 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 123 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 125 ambient action  trigger
@game_time 6176 (3:25) ### MA [deer] monster 128 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 131 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 132 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 133 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 134 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 135 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 137 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 139 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 143 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 144 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 147 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 151 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 152 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 156 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 157 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 158 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 159 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 161 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 163 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 164 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 169 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 170 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 175 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 177 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 178 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 180 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 182 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 183 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 184 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 185 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 186 ambient action  trigger
@game_time 6176 (3:25) ### MA [peas] monster 188 ambient action  trigger
@game_time 6208 (3:26) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6208 (3:26) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6208 (3:26) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6208 (3:26) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6208 (3:26) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6208 (3:26) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 6208 (3:26) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 6208 (3:26) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 6208 (3:26) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 6208 (3:26) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 6208 (3:26) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6208 (3:26) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6208 (3:26) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6208 (3:26) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6208 (3:26) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6208 (3:26) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6208 (3:26) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6208 (3:26) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6208 (3:26) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6208 (3:26) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6208 (3:26) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6208 (3:26) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6208 (3:26) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6208 (3:26) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6208 (3:26) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6208 (3:26) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6208 (3:26) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6208 (3:26) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6208 (3:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6208 (3:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6208 (3:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6208 (3:26) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6208 (3:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6208 (3:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6208 (3:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6208 (3:26) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6208 (3:26) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6208 (3:26) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6208 (3:26) ### MA [atta] T3 Attack All  trigger
@game_time 6208 (3:26) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6208 (3:26) ### MA [atta] T3 Attack All  succeeded
@game_time 6208 (3:26) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6208 (3:26) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6208 (3:26) ### MA [peas] monster 0 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 1 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 6 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 7 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 8 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 11 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 14 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 15 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 17 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 18 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 19 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 21 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 23 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 24 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 27 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 28 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 30 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 31 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 32 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 33 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 34 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 35 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 37 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 42 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 43 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 44 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 45 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 46 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 47 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 48 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 53 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 54 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 55 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 56 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 59 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 61 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 62 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 63 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 65 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 66 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 70 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 71 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 73 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 74 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 76 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 78 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 83 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 84 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 86 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 87 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 88 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 90 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 91 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 92 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 95 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 98 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 99 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 102 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 103 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 105 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 106 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 108 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 109 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 111 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 112 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 113 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 114 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 116 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 119 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 120 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 122 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 123 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 125 ambient action  trigger
@game_time 6208 (3:26) ### MA [deer] monster 128 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 131 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 132 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 133 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 134 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 135 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 137 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 139 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 143 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 144 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 147 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 151 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 152 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 156 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 157 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 158 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 159 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 161 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 163 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 164 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 169 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 170 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 175 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 177 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 178 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 180 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 182 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 183 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 184 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 185 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 186 ambient action  trigger
@game_time 6208 (3:26) ### MA [peas] monster 188 ambient action  trigger
@game_time 6240 (3:28) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 6240 (3:28) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 6240 (3:28) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 6240 (3:28) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6240 (3:28) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6240 (3:28) ### MA [acli] Select Flame Archer  trigger
@game_time 6240 (3:28) ### MA [acli] Select Flame Archer  Activating single action
@game_time 6240 (3:28) ### MA [acli] Select Flame Archer  succeeded
@game_time 6240 (3:28) ### MA [acli] Select Flame Archer  deactivated
@game_time 6240 (3:28) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6240 (3:28) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6240 (3:28) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 6240 (3:28) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 6240 (3:28) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 6240 (3:28) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 6240 (3:28) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 6240 (3:28) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6240 (3:28) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6240 (3:28) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6240 (3:28) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6240 (3:28) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6240 (3:28) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6240 (3:28) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6240 (3:28) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6240 (3:28) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6240 (3:28) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6240 (3:28) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6240 (3:28) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6240 (3:28) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 6240 (3:28) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 6240 (3:28) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 6240 (3:28) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6240 (3:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6240 (3:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6240 (3:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6240 (3:28) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6240 (3:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6240 (3:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6240 (3:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6240 (3:28) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6240 (3:28) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 6240 (3:28) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 6240 (3:28) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 6240 (3:28) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 6240 (3:28) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 6240 (3:28) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6240 (3:28) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6240 (3:28) ### MA [atta] T3 Attack All  trigger
@game_time 6240 (3:28) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6240 (3:28) ### MA [atta] T3 Attack All  succeeded
@game_time 6240 (3:28) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6240 (3:28) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6240 (3:28) ### MA [peas] monster 0 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 1 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 6 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 7 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 8 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 11 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 14 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 15 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 17 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 18 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 19 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 21 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 23 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 24 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 27 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 28 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 30 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 31 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 32 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 33 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 34 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 35 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 37 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 42 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 43 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 44 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 45 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 46 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 47 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 48 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 53 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 54 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 55 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 56 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 59 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 61 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 62 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 63 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 65 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 66 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 70 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 71 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 73 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 74 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 76 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 78 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 83 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 84 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 86 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 87 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 88 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 90 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 91 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 92 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 95 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 98 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 99 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 102 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 103 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 105 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 106 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 108 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 109 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 111 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 112 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 113 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 114 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 116 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 119 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 120 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 122 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 123 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 125 ambient action  trigger
@game_time 6240 (3:28) ### MA [deer] monster 128 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 131 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 132 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 133 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 134 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 135 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 137 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 139 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 143 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 144 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 147 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 151 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 152 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 156 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 157 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 158 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 159 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 161 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 163 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 164 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 169 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 170 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 175 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 177 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 178 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 180 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 182 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 183 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 184 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 185 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 186 ambient action  trigger
@game_time 6240 (3:28) ### MA [peas] monster 188 ambient action  trigger
@game_time 6272 (3:29) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6272 (3:29) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6272 (3:29) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6272 (3:29) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6272 (3:29) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6272 (3:29) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6272 (3:29) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6272 (3:29) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 6272 (3:29) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 6272 (3:29) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 6272 (3:29) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6272 (3:29) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6272 (3:29) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6272 (3:29) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6272 (3:29) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6272 (3:29) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6272 (3:29) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6272 (3:29) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6272 (3:29) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6272 (3:29) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6272 (3:29) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6272 (3:29) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6272 (3:29) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6272 (3:29) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6272 (3:29) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6272 (3:29) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6272 (3:29) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6272 (3:29) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6272 (3:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6272 (3:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6272 (3:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6272 (3:29) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6272 (3:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6272 (3:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6272 (3:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6272 (3:29) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6272 (3:29) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6272 (3:29) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6272 (3:29) ### MA [atta] T3 Attack All  trigger
@game_time 6272 (3:29) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6272 (3:29) ### MA [atta] T3 Attack All  succeeded
@game_time 6272 (3:29) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6272 (3:29) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6272 (3:29) ### MA [peas] monster 0 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 1 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 6 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 7 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 8 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 11 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 14 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 15 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 17 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 18 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 19 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 21 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 23 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 24 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 27 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 28 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 30 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 31 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 32 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 33 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 34 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 35 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 37 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 42 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 43 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 44 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 45 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 46 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 47 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 48 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 53 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 54 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 55 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 56 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 59 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 61 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 62 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 63 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 65 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 66 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 70 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 71 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 73 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 74 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 76 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 78 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 83 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 84 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 86 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 87 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 88 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 90 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 91 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 92 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 95 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 98 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 99 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 102 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 103 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 105 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 106 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 108 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 109 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 111 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 112 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 113 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 114 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 116 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 119 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 120 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 122 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 123 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 125 ambient action  trigger
@game_time 6272 (3:29) ### MA [deer] monster 128 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 131 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 132 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 133 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 134 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 135 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 137 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 139 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 143 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 144 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 147 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 151 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 152 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 156 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 157 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 158 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 159 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 161 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 163 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 164 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 169 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 170 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 175 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 177 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 178 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 180 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 182 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 183 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 184 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 185 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 186 ambient action  trigger
@game_time 6272 (3:29) ### MA [peas] monster 188 ambient action  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6304 (3:30) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6304 (3:30) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6304 (3:30) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6304 (3:30) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6304 (3:30) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6304 (3:30) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6304 (3:30) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6304 (3:30) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6304 (3:30) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6304 (3:30) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6304 (3:30) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6304 (3:30) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 6304 (3:30) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 6304 (3:30) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 6304 (3:30) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 6304 (3:30) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 6304 (3:30) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6304 (3:30) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6304 (3:30) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6304 (3:30) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6304 (3:30) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6304 (3:30) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6304 (3:30) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6304 (3:30) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6304 (3:30) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6304 (3:30) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6304 (3:30) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6304 (3:30) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6304 (3:30) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6304 (3:30) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6304 (3:30) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6304 (3:30) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6304 (3:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6304 (3:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6304 (3:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6304 (3:30) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6304 (3:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6304 (3:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6304 (3:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6304 (3:30) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6304 (3:30) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6304 (3:30) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6304 (3:30) ### MA [atta] T3 Attack All  trigger
@game_time 6304 (3:30) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6304 (3:30) ### MA [atta] T3 Attack All  succeeded
@game_time 6304 (3:30) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6304 (3:30) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6304 (3:30) ### MA [peas] monster 0 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 1 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 6 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 7 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 8 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 11 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 14 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 15 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 17 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 18 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 19 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 21 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 23 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 24 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 27 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 28 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 30 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 31 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 32 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 33 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 34 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 35 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 37 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 42 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 43 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 44 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 45 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 46 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 47 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 48 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 53 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 54 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 55 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 56 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 59 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 61 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 62 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 63 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 65 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 66 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 70 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 71 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 73 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 74 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 76 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 78 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 83 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 84 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 86 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 87 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 88 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 90 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 91 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 92 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 95 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 98 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 99 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 102 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 103 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 105 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 106 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 108 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 109 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 111 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 112 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 113 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 114 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 116 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 119 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 120 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 122 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 123 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 125 ambient action  trigger
@game_time 6304 (3:30) ### MA [deer] monster 128 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 131 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 132 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 133 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 134 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 135 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 137 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 139 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 143 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 144 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 147 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 151 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 152 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 156 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 157 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 158 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 159 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 161 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 163 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 164 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 169 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 170 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 175 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 177 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 178 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 180 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 182 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 183 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 184 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 185 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 186 ambient action  trigger
@game_time 6304 (3:30) ### MA [peas] monster 188 ambient action  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6336 (3:31) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6336 (3:31) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6336 (3:31) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6336 (3:31) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6336 (3:31) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6336 (3:31) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6336 (3:31) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6336 (3:31) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6336 (3:31) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 6336 (3:31) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 6336 (3:31) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 6336 (3:31) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 6336 (3:31) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 6336 (3:31) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6336 (3:31) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6336 (3:31) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6336 (3:31) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6336 (3:31) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6336 (3:31) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6336 (3:31) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6336 (3:31) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6336 (3:31) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6336 (3:31) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6336 (3:31) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6336 (3:31) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6336 (3:31) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6336 (3:31) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6336 (3:31) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6336 (3:31) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6336 (3:31) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6336 (3:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6336 (3:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6336 (3:31) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6336 (3:31) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6336 (3:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6336 (3:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6336 (3:31) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6336 (3:31) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6336 (3:31) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6336 (3:31) ### MA [atta] T3 Attack All  trigger
@game_time 6336 (3:31) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6336 (3:31) ### MA [atta] T3 Attack All  succeeded
@game_time 6336 (3:31) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6336 (3:31) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6336 (3:31) ### MA [peas] monster 0 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 1 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 6 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 7 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 8 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 11 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 14 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 15 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 17 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 18 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 19 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 21 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 23 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 24 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 27 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 28 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 30 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 31 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 32 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 33 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 34 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 35 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 37 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 42 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 43 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 44 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 45 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 46 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 47 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 48 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 53 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 54 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 55 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 56 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 59 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 61 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 62 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 63 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 65 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 66 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 70 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 71 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 73 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 74 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 76 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 78 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 83 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 84 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 86 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 87 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 88 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 90 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 91 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 92 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 95 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 98 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 99 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 102 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 103 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 105 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 106 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 108 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 109 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 111 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 112 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 113 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 114 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 116 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 119 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 120 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 122 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 123 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 125 ambient action  trigger
@game_time 6336 (3:31) ### MA [deer] monster 128 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 131 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 132 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 133 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 134 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 135 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 137 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 139 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 143 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 144 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 147 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 151 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 152 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 156 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 157 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 158 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 159 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 161 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 163 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 164 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 169 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 170 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 175 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 177 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 178 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 180 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 182 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 183 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 184 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 185 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 186 ambient action  trigger
@game_time 6336 (3:31) ### MA [peas] monster 188 ambient action  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6368 (3:32) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6368 (3:32) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6368 (3:32) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6368 (3:32) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6368 (3:32) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6368 (3:32) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6368 (3:32) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6368 (3:32) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6368 (3:32) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6368 (3:32) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6368 (3:32) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6368 (3:32) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6368 (3:32) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6368 (3:32) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6368 (3:32) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6368 (3:32) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6368 (3:32) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6368 (3:32) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6368 (3:32) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6368 (3:32) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6368 (3:32) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6368 (3:32) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6368 (3:32) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6368 (3:32) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6368 (3:32) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6368 (3:32) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6368 (3:32) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6368 (3:32) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6368 (3:32) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6368 (3:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6368 (3:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6368 (3:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6368 (3:32) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6368 (3:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6368 (3:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6368 (3:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6368 (3:32) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6368 (3:32) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6368 (3:32) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6368 (3:32) ### MA [atta] T3 Attack All  trigger
@game_time 6368 (3:32) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6368 (3:32) ### MA [atta] T3 Attack All  succeeded
@game_time 6368 (3:32) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6368 (3:32) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6368 (3:32) ### MA [peas] monster 0 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 1 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 6 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 7 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 8 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 11 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 14 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 15 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 17 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 18 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 19 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 21 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 23 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 24 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 27 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 28 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 30 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 31 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 32 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 33 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 34 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 35 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 37 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 42 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 43 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 44 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 45 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 46 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 47 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 48 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 53 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 54 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 55 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 56 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 59 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 61 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 62 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 63 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 65 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 66 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 70 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 71 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 73 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 74 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 76 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 78 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 83 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 84 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 86 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 87 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 88 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 90 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 91 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 92 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 95 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 98 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 99 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 102 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 103 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 105 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 106 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 108 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 109 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 111 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 112 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 113 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 114 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 116 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 119 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 120 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 122 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 123 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 125 ambient action  trigger
@game_time 6368 (3:32) ### MA [deer] monster 128 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 131 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 132 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 133 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 134 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 135 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 137 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 139 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 143 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 144 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 147 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 151 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 152 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 156 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 157 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 158 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 159 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 161 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 163 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 164 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 169 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 170 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 175 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 177 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 178 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 180 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 182 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 183 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 184 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 185 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 186 ambient action  trigger
@game_time 6368 (3:32) ### MA [peas] monster 188 ambient action  trigger
@game_time 6400 (3:33) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6400 (3:33) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6400 (3:33) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6400 (3:33) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6400 (3:33) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6400 (3:33) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6400 (3:33) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 6400 (3:33) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 6400 (3:33) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 6400 (3:33) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6400 (3:33) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6400 (3:33) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6400 (3:33) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6400 (3:33) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6400 (3:33) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6400 (3:33) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6400 (3:33) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6400 (3:33) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6400 (3:33) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6400 (3:33) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6400 (3:33) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6400 (3:33) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6400 (3:33) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6400 (3:33) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6400 (3:33) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6400 (3:33) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6400 (3:33) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6400 (3:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6400 (3:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6400 (3:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6400 (3:33) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6400 (3:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6400 (3:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6400 (3:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6400 (3:33) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6400 (3:33) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 6400 (3:33) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 6400 (3:33) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 6400 (3:33) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 6400 (3:33) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 6400 (3:33) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6400 (3:33) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6400 (3:33) ### MA [atta] T3 Attack All  trigger
@game_time 6400 (3:33) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6400 (3:33) ### MA [atta] T3 Attack All  succeeded
@game_time 6400 (3:33) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6400 (3:33) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6400 (3:33) ### MA [peas] monster 0 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 1 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 6 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 7 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 8 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 11 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 14 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 15 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 17 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 18 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 19 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 21 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 23 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 24 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 27 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 28 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 30 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 31 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 32 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 33 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 34 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 35 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 37 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 42 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 43 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 44 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 45 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 46 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 47 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 48 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 53 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 54 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 55 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 56 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 59 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 61 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 62 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 63 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 65 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 66 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 70 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 71 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 73 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 74 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 76 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 78 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 83 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 84 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 86 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 87 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 88 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 90 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 91 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 92 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 95 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 98 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 99 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 102 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 103 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 105 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 106 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 108 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 109 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 111 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 112 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 113 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 114 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 116 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 119 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 120 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 122 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 123 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 125 ambient action  trigger
@game_time 6400 (3:33) ### MA [deer] monster 128 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 131 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 132 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 133 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 134 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 135 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 137 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 139 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 143 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 144 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 147 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 151 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 152 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 156 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 157 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 158 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 159 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 161 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 163 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 164 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 169 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 170 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 175 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 177 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 178 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 180 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 182 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 183 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 184 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 185 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 186 ambient action  trigger
@game_time 6400 (3:33) ### MA [peas] monster 188 ambient action  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6432 (3:34) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6432 (3:34) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6432 (3:34) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 6432 (3:34) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 6432 (3:34) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 6432 (3:34) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 6432 (3:34) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 6432 (3:34) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6432 (3:34) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6432 (3:34) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6432 (3:34) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6432 (3:34) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6432 (3:34) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6432 (3:34) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6432 (3:34) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6432 (3:34) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6432 (3:34) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6432 (3:34) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6432 (3:34) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6432 (3:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6432 (3:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6432 (3:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6432 (3:34) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6432 (3:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6432 (3:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6432 (3:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6432 (3:34) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6432 (3:34) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6432 (3:34) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6432 (3:34) ### MA [atta] T3 Attack All  trigger
@game_time 6432 (3:34) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6432 (3:34) ### MA [atta] T3 Attack All  succeeded
@game_time 6432 (3:34) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6432 (3:34) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6432 (3:34) ### MA [peas] monster 0 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 1 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 6 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 7 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 8 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 11 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 14 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 15 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 17 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 18 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 19 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 21 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 23 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 24 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 27 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 28 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 30 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 31 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 32 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 33 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 34 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 35 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 37 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 42 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 43 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 44 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 45 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 46 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 47 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 48 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 53 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 54 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 55 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 56 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 59 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 61 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 62 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 63 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 65 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 66 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 70 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 71 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 73 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 74 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 76 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 78 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 83 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 84 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 86 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 87 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 88 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 90 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 91 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 92 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 95 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 98 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 99 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 102 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 103 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 105 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 106 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 108 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 109 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 111 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 112 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 113 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 114 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 116 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 119 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 120 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 122 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 123 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 125 ambient action  trigger
@game_time 6432 (3:34) ### MA [deer] monster 128 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 131 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 132 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 133 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 134 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 135 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 137 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 139 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 143 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 144 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 147 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 151 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 152 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 156 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 157 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 158 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 159 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 161 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 163 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 164 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 169 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 170 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 175 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 177 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 178 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 180 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 182 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 183 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 184 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 185 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 186 ambient action  trigger
@game_time 6432 (3:34) ### MA [peas] monster 188 ambient action  trigger
@game_time 6464 (3:35) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6464 (3:35) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6464 (3:35) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6464 (3:35) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6464 (3:35) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6464 (3:35) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 6464 (3:35) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 6464 (3:35) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 6464 (3:35) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 6464 (3:35) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 6464 (3:35) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6464 (3:35) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6464 (3:35) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6464 (3:35) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6464 (3:35) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6464 (3:35) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6464 (3:35) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6464 (3:35) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6464 (3:35) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6464 (3:35) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6464 (3:35) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6464 (3:35) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6464 (3:35) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6464 (3:35) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6464 (3:35) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6464 (3:35) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6464 (3:35) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6464 (3:35) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6464 (3:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6464 (3:35) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6464 (3:35) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6464 (3:35) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6464 (3:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6464 (3:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6464 (3:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6464 (3:35) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6464 (3:35) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6464 (3:35) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6464 (3:35) ### MA [atta] T3 Attack All  trigger
@game_time 6464 (3:35) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6464 (3:35) ### MA [atta] T3 Attack All  succeeded
@game_time 6464 (3:35) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6464 (3:35) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6464 (3:35) ### MA [peas] monster 0 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 1 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 6 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 7 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 8 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 11 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 14 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 15 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 17 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 18 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 19 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 21 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 23 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 24 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 27 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 28 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 30 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 31 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 32 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 33 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 34 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 35 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 37 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 42 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 43 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 44 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 45 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 46 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 47 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 48 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 53 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 54 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 55 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 56 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 59 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 61 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 62 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 63 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 65 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 66 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 70 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 71 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 73 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 74 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 76 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 78 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 83 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 84 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 86 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 87 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 88 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 90 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 91 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 92 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 95 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 98 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 99 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 102 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 103 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 105 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 106 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 108 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 109 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 111 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 112 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 113 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 114 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 116 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 119 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 120 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 122 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 123 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 125 ambient action  trigger
@game_time 6464 (3:35) ### MA [deer] monster 128 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 131 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 132 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 133 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 134 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 135 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 137 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 139 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 143 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 144 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 147 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 151 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 152 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 156 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 157 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 158 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 159 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 161 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 163 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 164 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 169 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 170 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 175 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 177 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 178 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 180 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 182 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 183 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 184 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 185 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 186 ambient action  trigger
@game_time 6464 (3:35) ### MA [peas] monster 188 ambient action  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6496 (3:36) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6496 (3:36) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6496 (3:36) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6496 (3:36) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6496 (3:36) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6496 (3:36) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6496 (3:36) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6496 (3:36) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6496 (3:36) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6496 (3:36) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6496 (3:36) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6496 (3:36) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6496 (3:36) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6496 (3:36) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6496 (3:36) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6496 (3:36) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6496 (3:36) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6496 (3:36) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6496 (3:36) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6496 (3:36) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6496 (3:36) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6496 (3:36) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6496 (3:36) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6496 (3:36) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6496 (3:36) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6496 (3:36) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6496 (3:36) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6496 (3:36) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6496 (3:36) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6496 (3:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6496 (3:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6496 (3:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6496 (3:36) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6496 (3:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6496 (3:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6496 (3:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6496 (3:36) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6496 (3:36) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6496 (3:36) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6496 (3:36) ### MA [atta] T3 Attack All  trigger
@game_time 6496 (3:36) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6496 (3:36) ### MA [atta] T3 Attack All  succeeded
@game_time 6496 (3:36) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6496 (3:36) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6496 (3:36) ### MA [peas] monster 0 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 1 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 6 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 7 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 8 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 11 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 14 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 15 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 17 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 18 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 19 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 21 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 23 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 24 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 27 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 28 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 30 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 31 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 32 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 33 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 34 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 35 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 37 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 42 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 43 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 44 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 45 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 46 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 47 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 48 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 53 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 54 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 55 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 56 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 59 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 61 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 62 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 63 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 65 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 66 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 70 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 71 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 73 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 74 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 76 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 78 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 83 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 84 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 86 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 87 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 88 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 90 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 91 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 92 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 95 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 98 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 99 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 102 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 103 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 105 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 106 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 108 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 109 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 111 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 112 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 113 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 114 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 116 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 119 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 120 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 122 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 123 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 125 ambient action  trigger
@game_time 6496 (3:36) ### MA [deer] monster 128 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 131 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 132 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 133 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 134 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 135 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 137 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 139 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 143 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 144 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 147 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 151 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 152 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 156 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 157 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 158 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 159 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 161 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 163 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 164 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 169 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 170 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 175 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 177 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 178 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 180 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 182 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 183 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 184 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 185 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 186 ambient action  trigger
@game_time 6496 (3:36) ### MA [peas] monster 188 ambient action  trigger
@game_time 6528 (3:37) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6528 (3:37) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6528 (3:37) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6528 (3:37) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6528 (3:37) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6528 (3:37) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6528 (3:37) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6528 (3:37) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6528 (3:37) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6528 (3:37) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6528 (3:37) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6528 (3:37) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6528 (3:37) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 6528 (3:37) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 6528 (3:37) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 6528 (3:37) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6528 (3:37) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6528 (3:37) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6528 (3:37) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6528 (3:37) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6528 (3:37) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6528 (3:37) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6528 (3:37) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6528 (3:37) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6528 (3:37) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6528 (3:37) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6528 (3:37) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6528 (3:37) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6528 (3:37) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6528 (3:37) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6528 (3:37) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6528 (3:37) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6528 (3:37) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6528 (3:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6528 (3:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6528 (3:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6528 (3:37) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6528 (3:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6528 (3:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6528 (3:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6528 (3:37) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6528 (3:37) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6528 (3:37) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6528 (3:37) ### MA [atta] T3 Attack All  trigger
@game_time 6528 (3:37) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6528 (3:37) ### MA [atta] T3 Attack All  succeeded
@game_time 6528 (3:37) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6528 (3:37) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6528 (3:37) ### MA [peas] monster 0 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 1 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 6 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 7 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 8 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 11 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 14 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 15 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 17 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 18 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 19 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 21 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 23 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 24 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 27 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 28 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 30 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 31 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 32 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 33 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 34 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 35 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 37 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 42 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 43 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 44 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 45 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 46 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 47 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 48 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 53 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 54 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 55 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 56 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 59 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 61 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 62 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 63 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 65 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 66 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 70 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 71 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 73 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 74 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 76 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 78 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 83 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 84 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 86 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 87 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 88 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 90 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 91 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 92 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 95 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 98 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 99 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 102 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 103 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 105 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 106 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 108 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 109 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 111 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 112 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 113 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 114 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 116 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 119 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 120 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 122 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 123 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 125 ambient action  trigger
@game_time 6528 (3:37) ### MA [deer] monster 128 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 131 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 132 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 133 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 134 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 135 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 137 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 139 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 143 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 144 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 147 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 151 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 152 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 156 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 157 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 158 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 159 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 161 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 163 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 164 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 169 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 170 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 175 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 177 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 178 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 180 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 182 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 183 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 184 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 185 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 186 ambient action  trigger
@game_time 6528 (3:37) ### MA [peas] monster 188 ambient action  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6560 (3:38) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6560 (3:38) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6560 (3:38) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6560 (3:38) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6560 (3:38) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6560 (3:38) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6560 (3:38) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 6560 (3:38) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 6560 (3:38) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 6560 (3:38) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 6560 (3:38) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 6560 (3:38) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6560 (3:38) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6560 (3:38) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6560 (3:38) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6560 (3:38) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6560 (3:38) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6560 (3:38) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6560 (3:38) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6560 (3:38) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6560 (3:38) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6560 (3:38) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6560 (3:38) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6560 (3:38) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6560 (3:38) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6560 (3:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6560 (3:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6560 (3:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6560 (3:38) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6560 (3:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6560 (3:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6560 (3:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6560 (3:38) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6560 (3:38) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 6560 (3:38) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 6560 (3:38) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 6560 (3:38) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 6560 (3:38) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 6560 (3:38) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6560 (3:38) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6560 (3:38) ### MA [atta] T3 Attack All  trigger
@game_time 6560 (3:38) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6560 (3:38) ### MA [atta] T3 Attack All  succeeded
@game_time 6560 (3:38) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6560 (3:38) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6560 (3:38) ### MA [peas] monster 0 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 1 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 6 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 7 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 8 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 11 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 14 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 15 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 17 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 18 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 19 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 21 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 23 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 24 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 27 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 28 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 30 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 31 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 32 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 33 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 34 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 35 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 37 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 42 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 43 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 44 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 45 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 46 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 47 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 48 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 53 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 54 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 55 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 56 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 59 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 61 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 62 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 63 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 65 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 66 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 70 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 71 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 73 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 74 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 76 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 78 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 83 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 84 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 86 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 87 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 88 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 90 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 91 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 92 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 95 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 98 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 99 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 102 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 103 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 105 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 106 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 108 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 109 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 111 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 112 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 113 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 114 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 116 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 119 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 120 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 122 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 123 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 125 ambient action  trigger
@game_time 6560 (3:38) ### MA [deer] monster 128 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 131 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 132 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 133 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 134 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 135 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 137 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 139 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 143 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 144 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 147 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 151 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 152 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 156 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 157 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 158 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 159 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 161 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 163 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 164 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 169 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 170 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 175 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 177 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 178 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 180 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 182 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 183 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 184 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 185 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 186 ambient action  trigger
@game_time 6560 (3:38) ### MA [peas] monster 188 ambient action  trigger
@game_time 6592 (3:39) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6592 (3:39) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6592 (3:39) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6592 (3:39) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6592 (3:39) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6592 (3:39) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 6592 (3:39) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 6592 (3:39) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 6592 (3:39) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 6592 (3:39) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 6592 (3:39) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6592 (3:39) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6592 (3:39) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6592 (3:39) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6592 (3:39) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6592 (3:39) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6592 (3:39) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6592 (3:39) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6592 (3:39) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6592 (3:39) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6592 (3:39) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6592 (3:39) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6592 (3:39) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6592 (3:39) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6592 (3:39) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6592 (3:39) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6592 (3:39) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6592 (3:39) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6592 (3:39) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6592 (3:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6592 (3:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6592 (3:39) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6592 (3:39) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6592 (3:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6592 (3:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6592 (3:39) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6592 (3:39) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6592 (3:39) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6592 (3:39) ### MA [atta] T3 Attack All  trigger
@game_time 6592 (3:39) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6592 (3:39) ### MA [atta] T3 Attack All  succeeded
@game_time 6592 (3:39) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6592 (3:39) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6592 (3:39) ### MA [peas] monster 0 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 1 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 6 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 7 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 8 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 11 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 14 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 15 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 17 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 18 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 19 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 21 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 23 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 24 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 27 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 28 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 30 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 31 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 32 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 33 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 34 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 35 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 37 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 42 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 43 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 44 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 45 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 46 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 47 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 48 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 53 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 54 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 55 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 56 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 59 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 61 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 62 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 63 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 65 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 66 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 70 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 71 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 73 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 74 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 76 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 78 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 83 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 84 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 86 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 87 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 88 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 90 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 91 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 92 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 95 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 98 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 99 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 102 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 103 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 105 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 106 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 108 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 109 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 111 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 112 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 113 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 114 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 116 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 119 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 120 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 122 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 123 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 125 ambient action  trigger
@game_time 6592 (3:39) ### MA [deer] monster 128 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 131 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 132 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 133 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 134 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 135 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 137 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 139 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 143 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 144 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 147 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 151 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 152 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 156 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 157 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 158 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 159 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 161 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 163 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 164 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 169 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 170 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 175 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 177 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 178 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 180 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 182 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 183 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 184 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 185 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 186 ambient action  trigger
@game_time 6592 (3:39) ### MA [peas] monster 188 ambient action  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6624 (3:40) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6624 (3:40) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6624 (3:40) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6624 (3:40) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6624 (3:40) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6624 (3:40) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6624 (3:40) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6624 (3:40) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6624 (3:40) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6624 (3:40) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6624 (3:40) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6624 (3:40) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6624 (3:40) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6624 (3:40) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6624 (3:40) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6624 (3:40) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6624 (3:40) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6624 (3:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6624 (3:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6624 (3:40) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6624 (3:40) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6624 (3:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6624 (3:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6624 (3:40) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6624 (3:40) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6624 (3:40) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6624 (3:40) ### MA [atta] T3 Attack All  trigger
@game_time 6624 (3:40) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6624 (3:40) ### MA [atta] T3 Attack All  succeeded
@game_time 6624 (3:40) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6624 (3:40) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6624 (3:40) ### MA [peas] monster 0 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 1 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 6 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 7 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 8 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 11 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 14 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 15 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 17 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 18 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 19 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 21 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 23 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 24 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 27 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 28 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 30 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 31 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 32 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 33 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 34 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 35 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 37 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 42 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 43 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 44 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 45 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 46 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 47 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 48 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 53 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 54 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 55 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 56 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 59 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 61 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 62 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 63 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 65 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 66 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 70 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 71 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 73 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 74 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 76 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 78 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 83 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 84 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 86 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 87 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 88 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 90 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 91 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 92 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 95 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 98 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 99 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 102 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 103 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 105 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 106 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 108 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 109 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 111 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 112 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 113 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 114 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 116 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 119 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 120 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 122 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 123 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 125 ambient action  trigger
@game_time 6624 (3:40) ### MA [deer] monster 128 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 131 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 132 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 133 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 134 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 135 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 137 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 139 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 143 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 144 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 147 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 151 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 152 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 156 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 157 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 158 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 159 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 161 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 163 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 164 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 169 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 170 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 175 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 177 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 178 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 180 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 182 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 183 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 184 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 185 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 186 ambient action  trigger
@game_time 6624 (3:40) ### MA [peas] monster 188 ambient action  trigger
@game_time 6656 (3:41) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6656 (3:41) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6656 (3:41) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6656 (3:41) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6656 (3:41) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6656 (3:41) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6656 (3:41) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 6656 (3:41) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 6656 (3:41) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 6656 (3:41) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6656 (3:41) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6656 (3:41) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6656 (3:41) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6656 (3:41) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6656 (3:41) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6656 (3:41) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6656 (3:41) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6656 (3:41) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6656 (3:41) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6656 (3:41) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6656 (3:41) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6656 (3:41) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6656 (3:41) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6656 (3:41) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6656 (3:41) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6656 (3:41) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6656 (3:41) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6656 (3:41) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6656 (3:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6656 (3:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6656 (3:41) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6656 (3:41) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6656 (3:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6656 (3:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6656 (3:41) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6656 (3:41) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6656 (3:41) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6656 (3:41) ### MA [atta] T3 Attack All  trigger
@game_time 6656 (3:41) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6656 (3:41) ### MA [atta] T3 Attack All  succeeded
@game_time 6656 (3:41) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6656 (3:41) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6656 (3:41) ### MA [peas] monster 0 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 1 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 6 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 7 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 8 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 11 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 14 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 15 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 17 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 18 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 19 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 21 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 23 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 24 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 27 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 28 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 30 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 31 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 32 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 33 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 34 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 35 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 37 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 42 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 43 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 44 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 45 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 46 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 47 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 48 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 53 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 54 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 55 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 56 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 59 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 61 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 62 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 63 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 65 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 66 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 70 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 71 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 73 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 74 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 76 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 78 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 83 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 84 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 86 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 87 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 88 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 90 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 91 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 92 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 95 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 98 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 99 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 102 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 103 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 105 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 106 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 108 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 109 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 111 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 112 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 113 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 114 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 116 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 119 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 120 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 122 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 123 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 125 ambient action  trigger
@game_time 6656 (3:41) ### MA [deer] monster 128 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 131 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 132 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 133 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 134 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 135 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 137 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 139 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 143 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 144 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 147 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 151 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 152 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 156 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 157 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 158 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 159 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 161 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 163 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 164 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 169 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 170 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 175 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 177 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 178 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 180 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 182 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 183 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 184 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 185 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 186 ambient action  trigger
@game_time 6656 (3:41) ### MA [peas] monster 188 ambient action  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6688 (3:42) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6688 (3:42) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6688 (3:42) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6688 (3:42) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6688 (3:42) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6688 (3:42) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6688 (3:42) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6688 (3:42) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6688 (3:42) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6688 (3:42) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6688 (3:42) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6688 (3:42) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 6688 (3:42) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 6688 (3:42) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 6688 (3:42) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 6688 (3:42) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 6688 (3:42) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6688 (3:42) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6688 (3:42) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6688 (3:42) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6688 (3:42) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6688 (3:42) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6688 (3:42) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6688 (3:42) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6688 (3:42) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6688 (3:42) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6688 (3:42) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6688 (3:42) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6688 (3:42) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6688 (3:42) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6688 (3:42) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6688 (3:42) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6688 (3:42) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6688 (3:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6688 (3:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6688 (3:42) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6688 (3:42) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6688 (3:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6688 (3:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6688 (3:42) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6688 (3:42) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6688 (3:42) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6688 (3:42) ### MA [atta] T3 Attack All  trigger
@game_time 6688 (3:42) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6688 (3:42) ### MA [atta] T3 Attack All  succeeded
@game_time 6688 (3:42) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6688 (3:42) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6688 (3:42) ### MA [peas] monster 0 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 1 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 6 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 7 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 8 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 11 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 14 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 15 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 17 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 18 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 19 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 21 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 23 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 24 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 27 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 28 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 30 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 31 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 32 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 33 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 34 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 35 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 37 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 42 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 43 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 44 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 45 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 46 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 47 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 48 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 53 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 54 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 55 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 56 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 59 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 61 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 62 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 63 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 65 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 66 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 70 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 71 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 73 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 74 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 76 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 78 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 83 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 84 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 86 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 87 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 88 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 90 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 91 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 92 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 95 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 98 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 99 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 102 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 103 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 105 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 106 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 108 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 109 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 111 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 112 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 113 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 114 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 116 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 119 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 120 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 122 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 123 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 125 ambient action  trigger
@game_time 6688 (3:42) ### MA [deer] monster 128 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 131 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 132 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 133 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 134 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 135 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 137 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 139 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 143 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 144 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 147 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 151 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 152 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 156 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 157 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 158 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 159 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 161 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 163 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 164 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 169 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 170 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 175 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 177 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 178 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 180 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 182 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 183 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 184 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 185 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 186 ambient action  trigger
@game_time 6688 (3:42) ### MA [peas] monster 188 ambient action  trigger
@game_time 6720 (3:44) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 6720 (3:44) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 6720 (3:44) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 6720 (3:44) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6720 (3:44) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6720 (3:44) ### MA [acli] Select Flame Archer  trigger
@game_time 6720 (3:44) ### MA [acli] Select Flame Archer  Activating single action
@game_time 6720 (3:44) ### MA [acli] Select Flame Archer  succeeded
@game_time 6720 (3:44) ### MA [acli] Select Flame Archer  deactivated
@game_time 6720 (3:44) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6720 (3:44) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6720 (3:44) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6720 (3:44) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6720 (3:44) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6720 (3:44) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 6720 (3:44) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 6720 (3:44) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 6720 (3:44) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 6720 (3:44) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 6720 (3:44) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6720 (3:44) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6720 (3:44) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6720 (3:44) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6720 (3:44) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6720 (3:44) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6720 (3:44) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6720 (3:44) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6720 (3:44) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6720 (3:44) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6720 (3:44) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6720 (3:44) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6720 (3:44) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6720 (3:44) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6720 (3:44) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 6720 (3:44) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 6720 (3:44) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 6720 (3:44) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6720 (3:44) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6720 (3:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6720 (3:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6720 (3:44) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6720 (3:44) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6720 (3:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6720 (3:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6720 (3:44) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6720 (3:44) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 6720 (3:44) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 6720 (3:44) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 6720 (3:44) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 6720 (3:44) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 6720 (3:44) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6720 (3:44) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6720 (3:44) ### MA [atta] T3 Attack All  trigger
@game_time 6720 (3:44) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6720 (3:44) ### MA [atta] T3 Attack All  succeeded
@game_time 6720 (3:44) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6720 (3:44) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6720 (3:44) ### MA [peas] monster 0 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 1 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 6 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 7 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 8 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 11 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 14 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 15 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 17 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 18 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 19 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 21 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 23 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 24 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 27 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 28 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 30 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 31 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 32 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 33 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 34 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 35 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 37 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 42 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 43 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 44 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 45 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 46 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 47 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 48 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 53 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 54 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 55 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 56 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 59 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 61 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 62 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 63 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 65 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 66 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 70 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 71 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 73 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 74 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 76 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 78 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 83 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 84 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 86 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 87 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 88 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 90 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 91 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 92 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 95 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 98 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 99 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 102 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 103 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 105 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 106 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 108 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 109 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 111 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 112 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 113 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 114 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 116 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 119 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 120 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 122 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 123 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 125 ambient action  trigger
@game_time 6720 (3:44) ### MA [deer] monster 128 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 131 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 132 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 133 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 134 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 135 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 137 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 139 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 143 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 144 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 147 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 151 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 152 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 156 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 157 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 158 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 159 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 161 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 163 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 164 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 169 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 170 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 175 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 177 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 178 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 180 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 182 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 183 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 184 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 185 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 186 ambient action  trigger
@game_time 6720 (3:44) ### MA [peas] monster 188 ambient action  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6752 (3:45) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6752 (3:45) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6752 (3:45) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6752 (3:45) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6752 (3:45) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6752 (3:45) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6752 (3:45) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6752 (3:45) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6752 (3:45) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6752 (3:45) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6752 (3:45) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6752 (3:45) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6752 (3:45) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6752 (3:45) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 6752 (3:45) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 6752 (3:45) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 6752 (3:45) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6752 (3:45) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6752 (3:45) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6752 (3:45) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6752 (3:45) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6752 (3:45) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6752 (3:45) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6752 (3:45) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6752 (3:45) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6752 (3:45) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6752 (3:45) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6752 (3:45) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6752 (3:45) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6752 (3:45) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6752 (3:45) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6752 (3:45) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6752 (3:45) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6752 (3:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6752 (3:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6752 (3:45) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6752 (3:45) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6752 (3:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6752 (3:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6752 (3:45) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6752 (3:45) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6752 (3:45) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6752 (3:45) ### MA [atta] T3 Attack All  trigger
@game_time 6752 (3:45) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6752 (3:45) ### MA [atta] T3 Attack All  succeeded
@game_time 6752 (3:45) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6752 (3:45) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6752 (3:45) ### MA [peas] monster 0 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 1 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 6 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 7 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 8 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 11 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 14 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 15 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 17 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 18 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 19 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 21 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 23 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 24 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 27 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 28 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 30 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 31 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 32 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 33 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 34 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 35 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 37 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 42 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 43 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 44 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 45 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 46 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 47 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 48 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 53 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 54 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 55 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 56 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 59 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 61 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 62 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 63 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 65 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 66 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 70 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 71 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 73 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 74 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 76 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 78 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 83 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 84 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 86 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 87 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 88 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 90 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 91 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 92 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 95 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 98 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 99 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 102 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 103 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 105 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 106 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 108 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 109 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 111 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 112 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 113 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 114 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 116 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 119 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 120 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 122 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 123 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 125 ambient action  trigger
@game_time 6752 (3:45) ### MA [deer] monster 128 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 131 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 132 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 133 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 134 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 135 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 137 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 139 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 143 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 144 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 147 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 151 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 152 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 156 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 157 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 158 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 159 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 161 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 163 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 164 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 169 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 170 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 175 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 177 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 178 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 180 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 182 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 183 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 184 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 185 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 186 ambient action  trigger
@game_time 6752 (3:45) ### MA [peas] monster 188 ambient action  trigger
@game_time 6784 (3:46) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6784 (3:46) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6784 (3:46) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6784 (3:46) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6784 (3:46) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6784 (3:46) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 6784 (3:46) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 6784 (3:46) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 6784 (3:46) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 6784 (3:46) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 6784 (3:46) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6784 (3:46) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6784 (3:46) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6784 (3:46) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6784 (3:46) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6784 (3:46) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6784 (3:46) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6784 (3:46) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6784 (3:46) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6784 (3:46) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6784 (3:46) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6784 (3:46) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6784 (3:46) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6784 (3:46) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6784 (3:46) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6784 (3:46) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6784 (3:46) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6784 (3:46) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6784 (3:46) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6784 (3:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6784 (3:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6784 (3:46) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6784 (3:46) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6784 (3:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6784 (3:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6784 (3:46) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6784 (3:46) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6784 (3:46) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6784 (3:46) ### MA [atta] T3 Attack All  trigger
@game_time 6784 (3:46) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6784 (3:46) ### MA [atta] T3 Attack All  succeeded
@game_time 6784 (3:46) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6784 (3:46) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6784 (3:46) ### MA [peas] monster 0 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 1 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 6 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 7 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 8 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 11 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 14 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 15 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 17 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 18 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 19 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 21 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 23 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 24 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 27 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 28 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 30 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 31 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 32 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 33 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 34 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 35 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 37 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 42 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 43 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 44 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 45 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 46 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 47 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 48 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 53 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 54 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 55 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 56 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 59 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 61 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 62 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 63 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 65 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 66 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 70 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 71 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 73 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 74 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 76 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 78 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 83 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 84 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 86 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 87 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 88 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 90 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 91 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 92 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 95 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 98 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 99 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 102 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 103 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 105 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 106 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 108 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 109 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 111 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 112 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 113 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 114 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 116 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 119 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 120 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 122 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 123 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 125 ambient action  trigger
@game_time 6784 (3:46) ### MA [deer] monster 128 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 131 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 132 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 133 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 134 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 135 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 137 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 139 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 143 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 144 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 147 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 151 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 152 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 156 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 157 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 158 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 159 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 161 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 163 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 164 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 169 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 170 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 175 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 177 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 178 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 180 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 182 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 183 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 184 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 185 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 186 ambient action  trigger
@game_time 6784 (3:46) ### MA [peas] monster 188 ambient action  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6816 (3:47) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6816 (3:47) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6816 (3:47) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 6816 (3:47) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 6816 (3:47) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 6816 (3:47) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 6816 (3:47) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 6816 (3:47) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6816 (3:47) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6816 (3:47) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6816 (3:47) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6816 (3:47) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6816 (3:47) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6816 (3:47) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6816 (3:47) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6816 (3:47) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6816 (3:47) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6816 (3:47) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6816 (3:47) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6816 (3:47) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6816 (3:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6816 (3:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6816 (3:47) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6816 (3:47) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6816 (3:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6816 (3:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6816 (3:47) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6816 (3:47) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6816 (3:47) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6816 (3:47) ### MA [atta] T3 Attack All  trigger
@game_time 6816 (3:47) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6816 (3:47) ### MA [atta] T3 Attack All  succeeded
@game_time 6816 (3:47) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6816 (3:47) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6816 (3:47) ### MA [peas] monster 0 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 1 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 6 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 7 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 8 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 11 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 14 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 15 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 17 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 18 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 19 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 21 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 23 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 24 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 27 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 28 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 30 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 31 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 32 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 33 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 34 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 35 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 37 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 42 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 43 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 44 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 45 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 46 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 47 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 48 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 53 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 54 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 55 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 56 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 59 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 61 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 62 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 63 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 65 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 66 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 70 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 71 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 73 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 74 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 76 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 78 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 83 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 84 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 86 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 87 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 88 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 90 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 91 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 92 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 95 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 98 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 99 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 102 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 103 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 105 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 106 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 108 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 109 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 111 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 112 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 113 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 114 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 116 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 119 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 120 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 122 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 123 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 125 ambient action  trigger
@game_time 6816 (3:47) ### MA [deer] monster 128 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 131 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 132 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 133 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 134 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 135 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 137 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 139 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 143 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 144 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 147 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 151 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 152 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 156 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 157 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 158 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 159 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 161 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 163 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 164 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 169 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 170 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 175 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 177 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 178 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 180 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 182 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 183 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 184 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 185 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 186 ambient action  trigger
@game_time 6816 (3:47) ### MA [peas] monster 188 ambient action  trigger
@game_time 6848 (3:48) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6848 (3:48) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6848 (3:48) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6848 (3:48) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6848 (3:48) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6848 (3:48) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6848 (3:48) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6848 (3:48) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6848 (3:48) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6848 (3:48) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6848 (3:48) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6848 (3:48) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6848 (3:48) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6848 (3:48) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6848 (3:48) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6848 (3:48) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6848 (3:48) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6848 (3:48) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6848 (3:48) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6848 (3:48) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6848 (3:48) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6848 (3:48) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6848 (3:48) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6848 (3:48) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6848 (3:48) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6848 (3:48) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6848 (3:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6848 (3:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6848 (3:48) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6848 (3:48) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6848 (3:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6848 (3:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6848 (3:48) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6848 (3:48) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6848 (3:48) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6848 (3:48) ### MA [atta] T3 Attack All  trigger
@game_time 6848 (3:48) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6848 (3:48) ### MA [atta] T3 Attack All  succeeded
@game_time 6848 (3:48) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6848 (3:48) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6848 (3:48) ### MA [peas] monster 0 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 1 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 6 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 7 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 8 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 11 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 14 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 15 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 17 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 18 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 19 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 21 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 23 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 24 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 27 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 28 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 30 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 31 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 32 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 33 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 34 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 35 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 37 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 42 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 43 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 44 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 45 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 46 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 47 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 48 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 53 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 54 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 55 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 56 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 59 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 61 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 62 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 63 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 65 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 66 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 70 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 71 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 73 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 74 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 76 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 78 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 83 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 84 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 86 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 87 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 88 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 90 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 91 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 92 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 95 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 98 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 99 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 102 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 103 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 105 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 106 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 108 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 109 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 111 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 112 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 113 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 114 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 116 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 119 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 120 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 122 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 123 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 125 ambient action  trigger
@game_time 6848 (3:48) ### MA [deer] monster 128 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 131 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 132 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 133 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 134 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 135 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 137 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 139 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 143 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 144 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 147 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 151 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 152 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 156 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 157 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 158 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 159 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 161 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 163 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 164 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 169 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 170 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 175 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 177 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 178 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 180 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 182 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 183 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 184 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 185 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 186 ambient action  trigger
@game_time 6848 (3:48) ### MA [peas] monster 188 ambient action  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6880 (3:49) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6880 (3:49) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6880 (3:49) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6880 (3:49) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6880 (3:49) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6880 (3:49) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6880 (3:49) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6880 (3:49) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 6880 (3:49) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 6880 (3:49) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 6880 (3:49) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6880 (3:49) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6880 (3:49) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6880 (3:49) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6880 (3:49) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6880 (3:49) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6880 (3:49) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6880 (3:49) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6880 (3:49) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6880 (3:49) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6880 (3:49) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6880 (3:49) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6880 (3:49) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6880 (3:49) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6880 (3:49) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6880 (3:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6880 (3:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6880 (3:49) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6880 (3:49) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6880 (3:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6880 (3:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6880 (3:49) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6880 (3:49) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 6880 (3:49) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 6880 (3:49) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 6880 (3:49) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 6880 (3:49) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 6880 (3:49) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6880 (3:49) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6880 (3:49) ### MA [atta] T3 Attack All  trigger
@game_time 6880 (3:49) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6880 (3:49) ### MA [atta] T3 Attack All  succeeded
@game_time 6880 (3:49) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6880 (3:49) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6880 (3:49) ### MA [peas] monster 0 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 1 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 6 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 7 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 8 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 11 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 14 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 15 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 17 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 18 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 19 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 21 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 23 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 24 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 27 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 28 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 30 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 31 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 32 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 33 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 34 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 35 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 37 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 42 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 43 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 44 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 45 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 46 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 47 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 48 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 53 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 54 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 55 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 56 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 59 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 61 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 62 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 63 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 65 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 66 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 70 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 71 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 73 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 74 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 76 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 78 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 83 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 84 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 86 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 87 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 88 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 90 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 91 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 92 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 95 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 98 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 99 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 102 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 103 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 105 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 106 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 108 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 109 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 111 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 112 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 113 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 114 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 116 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 119 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 120 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 122 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 123 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 125 ambient action  trigger
@game_time 6880 (3:49) ### MA [deer] monster 128 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 131 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 132 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 133 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 134 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 135 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 137 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 139 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 143 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 144 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 147 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 151 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 152 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 156 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 157 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 158 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 159 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 161 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 163 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 164 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 169 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 170 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 175 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 177 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 178 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 180 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 182 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 183 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 184 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 185 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 186 ambient action  trigger
@game_time 6880 (3:49) ### MA [peas] monster 188 ambient action  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 6912 (3:50) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 6912 (3:50) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 6912 (3:50) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 6912 (3:50) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6912 (3:50) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6912 (3:50) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6912 (3:50) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6912 (3:50) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6912 (3:50) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 6912 (3:50) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 6912 (3:50) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 6912 (3:50) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 6912 (3:50) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 6912 (3:50) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6912 (3:50) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6912 (3:50) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6912 (3:50) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6912 (3:50) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6912 (3:50) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6912 (3:50) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6912 (3:50) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6912 (3:50) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6912 (3:50) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6912 (3:50) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6912 (3:50) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6912 (3:50) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6912 (3:50) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6912 (3:50) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6912 (3:50) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6912 (3:50) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6912 (3:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6912 (3:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6912 (3:50) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6912 (3:50) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6912 (3:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6912 (3:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6912 (3:50) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6912 (3:50) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6912 (3:50) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6912 (3:50) ### MA [atta] T3 Attack All  trigger
@game_time 6912 (3:50) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6912 (3:50) ### MA [atta] T3 Attack All  succeeded
@game_time 6912 (3:50) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6912 (3:50) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6912 (3:50) ### MA [peas] monster 0 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 1 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 6 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 7 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 8 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 11 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 14 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 15 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 17 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 18 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 19 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 21 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 23 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 24 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 27 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 28 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 30 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 31 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 32 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 33 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 34 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 35 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 37 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 42 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 43 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 44 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 45 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 46 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 47 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 48 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 53 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 54 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 55 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 56 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 59 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 61 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 62 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 63 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 65 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 66 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 70 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 71 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 73 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 74 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 76 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 78 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 83 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 84 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 86 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 87 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 88 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 90 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 91 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 92 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 95 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 98 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 99 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 102 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 103 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 105 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 106 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 108 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 109 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 111 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 112 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 113 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 114 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 116 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 119 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 120 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 122 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 123 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 125 ambient action  trigger
@game_time 6912 (3:50) ### MA [deer] monster 128 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 131 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 132 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 133 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 134 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 135 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 137 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 139 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 143 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 144 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 147 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 151 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 152 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 156 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 157 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 158 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 159 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 161 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 163 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 164 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 169 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 170 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 175 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 177 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 178 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 180 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 182 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 183 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 184 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 185 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 186 ambient action  trigger
@game_time 6912 (3:50) ### MA [peas] monster 188 ambient action  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 6944 (3:51) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 6944 (3:51) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 6944 (3:51) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 6944 (3:51) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 6944 (3:51) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 6944 (3:51) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 6944 (3:51) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6944 (3:51) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6944 (3:51) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6944 (3:51) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6944 (3:51) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6944 (3:51) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 6944 (3:51) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 6944 (3:51) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 6944 (3:51) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 6944 (3:51) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 6944 (3:51) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6944 (3:51) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6944 (3:51) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6944 (3:51) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6944 (3:51) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6944 (3:51) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6944 (3:51) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6944 (3:51) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6944 (3:51) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6944 (3:51) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6944 (3:51) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6944 (3:51) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6944 (3:51) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6944 (3:51) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6944 (3:51) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6944 (3:51) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6944 (3:51) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6944 (3:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6944 (3:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6944 (3:51) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6944 (3:51) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6944 (3:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6944 (3:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6944 (3:51) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6944 (3:51) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6944 (3:51) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6944 (3:51) ### MA [atta] T3 Attack All  trigger
@game_time 6944 (3:51) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6944 (3:51) ### MA [atta] T3 Attack All  succeeded
@game_time 6944 (3:51) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6944 (3:51) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6944 (3:51) ### MA [peas] monster 0 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 1 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 6 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 7 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 8 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 11 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 14 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 15 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 17 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 18 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 19 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 21 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 23 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 24 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 27 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 28 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 30 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 31 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 32 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 33 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 34 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 35 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 37 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 42 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 43 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 44 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 45 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 46 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 47 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 48 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 53 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 54 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 55 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 56 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 59 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 61 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 62 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 63 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 65 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 66 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 70 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 71 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 73 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 74 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 76 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 78 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 83 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 84 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 86 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 87 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 88 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 90 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 91 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 92 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 95 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 98 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 99 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 102 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 103 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 105 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 106 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 108 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 109 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 111 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 112 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 113 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 114 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 116 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 119 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 120 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 122 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 123 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 125 ambient action  trigger
@game_time 6944 (3:51) ### MA [deer] monster 128 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 131 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 132 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 133 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 134 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 135 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 137 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 139 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 143 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 144 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 147 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 151 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 152 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 156 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 157 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 158 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 159 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 161 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 163 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 164 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 169 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 170 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 175 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 177 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 178 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 180 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 182 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 183 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 184 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 185 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 186 ambient action  trigger
@game_time 6944 (3:51) ### MA [peas] monster 188 ambient action  trigger
@game_time 6976 (3:52) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 6976 (3:52) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 6976 (3:52) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 6976 (3:52) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 6976 (3:52) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 6976 (3:52) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 6976 (3:52) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 6976 (3:52) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 6976 (3:52) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 6976 (3:52) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 6976 (3:52) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 6976 (3:52) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 6976 (3:52) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 6976 (3:52) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 6976 (3:52) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 6976 (3:52) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 6976 (3:52) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 6976 (3:52) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 6976 (3:52) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 6976 (3:52) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 6976 (3:52) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 6976 (3:52) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 6976 (3:52) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 6976 (3:52) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 6976 (3:52) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 6976 (3:52) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 6976 (3:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 6976 (3:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 6976 (3:52) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 6976 (3:52) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 6976 (3:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 6976 (3:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 6976 (3:52) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 6976 (3:52) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 6976 (3:52) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 6976 (3:52) ### MA [atta] T3 Attack All  trigger
@game_time 6976 (3:52) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 6976 (3:52) ### MA [atta] T3 Attack All  succeeded
@game_time 6976 (3:52) ### MA [tuni] t0 test jman cmd  trigger
@game_time 6976 (3:52) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 6976 (3:52) ### MA [peas] monster 0 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 1 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 6 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 7 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 8 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 11 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 14 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 15 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 17 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 18 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 19 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 21 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 23 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 24 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 27 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 28 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 30 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 31 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 32 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 33 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 34 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 35 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 37 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 42 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 43 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 44 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 45 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 46 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 47 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 48 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 53 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 54 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 55 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 56 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 59 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 61 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 62 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 63 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 65 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 66 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 70 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 71 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 73 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 74 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 76 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 78 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 83 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 84 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 86 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 87 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 88 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 90 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 91 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 92 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 95 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 98 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 99 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 102 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 103 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 105 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 106 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 108 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 109 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 111 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 112 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 113 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 114 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 116 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 119 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 120 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 122 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 123 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 125 ambient action  trigger
@game_time 6976 (3:52) ### MA [deer] monster 128 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 131 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 132 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 133 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 134 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 135 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 137 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 139 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 143 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 144 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 147 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 151 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 152 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 156 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 157 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 158 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 159 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 161 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 163 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 164 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 169 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 170 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 175 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 177 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 178 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 180 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 182 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 183 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 184 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 185 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 186 ambient action  trigger
@game_time 6976 (3:52) ### MA [peas] monster 188 ambient action  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7008 (3:53) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7008 (3:53) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7008 (3:53) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7008 (3:53) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 7008 (3:53) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 7008 (3:53) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 7008 (3:53) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7008 (3:53) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7008 (3:53) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7008 (3:53) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7008 (3:53) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7008 (3:53) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7008 (3:53) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7008 (3:53) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7008 (3:53) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7008 (3:53) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7008 (3:53) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7008 (3:53) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7008 (3:53) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7008 (3:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7008 (3:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7008 (3:53) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7008 (3:53) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7008 (3:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7008 (3:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7008 (3:53) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7008 (3:53) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7008 (3:53) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7008 (3:53) ### MA [atta] T3 Attack All  trigger
@game_time 7008 (3:53) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7008 (3:53) ### MA [atta] T3 Attack All  succeeded
@game_time 7008 (3:53) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7008 (3:53) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7008 (3:53) ### MA [peas] monster 0 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 1 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 6 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 7 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 8 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 11 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 14 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 15 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 17 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 18 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 19 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 21 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 23 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 24 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 27 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 28 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 30 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 31 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 32 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 33 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 34 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 35 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 37 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 42 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 43 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 44 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 45 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 46 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 47 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 48 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 53 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 54 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 55 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 56 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 59 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 61 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 62 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 63 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 65 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 66 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 70 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 71 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 73 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 74 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 76 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 78 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 83 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 84 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 86 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 87 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 88 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 90 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 91 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 92 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 95 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 98 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 99 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 102 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 103 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 105 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 106 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 108 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 109 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 111 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 112 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 113 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 114 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 116 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 119 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 120 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 122 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 123 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 125 ambient action  trigger
@game_time 7008 (3:53) ### MA [deer] monster 128 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 131 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 132 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 133 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 134 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 135 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 137 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 139 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 143 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 144 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 147 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 151 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 152 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 156 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 157 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 158 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 159 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 161 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 163 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 164 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 169 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 170 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 175 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 177 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 178 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 180 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 182 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 183 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 184 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 185 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 186 ambient action  trigger
@game_time 7008 (3:53) ### MA [peas] monster 188 ambient action  trigger
@game_time 7040 (3:54) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7040 (3:54) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7040 (3:54) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7040 (3:54) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7040 (3:54) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7040 (3:54) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7040 (3:54) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7040 (3:54) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7040 (3:54) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7040 (3:54) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7040 (3:54) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7040 (3:54) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7040 (3:54) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7040 (3:54) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7040 (3:54) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7040 (3:54) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7040 (3:54) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7040 (3:54) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7040 (3:54) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7040 (3:54) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7040 (3:54) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7040 (3:54) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7040 (3:54) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7040 (3:54) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7040 (3:54) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7040 (3:54) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7040 (3:54) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7040 (3:54) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7040 (3:54) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7040 (3:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7040 (3:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7040 (3:54) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7040 (3:54) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7040 (3:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7040 (3:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7040 (3:54) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7040 (3:54) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 7040 (3:54) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 7040 (3:54) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 7040 (3:54) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 7040 (3:54) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 7040 (3:54) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7040 (3:54) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7040 (3:54) ### MA [atta] T3 Attack All  trigger
@game_time 7040 (3:54) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7040 (3:54) ### MA [atta] T3 Attack All  succeeded
@game_time 7040 (3:54) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7040 (3:54) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7040 (3:54) ### MA [peas] monster 0 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 1 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 6 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 7 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 8 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 11 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 14 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 15 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 17 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 18 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 19 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 21 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 23 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 24 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 27 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 28 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 30 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 31 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 32 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 33 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 34 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 35 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 37 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 42 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 43 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 44 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 45 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 46 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 47 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 48 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 53 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 54 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 55 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 56 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 59 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 61 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 62 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 63 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 65 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 66 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 70 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 71 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 73 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 74 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 76 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 78 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 83 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 84 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 86 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 87 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 88 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 90 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 91 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 92 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 95 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 98 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 99 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 102 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 103 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 105 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 106 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 108 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 109 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 111 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 112 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 113 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 114 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 116 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 119 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 120 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 122 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 123 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 125 ambient action  trigger
@game_time 7040 (3:54) ### MA [deer] monster 128 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 131 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 132 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 133 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 134 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 135 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 137 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 139 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 143 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 144 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 147 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 151 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 152 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 156 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 157 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 158 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 159 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 161 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 163 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 164 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 169 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 170 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 175 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 177 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 178 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 180 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 182 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 183 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 184 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 185 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 186 ambient action  trigger
@game_time 7040 (3:54) ### MA [peas] monster 188 ambient action  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7072 (3:55) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7072 (3:55) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7072 (3:55) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7072 (3:55) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7072 (3:55) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7072 (3:55) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7072 (3:55) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7072 (3:55) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7072 (3:55) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7072 (3:55) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7072 (3:55) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7072 (3:55) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7072 (3:55) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7072 (3:55) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7072 (3:55) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7072 (3:55) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7072 (3:55) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7072 (3:55) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7072 (3:55) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7072 (3:55) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7072 (3:55) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7072 (3:55) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7072 (3:55) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7072 (3:55) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7072 (3:55) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7072 (3:55) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7072 (3:55) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7072 (3:55) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7072 (3:55) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7072 (3:55) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7072 (3:55) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7072 (3:55) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7072 (3:55) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7072 (3:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7072 (3:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7072 (3:55) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7072 (3:55) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7072 (3:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7072 (3:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7072 (3:55) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7072 (3:55) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7072 (3:55) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7072 (3:55) ### MA [atta] T3 Attack All  trigger
@game_time 7072 (3:55) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7072 (3:55) ### MA [atta] T3 Attack All  succeeded
@game_time 7072 (3:55) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7072 (3:55) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7072 (3:55) ### MA [peas] monster 0 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 1 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 6 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 7 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 8 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 11 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 14 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 15 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 17 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 18 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 19 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 21 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 23 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 24 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 27 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 28 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 30 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 31 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 32 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 33 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 34 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 35 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 37 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 42 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 43 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 44 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 45 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 46 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 47 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 48 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 53 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 54 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 55 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 56 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 59 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 61 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 62 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 63 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 65 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 66 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 70 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 71 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 73 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 74 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 76 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 78 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 83 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 84 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 86 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 87 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 88 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 90 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 91 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 92 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 95 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 98 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 99 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 102 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 103 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 105 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 106 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 108 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 109 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 111 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 112 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 113 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 114 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 116 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 119 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 120 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 122 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 123 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 125 ambient action  trigger
@game_time 7072 (3:55) ### MA [deer] monster 128 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 131 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 132 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 133 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 134 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 135 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 137 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 139 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 143 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 144 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 147 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 151 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 152 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 156 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 157 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 158 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 159 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 161 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 163 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 164 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 169 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 170 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 175 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 177 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 178 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 180 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 182 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 183 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 184 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 185 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 186 ambient action  trigger
@game_time 7072 (3:55) ### MA [peas] monster 188 ambient action  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7104 (3:56) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7104 (3:56) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7104 (3:56) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7104 (3:56) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7104 (3:56) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7104 (3:56) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7104 (3:56) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7104 (3:56) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7104 (3:56) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 7104 (3:56) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7104 (3:56) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7104 (3:56) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7104 (3:56) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7104 (3:56) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7104 (3:56) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7104 (3:56) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7104 (3:56) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7104 (3:56) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7104 (3:56) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7104 (3:56) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7104 (3:56) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7104 (3:56) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7104 (3:56) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7104 (3:56) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7104 (3:56) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7104 (3:56) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7104 (3:56) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7104 (3:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7104 (3:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7104 (3:56) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7104 (3:56) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7104 (3:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7104 (3:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7104 (3:56) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7104 (3:56) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7104 (3:56) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7104 (3:56) ### MA [atta] T3 Attack All  trigger
@game_time 7104 (3:56) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7104 (3:56) ### MA [atta] T3 Attack All  succeeded
@game_time 7104 (3:56) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7104 (3:56) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7104 (3:56) ### MA [peas] monster 0 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 1 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 6 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 7 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 8 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 11 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 14 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 15 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 17 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 18 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 19 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 21 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 23 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 24 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 27 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 28 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 30 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 31 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 32 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 33 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 34 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 35 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 37 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 42 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 43 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 44 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 45 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 46 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 47 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 48 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 53 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 54 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 55 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 56 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 59 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 61 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 62 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 63 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 65 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 66 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 70 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 71 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 73 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 74 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 76 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 78 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 83 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 84 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 86 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 87 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 88 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 90 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 91 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 92 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 95 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 98 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 99 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 102 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 103 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 105 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 106 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 108 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 109 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 111 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 112 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 113 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 114 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 116 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 119 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 120 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 122 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 123 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 125 ambient action  trigger
@game_time 7104 (3:56) ### MA [deer] monster 128 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 131 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 132 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 133 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 134 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 135 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 137 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 139 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 143 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 144 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 147 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 151 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 152 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 156 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 157 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 158 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 159 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 161 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 163 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 164 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 169 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 170 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 175 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 177 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 178 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 180 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 182 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 183 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 184 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 185 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 186 ambient action  trigger
@game_time 7104 (3:56) ### MA [peas] monster 188 ambient action  trigger
@game_time 7136 (3:57) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7136 (3:57) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7136 (3:57) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7136 (3:57) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7136 (3:57) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7136 (3:57) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7136 (3:57) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7136 (3:57) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7136 (3:57) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7136 (3:57) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7136 (3:57) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7136 (3:57) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7136 (3:57) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7136 (3:57) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7136 (3:57) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7136 (3:57) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 7136 (3:57) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 7136 (3:57) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 7136 (3:57) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7136 (3:57) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7136 (3:57) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7136 (3:57) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7136 (3:57) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7136 (3:57) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7136 (3:57) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7136 (3:57) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7136 (3:57) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7136 (3:57) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7136 (3:57) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7136 (3:57) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7136 (3:57) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7136 (3:57) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7136 (3:57) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7136 (3:57) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7136 (3:57) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7136 (3:57) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7136 (3:57) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7136 (3:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7136 (3:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7136 (3:57) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7136 (3:57) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7136 (3:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7136 (3:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7136 (3:57) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7136 (3:57) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7136 (3:57) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7136 (3:57) ### MA [atta] T3 Attack All  trigger
@game_time 7136 (3:57) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7136 (3:57) ### MA [atta] T3 Attack All  succeeded
@game_time 7136 (3:57) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7136 (3:57) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7136 (3:57) ### MA [peas] monster 0 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 1 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 6 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 7 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 8 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 11 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 14 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 15 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 17 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 18 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 19 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 21 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 23 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 24 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 27 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 28 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 30 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 31 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 32 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 33 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 34 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 35 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 37 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 42 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 43 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 44 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 45 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 46 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 47 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 48 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 53 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 54 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 55 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 56 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 59 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 61 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 62 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 63 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 65 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 66 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 70 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 71 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 73 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 74 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 76 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 78 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 83 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 84 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 86 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 87 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 88 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 90 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 91 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 92 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 95 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 98 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 99 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 102 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 103 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 105 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 106 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 108 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 109 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 111 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 112 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 113 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 114 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 116 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 119 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 120 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 122 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 123 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 125 ambient action  trigger
@game_time 7136 (3:57) ### MA [deer] monster 128 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 131 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 132 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 133 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 134 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 135 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 137 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 139 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 143 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 144 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 147 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 151 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 152 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 156 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 157 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 158 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 159 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 161 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 163 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 164 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 169 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 170 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 175 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 177 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 178 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 180 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 182 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 183 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 184 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 185 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 186 ambient action  trigger
@game_time 7136 (3:57) ### MA [peas] monster 188 ambient action  trigger
@game_time 7168 (3:58) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7168 (3:58) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7168 (3:58) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7168 (3:58) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7168 (3:58) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7168 (3:58) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7168 (3:58) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7168 (3:58) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7168 (3:58) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7168 (3:58) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7168 (3:58) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7168 (3:58) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7168 (3:58) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7168 (3:58) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7168 (3:58) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7168 (3:58) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7168 (3:58) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7168 (3:58) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7168 (3:58) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7168 (3:58) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7168 (3:58) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7168 (3:58) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7168 (3:58) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7168 (3:58) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7168 (3:58) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7168 (3:58) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7168 (3:58) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7168 (3:58) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7168 (3:58) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7168 (3:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7168 (3:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7168 (3:58) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7168 (3:58) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7168 (3:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7168 (3:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7168 (3:58) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7168 (3:58) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7168 (3:58) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7168 (3:58) ### MA [atta] T3 Attack All  trigger
@game_time 7168 (3:58) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7168 (3:58) ### MA [atta] T3 Attack All  succeeded
@game_time 7168 (3:58) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7168 (3:58) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7168 (3:58) ### MA [peas] monster 0 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 1 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 6 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 7 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 8 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 11 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 14 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 15 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 17 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 18 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 19 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 21 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 23 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 24 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 27 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 28 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 30 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 31 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 32 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 33 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 34 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 35 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 37 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 42 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 43 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 44 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 45 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 46 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 47 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 48 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 53 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 54 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 55 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 56 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 59 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 61 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 62 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 63 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 65 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 66 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 70 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 71 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 73 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 74 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 76 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 78 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 83 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 84 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 86 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 87 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 88 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 90 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 91 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 92 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 95 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 98 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 99 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 102 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 103 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 105 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 106 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 108 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 109 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 111 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 112 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 113 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 114 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 116 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 119 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 120 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 122 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 123 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 125 ambient action  trigger
@game_time 7168 (3:58) ### MA [deer] monster 128 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 131 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 132 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 133 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 134 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 135 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 137 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 139 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 143 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 144 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 147 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 151 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 152 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 156 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 157 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 158 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 159 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 161 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 163 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 164 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 169 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 170 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 175 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 177 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 178 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 180 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 182 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 183 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 184 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 185 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 186 ambient action  trigger
@game_time 7168 (3:58) ### MA [peas] monster 188 ambient action  trigger
@game_time 7200 (4:00) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 7200 (4:00) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 7200 (4:00) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 7200 (4:00) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7200 (4:00) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7200 (4:00) ### MA [acli] Select Flame Archer  trigger
@game_time 7200 (4:00) ### MA [acli] Select Flame Archer  Activating single action
@game_time 7200 (4:00) ### MA [acli] Select Flame Archer  succeeded
@game_time 7200 (4:00) ### MA [acli] Select Flame Archer  deactivated
@game_time 7200 (4:00) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7200 (4:00) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7200 (4:00) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7200 (4:00) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7200 (4:00) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7200 (4:00) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7200 (4:00) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7200 (4:00) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7200 (4:00) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7200 (4:00) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7200 (4:00) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7200 (4:00) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7200 (4:00) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7200 (4:00) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7200 (4:00) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7200 (4:00) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7200 (4:00) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7200 (4:00) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7200 (4:00) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7200 (4:00) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 7200 (4:00) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 7200 (4:00) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 7200 (4:00) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7200 (4:00) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7200 (4:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7200 (4:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7200 (4:00) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7200 (4:00) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7200 (4:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7200 (4:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7200 (4:00) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7200 (4:00) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 7200 (4:00) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 7200 (4:00) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 7200 (4:00) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 7200 (4:00) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 7200 (4:00) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7200 (4:00) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7200 (4:00) ### MA [atta] T3 Attack All  trigger
@game_time 7200 (4:00) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7200 (4:00) ### MA [atta] T3 Attack All  succeeded
@game_time 7200 (4:00) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7200 (4:00) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7200 (4:00) ### MA [peas] monster 0 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 1 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 6 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 7 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 8 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 11 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 14 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 15 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 17 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 18 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 19 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 21 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 23 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 24 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 27 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 28 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 30 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 31 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 32 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 33 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 34 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 35 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 37 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 42 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 43 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 44 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 45 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 46 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 47 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 48 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 53 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 54 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 55 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 56 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 59 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 61 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 62 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 63 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 65 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 66 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 70 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 71 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 73 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 74 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 76 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 78 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 83 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 84 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 86 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 87 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 88 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 90 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 91 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 92 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 95 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 98 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 99 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 102 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 103 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 105 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 106 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 108 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 109 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 111 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 112 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 113 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 114 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 116 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 119 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 120 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 122 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 123 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 125 ambient action  trigger
@game_time 7200 (4:00) ### MA [deer] monster 128 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 131 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 132 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 133 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 134 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 135 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 137 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 139 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 143 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 144 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 147 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 151 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 152 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 156 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 157 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 158 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 159 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 161 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 163 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 164 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 169 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 170 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 175 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 177 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 178 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 180 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 182 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 183 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 184 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 185 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 186 ambient action  trigger
@game_time 7200 (4:00) ### MA [peas] monster 188 ambient action  trigger
@game_time 7232 (4:01) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7232 (4:01) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7232 (4:01) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7232 (4:01) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7232 (4:01) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7232 (4:01) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 7232 (4:01) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7232 (4:01) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 7232 (4:01) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 7232 (4:01) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 7232 (4:01) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7232 (4:01) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7232 (4:01) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7232 (4:01) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7232 (4:01) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7232 (4:01) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7232 (4:01) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7232 (4:01) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7232 (4:01) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7232 (4:01) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7232 (4:01) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7232 (4:01) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7232 (4:01) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7232 (4:01) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7232 (4:01) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7232 (4:01) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7232 (4:01) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7232 (4:01) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7232 (4:01) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7232 (4:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7232 (4:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7232 (4:01) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7232 (4:01) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7232 (4:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7232 (4:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7232 (4:01) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7232 (4:01) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7232 (4:01) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7232 (4:01) ### MA [atta] T3 Attack All  trigger
@game_time 7232 (4:01) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7232 (4:01) ### MA [atta] T3 Attack All  succeeded
@game_time 7232 (4:01) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7232 (4:01) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7232 (4:01) ### MA [peas] monster 0 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 1 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 6 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 7 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 8 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 11 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 14 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 15 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 17 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 18 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 19 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 21 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 23 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 24 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 27 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 28 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 30 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 31 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 32 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 33 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 34 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 35 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 37 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 42 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 43 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 44 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 45 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 46 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 47 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 48 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 53 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 54 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 55 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 56 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 59 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 61 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 62 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 63 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 65 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 66 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 70 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 71 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 73 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 74 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 76 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 78 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 83 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 84 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 86 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 87 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 88 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 90 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 91 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 92 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 95 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 98 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 99 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 102 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 103 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 105 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 106 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 108 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 109 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 111 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 112 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 113 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 114 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 116 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 119 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 120 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 122 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 123 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 125 ambient action  trigger
@game_time 7232 (4:01) ### MA [deer] monster 128 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 131 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 132 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 133 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 134 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 135 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 137 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 139 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 143 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 144 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 147 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 151 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 152 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 156 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 157 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 158 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 159 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 161 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 163 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 164 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 169 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 170 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 175 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 177 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 178 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 180 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 182 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 183 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 184 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 185 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 186 ambient action  trigger
@game_time 7232 (4:01) ### MA [peas] monster 188 ambient action  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7264 (4:02) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7264 (4:02) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7264 (4:02) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7264 (4:02) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7264 (4:02) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7264 (4:02) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7264 (4:02) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7264 (4:02) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7264 (4:02) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7264 (4:02) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7264 (4:02) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7264 (4:02) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7264 (4:02) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7264 (4:02) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7264 (4:02) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7264 (4:02) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7264 (4:02) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7264 (4:02) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7264 (4:02) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7264 (4:02) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7264 (4:02) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7264 (4:02) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7264 (4:02) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7264 (4:02) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7264 (4:02) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7264 (4:02) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7264 (4:02) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7264 (4:02) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7264 (4:02) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7264 (4:02) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7264 (4:02) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7264 (4:02) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7264 (4:02) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7264 (4:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7264 (4:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7264 (4:02) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7264 (4:02) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7264 (4:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7264 (4:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7264 (4:02) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7264 (4:02) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7264 (4:02) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7264 (4:02) ### MA [atta] T3 Attack All  trigger
@game_time 7264 (4:02) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7264 (4:02) ### MA [atta] T3 Attack All  succeeded
@game_time 7264 (4:02) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7264 (4:02) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7264 (4:02) ### MA [peas] monster 0 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 1 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 6 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 7 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 8 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 11 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 14 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 15 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 17 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 18 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 19 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 21 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 23 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 24 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 27 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 28 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 30 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 31 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 32 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 33 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 34 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 35 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 37 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 42 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 43 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 44 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 45 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 46 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 47 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 48 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 53 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 54 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 55 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 56 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 59 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 61 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 62 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 63 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 65 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 66 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 70 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 71 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 73 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 74 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 76 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 78 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 83 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 84 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 86 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 87 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 88 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 90 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 91 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 92 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 95 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 98 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 99 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 102 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 103 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 105 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 106 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 108 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 109 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 111 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 112 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 113 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 114 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 116 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 119 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 120 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 122 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 123 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 125 ambient action  trigger
@game_time 7264 (4:02) ### MA [deer] monster 128 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 131 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 132 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 133 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 134 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 135 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 137 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 139 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 143 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 144 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 147 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 151 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 152 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 156 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 157 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 158 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 159 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 161 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 163 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 164 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 169 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 170 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 175 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 177 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 178 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 180 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 182 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 183 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 184 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 185 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 186 ambient action  trigger
@game_time 7264 (4:02) ### MA [peas] monster 188 ambient action  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7296 (4:03) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7296 (4:03) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7296 (4:03) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7296 (4:03) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7296 (4:03) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7296 (4:03) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7296 (4:03) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7296 (4:03) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7296 (4:03) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  found 12 monsters
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters inside geometry (added to obje)
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters outside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  12 monsters points outside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7296 (4:03) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7296 (4:03) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7296 (4:03) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7296 (4:03) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7296 (4:03) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7296 (4:03) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7296 (4:03) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7296 (4:03) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7296 (4:03) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7296 (4:03) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7296 (4:03) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7296 (4:03) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7296 (4:03) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7296 (4:03) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7296 (4:03) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7296 (4:03) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7296 (4:03) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7296 (4:03) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7296 (4:03) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7296 (4:03) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 12 monsters
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters inside geometry (added to obje)
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters outside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  12 monsters points outside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7296 (4:03) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7296 (4:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7296 (4:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7296 (4:03) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7296 (4:03) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7296 (4:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7296 (4:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7296 (4:03) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7296 (4:03) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7296 (4:03) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7296 (4:03) ### MA [atta] T3 Attack All  trigger
@game_time 7296 (4:03) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7296 (4:03) ### MA [atta] T3 Attack All  succeeded
@game_time 7296 (4:03) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7296 (4:03) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7296 (4:03) ### MA [peas] monster 0 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 1 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 6 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 7 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 8 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 11 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 14 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 15 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 17 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 18 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 19 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 21 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 23 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 24 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 27 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 28 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 30 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 31 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 32 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 33 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 34 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 35 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 37 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 42 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 43 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 44 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 45 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 46 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 47 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 48 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 53 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 54 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 55 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 56 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 59 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 61 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 62 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 63 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 65 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 66 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 70 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 71 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 73 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 74 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 76 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 78 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 83 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 84 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 86 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 87 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 88 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 90 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 91 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 92 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 95 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 98 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 99 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 102 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 103 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 105 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 106 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 108 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 109 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 111 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 112 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 113 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 114 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 116 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 119 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 120 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 122 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 123 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 125 ambient action  trigger
@game_time 7296 (4:03) ### MA [deer] monster 128 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 131 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 132 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 133 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 134 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 135 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 137 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 139 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 143 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 144 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 147 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 151 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 152 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 156 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 157 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 158 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 159 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 161 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 163 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 164 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 169 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 170 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 175 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 177 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 178 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 180 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 182 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 183 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 184 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 185 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 186 ambient action  trigger
@game_time 7296 (4:03) ### MA [peas] monster 188 ambient action  trigger
@game_time 7328 (4:04) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7328 (4:04) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7328 (4:04) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7328 (4:04) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7328 (4:04) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7328 (4:04) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7328 (4:04) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7328 (4:04) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7328 (4:04) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7328 (4:04) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7328 (4:04) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7328 (4:04) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7328 (4:04) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7328 (4:04) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7328 (4:04) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  found 1 monsters
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters inside geometry (added to obje)
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters outside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  0 monsters points inside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  1 monsters points outside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  succeeded
@game_time 7328 (4:04) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7328 (4:04) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7328 (4:04) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7328 (4:04) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7328 (4:04) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7328 (4:04) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7328 (4:04) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7328 (4:04) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7328 (4:04) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7328 (4:04) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7328 (4:04) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7328 (4:04) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7328 (4:04) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7328 (4:04) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7328 (4:04) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7328 (4:04) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7328 (4:04) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7328 (4:04) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7328 (4:04) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 1 monsters
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7328 (4:04) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7328 (4:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7328 (4:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7328 (4:04) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 1 monsters
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  testing monsters against a circle at (32707, 36180) w/radius 9728
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters inside geometry (added to obje)
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters outside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  0 monsters points inside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  1 monsters points outside geometry ignored
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  succeeded
@game_time 7328 (4:04) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7328 (4:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7328 (4:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7328 (4:04) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7328 (4:04) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7328 (4:04) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7328 (4:04) ### MA [atta] T3 Attack All  trigger
@game_time 7328 (4:04) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7328 (4:04) ### MA [atta] T3 Attack All  succeeded
@game_time 7328 (4:04) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7328 (4:04) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7328 (4:04) ### MA [peas] monster 0 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 1 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 6 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 7 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 8 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 11 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 14 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 15 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 17 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 18 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 19 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 21 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 23 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 24 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 27 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 28 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 30 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 31 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 32 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 33 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 34 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 35 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 37 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 42 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 43 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 44 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 45 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 46 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 47 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 48 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 53 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 54 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 55 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 56 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 59 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 61 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 62 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 63 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 65 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 66 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 70 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 71 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 73 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 74 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 76 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 78 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 83 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 84 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 86 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 87 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 88 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 90 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 91 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 92 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 95 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 98 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 99 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 102 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 103 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 105 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 106 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 108 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 109 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 111 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 112 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 113 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 114 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 116 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 119 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 120 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 122 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 123 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 125 ambient action  trigger
@game_time 7328 (4:04) ### MA [deer] monster 128 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 131 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 132 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 133 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 134 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 135 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 137 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 139 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 143 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 144 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 147 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 151 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 152 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 156 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 157 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 158 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 159 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 161 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 163 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 164 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 169 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 170 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 175 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 177 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 178 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 180 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 182 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 183 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 184 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 185 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 186 ambient action  trigger
@game_time 7328 (4:04) ### MA [peas] monster 188 ambient action  trigger
@game_time 7360 (4:05) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7360 (4:05) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7360 (4:05) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7360 (4:05) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7360 (4:05) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7360 (4:05) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7360 (4:05) ### MA [atta] T2 Archer Protocol 1a Target  trigger
@game_time 7360 (4:05) ### MA [atta] T2 Archer Protocol 1a Target  failed
@game_time 7360 (4:05) ### MA [atta] T2 Archer Protocol 1a Target  deactivated
@game_time 7360 (4:05) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7360 (4:05) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7360 (4:05) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7360 (4:05) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7360 (4:05) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7360 (4:05) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7360 (4:05) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7360 (4:05) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7360 (4:05) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7360 (4:05) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7360 (4:05) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7360 (4:05) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7360 (4:05) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7360 (4:05) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7360 (4:05) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7360 (4:05) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7360 (4:05) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7360 (4:05) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 1 monsters
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7360 (4:05) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7360 (4:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7360 (4:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7360 (4:05) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 1 monsters
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7360 (4:05) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7360 (4:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7360 (4:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7360 (4:05) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7360 (4:05) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 7360 (4:05) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 7360 (4:05) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 7360 (4:05) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 7360 (4:05) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 7360 (4:05) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7360 (4:05) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7360 (4:05) ### MA [atta] T3 Attack All  trigger
@game_time 7360 (4:05) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7360 (4:05) ### MA [atta] T3 Attack All  succeeded
@game_time 7360 (4:05) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7360 (4:05) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7360 (4:05) ### MA [peas] monster 0 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 1 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 6 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 7 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 8 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 11 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 14 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 15 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 17 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 18 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 19 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 21 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 23 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 24 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 27 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 28 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 30 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 31 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 32 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 33 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 34 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 35 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 37 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 42 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 43 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 44 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 45 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 46 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 47 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 48 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 53 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 54 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 55 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 56 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 59 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 61 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 62 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 63 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 65 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 66 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 70 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 71 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 73 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 74 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 76 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 78 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 83 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 84 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 86 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 87 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 88 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 90 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 91 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 92 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 95 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 98 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 99 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 102 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 103 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 105 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 106 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 108 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 109 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 111 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 112 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 113 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 114 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 116 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 119 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 120 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 122 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 123 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 125 ambient action  trigger
@game_time 7360 (4:05) ### MA [deer] monster 128 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 131 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 132 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 133 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 134 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 135 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 137 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 139 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 143 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 144 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 147 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 151 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 152 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 156 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 157 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 158 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 159 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 161 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 163 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 164 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 169 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 170 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 175 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 177 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 178 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 180 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 182 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 183 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 184 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 185 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 186 ambient action  trigger
@game_time 7360 (4:05) ### MA [peas] monster 188 ambient action  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7392 (4:06) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7392 (4:06) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7392 (4:06) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7392 (4:06) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7392 (4:06) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7392 (4:06) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7392 (4:06) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7392 (4:06) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7392 (4:06) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7392 (4:06) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7392 (4:06) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7392 (4:06) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7392 (4:06) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7392 (4:06) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7392 (4:06) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7392 (4:06) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7392 (4:06) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7392 (4:06) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7392 (4:06) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 1 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7392 (4:06) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7392 (4:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7392 (4:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7392 (4:06) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 1 monsters
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7392 (4:06) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7392 (4:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7392 (4:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7392 (4:06) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7392 (4:06) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7392 (4:06) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7392 (4:06) ### MA [atta] T3 Attack All  trigger
@game_time 7392 (4:06) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7392 (4:06) ### MA [atta] T3 Attack All  succeeded
@game_time 7392 (4:06) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7392 (4:06) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7392 (4:06) ### MA [peas] monster 0 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 1 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 6 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 7 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 8 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 11 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 14 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 15 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 17 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 18 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 19 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 21 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 23 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 24 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 27 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 28 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 30 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 31 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 32 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 33 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 34 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 35 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 37 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 42 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 43 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 44 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 45 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 46 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 47 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 48 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 53 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 54 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 55 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 56 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 59 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 61 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 62 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 63 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 65 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 66 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 70 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 71 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 73 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 74 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 76 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 78 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 83 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 84 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 86 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 87 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 88 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 90 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 91 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 92 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 95 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 98 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 99 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 102 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 103 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 105 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 106 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 108 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 109 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 111 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 112 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 113 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 114 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 116 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 119 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 120 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 122 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 123 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 125 ambient action  trigger
@game_time 7392 (4:06) ### MA [deer] monster 128 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 131 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 132 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 133 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 134 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 135 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 137 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 139 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 143 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 144 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 147 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 151 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 152 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 156 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 157 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 158 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 159 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 161 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 163 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 164 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 169 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 170 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 175 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 177 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 178 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 180 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 182 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 183 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 184 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 185 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 186 ambient action  trigger
@game_time 7392 (4:06) ### MA [peas] monster 188 ambient action  trigger
@game_time 7424 (4:07) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7424 (4:07) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7424 (4:07) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7424 (4:07) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7424 (4:07) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7424 (4:07) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  found 11 monsters
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters outside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters points outside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7424 (4:07) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7424 (4:07) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7424 (4:07) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7424 (4:07) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7424 (4:07) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7424 (4:07) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7424 (4:07) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7424 (4:07) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7424 (4:07) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7424 (4:07) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7424 (4:07) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7424 (4:07) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7424 (4:07) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7424 (4:07) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7424 (4:07) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7424 (4:07) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7424 (4:07) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7424 (4:07) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7424 (4:07) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7424 (4:07) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7424 (4:07) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7424 (4:07) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 2 monsters
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7424 (4:07) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7424 (4:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7424 (4:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7424 (4:07) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 2 monsters
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7424 (4:07) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7424 (4:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7424 (4:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7424 (4:07) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7424 (4:07) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7424 (4:07) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7424 (4:07) ### MA [atta] T3 Attack All  trigger
@game_time 7424 (4:07) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7424 (4:07) ### MA [atta] T3 Attack All  succeeded
@game_time 7424 (4:07) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7424 (4:07) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7424 (4:07) ### MA [peas] monster 0 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 1 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 6 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 7 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 8 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 11 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 14 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 15 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 17 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 18 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 19 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 21 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 23 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 24 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 27 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 28 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 30 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 31 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 32 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 33 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 34 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 35 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 37 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 42 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 43 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 44 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 45 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 46 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 47 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 48 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 53 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 54 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 55 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 56 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 59 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 61 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 62 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 63 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 65 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 66 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 70 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 71 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 73 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 74 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 76 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 78 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 83 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 84 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 86 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 87 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 88 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 90 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 91 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 92 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 95 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 98 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 99 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 102 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 103 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 105 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 106 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 108 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 109 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 111 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 112 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 113 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 114 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 116 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 119 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 120 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 122 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 123 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 125 ambient action  trigger
@game_time 7424 (4:07) ### MA [deer] monster 128 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 131 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 132 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 133 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 134 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 135 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 137 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 139 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 143 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 144 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 147 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 151 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 152 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 156 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 157 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 158 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 159 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 161 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 163 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 164 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 169 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 170 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 175 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 177 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 178 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 180 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 182 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 183 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 184 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 185 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 186 ambient action  trigger
@game_time 7424 (4:07) ### MA [peas] monster 188 ambient action  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7456 (4:08) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7456 (4:08) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7456 (4:08) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7456 (4:08) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7456 (4:08) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7456 (4:08) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7456 (4:08) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7456 (4:08) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7456 (4:08) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7456 (4:08) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7456 (4:08) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7456 (4:08) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7456 (4:08) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7456 (4:08) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7456 (4:08) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7456 (4:08) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7456 (4:08) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7456 (4:08) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7456 (4:08) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 2 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7456 (4:08) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7456 (4:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7456 (4:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7456 (4:08) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 2 monsters
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7456 (4:08) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7456 (4:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7456 (4:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7456 (4:08) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7456 (4:08) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7456 (4:08) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7456 (4:08) ### MA [atta] T3 Attack All  trigger
@game_time 7456 (4:08) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7456 (4:08) ### MA [atta] T3 Attack All  succeeded
@game_time 7456 (4:08) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7456 (4:08) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7456 (4:08) ### MA [peas] monster 0 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 1 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 6 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 7 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 8 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 11 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 14 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 15 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 17 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 18 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 19 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 21 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 23 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 24 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 27 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 28 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 30 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 31 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 32 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 33 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 34 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 35 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 37 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 42 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 43 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 44 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 45 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 46 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 47 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 48 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 53 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 54 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 55 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 56 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 59 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 61 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 62 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 63 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 65 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 66 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 70 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 71 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 73 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 74 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 76 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 78 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 83 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 84 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 86 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 87 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 88 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 90 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 91 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 92 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 95 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 98 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 99 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 102 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 103 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 105 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 106 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 108 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 109 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 111 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 112 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 113 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 114 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 116 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 119 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 120 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 122 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 123 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 125 ambient action  trigger
@game_time 7456 (4:08) ### MA [deer] monster 128 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 131 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 132 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 133 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 134 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 135 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 137 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 139 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 143 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 144 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 147 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 151 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 152 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 156 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 157 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 158 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 159 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 161 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 163 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 164 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 169 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 170 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 175 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 177 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 178 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 180 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 182 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 183 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 184 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 185 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 186 ambient action  trigger
@game_time 7456 (4:08) ### MA [peas] monster 188 ambient action  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7488 (4:09) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7488 (4:09) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7488 (4:09) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7488 (4:09) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7488 (4:09) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7488 (4:09) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7488 (4:09) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7488 (4:09) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7488 (4:09) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  found 11 monsters
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters outside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters points outside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7488 (4:09) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7488 (4:09) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7488 (4:09) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7488 (4:09) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7488 (4:09) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7488 (4:09) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7488 (4:09) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7488 (4:09) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7488 (4:09) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7488 (4:09) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7488 (4:09) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7488 (4:09) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7488 (4:09) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7488 (4:09) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7488 (4:09) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7488 (4:09) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7488 (4:09) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7488 (4:09) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7488 (4:09) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7488 (4:09) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 3 monsters
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  3 monsters inside geometry (added to obje)
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  3 monsters outside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  3 monsters points outside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7488 (4:09) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7488 (4:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7488 (4:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7488 (4:09) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 3 monsters
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  3 monsters inside geometry (added to obje)
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  3 monsters outside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  3 monsters points outside geometry ignored
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7488 (4:09) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7488 (4:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7488 (4:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7488 (4:09) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7488 (4:09) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7488 (4:09) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7488 (4:09) ### MA [atta] T3 Attack All  trigger
@game_time 7488 (4:09) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7488 (4:09) ### MA [atta] T3 Attack All  succeeded
@game_time 7488 (4:09) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7488 (4:09) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7488 (4:09) ### MA [peas] monster 0 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 1 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 6 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 7 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 8 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 11 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 14 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 15 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 17 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 18 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 19 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 21 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 23 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 24 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 27 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 28 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 30 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 31 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 32 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 33 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 34 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 35 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 37 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 42 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 43 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 44 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 45 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 46 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 47 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 48 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 53 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 54 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 55 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 56 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 59 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 61 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 62 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 63 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 65 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 66 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 70 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 71 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 73 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 74 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 76 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 78 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 83 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 84 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 86 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 87 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 88 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 90 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 91 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 92 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 95 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 98 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 99 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 102 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 103 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 105 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 106 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 108 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 109 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 111 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 112 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 113 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 114 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 116 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 119 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 120 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 122 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 123 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 125 ambient action  trigger
@game_time 7488 (4:09) ### MA [deer] monster 128 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 131 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 132 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 133 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 134 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 135 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 137 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 139 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 143 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 144 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 147 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 151 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 152 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 156 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 157 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 158 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 159 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 161 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 163 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 164 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 169 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 170 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 175 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 177 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 178 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 180 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 182 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 183 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 184 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 185 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 186 ambient action  trigger
@game_time 7488 (4:09) ### MA [peas] monster 188 ambient action  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7520 (4:10) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7520 (4:10) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7520 (4:10) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7520 (4:10) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7520 (4:10) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7520 (4:10) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7520 (4:10) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7520 (4:10) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7520 (4:10) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7520 (4:10) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7520 (4:10) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7520 (4:10) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7520 (4:10) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7520 (4:10) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7520 (4:10) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7520 (4:10) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7520 (4:10) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7520 (4:10) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7520 (4:10) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 4 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7520 (4:10) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7520 (4:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7520 (4:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7520 (4:10) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 4 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7520 (4:10) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7520 (4:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7520 (4:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7520 (4:10) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7520 (4:10) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 7520 (4:10) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 7520 (4:10) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 7520 (4:10) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 7520 (4:10) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 7520 (4:10) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7520 (4:10) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7520 (4:10) ### MA [atta] T3 Attack All  trigger
@game_time 7520 (4:10) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7520 (4:10) ### MA [atta] T3 Attack All  succeeded
@game_time 7520 (4:10) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7520 (4:10) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7520 (4:10) ### MA [peas] monster 0 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 1 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 6 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 7 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 8 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 11 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 14 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 15 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 17 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 18 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 19 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 21 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 23 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 24 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 27 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 28 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 30 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 31 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 32 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 33 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 34 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 35 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 37 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 42 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 43 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 44 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 45 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 46 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 47 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 48 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 53 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 54 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 55 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 56 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 59 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 61 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 62 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 63 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 65 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 66 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 70 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 71 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 73 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 74 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 76 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 78 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 83 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 84 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 86 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 87 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 88 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 90 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 91 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 92 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 95 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 98 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 99 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 102 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 103 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 105 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 106 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 108 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 109 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 111 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 112 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 113 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 114 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 116 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 119 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 120 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 122 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 123 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 125 ambient action  trigger
@game_time 7520 (4:10) ### MA [deer] monster 128 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 131 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 132 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 133 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 134 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 135 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 137 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 139 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 143 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 144 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 147 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 151 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 152 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 156 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 157 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 158 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 159 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 161 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 163 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 164 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 169 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 170 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 175 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 177 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 178 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 180 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 182 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 183 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 184 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 185 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 186 ambient action  trigger
@game_time 7520 (4:10) ### MA [peas] monster 188 ambient action  trigger
@game_time 7552 (4:11) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7552 (4:11) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7552 (4:11) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7552 (4:11) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7552 (4:11) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7552 (4:11) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  found 11 monsters
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters inside geometry (added to obje)
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters outside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  11 monsters points outside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7552 (4:11) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7552 (4:11) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7552 (4:11) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7552 (4:11) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7552 (4:11) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7552 (4:11) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7552 (4:11) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7552 (4:11) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7552 (4:11) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7552 (4:11) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7552 (4:11) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7552 (4:11) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7552 (4:11) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7552 (4:11) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7552 (4:11) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7552 (4:11) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7552 (4:11) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7552 (4:11) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7552 (4:11) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7552 (4:11) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7552 (4:11) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7552 (4:11) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 6 monsters
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  6 monsters inside geometry (added to obje)
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  6 monsters outside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  6 monsters points outside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7552 (4:11) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7552 (4:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7552 (4:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7552 (4:11) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 6 monsters
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  6 monsters inside geometry (added to obje)
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  6 monsters outside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  6 monsters points outside geometry ignored
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7552 (4:11) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7552 (4:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7552 (4:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7552 (4:11) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7552 (4:11) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7552 (4:11) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7552 (4:11) ### MA [atta] T3 Attack All  trigger
@game_time 7552 (4:11) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7552 (4:11) ### MA [atta] T3 Attack All  succeeded
@game_time 7552 (4:11) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7552 (4:11) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7552 (4:11) ### MA [peas] monster 0 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 1 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 6 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 7 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 8 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 11 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 14 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 15 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 17 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 18 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 19 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 21 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 23 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 24 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 27 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 28 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 30 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 31 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 32 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 33 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 34 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 35 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 37 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 42 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 43 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 44 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 45 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 46 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 47 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 48 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 53 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 54 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 55 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 56 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 59 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 61 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 62 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 63 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 65 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 66 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 70 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 71 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 73 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 74 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 76 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 78 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 83 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 84 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 86 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 87 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 88 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 90 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 91 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 92 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 95 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 98 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 99 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 102 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 103 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 105 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 106 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 108 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 109 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 111 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 112 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 113 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 114 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 116 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 119 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 120 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 122 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 123 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 125 ambient action  trigger
@game_time 7552 (4:11) ### MA [deer] monster 128 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 131 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 132 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 133 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 134 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 135 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 137 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 139 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 143 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 144 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 147 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 151 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 152 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 156 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 157 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 158 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 159 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 161 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 163 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 164 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 169 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 170 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 175 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 177 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 178 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 180 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 182 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 183 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 184 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 185 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 186 ambient action  trigger
@game_time 7552 (4:11) ### MA [peas] monster 188 ambient action  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7584 (4:12) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7584 (4:12) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7584 (4:12) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  found 5 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters inside geometry (added to obje)
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters outside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  5 monsters points outside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7584 (4:12) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7584 (4:12) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7584 (4:12) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7584 (4:12) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7584 (4:12) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7584 (4:12) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7584 (4:12) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7584 (4:12) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7584 (4:12) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7584 (4:12) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7584 (4:12) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7584 (4:12) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7584 (4:12) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7584 (4:12) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7584 (4:12) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7584 (4:12) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 6 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  6 monsters inside geometry (added to obje)
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  6 monsters outside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  6 monsters points outside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7584 (4:12) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7584 (4:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7584 (4:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7584 (4:12) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 6 monsters
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  6 monsters inside geometry (added to obje)
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  6 monsters outside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  6 monsters points outside geometry ignored
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7584 (4:12) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7584 (4:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7584 (4:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7584 (4:12) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7584 (4:12) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7584 (4:12) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7584 (4:12) ### MA [atta] T3 Attack All  trigger
@game_time 7584 (4:12) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7584 (4:12) ### MA [atta] T3 Attack All  succeeded
@game_time 7584 (4:12) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7584 (4:12) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7584 (4:12) ### MA [peas] monster 0 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 1 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 6 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 7 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 8 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 11 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 14 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 15 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 17 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 18 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 19 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 21 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 23 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 24 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 27 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 28 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 30 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 31 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 32 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 33 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 34 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 35 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 37 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 42 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 43 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 44 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 45 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 46 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 47 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 48 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 53 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 54 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 55 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 56 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 59 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 61 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 62 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 63 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 65 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 66 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 70 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 71 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 73 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 74 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 76 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 78 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 83 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 84 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 86 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 87 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 88 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 90 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 91 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 92 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 95 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 98 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 99 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 102 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 103 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 105 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 106 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 108 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 109 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 111 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 112 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 113 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 114 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 116 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 119 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 120 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 122 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 123 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 125 ambient action  trigger
@game_time 7584 (4:12) ### MA [deer] monster 128 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 131 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 132 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 133 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 134 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 135 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 137 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 139 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 143 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 144 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 147 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 151 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 152 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 156 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 157 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 158 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 159 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 161 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 163 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 164 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 169 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 170 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 175 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 177 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 178 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 180 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 182 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 183 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 184 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 185 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 186 ambient action  trigger
@game_time 7584 (4:12) ### MA [peas] monster 188 ambient action  trigger
@game_time 7616 (4:13) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7616 (4:13) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7616 (4:13) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7616 (4:13) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7616 (4:13) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7616 (4:13) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  found 8 monsters
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  8 monsters inside geometry (added to obje)
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  8 monsters outside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  8 monsters points outside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7616 (4:13) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7616 (4:13) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7616 (4:13) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7616 (4:13) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7616 (4:13) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7616 (4:13) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7616 (4:13) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7616 (4:13) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7616 (4:13) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7616 (4:13) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7616 (4:13) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7616 (4:13) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7616 (4:13) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7616 (4:13) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7616 (4:13) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7616 (4:13) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7616 (4:13) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7616 (4:13) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7616 (4:13) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7616 (4:13) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7616 (4:13) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7616 (4:13) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 4 monsters
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7616 (4:13) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7616 (4:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7616 (4:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7616 (4:13) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 4 monsters
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7616 (4:13) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7616 (4:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7616 (4:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7616 (4:13) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7616 (4:13) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7616 (4:13) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7616 (4:13) ### MA [atta] T3 Attack All  trigger
@game_time 7616 (4:13) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7616 (4:13) ### MA [atta] T3 Attack All  succeeded
@game_time 7616 (4:13) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7616 (4:13) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7616 (4:13) ### MA [peas] monster 0 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 1 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 6 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 7 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 8 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 11 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 14 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 15 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 17 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 18 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 19 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 21 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 23 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 24 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 27 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 28 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 30 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 31 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 32 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 33 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 34 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 35 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 37 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 42 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 43 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 44 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 45 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 46 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 47 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 48 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 53 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 54 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 55 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 56 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 59 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 61 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 62 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 63 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 65 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 66 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 70 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 71 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 73 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 74 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 76 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 78 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 83 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 84 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 86 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 87 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 88 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 90 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 91 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 92 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 95 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 98 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 99 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 102 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 103 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 105 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 106 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 108 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 109 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 111 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 112 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 113 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 114 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 116 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 119 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 120 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 122 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 123 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 125 ambient action  trigger
@game_time 7616 (4:13) ### MA [deer] monster 128 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 131 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 132 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 133 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 134 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 135 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 137 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 139 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 143 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 144 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 147 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 151 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 152 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 156 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 157 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 158 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 159 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 161 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 163 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 164 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 169 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 170 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 175 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 177 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 178 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 180 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 182 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 183 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 184 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 185 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 186 ambient action  trigger
@game_time 7616 (4:13) ### MA [peas] monster 188 ambient action  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7648 (4:14) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7648 (4:14) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7648 (4:14) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  found 3 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  3 monsters inside geometry (added to obje)
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  3 monsters outside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  3 monsters points outside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7648 (4:14) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7648 (4:14) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7648 (4:14) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7648 (4:14) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7648 (4:14) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7648 (4:14) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7648 (4:14) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7648 (4:14) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7648 (4:14) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7648 (4:14) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7648 (4:14) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7648 (4:14) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7648 (4:14) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7648 (4:14) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7648 (4:14) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7648 (4:14) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 7 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  7 monsters inside geometry (added to obje)
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  7 monsters outside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  7 monsters points outside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7648 (4:14) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7648 (4:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7648 (4:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7648 (4:14) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 7 monsters
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  7 monsters inside geometry (added to obje)
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  7 monsters outside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  7 monsters points outside geometry ignored
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7648 (4:14) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7648 (4:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7648 (4:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7648 (4:14) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7648 (4:14) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7648 (4:14) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7648 (4:14) ### MA [atta] T3 Attack All  trigger
@game_time 7648 (4:14) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7648 (4:14) ### MA [atta] T3 Attack All  succeeded
@game_time 7648 (4:14) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7648 (4:14) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7648 (4:14) ### MA [peas] monster 0 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 1 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 6 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 7 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 8 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 11 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 14 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 15 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 17 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 18 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 19 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 21 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 23 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 24 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 27 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 28 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 30 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 31 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 32 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 33 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 34 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 35 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 37 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 42 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 43 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 44 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 45 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 46 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 47 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 48 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 53 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 54 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 55 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 56 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 59 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 61 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 62 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 63 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 65 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 66 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 70 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 71 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 73 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 74 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 76 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 78 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 83 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 84 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 86 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 87 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 88 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 90 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 91 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 92 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 95 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 98 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 99 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 102 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 103 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 105 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 106 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 108 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 109 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 111 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 112 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 113 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 114 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 116 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 119 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 120 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 122 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 123 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 125 ambient action  trigger
@game_time 7648 (4:14) ### MA [deer] monster 128 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 131 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 132 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 133 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 134 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 135 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 137 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 139 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 143 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 144 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 147 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 151 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 152 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 156 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 157 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 158 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 159 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 161 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 163 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 164 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 169 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 170 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 175 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 177 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 178 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 180 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 182 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 183 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 184 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 185 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 186 ambient action  trigger
@game_time 7648 (4:14) ### MA [peas] monster 188 ambient action  trigger
@game_time 7680 (4:16) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 7680 (4:16) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 7680 (4:16) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 7680 (4:16) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7680 (4:16) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7680 (4:16) ### MA [acli] Select Flame Archer  trigger
@game_time 7680 (4:16) ### MA [acli] Select Flame Archer  Activating single action
@game_time 7680 (4:16) ### MA [acli] Select Flame Archer  succeeded
@game_time 7680 (4:16) ### MA [acli] Select Flame Archer  deactivated
@game_time 7680 (4:16) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7680 (4:16) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7680 (4:16) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7680 (4:16) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  found 4 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters inside geometry (added to obje)
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters points outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7680 (4:16) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7680 (4:16) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7680 (4:16) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7680 (4:16) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7680 (4:16) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7680 (4:16) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7680 (4:16) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7680 (4:16) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7680 (4:16) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7680 (4:16) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7680 (4:16) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7680 (4:16) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7680 (4:16) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7680 (4:16) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7680 (4:16) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7680 (4:16) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7680 (4:16) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7680 (4:16) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7680 (4:16) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7680 (4:16) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7680 (4:16) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7680 (4:16) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 7680 (4:16) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 7680 (4:16) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 7680 (4:16) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 4 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 4 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  testing monsters against a circle at (32707, 36180) w/radius 9216
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  4 monsters inside geometry (added to obje)
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  4 monsters outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  0 monsters points inside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  4 monsters points outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  succeeded
@game_time 7680 (4:16) ### MA [geom] T2 Arc S1 Hold FIND TARGET  deactivated
@game_time 7680 (4:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7680 (4:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7680 (4:16) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 4 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7680 (4:16) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7680 (4:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7680 (4:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7680 (4:16) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7680 (4:16) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 7680 (4:16) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 7680 (4:16) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 7680 (4:16) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 7680 (4:16) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 7680 (4:16) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7680 (4:16) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7680 (4:16) ### MA [atta] T3 Attack All  trigger
@game_time 7680 (4:16) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7680 (4:16) ### MA [atta] T3 Attack All  succeeded
@game_time 7680 (4:16) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7680 (4:16) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7680 (4:16) ### MA [peas] monster 0 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 1 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 6 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 7 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 8 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 11 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 14 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 15 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 17 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 18 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 19 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 21 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 23 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 24 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 27 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 28 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 30 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 31 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 32 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 33 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 34 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 35 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 37 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 42 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 43 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 44 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 45 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 46 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 47 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 48 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 53 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 54 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 55 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 56 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 59 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 61 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 62 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 63 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 65 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 66 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 70 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 71 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 73 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 74 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 76 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 78 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 83 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 84 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 86 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 87 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 88 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 90 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 91 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 92 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 95 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 98 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 99 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 102 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 103 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 105 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 106 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 108 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 109 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 111 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 112 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 113 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 114 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 116 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 119 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 120 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 122 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 123 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 125 ambient action  trigger
@game_time 7680 (4:16) ### MA [deer] monster 128 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 131 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 132 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 133 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 134 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 135 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 137 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 139 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 143 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 144 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 147 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 151 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 152 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 156 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 157 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 158 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 159 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 161 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 163 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 164 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 169 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 170 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 175 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 177 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 178 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 180 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 182 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 183 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 184 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 185 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 186 ambient action  trigger
@game_time 7680 (4:16) ### MA [peas] monster 188 ambient action  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7712 (4:17) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7712 (4:17) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7712 (4:17) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  found 4 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters inside geometry (added to obje)
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters outside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters points outside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7712 (4:17) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7712 (4:17) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7712 (4:17) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7712 (4:17) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7712 (4:17) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7712 (4:17) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7712 (4:17) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7712 (4:17) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7712 (4:17) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7712 (4:17) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7712 (4:17) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7712 (4:17) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7712 (4:17) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7712 (4:17) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7712 (4:17) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7712 (4:17) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7712 (4:17) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7712 (4:17) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7712 (4:17) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 4 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7712 (4:17) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7712 (4:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7712 (4:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7712 (4:17) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 4 monsters
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7712 (4:17) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7712 (4:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7712 (4:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7712 (4:17) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7712 (4:17) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7712 (4:17) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7712 (4:17) ### MA [atta] T3 Attack All  trigger
@game_time 7712 (4:17) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7712 (4:17) ### MA [atta] T3 Attack All  succeeded
@game_time 7712 (4:17) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7712 (4:17) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7712 (4:17) ### MA [peas] monster 0 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 1 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 6 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 7 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 8 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 11 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 14 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 15 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 17 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 18 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 19 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 21 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 23 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 24 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 27 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 28 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 30 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 31 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 32 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 33 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 34 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 35 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 37 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 42 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 43 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 44 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 45 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 46 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 47 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 48 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 53 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 54 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 55 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 56 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 59 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 61 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 62 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 63 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 65 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 66 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 70 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 71 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 73 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 74 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 76 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 78 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 83 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 84 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 86 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 87 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 88 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 90 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 91 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 92 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 95 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 98 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 99 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 102 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 103 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 105 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 106 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 108 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 109 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 111 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 112 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 113 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 114 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 116 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 119 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 120 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 122 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 123 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 125 ambient action  trigger
@game_time 7712 (4:17) ### MA [deer] monster 128 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 131 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 132 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 133 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 134 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 135 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 137 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 139 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 143 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 144 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 147 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 151 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 152 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 156 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 157 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 158 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 159 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 161 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 163 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 164 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 169 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 170 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 175 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 177 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 178 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 180 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 182 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 183 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 184 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 185 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 186 ambient action  trigger
@game_time 7712 (4:17) ### MA [peas] monster 188 ambient action  trigger
@game_time 7744 (4:18) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7744 (4:18) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7744 (4:18) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7744 (4:18) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7744 (4:18) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7744 (4:18) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  found 4 monsters
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters inside geometry (added to obje)
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters outside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  4 monsters points outside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7744 (4:18) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7744 (4:18) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7744 (4:18) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7744 (4:18) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7744 (4:18) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7744 (4:18) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7744 (4:18) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7744 (4:18) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7744 (4:18) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7744 (4:18) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7744 (4:18) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7744 (4:18) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7744 (4:18) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7744 (4:18) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7744 (4:18) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7744 (4:18) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7744 (4:18) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7744 (4:18) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7744 (4:18) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7744 (4:18) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7744 (4:18) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7744 (4:18) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7744 (4:18) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7744 (4:18) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7744 (4:18) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 4 monsters
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7744 (4:18) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7744 (4:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7744 (4:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7744 (4:18) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 4 monsters
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters inside geometry (added to obje)
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters outside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  4 monsters points outside geometry ignored
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7744 (4:18) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7744 (4:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7744 (4:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7744 (4:18) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7744 (4:18) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7744 (4:18) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7744 (4:18) ### MA [atta] T3 Attack All  trigger
@game_time 7744 (4:18) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7744 (4:18) ### MA [atta] T3 Attack All  succeeded
@game_time 7744 (4:18) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7744 (4:18) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7744 (4:18) ### MA [peas] monster 0 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 1 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 6 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 7 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 8 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 11 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 14 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 15 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 17 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 18 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 19 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 21 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 23 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 24 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 27 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 28 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 30 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 31 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 32 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 33 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 34 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 35 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 37 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 42 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 43 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 44 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 45 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 46 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 47 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 48 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 53 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 54 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 55 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 56 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 59 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 61 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 62 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 63 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 65 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 66 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 70 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 71 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 73 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 74 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 76 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 78 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 83 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 84 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 86 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 87 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 88 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 90 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 91 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 92 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 95 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 98 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 99 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 102 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 103 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 105 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 106 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 108 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 109 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 111 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 112 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 113 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 114 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 116 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 119 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 120 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 122 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 123 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 125 ambient action  trigger
@game_time 7744 (4:18) ### MA [deer] monster 128 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 131 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 132 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 133 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 134 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 135 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 137 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 139 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 143 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 144 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 147 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 151 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 152 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 156 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 157 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 158 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 159 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 161 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 163 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 164 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 169 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 170 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 175 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 177 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 178 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 180 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 182 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 183 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 184 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 185 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 186 ambient action  trigger
@game_time 7744 (4:18) ### MA [peas] monster 188 ambient action  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7776 (4:19) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7776 (4:19) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7776 (4:19) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  found 2 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters inside geometry (added to obje)
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters outside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters points outside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7776 (4:19) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7776 (4:19) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7776 (4:19) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7776 (4:19) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7776 (4:19) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7776 (4:19) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7776 (4:19) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7776 (4:19) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7776 (4:19) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7776 (4:19) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7776 (4:19) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7776 (4:19) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7776 (4:19) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7776 (4:19) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7776 (4:19) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7776 (4:19) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7776 (4:19) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7776 (4:19) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7776 (4:19) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 2 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7776 (4:19) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7776 (4:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7776 (4:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7776 (4:19) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 2 monsters
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7776 (4:19) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7776 (4:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7776 (4:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7776 (4:19) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7776 (4:19) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7776 (4:19) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7776 (4:19) ### MA [atta] T3 Attack All  trigger
@game_time 7776 (4:19) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7776 (4:19) ### MA [atta] T3 Attack All  succeeded
@game_time 7776 (4:19) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7776 (4:19) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7776 (4:19) ### MA [peas] monster 0 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 1 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 6 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 7 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 8 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 11 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 14 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 15 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 17 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 18 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 19 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 21 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 23 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 24 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 27 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 28 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 30 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 31 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 32 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 33 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 34 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 35 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 37 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 42 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 43 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 44 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 45 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 46 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 47 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 48 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 53 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 54 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 55 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 56 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 59 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 61 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 62 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 63 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 65 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 66 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 70 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 71 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 73 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 74 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 76 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 78 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 83 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 84 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 86 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 87 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 88 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 90 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 91 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 92 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 95 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 98 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 99 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 102 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 103 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 105 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 106 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 108 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 109 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 111 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 112 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 113 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 114 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 116 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 119 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 120 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 122 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 123 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 125 ambient action  trigger
@game_time 7776 (4:19) ### MA [deer] monster 128 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 131 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 132 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 133 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 134 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 135 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 137 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 139 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 143 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 144 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 147 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 151 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 152 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 156 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 157 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 158 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 159 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 161 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 163 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 164 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 169 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 170 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 175 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 177 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 178 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 180 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 182 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 183 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 184 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 185 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 186 ambient action  trigger
@game_time 7776 (4:19) ### MA [peas] monster 188 ambient action  trigger
@game_time 7808 (4:20) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7808 (4:20) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7808 (4:20) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7808 (4:20) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7808 (4:20) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7808 (4:20) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  found 2 monsters
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters inside geometry (added to obje)
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters outside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters points outside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7808 (4:20) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7808 (4:20) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7808 (4:20) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7808 (4:20) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7808 (4:20) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7808 (4:20) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7808 (4:20) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7808 (4:20) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7808 (4:20) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7808 (4:20) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7808 (4:20) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7808 (4:20) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7808 (4:20) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7808 (4:20) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7808 (4:20) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7808 (4:20) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7808 (4:20) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7808 (4:20) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7808 (4:20) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7808 (4:20) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7808 (4:20) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7808 (4:20) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7808 (4:20) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7808 (4:20) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7808 (4:20) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 2 monsters
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7808 (4:20) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7808 (4:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7808 (4:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7808 (4:20) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 2 monsters
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7808 (4:20) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7808 (4:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7808 (4:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7808 (4:20) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7808 (4:20) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7808 (4:20) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7808 (4:20) ### MA [atta] T3 Attack All  trigger
@game_time 7808 (4:20) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7808 (4:20) ### MA [atta] T3 Attack All  succeeded
@game_time 7808 (4:20) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7808 (4:20) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7808 (4:20) ### MA [peas] monster 0 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 1 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 6 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 7 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 8 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 11 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 14 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 15 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 17 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 18 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 19 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 21 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 23 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 24 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 27 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 28 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 30 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 31 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 32 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 33 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 34 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 35 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 37 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 42 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 43 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 44 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 45 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 46 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 47 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 48 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 53 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 54 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 55 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 56 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 59 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 61 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 62 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 63 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 65 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 66 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 70 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 71 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 73 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 74 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 76 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 78 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 83 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 84 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 86 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 87 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 88 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 90 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 91 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 92 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 95 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 98 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 99 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 102 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 103 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 105 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 106 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 108 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 109 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 111 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 112 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 113 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 114 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 116 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 119 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 120 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 122 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 123 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 125 ambient action  trigger
@game_time 7808 (4:20) ### MA [deer] monster 128 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 131 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 132 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 133 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 134 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 135 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 137 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 139 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 143 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 144 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 147 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 151 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 152 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 156 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 157 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 158 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 159 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 161 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 163 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 164 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 169 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 170 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 175 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 177 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 178 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 180 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 182 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 183 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 184 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 185 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 186 ambient action  trigger
@game_time 7808 (4:20) ### MA [peas] monster 188 ambient action  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7840 (4:21) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7840 (4:21) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7840 (4:21) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  found 2 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters inside geometry (added to obje)
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters outside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters points outside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7840 (4:21) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7840 (4:21) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7840 (4:21) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7840 (4:21) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7840 (4:21) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7840 (4:21) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7840 (4:21) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7840 (4:21) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7840 (4:21) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7840 (4:21) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7840 (4:21) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7840 (4:21) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7840 (4:21) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7840 (4:21) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7840 (4:21) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7840 (4:21) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7840 (4:21) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7840 (4:21) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7840 (4:21) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 2 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7840 (4:21) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7840 (4:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7840 (4:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7840 (4:21) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 2 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7840 (4:21) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7840 (4:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7840 (4:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7840 (4:21) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7840 (4:21) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 7840 (4:21) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 7840 (4:21) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 7840 (4:21) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 7840 (4:21) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 7840 (4:21) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7840 (4:21) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7840 (4:21) ### MA [atta] T3 Attack All  trigger
@game_time 7840 (4:21) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7840 (4:21) ### MA [atta] T3 Attack All  succeeded
@game_time 7840 (4:21) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7840 (4:21) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7840 (4:21) ### MA [peas] monster 0 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 1 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 6 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 7 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 8 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 11 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 14 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 15 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 17 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 18 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 19 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 21 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 23 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 24 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 27 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 28 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 30 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 31 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 32 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 33 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 34 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 35 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 37 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 42 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 43 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 44 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 45 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 46 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 47 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 48 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 53 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 54 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 55 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 56 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 59 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 61 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 62 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 63 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 65 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 66 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 70 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 71 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 73 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 74 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 76 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 78 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 83 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 84 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 86 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 87 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 88 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 90 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 91 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 92 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 95 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 98 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 99 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 102 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 103 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 105 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 106 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 108 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 109 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 111 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 112 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 113 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 114 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 116 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 119 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 120 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 122 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 123 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 125 ambient action  trigger
@game_time 7840 (4:21) ### MA [deer] monster 128 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 131 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 132 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 133 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 134 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 135 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 137 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 139 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 143 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 144 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 147 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 151 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 152 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 156 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 157 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 158 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 159 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 161 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 163 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 164 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 169 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 170 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 175 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 177 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 178 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 180 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 182 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 183 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 184 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 185 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 186 ambient action  trigger
@game_time 7840 (4:21) ### MA [peas] monster 188 ambient action  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7872 (4:22) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7872 (4:22) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7872 (4:22) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7872 (4:22) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7872 (4:22) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7872 (4:22) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7872 (4:22) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  found 2 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters inside geometry (added to obje)
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters outside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  2 monsters points outside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7872 (4:22) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7872 (4:22) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7872 (4:22) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7872 (4:22) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7872 (4:22) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7872 (4:22) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7872 (4:22) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7872 (4:22) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7872 (4:22) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7872 (4:22) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7872 (4:22) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7872 (4:22) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7872 (4:22) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7872 (4:22) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7872 (4:22) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7872 (4:22) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7872 (4:22) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7872 (4:22) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7872 (4:22) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7872 (4:22) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7872 (4:22) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 2 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7872 (4:22) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7872 (4:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7872 (4:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7872 (4:22) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 2 monsters
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters inside geometry (added to obje)
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters outside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  2 monsters points outside geometry ignored
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7872 (4:22) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7872 (4:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7872 (4:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7872 (4:22) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7872 (4:22) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7872 (4:22) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7872 (4:22) ### MA [atta] T3 Attack All  trigger
@game_time 7872 (4:22) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7872 (4:22) ### MA [atta] T3 Attack All  succeeded
@game_time 7872 (4:22) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7872 (4:22) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7872 (4:22) ### MA [peas] monster 0 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 1 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 6 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 7 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 8 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 11 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 14 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 15 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 17 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 18 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 19 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 21 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 23 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 24 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 27 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 28 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 30 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 31 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 32 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 33 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 34 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 35 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 37 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 42 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 43 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 44 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 45 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 46 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 47 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 48 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 53 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 54 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 55 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 56 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 59 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 61 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 62 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 63 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 65 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 66 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 70 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 71 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 73 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 74 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 76 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 78 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 83 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 84 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 86 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 87 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 88 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 90 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 91 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 92 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 95 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 98 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 99 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 102 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 103 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 105 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 106 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 108 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 109 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 111 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 112 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 113 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 114 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 116 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 119 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 120 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 122 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 123 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 125 ambient action  trigger
@game_time 7872 (4:22) ### MA [deer] monster 128 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 131 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 132 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 133 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 134 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 135 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 137 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 139 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 143 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 144 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 147 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 151 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 152 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 156 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 157 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 158 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 159 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 161 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 163 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 164 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 169 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 170 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 175 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 177 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 178 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 180 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 182 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 183 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 184 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 185 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 186 ambient action  trigger
@game_time 7872 (4:22) ### MA [peas] monster 188 ambient action  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7904 (4:23) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7904 (4:23) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7904 (4:23) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  found 1 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  1 monsters inside geometry (added to obje)
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  1 monsters outside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  1 monsters points outside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7904 (4:23) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7904 (4:23) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7904 (4:23) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7904 (4:23) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7904 (4:23) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7904 (4:23) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7904 (4:23) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7904 (4:23) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7904 (4:23) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7904 (4:23) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7904 (4:23) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7904 (4:23) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7904 (4:23) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7904 (4:23) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7904 (4:23) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7904 (4:23) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7904 (4:23) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7904 (4:23) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7904 (4:23) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 1 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7904 (4:23) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7904 (4:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7904 (4:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7904 (4:23) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 1 monsters
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7904 (4:23) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7904 (4:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7904 (4:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7904 (4:23) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7904 (4:23) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7904 (4:23) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7904 (4:23) ### MA [atta] T3 Attack All  trigger
@game_time 7904 (4:23) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7904 (4:23) ### MA [atta] T3 Attack All  succeeded
@game_time 7904 (4:23) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7904 (4:23) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7904 (4:23) ### MA [peas] monster 0 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 1 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 6 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 7 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 8 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 11 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 14 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 15 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 17 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 18 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 19 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 21 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 23 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 24 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 27 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 28 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 30 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 31 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 32 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 33 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 34 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 35 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 37 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 42 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 43 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 44 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 45 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 46 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 47 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 48 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 53 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 54 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 55 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 56 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 59 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 61 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 62 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 63 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 65 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 66 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 70 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 71 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 73 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 74 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 76 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 78 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 83 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 84 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 86 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 87 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 88 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 90 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 91 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 92 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 95 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 98 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 99 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 102 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 103 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 105 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 106 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 108 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 109 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 111 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 112 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 113 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 114 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 116 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 119 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 120 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 122 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 123 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 125 ambient action  trigger
@game_time 7904 (4:23) ### MA [deer] monster 128 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 131 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 132 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 133 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 134 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 135 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 137 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 139 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 143 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 144 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 147 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 151 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 152 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 156 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 157 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 158 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 159 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 161 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 163 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 164 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 169 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 170 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 175 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 177 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 178 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 180 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 182 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 183 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 184 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 185 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 186 ambient action  trigger
@game_time 7904 (4:23) ### MA [peas] monster 188 ambient action  trigger
@game_time 7936 (4:24) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7936 (4:24) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7936 (4:24) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7936 (4:24) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7936 (4:24) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7936 (4:24) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  found 1 monsters
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters inside geometry (added to obje)
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters outside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  0 monsters points inside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  1 monsters points outside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  succeeded
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  found 1 monsters
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  testing monsters against a circle at (32707, 36180) w/radius 10240
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  1 monsters inside geometry (added to obje)
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  1 monsters outside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  0 monsters points inside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  1 monsters points outside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  succeeded
@game_time 7936 (4:24) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7936 (4:24) ### MA [atta] T2 Archer Protocol 1b Target  trigger
@game_time 7936 (4:24) ### MA [atta] T2 Archer Protocol 1b Target  failed
@game_time 7936 (4:24) ### MA [atta] T2 Archer Protocol 1b Target  deactivated
@game_time 7936 (4:24) ### MA [atta] T2 Archer Protocol 1c Target  trigger
@game_time 7936 (4:24) ### MA [atta] T2 Archer Protocol 1c Target  failed
@game_time 7936 (4:24) ### MA [atta] T2 Archer Protocol 1c Target  deactivated
@game_time 7936 (4:24) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7936 (4:24) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7936 (4:24) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7936 (4:24) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7936 (4:24) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7936 (4:24) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7936 (4:24) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7936 (4:24) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7936 (4:24) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7936 (4:24) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7936 (4:24) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7936 (4:24) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7936 (4:24) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7936 (4:24) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7936 (4:24) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7936 (4:24) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7936 (4:24) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7936 (4:24) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 1 monsters
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  succeeded
@game_time 7936 (4:24) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7936 (4:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  trigger
@game_time 7936 (4:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  failed
@game_time 7936 (4:24) ### MA [atta] T2 Arc S1 Hold ATTACK TARGET  deactivated
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 1 monsters
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  testing monsters against a circle at (32707, 36180) w/radius 10752
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters inside geometry (added to obje)
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters outside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  0 monsters points inside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  1 monsters points outside geometry ignored
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  succeeded
@game_time 7936 (4:24) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7936 (4:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  trigger
@game_time 7936 (4:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  failed
@game_time 7936 (4:24) ### MA [atta] T2 Arc P1 Hold ATTACK TARGET  deactivated
@game_time 7936 (4:24) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7936 (4:24) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7936 (4:24) ### MA [atta] T3 Attack All  trigger
@game_time 7936 (4:24) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7936 (4:24) ### MA [atta] T3 Attack All  succeeded
@game_time 7936 (4:24) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7936 (4:24) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7936 (4:24) ### MA [peas] monster 0 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 1 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 6 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 7 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 8 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 11 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 14 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 15 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 17 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 18 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 19 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 21 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 23 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 24 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 27 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 28 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 30 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 31 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 32 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 33 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 34 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 35 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 37 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 42 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 43 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 44 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 45 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 46 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 47 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 48 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 53 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 54 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 55 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 56 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 59 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 61 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 62 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 63 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 65 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 66 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 70 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 71 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 73 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 74 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 76 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 78 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 83 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 84 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 86 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 87 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 88 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 90 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 91 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 92 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 95 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 98 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 99 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 102 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 103 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 105 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 106 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 108 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 109 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 111 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 112 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 113 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 114 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 116 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 119 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 120 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 122 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 123 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 125 ambient action  trigger
@game_time 7936 (4:24) ### MA [deer] monster 128 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 131 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 132 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 133 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 134 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 135 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 137 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 139 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 143 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 144 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 147 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 151 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 152 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 156 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 157 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 158 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 159 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 161 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 163 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 164 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 169 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 170 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 175 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 177 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 178 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 180 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 182 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 183 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 184 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 185 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 186 ambient action  trigger
@game_time 7936 (4:24) ### MA [peas] monster 188 ambient action  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 7968 (4:25) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 7968 (4:25) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 7968 (4:25) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 7968 (4:25) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 7968 (4:25) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 7968 (4:25) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 7968 (4:25) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 7968 (4:25) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 7968 (4:25) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 7968 (4:25) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 7968 (4:25) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 7968 (4:25) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 7968 (4:25) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 7968 (4:25) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 7968 (4:25) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 7968 (4:25) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 7968 (4:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  failed
@game_time 7968 (4:25) ### MA [geom] T2 Arc S1 Hold FIND Weak  deactivated
@game_time 7968 (4:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 7968 (4:25) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 7968 (4:25) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 7968 (4:25) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 7968 (4:25) ### MA [atta] T3 Attack All  trigger
@game_time 7968 (4:25) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 7968 (4:25) ### MA [atta] T3 Attack All  succeeded
@game_time 7968 (4:25) ### MA [tuni] t0 test jman cmd  trigger
@game_time 7968 (4:25) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 7968 (4:25) ### MA [peas] monster 0 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 1 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 6 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 7 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 8 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 11 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 14 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 15 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 17 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 18 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 19 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 21 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 23 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 24 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 27 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 28 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 30 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 31 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 32 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 33 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 34 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 35 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 37 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 42 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 43 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 44 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 45 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 46 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 47 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 48 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 53 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 54 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 55 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 56 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 59 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 61 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 62 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 63 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 65 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 66 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 70 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 71 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 73 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 74 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 76 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 78 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 83 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 84 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 86 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 87 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 88 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 90 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 91 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 92 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 95 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 98 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 99 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 102 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 103 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 105 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 106 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 108 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 109 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 111 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 112 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 113 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 114 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 116 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 119 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 120 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 122 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 123 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 125 ambient action  trigger
@game_time 7968 (4:25) ### MA [deer] monster 128 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 131 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 132 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 133 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 134 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 135 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 137 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 139 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 143 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 144 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 147 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 151 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 152 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 156 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 157 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 158 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 159 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 161 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 163 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 164 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 169 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 170 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 175 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 177 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 178 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 180 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 182 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 183 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 184 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 185 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 186 ambient action  trigger
@game_time 7968 (4:25) ### MA [peas] monster 188 ambient action  trigger
@game_time 8000 (4:26) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8000 (4:26) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8000 (4:26) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8000 (4:26) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8000 (4:26) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8000 (4:26) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8000 (4:26) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8000 (4:26) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8000 (4:26) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8000 (4:26) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8000 (4:26) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8000 (4:26) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8000 (4:26) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8000 (4:26) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8000 (4:26) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8000 (4:26) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8000 (4:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8000 (4:26) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8000 (4:26) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 8000 (4:26) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 8000 (4:26) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 8000 (4:26) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 8000 (4:26) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 8000 (4:26) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 8000 (4:26) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8000 (4:26) ### MA [atta] T3 Attack All  trigger
@game_time 8000 (4:26) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8000 (4:26) ### MA [atta] T3 Attack All  succeeded
@game_time 8000 (4:26) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8000 (4:26) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8000 (4:26) ### MA [peas] monster 0 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 1 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 6 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 7 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 8 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 11 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 14 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 15 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 17 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 18 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 19 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 21 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 23 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 24 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 27 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 28 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 30 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 31 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 32 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 33 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 34 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 35 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 37 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 42 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 43 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 44 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 45 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 46 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 47 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 48 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 53 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 54 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 55 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 56 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 59 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 61 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 62 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 63 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 65 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 66 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 70 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 71 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 73 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 74 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 76 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 78 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 83 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 84 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 86 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 87 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 88 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 90 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 91 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 92 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 95 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 98 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 99 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 102 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 103 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 105 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 106 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 108 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 109 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 111 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 112 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 113 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 114 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 116 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 119 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 120 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 122 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 123 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 125 ambient action  trigger
@game_time 8000 (4:26) ### MA [deer] monster 128 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 131 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 132 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 133 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 134 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 135 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 137 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 139 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 143 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 144 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 147 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 151 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 152 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 156 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 157 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 158 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 159 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 161 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 163 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 164 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 169 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 170 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 175 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 177 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 178 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 180 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 182 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 183 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 184 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 185 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 186 ambient action  trigger
@game_time 8000 (4:26) ### MA [peas] monster 188 ambient action  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 8032 (4:27) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8032 (4:27) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8032 (4:27) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8032 (4:27) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8032 (4:27) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8032 (4:27) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8032 (4:27) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8032 (4:27) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8032 (4:27) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8032 (4:27) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8032 (4:27) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8032 (4:27) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8032 (4:27) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8032 (4:27) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8032 (4:27) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8032 (4:27) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8032 (4:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8032 (4:27) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8032 (4:27) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 8032 (4:27) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8032 (4:27) ### MA [atta] T3 Attack All  trigger
@game_time 8032 (4:27) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8032 (4:27) ### MA [atta] T3 Attack All  succeeded
@game_time 8032 (4:27) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8032 (4:27) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8032 (4:27) ### MA [peas] monster 0 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 1 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 6 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 7 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 8 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 11 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 14 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 15 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 17 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 18 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 19 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 21 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 23 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 24 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 27 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 28 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 30 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 31 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 32 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 33 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 34 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 35 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 37 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 42 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 43 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 44 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 45 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 46 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 47 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 48 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 53 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 54 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 55 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 56 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 59 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 61 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 62 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 63 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 65 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 66 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 70 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 71 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 73 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 74 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 76 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 78 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 83 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 84 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 86 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 87 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 88 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 90 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 91 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 92 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 95 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 98 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 99 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 102 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 103 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 105 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 106 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 108 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 109 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 111 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 112 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 113 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 114 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 116 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 119 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 120 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 122 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 123 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 125 ambient action  trigger
@game_time 8032 (4:27) ### MA [deer] monster 128 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 131 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 132 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 133 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 134 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 135 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 137 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 139 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 143 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 144 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 147 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 151 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 152 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 156 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 157 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 158 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 159 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 161 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 163 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 164 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 169 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 170 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 175 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 177 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 178 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 180 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 182 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 183 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 184 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 185 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 186 ambient action  trigger
@game_time 8032 (4:27) ### MA [peas] monster 188 ambient action  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8064 (4:28) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8064 (4:28) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8064 (4:28) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8064 (4:28) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8064 (4:28) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8064 (4:28) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8064 (4:28) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8064 (4:28) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8064 (4:28) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8064 (4:28) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8064 (4:28) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8064 (4:28) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8064 (4:28) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8064 (4:28) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8064 (4:28) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8064 (4:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8064 (4:28) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8064 (4:28) ### MA [tuni] IF T1 Eliminated  trigger
@game_time 8064 (4:28) ### MA [tuni] IF T1 Eliminated  count: 0<1
@game_time 8064 (4:28) ### MA [tuni] IF T1 Eliminated  test action successful
@game_time 8064 (4:28) ### MA [tuni] IF T1 Eliminated  succeeded
@game_time 8064 (4:28) ### MA [tuni] IF T1 Eliminated  deactivated
@game_time 8064 (4:28) ### MA [endg] THEN PlayerLoses  trigger
@game_time 8064 (4:28) ### MA [endg] THEN PlayerLoses  team 1 victory (endgame_state==#3
@game_time 8064 (4:28) ### MA [endg] THEN PlayerLoses  deactivated
@game_time 8064 (4:28) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8064 (4:28) ### MA [soun] Game Over  trigger
@game_time 8064 (4:28) ### MA [soun] Game Over  succeeded
@game_time 8064 (4:28) ### MA [soun] Game Over  deactivated
@game_time 8064 (4:28) ### MA [atta] T3 Attack All  trigger
@game_time 8064 (4:28) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8064 (4:28) ### MA [atta] T3 Attack All  succeeded
@game_time 8064 (4:28) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8064 (4:28) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8064 (4:28) ### MA [peas] monster 0 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 1 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 6 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 7 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 8 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 11 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 14 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 15 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 17 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 18 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 19 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 21 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 23 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 24 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 27 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 28 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 30 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 31 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 32 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 33 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 34 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 35 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 37 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 42 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 43 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 44 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 45 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 46 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 47 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 48 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 53 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 54 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 55 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 56 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 59 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 61 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 62 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 63 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 65 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 66 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 70 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 71 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 73 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 74 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 76 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 78 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 83 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 84 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 86 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 87 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 88 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 90 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 91 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 92 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 95 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 98 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 99 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 102 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 103 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 105 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 106 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 108 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 109 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 111 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 112 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 113 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 114 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 116 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 119 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 120 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 122 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 123 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 125 ambient action  trigger
@game_time 8064 (4:28) ### MA [deer] monster 128 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 131 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 132 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 133 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 134 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 135 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 137 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 139 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 143 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 144 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 147 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 151 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 152 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 156 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 157 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 158 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 159 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 161 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 163 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 164 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 169 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 170 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 175 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 177 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 178 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 180 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 182 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 183 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 184 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 185 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 186 ambient action  trigger
@game_time 8064 (4:28) ### MA [peas] monster 188 ambient action  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 8096 (4:29) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8096 (4:29) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8096 (4:29) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8096 (4:29) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8096 (4:29) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8096 (4:29) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8096 (4:29) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8096 (4:29) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8096 (4:29) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8096 (4:29) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8096 (4:29) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8096 (4:29) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8096 (4:29) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8096 (4:29) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8096 (4:29) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8096 (4:29) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8096 (4:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8096 (4:29) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8096 (4:29) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8096 (4:29) ### MA [atta] T3 Attack All  trigger
@game_time 8096 (4:29) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8096 (4:29) ### MA [atta] T3 Attack All  succeeded
@game_time 8096 (4:29) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8096 (4:29) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8096 (4:29) ### MA [peas] monster 0 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 1 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 6 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 7 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 8 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 11 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 14 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 15 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 17 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 18 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 19 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 21 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 23 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 24 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 27 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 28 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 30 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 31 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 32 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 33 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 34 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 35 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 37 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 42 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 43 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 44 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 45 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 46 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 47 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 48 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 53 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 54 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 55 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 56 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 59 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 61 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 62 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 63 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 65 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 66 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 70 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 71 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 73 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 74 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 76 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 78 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 83 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 84 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 86 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 87 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 88 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 90 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 91 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 92 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 95 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 98 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 99 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 102 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 103 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 105 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 106 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 108 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 109 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 111 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 112 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 113 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 114 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 116 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 119 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 120 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 122 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 123 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 125 ambient action  trigger
@game_time 8096 (4:29) ### MA [deer] monster 128 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 131 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 132 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 133 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 134 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 135 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 137 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 139 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 143 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 144 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 147 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 151 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 152 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 156 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 157 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 158 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 159 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 161 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 163 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 164 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 169 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 170 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 175 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 177 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 178 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 180 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 182 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 183 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 184 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 185 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 186 ambient action  trigger
@game_time 8096 (4:29) ### MA [peas] monster 188 ambient action  trigger
@game_time 8128 (4:30) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8128 (4:30) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8128 (4:30) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8128 (4:30) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8128 (4:30) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8128 (4:30) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8128 (4:30) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8128 (4:30) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8128 (4:30) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8128 (4:30) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8128 (4:30) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8128 (4:30) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8128 (4:30) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8128 (4:30) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8128 (4:30) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8128 (4:30) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8128 (4:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8128 (4:30) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8128 (4:30) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8128 (4:30) ### MA [atta] T3 Attack All  trigger
@game_time 8128 (4:30) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8128 (4:30) ### MA [atta] T3 Attack All  succeeded
@game_time 8128 (4:30) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8128 (4:30) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8128 (4:30) ### MA [peas] monster 0 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 1 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 6 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 7 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 8 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 11 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 14 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 15 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 17 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 18 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 19 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 21 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 23 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 24 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 27 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 28 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 30 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 31 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 32 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 33 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 34 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 35 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 37 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 42 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 43 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 44 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 45 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 46 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 47 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 48 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 53 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 54 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 55 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 56 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 59 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 61 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 62 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 63 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 65 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 66 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 70 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 71 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 73 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 74 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 76 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 78 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 83 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 84 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 86 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 87 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 88 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 90 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 91 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 92 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 95 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 98 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 99 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 102 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 103 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 105 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 106 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 108 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 109 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 111 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 112 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 113 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 114 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 116 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 119 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 120 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 122 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 123 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 125 ambient action  trigger
@game_time 8128 (4:30) ### MA [deer] monster 128 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 131 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 132 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 133 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 134 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 135 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 137 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 139 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 143 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 144 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 147 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 151 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 152 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 156 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 157 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 158 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 159 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 161 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 163 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 164 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 169 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 170 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 175 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 177 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 178 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 180 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 182 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 183 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 184 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 185 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 186 ambient action  trigger
@game_time 8128 (4:30) ### MA [peas] monster 188 ambient action  trigger
@game_time 8160 (4:32) ### MA [acli] T2 Hold Strategy Driver  trigger
@game_time 8160 (4:32) ### MA [acli] T2 Hold Strategy Driver  Activating all actions
@game_time 8160 (4:32) ### MA [acli] T2 Hold Strategy Driver  succeeded
@game_time 8160 (4:32) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 8160 (4:32) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 8160 (4:32) ### MA [acli] Select Flame Archer  trigger
@game_time 8160 (4:32) ### MA [acli] Select Flame Archer  Activating single action
@game_time 8160 (4:32) ### MA [acli] Select Flame Archer  succeeded
@game_time 8160 (4:32) ### MA [acli] Select Flame Archer  deactivated
@game_time 8160 (4:32) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8160 (4:32) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8160 (4:32) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8160 (4:32) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8160 (4:32) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8160 (4:32) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8160 (4:32) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8160 (4:32) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8160 (4:32) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8160 (4:32) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8160 (4:32) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8160 (4:32) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8160 (4:32) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8160 (4:32) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8160 (4:32) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8160 (4:32) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8160 (4:32) ### MA [acli] T2 Arc S1 Hold  trigger
@game_time 8160 (4:32) ### MA [acli] T2 Arc S1 Hold  Activating all actions
@game_time 8160 (4:32) ### MA [acli] T2 Arc S1 Hold  succeeded
@game_time 8160 (4:32) ### MA [acli] T2 Arc S1 Hold  deactivated
@game_time 8160 (4:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8160 (4:32) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8160 (4:32) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 8160 (4:32) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 8160 (4:32) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 8160 (4:32) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 8160 (4:32) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 8160 (4:32) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8160 (4:32) ### MA [atta] T3 Attack All  trigger
@game_time 8160 (4:32) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8160 (4:32) ### MA [atta] T3 Attack All  succeeded
@game_time 8160 (4:32) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8160 (4:32) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8160 (4:32) ### MA [peas] monster 0 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 1 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 6 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 7 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 8 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 11 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 14 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 15 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 17 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 18 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 19 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 21 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 23 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 24 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 27 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 28 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 30 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 31 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 32 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 33 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 34 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 35 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 37 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 42 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 43 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 44 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 45 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 46 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 47 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 48 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 53 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 54 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 55 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 56 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 59 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 61 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 62 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 63 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 65 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 66 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 70 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 71 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 73 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 74 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 76 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 78 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 83 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 84 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 86 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 87 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 88 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 90 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 91 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 92 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 95 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 98 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 99 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 102 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 103 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 105 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 106 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 108 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 109 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 111 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 112 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 113 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 114 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 116 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 119 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 120 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 122 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 123 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 125 ambient action  trigger
@game_time 8160 (4:32) ### MA [deer] monster 128 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 131 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 132 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 133 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 134 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 135 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 137 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 139 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 143 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 144 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 147 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 151 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 152 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 156 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 157 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 158 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 159 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 161 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 163 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 164 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 169 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 170 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 175 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 177 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 178 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 180 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 182 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 183 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 184 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 185 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 186 ambient action  trigger
@game_time 8160 (4:32) ### MA [peas] monster 188 ambient action  trigger
@game_time 8192 (4:33) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8192 (4:33) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8192 (4:33) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8192 (4:33) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8192 (4:33) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8192 (4:33) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8192 (4:33) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8192 (4:33) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8192 (4:33) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8192 (4:33) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8192 (4:33) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8192 (4:33) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8192 (4:33) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8192 (4:33) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8192 (4:33) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8192 (4:33) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8192 (4:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8192 (4:33) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8192 (4:33) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8192 (4:33) ### MA [atta] T3 Attack All  trigger
@game_time 8192 (4:33) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8192 (4:33) ### MA [atta] T3 Attack All  succeeded
@game_time 8192 (4:33) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8192 (4:33) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8192 (4:33) ### MA [peas] monster 0 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 1 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 6 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 7 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 8 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 11 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 14 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 15 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 17 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 18 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 19 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 21 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 23 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 24 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 27 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 28 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 30 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 31 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 32 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 33 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 34 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 35 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 37 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 42 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 43 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 44 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 45 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 46 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 47 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 48 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 53 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 54 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 55 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 56 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 59 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 61 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 62 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 63 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 65 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 66 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 70 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 71 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 73 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 74 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 76 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 78 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 83 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 84 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 86 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 87 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 88 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 90 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 91 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 92 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 95 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 98 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 99 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 102 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 103 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 105 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 106 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 108 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 109 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 111 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 112 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 113 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 114 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 116 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 119 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 120 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 122 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 123 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 125 ambient action  trigger
@game_time 8192 (4:33) ### MA [deer] monster 128 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 131 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 132 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 133 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 134 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 135 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 137 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 139 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 143 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 144 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 147 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 151 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 152 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 156 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 157 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 158 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 159 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 161 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 163 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 164 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 169 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 170 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 175 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 177 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 178 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 180 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 182 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 183 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 184 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 185 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 186 ambient action  trigger
@game_time 8192 (4:33) ### MA [peas] monster 188 ambient action  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 8224 (4:34) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8224 (4:34) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8224 (4:34) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8224 (4:34) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8224 (4:34) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8224 (4:34) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8224 (4:34) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8224 (4:34) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8224 (4:34) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8224 (4:34) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8224 (4:34) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8224 (4:34) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8224 (4:34) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8224 (4:34) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8224 (4:34) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8224 (4:34) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8224 (4:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8224 (4:34) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8224 (4:34) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8224 (4:34) ### MA [atta] T3 Attack All  trigger
@game_time 8224 (4:34) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8224 (4:34) ### MA [atta] T3 Attack All  succeeded
@game_time 8224 (4:34) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8224 (4:34) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8224 (4:34) ### MA [peas] monster 0 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 1 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 6 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 7 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 8 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 11 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 14 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 15 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 17 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 18 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 19 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 21 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 23 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 24 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 27 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 28 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 30 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 31 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 32 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 33 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 34 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 35 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 37 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 42 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 43 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 44 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 45 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 46 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 47 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 48 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 53 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 54 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 55 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 56 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 59 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 61 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 62 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 63 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 65 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 66 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 70 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 71 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 73 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 74 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 76 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 78 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 83 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 84 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 86 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 87 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 88 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 90 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 91 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 92 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 95 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 98 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 99 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 102 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 103 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 105 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 106 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 108 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 109 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 111 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 112 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 113 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 114 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 116 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 119 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 120 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 122 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 123 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 125 ambient action  trigger
@game_time 8224 (4:34) ### MA [deer] monster 128 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 131 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 132 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 133 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 134 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 135 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 137 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 139 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 143 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 144 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 147 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 151 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 152 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 156 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 157 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 158 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 159 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 161 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 163 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 164 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 169 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 170 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 175 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 177 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 178 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 180 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 182 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 183 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 184 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 185 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 186 ambient action  trigger
@game_time 8224 (4:34) ### MA [peas] monster 188 ambient action  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8256 (4:35) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8256 (4:35) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8256 (4:35) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8256 (4:35) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8256 (4:35) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8256 (4:35) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8256 (4:35) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8256 (4:35) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8256 (4:35) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8256 (4:35) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8256 (4:35) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8256 (4:35) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8256 (4:35) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8256 (4:35) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8256 (4:35) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8256 (4:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8256 (4:35) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8256 (4:35) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8256 (4:35) ### MA [atta] T3 Attack All  trigger
@game_time 8256 (4:35) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8256 (4:35) ### MA [atta] T3 Attack All  succeeded
@game_time 8256 (4:35) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8256 (4:35) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8256 (4:35) ### MA [peas] monster 0 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 1 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 6 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 7 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 8 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 11 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 14 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 15 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 17 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 18 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 19 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 21 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 23 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 24 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 27 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 28 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 30 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 31 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 32 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 33 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 34 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 35 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 37 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 42 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 43 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 44 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 45 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 46 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 47 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 48 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 53 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 54 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 55 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 56 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 59 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 61 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 62 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 63 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 65 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 66 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 70 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 71 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 73 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 74 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 76 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 78 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 83 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 84 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 86 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 87 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 88 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 90 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 91 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 92 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 95 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 98 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 99 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 102 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 103 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 105 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 106 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 108 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 109 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 111 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 112 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 113 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 114 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 116 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 119 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 120 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 122 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 123 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 125 ambient action  trigger
@game_time 8256 (4:35) ### MA [deer] monster 128 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 131 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 132 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 133 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 134 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 135 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 137 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 139 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 143 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 144 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 147 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 151 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 152 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 156 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 157 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 158 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 159 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 161 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 163 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 164 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 169 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 170 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 175 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 177 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 178 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 180 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 182 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 183 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 184 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 185 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 186 ambient action  trigger
@game_time 8256 (4:35) ### MA [peas] monster 188 ambient action  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 8288 (4:36) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8288 (4:36) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8288 (4:36) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8288 (4:36) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8288 (4:36) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8288 (4:36) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8288 (4:36) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8288 (4:36) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8288 (4:36) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8288 (4:36) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8288 (4:36) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8288 (4:36) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8288 (4:36) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8288 (4:36) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8288 (4:36) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8288 (4:36) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8288 (4:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8288 (4:36) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8288 (4:36) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8288 (4:36) ### MA [atta] T3 Attack All  trigger
@game_time 8288 (4:36) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8288 (4:36) ### MA [atta] T3 Attack All  succeeded
@game_time 8288 (4:36) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8288 (4:36) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8288 (4:36) ### MA [peas] monster 0 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 1 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 6 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 7 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 8 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 11 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 14 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 15 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 17 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 18 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 19 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 21 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 23 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 24 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 27 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 28 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 30 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 31 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 32 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 33 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 34 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 35 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 37 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 42 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 43 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 44 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 45 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 46 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 47 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 48 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 53 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 54 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 55 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 56 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 59 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 61 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 62 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 63 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 65 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 66 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 70 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 71 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 73 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 74 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 76 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 78 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 83 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 84 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 86 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 87 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 88 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 90 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 91 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 92 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 95 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 98 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 99 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 102 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 103 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 105 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 106 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 108 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 109 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 111 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 112 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 113 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 114 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 116 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 119 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 120 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 122 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 123 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 125 ambient action  trigger
@game_time 8288 (4:36) ### MA [deer] monster 128 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 131 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 132 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 133 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 134 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 135 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 137 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 139 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 143 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 144 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 147 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 151 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 152 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 156 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 157 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 158 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 159 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 161 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 163 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 164 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 169 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 170 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 175 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 177 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 178 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 180 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 182 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 183 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 184 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 185 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 186 ambient action  trigger
@game_time 8288 (4:36) ### MA [peas] monster 188 ambient action  trigger
@game_time 8320 (4:37) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8320 (4:37) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8320 (4:37) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8320 (4:37) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8320 (4:37) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8320 (4:37) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8320 (4:37) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8320 (4:37) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8320 (4:37) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8320 (4:37) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8320 (4:37) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8320 (4:37) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8320 (4:37) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8320 (4:37) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8320 (4:37) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8320 (4:37) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8320 (4:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8320 (4:37) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8320 (4:37) ### MA [geom] T2 Less Than 5 Melee  trigger
@game_time 8320 (4:37) ### MA [geom] T2 Less Than 5 Melee  found 0 monsters
@game_time 8320 (4:37) ### MA [geom] T2 Less Than 5 Melee  nothing to test against!
@game_time 8320 (4:37) ### MA [atta] Bring T2 Dwarf Into Battle  trigger
@game_time 8320 (4:37) ### MA [atta] Bring T2 Dwarf Into Battle  deactivated
@game_time 8320 (4:37) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8320 (4:37) ### MA [atta] T3 Attack All  trigger
@game_time 8320 (4:37) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8320 (4:37) ### MA [atta] T3 Attack All  succeeded
@game_time 8320 (4:37) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8320 (4:37) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8320 (4:37) ### MA [peas] monster 0 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 1 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 6 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 7 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 8 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 11 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 14 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 15 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 17 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 18 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 19 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 21 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 23 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 24 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 27 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 28 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 30 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 31 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 32 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 33 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 34 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 35 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 37 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 42 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 43 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 44 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 45 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 46 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 47 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 48 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 53 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 54 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 55 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 56 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 59 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 61 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 62 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 63 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 65 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 66 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 70 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 71 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 73 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 74 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 76 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 78 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 83 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 84 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 86 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 87 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 88 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 90 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 91 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 92 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 95 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 98 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 99 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 102 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 103 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 105 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 106 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 108 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 109 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 111 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 112 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 113 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 114 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 116 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 119 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 120 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 122 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 123 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 125 ambient action  trigger
@game_time 8320 (4:37) ### MA [deer] monster 128 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 131 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 132 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 133 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 134 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 135 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 137 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 139 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 143 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 144 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 147 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 151 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 152 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 156 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 157 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 158 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 159 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 161 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 163 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 164 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 169 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 170 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 175 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 177 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 178 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 180 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 182 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 183 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 184 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 185 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 186 ambient action  trigger
@game_time 8320 (4:37) ### MA [peas] monster 188 ambient action  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Styg Inter Rad Strobe  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Styg Inter Rad Strobe  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Styg Inter Rad Strobe  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Hold Styg Strobe  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Hold Styg Strobe  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Hold Styg Strobe  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 War Inter Rad Strobe  trigger
@game_time 8352 (4:38) ### MA [geom] T2 War Inter Rad Strobe  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 War Inter Rad Strobe  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Hold War Strobe  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Hold War Strobe  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Hold War Strobe  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Hold Ghol Arc Strobe  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Hold Ghol Arc Strobe  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Hold Ghol Arc Strobe  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] Make T2 Archer2 the Pyro  trigger
@game_time 8352 (4:38) ### MA [geom] Make T2 Archer2 the Pyro  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] Make T2 Archer2 the Pyro  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] Make T2 Archer3 the Pyro  trigger
@game_time 8352 (4:38) ### MA [geom] Make T2 Archer3 the Pyro  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] Make T2 Archer3 the Pyro  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1a  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1a  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1a  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1a  deactivated
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1b  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1b  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1b  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1b  failed
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1b  deactivated
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1c  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1c  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1c  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1c  failed
@game_time 8352 (4:38) ### MA [geom] T2 Archer Attack Protocol 1c  deactivated
@game_time 8352 (4:38) ### MA [tuni] If T2 Arcs2 Taking Damage  trigger
@game_time 8352 (4:38) ### MA [tuni] If T2 Arcs2 Taking Damage  vitality changed more than threshold
@game_time 8352 (4:38) ### MA [tuni] If T2 Arcs2 Taking Damage  test action successful
@game_time 8352 (4:38) ### MA [tuni] If T2 Arcs2 Taking Damage  succeeded
@game_time 8352 (4:38) ### MA [geom] T2 Arcs2 Retreat  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Arcs2 Retreat  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Arcs2 Retreat  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Arcs2 Retreat  failed
@game_time 8352 (4:38) ### MA [geom] T2 Arcs2 Retreat  deactivated
@game_time 8352 (4:38) ### MA [tuni] If T2 Arcs3 Taking Damage  trigger
@game_time 8352 (4:38) ### MA [tuni] If T2 Arcs3 Taking Damage  vitality changed more than threshold
@game_time 8352 (4:38) ### MA [tuni] If T2 Arcs3 Taking Damage  test action successful
@game_time 8352 (4:38) ### MA [tuni] If T2 Arcs3 Taking Damage  succeeded
@game_time 8352 (4:38) ### MA [geom] T2 Arcs3 Retreat  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Arcs3 Retreat  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Arcs3 Retreat  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Arcs3 Retreat  failed
@game_time 8352 (4:38) ### MA [geom] T2 Arcs3 Retreat  deactivated
@game_time 8352 (4:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Arc S1 Hold FIND TARGET  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  failed
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Dwarf  deactivated
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  failed
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND Weak  deactivated
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  trigger
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  found 0 monsters
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  nothing to test against!
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  failed
@game_time 8352 (4:38) ### MA [geom] T2 Arc P1 Hold FIND TARGET  deactivated
@game_time 8352 (4:38) ### MA [tuni] IF T3 Eliminated  trigger
@game_time 8352 (4:38) ### MA [atta] T3 Attack All  trigger
@game_time 8352 (4:38) ### MA [atta] T3 Attack All  attacking all nearby units
@game_time 8352 (4:38) ### MA [atta] T3 Attack All  succeeded
@game_time 8352 (4:38) ### MA [tuni] t0 test jman cmd  trigger
@game_time 8352 (4:38) ### MA [tuni] t0 test jman cmd  0 monsters carrying %pja
@game_time 8352 (4:38) ### MA [peas] monster 0 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 1 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 6 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 7 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 8 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 11 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 14 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 15 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 17 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 18 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 19 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 21 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 23 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 24 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 27 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 28 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 30 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 31 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 32 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 33 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 34 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 35 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 37 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 42 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 43 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 44 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 45 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 46 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 47 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 48 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 53 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 54 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 55 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 56 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 59 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 61 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 62 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 63 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 65 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 66 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 70 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 71 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 73 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 74 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 76 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 78 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 83 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 84 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 86 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 87 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 88 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 90 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 91 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 92 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 95 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 98 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 99 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 102 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 103 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 105 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 106 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 108 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 109 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 111 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 112 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 113 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 114 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 116 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 119 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 120 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 122 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 123 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 125 ambient action  trigger
@game_time 8352 (4:38) ### MA [deer] monster 128 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 131 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 132 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 133 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 134 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 135 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 137 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 139 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 143 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 144 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 147 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 151 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 152 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 156 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 157 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 158 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 159 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 161 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 163 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 164 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 169 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 170 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 175 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 177 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 178 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 180 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 182 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 183 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 184 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 185 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 186 ambient action  trigger
@game_time 8352 (4:38) ### MA [peas] monster 188 ambient action  trigger
Quitting networked game...
Running DirectX 11 at 1366 x 768 (VSync ON)
Starting mesh "Clicking Grounds" with 2 plugins...
	reversal1.5
	HaveATrow_v1
Using 1.8.2 gameplay...
Error: Data Corrupted in Myth2Code\definitions.c, line #655: tried to read non-existant (i.e., NONE) collection reference definition
Error: Data Corrupted in Myth2Code\definitions.c, line #622: unit definition postprocess failed on 'dwarf mortar'.
Quitting networked game...
player_statistics.c, line #2870: assert: statistics_globals->bungie_net_game_standings
Myth Crashed: EXCEPTION_ACCESS_VIOLATION
Attempting Stack Trace...
 0 0x004b602c _build_game_score_packet + 0x0049 (corelibrary\metaserver_lib\metaserver_packets.c:482)
 1 0x004b4b1b _send_game_over_player_scores + 0x000f (corelibrary\metaserver_lib\metaserver_client.c:482)
 2 0x004b7bf4 _metaserver_handle_network_endgame + 0x0003 (myth2code\metaserver\metaserver_client_dialog.c:689)
 3 0x004c1ec0 _handle_network_endgame + 0x0188 (myth2code\myth_networking\myth_networking.c:980)
 4 0x0043794c _change_game_state + 0x016f (myth2code\main.c:1764)
 5 0x0043763a _update_game_state + 0x000c (myth2code\main.c:1515)
 6 0x00436bca _update_everything + 0x0043 (myth2code\main.c:616)
 7 0x004369db _main + 0x0020 (myth2code\main.c:471)
 8 0x0047738f _WinMain@16 + 0x0003 (myth2code\shell_windows.c:262)
 9 0x00509e72 _WinMainCRTStartup + 0x0051 (crt0.c:251)
10 0x76d37c04 ? + 0x0000 (?:0)
11 0x76f8ad2f ? + 0x0000 (?:0)
12 0x76f8acfa ? + 0x0000 (?:0)
Stack Trace Complete
